Merge branch 'develop' into exitTriggerAction

# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
This commit is contained in:
Gregoire Parant 2021-02-17 19:28:41 +01:00
commit 83fc7d0cc0
88 changed files with 1382 additions and 1996 deletions

View file

@ -1,14 +1,54 @@
import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
export const addLoader = (scene:Phaser.Scene): void => {
const loadingText = scene.add.text(scene.game.renderer.width / 2, 200, 'Loading');
const LogoNameIndex: string = 'logoLoading';
const TextName: string = 'Loading...';
const LogoResource: string = 'resources/logos/logo.png';
const LogoFrame: ImageFrameConfig = {frameWidth: 307, frameHeight: 59};
export const addLoader = (scene: Phaser.Scene): void => {
// If there is nothing to load, do not display the loader.
if (scene.load.list.entries.length === 0) {
return;
}
let loadingText: Phaser.GameObjects.Text|null = null;
const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
const loadingBarHeight: number = 16;
const padding: number = 5;
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
if(scene.load.textureManager.exists(LogoNameIndex)){
return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
}else{
//add loading if logo image is not ready
loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
}
scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
if(loadingText){
loadingText.destroy();
}
return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
});
});
const progressContainer = scene.add.graphics();
const progress = scene.add.graphics();
progressContainer.fillStyle(0x444444, 0.8);
progressContainer.fillRect((scene.game.renderer.width - loadingBarWidth) / 2 - padding, scene.game.renderer.height / 2 + 50 - padding, loadingBarWidth + padding * 2, loadingBarHeight + padding * 2);
scene.load.on('progress', (value: number) => {
progress.clear();
progress.fillStyle(0xffffff, 1);
progress.fillRect(0, 270, 800 * value, 60);
progress.fillStyle(0xBBBBBB, 1);
progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight);
});
scene.load.on('complete', () => {
loadingText.destroy();
if(loadingText){
loadingText.destroy();
}
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
resLoadingImage.destroy();
});
progress.destroy();
progressContainer.destroy();
});
}
}

View file

@ -3,14 +3,12 @@ import {discussionManager} from "../../WebRtc/DiscussionManager";
export const openChatIconName = 'openChatIcon';
export class OpenChatIcon extends Phaser.GameObjects.Image {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, openChatIconName);
super(scene, x, y, openChatIconName, 3);
scene.add.existing(this);
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.displayWidth = 30;
this.displayHeight = 30;
this.setInteractive();
this.setVisible(false)
this.setVisible(false);
this.setDepth(99999);
this.on("pointerup", () => discussionManager.showDiscussionPart());

View file

@ -6,7 +6,8 @@ export interface BodyResourceDescriptionListInterface {
export interface BodyResourceDescriptionInterface {
name: string,
img: string
img: string,
level?: number
}
export const PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {

View file

@ -23,21 +23,26 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
});
return returnArray;
}
export const loadCustomTexture = (load: LoaderPlugin, texture: CharacterTexture) => {
export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
const name = 'customCharacterTexture'+texture.id;
load.spritesheet(name,texture.url,{frameWidth: 32, frameHeight: 32});
return name;
const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
return createLoadingPromise(loaderPlugin, playerResourceDescriptor);
}
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturePlugin: TextureManager, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
const promisesList:Promise<void>[] = [];
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
const promisesList:Promise<unknown>[] = [];
texturekeys.forEach((textureKey: string|BodyResourceDescriptionInterface) => {
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
if(!texturePlugin.exists(playerResourceDescriptor.name)) {
console.log('Loading '+playerResourceDescriptor.name)
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
try {
//TODO refactor
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
}
}catch (err){
console.error(err);
}
})
});
let returnPromise:Promise<Array<string|BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
@ -66,8 +71,14 @@ export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptio
}
const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) => {
return new Promise<void>((res, rej) => {
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {frameWidth: 32, frameHeight: 32});
loadPlugin.once('filecomplete-spritesheet-'+playerResourceDescriptor.name, () => res());
return new Promise<BodyResourceDescriptionInterface>((res) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {
frameWidth: 32,
frameHeight: 32
});
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
});
}

