Merge branch 'develop' into exitTriggerAction
# Conflicts: # front/src/Phaser/Game/GameScene.ts
This commit is contained in:
commit
83fc7d0cc0
88 changed files with 1382 additions and 1996 deletions
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@ -1,14 +1,54 @@
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import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
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export const addLoader = (scene:Phaser.Scene): void => {
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const loadingText = scene.add.text(scene.game.renderer.width / 2, 200, 'Loading');
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const LogoNameIndex: string = 'logoLoading';
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const TextName: string = 'Loading...';
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const LogoResource: string = 'resources/logos/logo.png';
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const LogoFrame: ImageFrameConfig = {frameWidth: 307, frameHeight: 59};
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export const addLoader = (scene: Phaser.Scene): void => {
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// If there is nothing to load, do not display the loader.
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if (scene.load.list.entries.length === 0) {
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return;
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}
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let loadingText: Phaser.GameObjects.Text|null = null;
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const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
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const loadingBarHeight: number = 16;
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const padding: number = 5;
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const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
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if(scene.load.textureManager.exists(LogoNameIndex)){
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return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
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}else{
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//add loading if logo image is not ready
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loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
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}
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scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
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scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
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if(loadingText){
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loadingText.destroy();
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}
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return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex));
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});
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});
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const progressContainer = scene.add.graphics();
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const progress = scene.add.graphics();
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progressContainer.fillStyle(0x444444, 0.8);
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progressContainer.fillRect((scene.game.renderer.width - loadingBarWidth) / 2 - padding, scene.game.renderer.height / 2 + 50 - padding, loadingBarWidth + padding * 2, loadingBarHeight + padding * 2);
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scene.load.on('progress', (value: number) => {
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progress.clear();
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progress.fillStyle(0xffffff, 1);
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progress.fillRect(0, 270, 800 * value, 60);
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progress.fillStyle(0xBBBBBB, 1);
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progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight);
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});
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scene.load.on('complete', () => {
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loadingText.destroy();
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if(loadingText){
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loadingText.destroy();
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}
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promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
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resLoadingImage.destroy();
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});
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progress.destroy();
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progressContainer.destroy();
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});
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}
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}
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@ -3,14 +3,12 @@ import {discussionManager} from "../../WebRtc/DiscussionManager";
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export const openChatIconName = 'openChatIcon';
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export class OpenChatIcon extends Phaser.GameObjects.Image {
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constructor(scene: Phaser.Scene, x: number, y: number) {
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super(scene, x, y, openChatIconName);
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super(scene, x, y, openChatIconName, 3);
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scene.add.existing(this);
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this.setScrollFactor(0, 0);
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this.setOrigin(0, 1);
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this.displayWidth = 30;
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this.displayHeight = 30;
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this.setInteractive();
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this.setVisible(false)
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this.setVisible(false);
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this.setDepth(99999);
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this.on("pointerup", () => discussionManager.showDiscussionPart());
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@ -6,7 +6,8 @@ export interface BodyResourceDescriptionListInterface {
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export interface BodyResourceDescriptionInterface {
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name: string,
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img: string
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img: string,
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level?: number
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}
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export const PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {
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@ -23,21 +23,26 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
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});
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return returnArray;
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}
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export const loadCustomTexture = (load: LoaderPlugin, texture: CharacterTexture) => {
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export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
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const name = 'customCharacterTexture'+texture.id;
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load.spritesheet(name,texture.url,{frameWidth: 32, frameHeight: 32});
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return name;
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const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
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return createLoadingPromise(loaderPlugin, playerResourceDescriptor);
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}
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export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturePlugin: TextureManager, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
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const promisesList:Promise<void>[] = [];
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export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
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const promisesList:Promise<unknown>[] = [];
