correction of adding custom menu
correction of setProperty updating CHANGELOG updating api-reference
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9 changed files with 87 additions and 42 deletions
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@ -1,7 +1,7 @@
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import type {ITiledMap, ITiledMapLayer, ITiledMapTileLayer} from "../Map/ITiledMap";
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import type { ITiledMap, ITiledMapLayer } from "../Map/ITiledMap";
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import { flattenGroupLayersMap } from "../Map/LayersFlattener";
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
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import {DEPTH_OVERLAY_INDEX} from "./DepthIndexes";
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import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
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export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
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@ -118,11 +118,11 @@ export class GameMap {
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}
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public findLayer(layerName: string): ITiledMapLayer | undefined {
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return this.flatLayers.find((layer) => layer.name = layerName);
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return this.flatLayers.find((layer) => layer.name === layerName);
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}
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public findPhaserLayer(layerName: string): TilemapLayer | undefined {
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return this.phaserLayers.find((layer) => layer.layer.name = layerName);
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return this.phaserLayers.find((layer) => layer.layer.name === layerName);
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}
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public addTerrain(terrain : Phaser.Tilemaps.Tileset): void {
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