View file

@ -1,7 +1,6 @@
import {GameScene} from "../Game/GameScene";
import {PointInterface} from "../../Connexion/ConnexionModels";
import {Character} from "../Entity/Character";
import {Sprite} from "./Sprite";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
@ -23,6 +22,11 @@ export class RemotePlayer extends Character {
//set data
this.userId = userId;
//todo: implement on click action
/*this.playerName.setInteractive();
this.playerName.on('pointerup', () => {
});*/
}
updatePosition(position: PointInterface): void {

View file

@ -14,7 +14,7 @@ export class SpeechBubble {
const bubbleWidth = bubblePadding * 2 + text.length * 10;
const arrowHeight = bubbleHeight / 4;
this.bubble = scene.add.graphics({ x: player.x + 16, y: player.y - 80 });
this.bubble = scene.add.graphics({ x: 16, y: -80 });
player.add(this.bubble);
// Bubble shadow

View file

@ -49,6 +49,10 @@ export class GameMap {
this.lastProperties = newProps;
}
public getCurrentProperties(): Map<string, string|boolean|number> {
return this.lastProperties;
}
private getProperties(key: number): Map<string, string|boolean|number> {
const properties = new Map<string, string|boolean|number>();

View file

@ -30,10 +30,11 @@ import {RemotePlayer} from "../Entity/RemotePlayer";
import {Queue} from 'queue-typescript';
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
import {lazyLoadPlayerCharacterTextures} from "../Entity/PlayerTexturesLoadingManager";
import {lazyLoadPlayerCharacterTextures, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {
CenterListener,
EXIT_MESSAGE_PROPERTIES, JITSI_MESSAGE_PROPERTIES,
EXIT_MESSAGE_PROPERTIES,
JITSI_MESSAGE_PROPERTIES,
layoutManager,
LayoutMode,
ON_ACTION_TRIGGER_BUTTON,
@ -72,6 +73,8 @@ import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCha
import {TextureError} from "../../Exception/TextureError";
import {addLoader} from "../Components/Loader";
import {ErrorSceneName} from "../Reconnecting/ErrorScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
@ -116,7 +119,7 @@ export class GameScene extends ResizableScene implements CenterListener {
MapPlayers!: Phaser.Physics.Arcade.Group;
MapPlayersByKey : Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
Map!: Phaser.Tilemaps.Tilemap;
Layers!: Array<Phaser.Tilemaps.TilemapLayer>;
Layers!: Array<Phaser.Tilemaps.StaticTilemapLayer>;
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
mapFile!: ITiledMap;
groups: Map<number, Sprite>;
@ -157,7 +160,7 @@ export class GameScene extends ResizableScene implements CenterListener {
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
// The item that can be selected by pressing the space key.
private outlinedItem: ActionableItem|null = null;
private userInputManager!: UserInputManager;
public userInputManager!: UserInputManager;
private isReconnecting: boolean = false;
private startLayerName!: string | null;
private openChatIcon!: OpenChatIcon;
@ -186,7 +189,13 @@ export class GameScene extends ResizableScene implements CenterListener {
//hook preload scene
preload(): void {
addLoader(this);
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
for (const texture of textures) {
loadCustomTexture(this.load, texture);
}
}
this.load.image(openChatIconName, 'resources/objects/talk.png');
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
@ -210,6 +219,8 @@ export class GameScene extends ResizableScene implements CenterListener {
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
addLoader(this);
}
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
@ -344,11 +355,11 @@ export class GameScene extends ResizableScene implements CenterListener {
this.physics.world.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
//add layer on map
this.Layers = new Array<Phaser.Tilemaps.TilemapLayer>();
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
let depth = -2;
for (const layer of this.mapFile.layers) {
if (layer.type === 'tilelayer') {
this.addLayer(this.Map.createLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
this.addLayer(this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
const exitSceneUrl = this.getExitSceneUrl(layer);
if (exitSceneUrl !== undefined) {
@ -529,6 +540,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.playerName);
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