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texturekeys.forEach((textureKey: string|BodyResourceDescriptionInterface) => {
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const playerResourceDescriptor = getRessourceDescriptor(textureKey);
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if(!texturePlugin.exists(playerResourceDescriptor.name)) {
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console.log('Loading '+playerResourceDescriptor.name)
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promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
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try {
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//TODO refactor
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const playerResourceDescriptor = getRessourceDescriptor(textureKey);
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if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
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promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
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}
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}catch (err){
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console.error(err);
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}
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})
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});
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let returnPromise:Promise<Array<string|BodyResourceDescriptionInterface>>;
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if (promisesList.length > 0) {
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loadPlugin.start();
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@ -66,8 +71,14 @@ export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptio
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}
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const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) => {
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return new Promise<void>((res, rej) => {
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loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {frameWidth: 32, frameHeight: 32});
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loadPlugin.once('filecomplete-spritesheet-'+playerResourceDescriptor.name, () => res());
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return new Promise<BodyResourceDescriptionInterface>((res) => {
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if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
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return res(playerResourceDescriptor);
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}
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loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {
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frameWidth: 32,
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frameHeight: 32
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});
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loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
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});
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}
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@ -1,7 +1,6 @@
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import {GameScene} from "../Game/GameScene";
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import {PointInterface} from "../../Connexion/ConnexionModels";
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import {Character} from "../Entity/Character";
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import {Sprite} from "./Sprite";
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/**
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* Class representing the sprite of a remote player (a player that plays on another computer)
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@ -23,6 +22,11 @@ export class RemotePlayer extends Character {
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//set data
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this.userId = userId;
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//todo: implement on click action
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/*this.playerName.setInteractive();
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this.playerName.on('pointerup', () => {
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});*/
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}
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updatePosition(position: PointInterface): void {
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@ -14,7 +14,7 @@ export class SpeechBubble {
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const bubbleWidth = bubblePadding * 2 + text.length * 10;
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const arrowHeight = bubbleHeight / 4;
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this.bubble = scene.add.graphics({ x: player.x + 16, y: player.y - 80 });
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this.bubble = scene.add.graphics({ x: 16, y: -80 });
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player.add(this.bubble);
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// Bubble shadow
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@ -49,6 +49,10 @@ export class GameMap {
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this.lastProperties = newProps;
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}
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public getCurrentProperties(): Map<string, string|boolean|number> {
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return this.lastProperties;
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}
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private getProperties(key: number): Map<string, string|boolean|number> {
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const properties = new Map<string, string|boolean|number>();
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@ -30,10 +30,11 @@ import {RemotePlayer} from "../Entity/RemotePlayer";
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import {Queue} from 'queue-typescript';
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import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
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import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
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import {lazyLoadPlayerCharacterTextures} from "../Entity/PlayerTexturesLoadingManager";
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import {lazyLoadPlayerCharacterTextures, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
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import {
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CenterListener,
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EXIT_MESSAGE_PROPERTIES, JITSI_MESSAGE_PROPERTIES,
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EXIT_MESSAGE_PROPERTIES,
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JITSI_MESSAGE_PROPERTIES,
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layoutManager,
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LayoutMode,
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ON_ACTION_TRIGGER_BUTTON,
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@ -72,6 +73,8 @@ import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCha
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import {TextureError} from "../../Exception/TextureError";
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import {addLoader} from "../Components/Loader";
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import {ErrorSceneName} from "../Reconnecting/ErrorScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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@ -116,7 +119,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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MapPlayers!: Phaser.Physics.Arcade.Group;
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MapPlayersByKey : Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
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Map!: Phaser.Tilemaps.Tilemap;
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Layers!: Array<Phaser.Tilemaps.TilemapLayer>;
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Layers!: Array<Phaser.Tilemaps.StaticTilemapLayer>;
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Objects!: Array<Phaser.Physics.Arcade.Sprite>;
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mapFile!: ITiledMap;
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groups: Map<number, Sprite>;
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@ -157,7 +160,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
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// The item that can be selected by pressing the space key.
