FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call
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11 changed files with 127 additions and 215 deletions
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@ -42,14 +42,6 @@ export interface PointInterface {
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moving: boolean;
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}
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export class Point implements PointInterface{
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constructor(public x : number, public y : number, public direction : string = PlayerAnimationNames.WalkDown, public moving : boolean = false) {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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}
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}
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export interface MessageUserPositionInterface {
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userId: number;
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name: string;
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@ -80,20 +72,10 @@ export interface GroupCreatedUpdatedMessageInterface {
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groupSize: number
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeerInterface[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: number
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}
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export interface WebRtcSignalSentMessageInterface {
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receiverId: number,
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signal: SignalData
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}
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export interface WebRtcSignalReceivedMessageInterface {
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userId: number,
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signal: SignalData,
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@ -113,11 +95,6 @@ export interface ViewportInterface {
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bottom: number,
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}
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export interface BatchedMessageInterface {
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event: string,
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payload: unknown
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}
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export interface ItemEventMessageInterface {
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itemId: number,
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event: string,
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