this.UserMessageManager = new UserMessageManager(this.connection);
this.UserMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
const self = this;
this.simplePeer.registerPeerConnectionListener({
@ -625,6 +637,15 @@ export class GameScene extends ResizableScene implements CenterListener {
}
}
private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
try {
return jsonString ? JSON.parse(jsonString) : {};
} catch(e) {
console.warn('Invalid JSON found in property "' + propertyName + '" of the map:' + jsonString, e);
return {}
}
}
private triggerOnMapLayerPropertyChange(){
/* @deprecated
this.gameMap.onPropertyChange('exitSceneUrl', (newValue, oldValue) => {
@ -656,7 +677,7 @@ export class GameScene extends ResizableScene implements CenterListener {
coWebsiteManager.closeCoWebsite();
}else{
const openWebsiteFunction = () => {
coWebsiteManager.loadCoWebsite(newValue as string);
coWebsiteManager.loadCoWebsite(newValue as string, allProps.get('openWebsitePolicy') as string | undefined);
layoutManager.removeActionButton('openWebsite', this.userInputManager);
};
@ -680,11 +701,13 @@ export class GameScene extends ResizableScene implements CenterListener {
this.stopJitsi();
}else{
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
if (JITSI_PRIVATE_MODE) {
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag);
this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
this.startJitsi(newValue as string);
this.startJitsi(roomName, undefined);
}
layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
}
@ -725,6 +748,10 @@ export class GameScene extends ResizableScene implements CenterListener {
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
urlManager.pushStartLayerNameToUrl(hash);
if (roomId !== this.scene.key) {
if (this.scene.get(roomId) === null) {
console.error("next room not loaded", exitKey);
return;
}
this.cleanupClosingScene();
this.scene.stop();
this.scene.remove(this.scene.key);
@ -878,13 +905,13 @@ export class GameScene extends ResizableScene implements CenterListener {
this.cameras.main.setZoom(ZOOM_LEVEL);
}
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
addLayer(Layer : Phaser.Tilemaps.StaticTilemapLayer){
this.Layers.push(Layer);
}
createCollisionWithPlayer() {
//add collision layer
this.Layers.forEach((Layer: Phaser.Tilemaps.TilemapLayer) => {
this.Layers.forEach((Layer: Phaser.Tilemaps.StaticTilemapLayer) => {
this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
//this.CurrentPlayer.say("Collision with layer : "+ (object2 as Tile).layer.name)
});
@ -902,7 +929,7 @@ export class GameScene extends ResizableScene implements CenterListener {
createCurrentPlayer(){
//TODO create animation moving between exit and start
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, this.characterLayers);
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
try {
this.CurrentPlayer = new Player(
this,
@ -1096,7 +1123,7 @@ export class GameScene extends ResizableScene implements CenterListener {
return;
}
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, addPlayerData.characterLayers);
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, addPlayerData.characterLayers);
const player = new RemotePlayer(
addPlayerData.userId,
this,
@ -1221,6 +1248,7 @@ export class GameScene extends ResizableScene implements CenterListener {
private reposition(): void {
this.presentationModeSprite.setY(this.game.renderer.height - 2);
this.chatModeSprite.setY(this.game.renderer.height - 2);
this.openChatIcon.setY(this.game.renderer.height - 2);
// Recompute camera offset if needed
this.updateCameraOffset();
@ -1247,7 +1275,11 @@ export class GameScene extends ResizableScene implements CenterListener {
}
public startJitsi(roomName: string, jwt?: string): void {
jitsiFactory.start(roomName, this.playerName, jwt);
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig);
this.connection.setSilent(true);
mediaManager.hideGameOverlay();
@ -1265,5 +1297,14 @@ export class GameScene extends ResizableScene implements CenterListener {
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
}
private bannedUser(){
this.cleanupClosingScene();
this.userInputManager.clearAllKeys();
this.scene.start(ErrorSceneName, {
title: 'Banned',
subTitle: 'You was banned of WorkAdventure',
message: 'If you want more information, you can contact us: workadventure@thecodingmachine.com'
});
}
}