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private outlinedItem: ActionableItem|null = null;
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private userInputManager!: UserInputManager;
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public userInputManager!: UserInputManager;
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private isReconnecting: boolean = false;
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private startLayerName!: string | null;
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private openChatIcon!: OpenChatIcon;
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@ -186,7 +189,13 @@ export class GameScene extends ResizableScene implements CenterListener {
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//hook preload scene
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preload(): void {
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addLoader(this);
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const localUser = localUserStore.getLocalUser();
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const textures = localUser?.textures;
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if (textures) {
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for (const texture of textures) {
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loadCustomTexture(this.load, texture);
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}
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}
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this.load.image(openChatIconName, 'resources/objects/talk.png');
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this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
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@ -210,6 +219,8 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
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this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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addLoader(this);
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}
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// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
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@ -344,11 +355,11 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.physics.world.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
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//add layer on map
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this.Layers = new Array<Phaser.Tilemaps.TilemapLayer>();
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this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
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let depth = -2;
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for (const layer of this.mapFile.layers) {
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if (layer.type === 'tilelayer') {
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this.addLayer(this.Map.createLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
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this.addLayer(this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
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const exitSceneUrl = this.getExitSceneUrl(layer);
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if (exitSceneUrl !== undefined) {
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@ -529,6 +540,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.playerName);
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this.GlobalMessageManager = new GlobalMessageManager(this.connection);
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this.UserMessageManager = new UserMessageManager(this.connection);
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this.UserMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
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const self = this;
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this.simplePeer.registerPeerConnectionListener({
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@ -625,6 +637,15 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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}
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private safeParseJSONstring(jsonString: string|undefined, propertyName: string) {
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try {
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return jsonString ? JSON.parse(jsonString) : {};
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} catch(e) {
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console.warn('Invalid JSON found in property "' + propertyName + '" of the map:' + jsonString, e);
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return {}
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}
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}
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private triggerOnMapLayerPropertyChange(){
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/* @deprecated
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this.gameMap.onPropertyChange('exitSceneUrl', (newValue, oldValue) => {
