Propagating customized sprites all over the game

This commit is contained in:
David Négrier 2020-07-28 17:43:33 +02:00
parent 6d0bccc0e1
commit 84529d6e99
14 changed files with 99 additions and 73 deletions

View file

@ -3,6 +3,6 @@ import * as tg from "generic-type-guard";
export const isSetPlayerDetailsMessage =
new tg.IsInterface().withProperties({
name: tg.isString,
character: tg.isString
characterLayers: tg.isArray(tg.isString)
}).get();
export type SetPlayerDetailsMessage = tg.GuardedType<typeof isSetPlayerDetailsMessage>;