View file

@ -43,8 +43,9 @@ export class ActionableItem {
}
this.isSelectable = true;
if (this.sprite.pipeline) {
this.sprite.setPipeline(OutlinePipeline.KEY);
this.sprite.pipeline.set2f('uTextureSize', this.sprite.texture.getSourceImage().width, this.sprite.texture.getSourceImage().height);
// Commented out to try to fix MacOS issue
/*this.sprite.setPipeline(OutlinePipeline.KEY);
this.sprite.pipeline.set2f('uTextureSize', this.sprite.texture.getSourceImage().width, this.sprite.texture.getSourceImage().height);*/
}
}
@ -56,7 +57,8 @@ export class ActionableItem {
return;
}
this.isSelectable = false;
this.sprite.resetPipeline();
// Commented out to try to fix MacOS issue
//this.sprite.resetPipeline();
}
/**

View file

@ -0,0 +1,41 @@
import {ResizableScene} from "./ResizableScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {CharacterTexture} from "../../Connexion/LocalUser";
export abstract class AbstractCharacterScene extends ResizableScene {
loadCustomSceneSelectCharacters() : Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises : Promise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level === -1) {
continue;
}
promises.push(loadCustomTexture(this.load, texture));
}
}
return Promise.all(promises)
}
loadSelectSceneCharacters() : Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level !== -1) {
continue;
}
promises.push(loadCustomTexture(this.load, texture));
}
}
return Promise.all(promises)
}
private getTextures() : CharacterTexture[]|undefined{
const localUser = localUserStore.getLocalUser();
return localUser?.textures;
}
}

View file

@ -10,6 +10,7 @@ import {ResizableScene} from "./ResizableScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {addLoader} from "../Components/Loader";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
export const CustomizeSceneName = "CustomizeScene";
@ -20,7 +21,7 @@ enum CustomizeTextures{
arrowUp = "arrow_up",
}
export class CustomizeScene extends ResizableScene {
export class CustomizeScene extends AbstractCharacterScene {
private textField!: TextField;
private enterField!: TextField;
@ -48,29 +49,21 @@ export class CustomizeScene extends ResizableScene {
preload() {
addLoader(this);
this.layers = loadAllLayers(this.load);
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
if(!bodyResourceDescription.level){
throw 'Texture level is null';
}
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
});
});
this.load.image(CustomizeTextures.arrowRight, "resources/objects/arrow_right.png");
this.load.image(CustomizeTextures.icon, "resources/logos/tcm_full.png");
this.load.image(CustomizeTextures.arrowUp, "resources/objects/arrow_up.png");
this.load.bitmapFont(CustomizeTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.layers = loadAllLayers(this.load);
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
for (const texture of textures) {
if(texture.level === -1){
continue;
}
loadCustomTexture(this.load, texture);
const name = 'customCharacterTexture'+texture.id;
this.layers[texture.level].unshift({
name,
img: texture.url
});
}
}
}
create() {

View file

@ -2,7 +2,6 @@ import {gameManager} from "../Game/GameManager";
import {TextField} from "../Components/TextField";
import {TextInput} from "../Components/TextInput";
import Image = Phaser.GameObjects.Image;
import {cypressAsserter} from "../../Cypress/CypressAsserter";
import {SelectCharacterSceneName} from "./SelectCharacterScene";
import {ResizableScene} from "./ResizableScene";
@ -29,16 +28,13 @@ export class LoginScene extends ResizableScene {
}
preload() {
cypressAsserter.preloadStarted();
//this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
cypressAsserter.preloadFinished();
}
create() {
cypressAsserter.initStarted();
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Enter your name:');
this.nameInput = new TextInput(this, this.game.renderer.width / 2, 70, 8, this.name,(text: string) => {
@ -59,8 +55,6 @@ export class LoginScene extends ResizableScene {
}
this.login(this.name);
});
cypressAsserter.initFinished();
}
update(time: number, delta: number): void {