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@ -656,7 +677,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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coWebsiteManager.closeCoWebsite();
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}else{
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const openWebsiteFunction = () => {
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coWebsiteManager.loadCoWebsite(newValue as string);
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coWebsiteManager.loadCoWebsite(newValue as string, allProps.get('openWebsitePolicy') as string | undefined);
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layoutManager.removeActionButton('openWebsite', this.userInputManager);
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};
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@ -680,11 +701,13 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.stopJitsi();
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}else{
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const openJitsiRoomFunction = () => {
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
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if (JITSI_PRIVATE_MODE) {
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const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
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this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag);
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this.connection.emitQueryJitsiJwtMessage(roomName, adminTag);
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} else {
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this.startJitsi(newValue as string);
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this.startJitsi(roomName, undefined);
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}
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layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
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}
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|
@ -725,6 +748,10 @@ export class GameScene extends ResizableScene implements CenterListener {
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if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
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urlManager.pushStartLayerNameToUrl(hash);
|
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if (roomId !== this.scene.key) {
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if (this.scene.get(roomId) === null) {
|
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console.error("next room not loaded", exitKey);
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return;
|
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}
|
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this.cleanupClosingScene();
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this.scene.stop();
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this.scene.remove(this.scene.key);
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|
@ -878,13 +905,13 @@ export class GameScene extends ResizableScene implements CenterListener {
|
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this.cameras.main.setZoom(ZOOM_LEVEL);
|
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}
|
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addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
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addLayer(Layer : Phaser.Tilemaps.StaticTilemapLayer){
|
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this.Layers.push(Layer);
|
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}
|
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|
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createCollisionWithPlayer() {
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//add collision layer
|
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this.Layers.forEach((Layer: Phaser.Tilemaps.TilemapLayer) => {
|
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this.Layers.forEach((Layer: Phaser.Tilemaps.StaticTilemapLayer) => {
|
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this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
|
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//this.CurrentPlayer.say("Collision with layer : "+ (object2 as Tile).layer.name)
|
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});
|
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|
@ -902,7 +929,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
|
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createCurrentPlayer(){
|
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//TODO create animation moving between exit and start
|
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const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, this.characterLayers);
|
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const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
|
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try {
|
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this.CurrentPlayer = new Player(
|
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this,
|
||||
|
@ -1096,7 +1123,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
return;
|
||||
}
|
||||
|
||||
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.textures, addPlayerData.characterLayers);
|
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const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, addPlayerData.characterLayers);
|
||||
const player = new RemotePlayer(
|
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addPlayerData.userId,
|
||||
this,
|
||||
|
@ -1221,6 +1248,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
private reposition(): void {
|
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this.presentationModeSprite.setY(this.game.renderer.height - 2);
|
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this.chatModeSprite.setY(this.game.renderer.height - 2);
|
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this.openChatIcon.setY(this.game.renderer.height - 2);
|
||||
|
||||
// Recompute camera offset if needed
|
||||
this.updateCameraOffset();
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|
@ -1247,7 +1275,11 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
}
|
||||
|
||||
public startJitsi(roomName: string, jwt?: string): void {
|
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jitsiFactory.start(roomName, this.playerName, jwt);
|
||||
const allProps = this.gameMap.getCurrentProperties();
|
||||
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
|
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const jitsiInterfaceConfig = this.safeParseJSONstring(allProps.get("jitsiInterfaceConfig") as string|undefined, 'jitsiInterfaceConfig');
|
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|
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jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig);
|
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this.connection.setSilent(true);
|
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mediaManager.hideGameOverlay();
|
||||
|
||||
|
@ -1265,5 +1297,14 @@ export class GameScene extends ResizableScene implements CenterListener {
|
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mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
|
||||
}
|
||||
|
||||
private bannedUser(){
|
||||
this.cleanupClosingScene();
|
||||
this.userInputManager.clearAllKeys();
|
||||
this.scene.start(ErrorSceneName, {
|
||||
title: 'Banned',
|
||||
subTitle: 'You was banned of WorkAdventure',
|
||||
message: 'If you want more information, you can contact us: workadventure@thecodingmachine.com'
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -43,8 +43,9 @@ export class ActionableItem {
|
|||
}
|
||||
this.isSelectable = true;
|
||||
if (this.sprite.pipeline) {
|
||||
this.sprite.setPipeline(OutlinePipeline.KEY);
|
||||
this.sprite.pipeline.set2f('uTextureSize', this.sprite.texture.getSourceImage().width, this.sprite.texture.getSourceImage().height);
|
||||
// Commented out to try to fix MacOS issue
|
||||
/*this.sprite.setPipeline(OutlinePipeline.KEY);
|
||||
this.sprite.pipeline.set2f('uTextureSize', this.sprite.texture.getSourceImage().width, this.sprite.texture.getSourceImage().height);*/
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -56,7 +57,8 @@ export class ActionableItem {
|
|||
return;
|
||||
}
|
||||
this.isSelectable = false;
|
||||
this.sprite.resetPipeline();
|
||||
// Commented out to try to fix MacOS issue
|
||||
//this.sprite.resetPipeline();
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
41
front/src/Phaser/Login/AbstractCharacterScene.ts
Normal file
41
front/src/Phaser/Login/AbstractCharacterScene.ts
Normal file
|
@ -0,0 +1,41 @@
|
|||
import {ResizableScene} from "./ResizableScene";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
||||
import {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
|
||||
export abstract class AbstractCharacterScene extends ResizableScene {
|
||||
|
||||
loadCustomSceneSelectCharacters() : Promise<BodyResourceDescriptionInterface[]> {
|
||||
const textures = this.getTextures();
|
||||
const promises : Promise<BodyResourceDescriptionInterface>[] = [];
|
||||
if (textures) {
|
||||
for (const texture of textures) {
|
||||
if (texture.level === -1) {
|
||||
continue;
|
||||
}
|
||||
promises.push(loadCustomTexture(this.load, texture));
|
||||
}
|
||||
}
|
||||
return Promise.all(promises)
|
||||
}
|
||||
|
||||
loadSelectSceneCharacters() : Promise<BodyResourceDescriptionInterface[]> {
|
||||
const textures = this.getTextures();
|
||||
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
|
||||
if (textures) {
|
||||
for (const texture of textures) {
|
||||
if (texture.level !== -1) {
|
||||
continue;
|
||||
}
|
||||
promises.push(loadCustomTexture(this.load, texture));
|
||||
}
|
||||
}
|
||||
return Promise.all(promises)
|
||||
}
|
||||
|
||||
private getTextures() : CharacterTexture[]|undefined{
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
return localUser?.textures;
|
||||
}
|
||||
}
|
|
@ -10,6 +10,7 @@ import {ResizableScene} from "./ResizableScene";
|
|||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {addLoader} from "../Components/Loader";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||
|
||||
export const CustomizeSceneName = "CustomizeScene";