View file

@ -9,6 +9,7 @@ import {localUserStore} from "../../Connexion/LocalUserStore";
import {loadAllDefaultModels, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {addLoader} from "../Components/Loader";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
//todo: put this constants in a dedicated file
@ -21,7 +22,7 @@ enum LoginTextures {
customizeButtonSelected = "customize_button_selected"
}
export class SelectCharacterScene extends ResizableScene {
export class SelectCharacterScene extends AbstractCharacterScene {
private readonly nbCharactersPerRow = 6;
private textField!: TextField;
private pressReturnField!: TextField;
@ -44,6 +45,13 @@ export class SelectCharacterScene extends ResizableScene {
preload() {
addLoader(this);
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
this.playerModels.push(bodyResourceDescription);
});
})
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
@ -52,17 +60,7 @@ export class SelectCharacterScene extends ResizableScene {
this.load.image(LoginTextures.customizeButton, 'resources/objects/customize.png');
this.load.image(LoginTextures.customizeButtonSelected, 'resources/objects/customize_selected.png');
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
for (const texture of textures) {
if(texture.level !== -1){
continue;
}
const name = loadCustomTexture(this.load, texture);
this.playerModels.push({name: name, img: texture.url});
}
}
addLoader(this);
}
create() {
@ -127,7 +125,7 @@ export class SelectCharacterScene extends ResizableScene {
/*create user*/
this.createCurrentPlayer();
const playerNumber = localUserStore.getPlayerCharacterIndex();
if (playerNumber && playerNumber !== -1) {
this.selectedRectangleXPos = playerNumber % this.nbCharactersPerRow;

View file

@ -3,7 +3,9 @@ import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCha
import {gameManager} from "../Game/GameManager";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {mediaManager} from "../../WebRtc/MediaManager";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {gameReportKey, gameReportRessource, ReportMenu} from "./ReportMenu";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../../Url/UrlManager";
export const MenuSceneName = 'MenuScene';
const gameMenuKey = 'gameMenu';
@ -21,6 +23,7 @@ export class MenuScene extends Phaser.Scene {
private menuElement!: Phaser.GameObjects.DOMElement;
private gameQualityMenuElement!: Phaser.GameObjects.DOMElement;
private gameShareElement!: Phaser.GameObjects.DOMElement;
private gameReportElement!: ReportMenu;
private sideMenuOpened = false;
private settingsMenuOpened = false;
private gameShareOpened = false;
@ -40,20 +43,21 @@ export class MenuScene extends Phaser.Scene {
this.load.html(gameMenuIconKey, 'resources/html/gameMenuIcon.html');
this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
this.load.html(gameShare, 'resources/html/gameShare.html');
this.load.html(gameReportKey, gameReportRessource);
}
create() {
this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
this.menuElement.setOrigin(0);
this.revealMenusAfterInit(this.menuElement, 'gameMenu');
MenuScene.revealMenusAfterInit(this.menuElement, 'gameMenu');
const middleX = (window.innerWidth / 3) - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
this.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
this.revealMenusAfterInit(this.gameShareElement, gameShare);
MenuScene.revealMenusAfterInit(this.gameShareElement, gameShare);
this.gameShareElement.addListener('click');
this.gameShareElement.on('click', (event:MouseEvent) => {
event.preventDefault();
@ -64,6 +68,12 @@ export class MenuScene extends Phaser.Scene {
}
});
this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
mediaManager.setShowReportModalCallBacks((userId, userName) => {
this.closeAll();
this.gameReportElement.open(parseInt(userId), userName);
});
this.input.keyboard.on('keyup-TAB', () => {
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
});
@ -77,7 +87,8 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.on('click', this.onMenuClick.bind(this));
}
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
//todo put this method in a parent menuElement class
static revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
setTimeout(() => {
@ -98,6 +109,11 @@ export class MenuScene extends Phaser.Scene {
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
adminSection.hidden = false;
}
//TODO bind with future metadata of card
//if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
const adminSection = this.menuElement.getChildByID('socialLinks') as HTMLElement;
adminSection.hidden = false;
//}
this.tweens.add({
targets: this.menuElement,
x: openedSideMenuX,
@ -222,6 +238,9 @@ export class MenuScene extends Phaser.Scene {
}
private onMenuClick(event:MouseEvent) {
if((event?.target as HTMLInputElement).classList.contains('not-button')){
return;
}
event.preventDefault();
switch ((event?.target as HTMLInputElement).id) {
@ -280,5 +299,6 @@ export class MenuScene extends Phaser.Scene {
private closeAll(){
this.closeGameQualityMenu();
this.closeGameShare();
this.gameReportElement.close();
}
}