|
||||
|
||||
|
@ -20,7 +21,7 @@ enum CustomizeTextures{
|
|||
arrowUp = "arrow_up",
|
||||
}
|
||||
|
||||
export class CustomizeScene extends ResizableScene {
|
||||
export class CustomizeScene extends AbstractCharacterScene {
|
||||
|
||||
private textField!: TextField;
|
||||
private enterField!: TextField;
|
||||
|
@ -48,29 +49,21 @@ export class CustomizeScene extends ResizableScene {
|
|||
|
||||
preload() {
|
||||
addLoader(this);
|
||||
|
||||
this.layers = loadAllLayers(this.load);
|
||||
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
|
||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||
if(!bodyResourceDescription.level){
|
||||
throw 'Texture level is null';
|
||||
}
|
||||
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
|
||||
});
|
||||
});
|
||||
|
||||
this.load.image(CustomizeTextures.arrowRight, "resources/objects/arrow_right.png");
|
||||
this.load.image(CustomizeTextures.icon, "resources/logos/tcm_full.png");
|
||||
this.load.image(CustomizeTextures.arrowUp, "resources/objects/arrow_up.png");
|
||||
this.load.bitmapFont(CustomizeTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
|
||||
this.layers = loadAllLayers(this.load);
|
||||
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
const textures = localUser?.textures;
|
||||
if (textures) {
|
||||
for (const texture of textures) {
|
||||
if(texture.level === -1){
|
||||
continue;
|
||||
}
|
||||
loadCustomTexture(this.load, texture);
|
||||
const name = 'customCharacterTexture'+texture.id;
|
||||
this.layers[texture.level].unshift({
|
||||
name,
|
||||
img: texture.url
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
create() {
|
||||
|
|
|
@ -2,7 +2,6 @@ import {gameManager} from "../Game/GameManager";
|
|||
import {TextField} from "../Components/TextField";
|
||||
import {TextInput} from "../Components/TextInput";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
||||
import {SelectCharacterSceneName} from "./SelectCharacterScene";
|
||||
import {ResizableScene} from "./ResizableScene";
|
||||
|
||||
|
@ -29,16 +28,13 @@ export class LoginScene extends ResizableScene {
|
|||
}
|
||||
|
||||
preload() {
|
||||
cypressAsserter.preloadStarted();
|
||||
//this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
cypressAsserter.preloadFinished();
|
||||
}
|
||||
|
||||
create() {
|
||||
cypressAsserter.initStarted();
|
||||
|
||||
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Enter your name:');
|
||||
this.nameInput = new TextInput(this, this.game.renderer.width / 2, 70, 8, this.name,(text: string) => {
|
||||
|
@ -59,8 +55,6 @@ export class LoginScene extends ResizableScene {
|
|||
}
|
||||
this.login(this.name);
|
||||
});
|
||||
|
||||
cypressAsserter.initFinished();
|
||||
}
|
||||
|
||||
update(time: number, delta: number): void {
|
||||
|
|
|
@ -9,6 +9,7 @@ import {localUserStore} from "../../Connexion/LocalUserStore";
|
|||
import {loadAllDefaultModels, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
||||
import {addLoader} from "../Components/Loader";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||
|
||||
|
||||
//todo: put this constants in a dedicated file
|
||||
|
@ -21,7 +22,7 @@ enum LoginTextures {
|
|||
customizeButtonSelected = "customize_button_selected"
|
||||
}
|
||||
|
||||
export class SelectCharacterScene extends ResizableScene {
|
||||
export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
private readonly nbCharactersPerRow = 6;
|
||||
private textField!: TextField;
|
||||
private pressReturnField!: TextField;
|
||||
|
@ -44,6 +45,13 @@ export class SelectCharacterScene extends ResizableScene {
|
|||
|
||||
preload() {
|
||||
addLoader(this);
|
||||
|
||||
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
|
||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||
this.playerModels.push(bodyResourceDescription);
|
||||
});
|
||||
})
|
||||
|
||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
||||
this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
|
@ -52,17 +60,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||
this.load.image(LoginTextures.customizeButton, 'resources/objects/customize.png');
|
||||
this.load.image(LoginTextures.customizeButtonSelected, 'resources/objects/customize_selected.png');
|
||||
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
const textures = localUser?.textures;
|
||||
if (textures) {
|
||||
for (const texture of textures) {
|
||||
if(texture.level !== -1){
|
||||
continue;
|
||||
}
|
||||
const name = loadCustomTexture(this.load, texture);
|
||||
this.playerModels.push({name: name, img: texture.url});
|
||||
}
|
||||
}
|
||||
addLoader(this);
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -127,7 +125,7 @@ export class SelectCharacterScene extends ResizableScene {
|
|||
|
||||
/*create user*/
|
||||
this.createCurrentPlayer();
|
||||
|
||||
|
||||
const playerNumber = localUserStore.getPlayerCharacterIndex();
|
||||
if (playerNumber && playerNumber !== -1) {
|
||||
this.selectedRectangleXPos = playerNumber % this.nbCharactersPerRow;
|
||||
|
|
|
@ -3,7 +3,9 @@ import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCha
|
|||
import {gameManager} from "../Game/GameManager";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||