View file

@ -0,0 +1,119 @@
import {MenuScene} from "./MenuScene";
import {gameManager} from "../Game/GameManager";
import {blackListManager} from "../../WebRtc/BlackListManager";
export const gameReportKey = 'gameReport';
export const gameReportRessource = 'resources/html/gameReport.html';
export class ReportMenu extends Phaser.GameObjects.DOMElement {
private opened: boolean = false;
private userId!: number;
private userName!: string|undefined;
private anonymous: boolean;
constructor(scene: Phaser.Scene, anonymous: boolean) {
super(scene, -2000, -2000);
this.anonymous = anonymous;
this.createFromCache(gameReportKey);
if (this.anonymous) {
const divToHide = this.getChildByID('reportSection') as HTMLElement;
divToHide.hidden = true;
const textToHide = this.getChildByID('askActionP') as HTMLElement;
textToHide.hidden = true;
}
scene.add.existing(this);
MenuScene.revealMenusAfterInit(this, gameReportKey);
this.addListener('click');
this.on('click', (event:MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
this.submitReport();
} else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
this.close();
} else if((event?.target as HTMLInputElement).id === 'toggleBlockButton') {
this.toggleBlock();
}
});
}
public open(userId: number, userName: string|undefined): void {
if (this.opened) {
this.close();
return;
}
this.userId = userId;
this.userName = userName;
const mainEl = this.getChildByID('gameReport') as HTMLElement;
this.x = this.getCenteredX(mainEl);
this.y = this.getHiddenY(mainEl);
const gameTitleReport = this.getChildByID('nameReported') as HTMLElement;
gameTitleReport.innerText = userName || '';
const blockButton = this.getChildByID('toggleBlockButton') as HTMLElement;
blockButton.innerText = blackListManager.isBlackListed(this.userId) ? 'Unblock this user' : 'Block this user';
this.opened = true;
gameManager.getCurrentGameScene(this.scene).userInputManager.clearAllKeys();
this.scene.tweens.add({
targets: this,
y: this.getCenteredY(mainEl),
duration: 1000,
ease: 'Power3'
});
}
public close(): void {
this.opened = false;
gameManager.getCurrentGameScene(this.scene).userInputManager.initKeyBoardEvent();
const mainEl = this.getChildByID('gameReport') as HTMLElement;
this.scene.tweens.add({
targets: this,
y: this.getHiddenY(mainEl),
duration: 1000,
ease: 'Power3'
});
}
//todo: into a parent class?
private getCenteredX(mainEl: HTMLElement): number {
return window.innerWidth / 4 - mainEl.clientWidth / 2;
}
private getHiddenY(mainEl: HTMLElement): number {
return - mainEl.clientHeight - 50;
}
private getCenteredY(mainEl: HTMLElement): number {
return window.innerHeight / 4 - mainEl.clientHeight / 2;
}
private toggleBlock(): void {
!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
this.close();
}
private submitReport(): void{
const gamePError = this.getChildByID('gameReportErr') as HTMLParagraphElement;
gamePError.innerText = '';
gamePError.style.display = 'none';
const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement;
if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){
gamePError.innerText = 'Report message cannot to be empty.';
gamePError.style.display = 'block';
return;
}
gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
parseInt(gameIdUserReported.value),
gameTextArea.value
);
this.close();
}
}

View file

@ -1,4 +1,4 @@
export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline {
export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline {
// the unique id of this pipeline
public static readonly KEY = 'Outline';

View file

@ -59,7 +59,11 @@ export class UserInputManager {
];
}
clearAllInputKeyboard(){
clearAllListeners(){
this.Scene.input.keyboard.removeAllListeners();
}
clearAllKeys(){
this.Scene.input.keyboard.removeAllKeys();
}