import {gameReportKey, gameReportRessource, ReportMenu} from "./ReportMenu";
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
import {GameConnexionTypes} from "../../Url/UrlManager";
|
||||
|
||||
export const MenuSceneName = 'MenuScene';
|
||||
const gameMenuKey = 'gameMenu';
|
||||
|
@ -21,6 +23,7 @@ export class MenuScene extends Phaser.Scene {
|
|||
private menuElement!: Phaser.GameObjects.DOMElement;
|
||||
private gameQualityMenuElement!: Phaser.GameObjects.DOMElement;
|
||||
private gameShareElement!: Phaser.GameObjects.DOMElement;
|
||||
private gameReportElement!: ReportMenu;
|
||||
private sideMenuOpened = false;
|
||||
private settingsMenuOpened = false;
|
||||
private gameShareOpened = false;
|
||||
|
@ -40,20 +43,21 @@ export class MenuScene extends Phaser.Scene {
|
|||
this.load.html(gameMenuIconKey, 'resources/html/gameMenuIcon.html');
|
||||
this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
|
||||
this.load.html(gameShare, 'resources/html/gameShare.html');
|
||||
this.load.html(gameReportKey, gameReportRessource);
|
||||
}
|
||||
|
||||
create() {
|
||||
this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
|
||||
this.menuElement.setOrigin(0);
|
||||
this.revealMenusAfterInit(this.menuElement, 'gameMenu');
|
||||
MenuScene.revealMenusAfterInit(this.menuElement, 'gameMenu');
|
||||
|
||||
const middleX = (window.innerWidth / 3) - 298;
|
||||
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
|
||||
this.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
|
||||
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
|
||||
|
||||
|
||||
this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
|
||||
this.revealMenusAfterInit(this.gameShareElement, gameShare);
|
||||
MenuScene.revealMenusAfterInit(this.gameShareElement, gameShare);
|
||||
this.gameShareElement.addListener('click');
|
||||
this.gameShareElement.on('click', (event:MouseEvent) => {
|
||||
event.preventDefault();
|
||||
|
@ -64,6 +68,12 @@ export class MenuScene extends Phaser.Scene {
|
|||
}
|
||||
});
|
||||
|
||||
this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
|
||||
mediaManager.setShowReportModalCallBacks((userId, userName) => {
|
||||
this.closeAll();
|
||||
this.gameReportElement.open(parseInt(userId), userName);
|
||||
});
|
||||
|
||||
this.input.keyboard.on('keyup-TAB', () => {
|
||||
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
|
||||
});
|
||||
|
@ -77,7 +87,8 @@ export class MenuScene extends Phaser.Scene {
|
|||
this.menuElement.on('click', this.onMenuClick.bind(this));
|
||||
}
|
||||
|
||||
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
|
||||
//todo put this method in a parent menuElement class
|
||||
static revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
|
||||
//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
|
||||
//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
|
||||
setTimeout(() => {
|
||||
|
@ -98,6 +109,11 @@ export class MenuScene extends Phaser.Scene {
|
|||
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
|
||||
adminSection.hidden = false;
|
||||
}
|
||||
//TODO bind with future metadata of card
|
||||
//if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
|
||||
const adminSection = this.menuElement.getChildByID('socialLinks') as HTMLElement;
|
||||
adminSection.hidden = false;
|
||||
//}
|
||||
this.tweens.add({
|
||||
targets: this.menuElement,
|
||||
x: openedSideMenuX,
|
||||
|
@ -222,6 +238,9 @@ export class MenuScene extends Phaser.Scene {
|
|||
}
|
||||
|
||||
private onMenuClick(event:MouseEvent) {
|
||||
if((event?.target as HTMLInputElement).classList.contains('not-button')){
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
|
||||
switch ((event?.target as HTMLInputElement).id) {
|
||||
|
@ -280,5 +299,6 @@ export class MenuScene extends Phaser.Scene {
|
|||
private closeAll(){
|
||||
this.closeGameQualityMenu();
|
||||
this.closeGameShare();
|
||||
this.gameReportElement.close();
|
||||
}
|
||||
}
|
||||
|
|
119
front/src/Phaser/Menu/ReportMenu.ts
Normal file
119
front/src/Phaser/Menu/ReportMenu.ts
Normal file
|
@ -0,0 +1,119 @@
|
|||
import {MenuScene} from "./MenuScene";
|
||||
import {gameManager} from "../Game/GameManager";
|
||||
import {blackListManager} from "../../WebRtc/BlackListManager";
|
||||
|
||||
export const gameReportKey = 'gameReport';
|
||||
export const gameReportRessource = 'resources/html/gameReport.html';
|
||||
|
||||
export class ReportMenu extends Phaser.GameObjects.DOMElement {
|
||||
private opened: boolean = false;
|
||||
|
||||
private userId!: number;
|
||||
private userName!: string|undefined;
|
||||
private anonymous: boolean;
|
||||
|
||||
constructor(scene: Phaser.Scene, anonymous: boolean) {
|
||||
super(scene, -2000, -2000);
|
||||
this.anonymous = anonymous;
|
||||
this.createFromCache(gameReportKey);
|
||||
|
||||
if (this.anonymous) {
|
||||
const divToHide = this.getChildByID('reportSection') as HTMLElement;
|
||||
divToHide.hidden = true;
|
||||
const textToHide = this.getChildByID('askActionP') as HTMLElement;
|
||||
textToHide.hidden = true;
|
||||
}
|
||||
|
||||
scene.add.existing(this);
|
||||
MenuScene.revealMenusAfterInit(this, gameReportKey);
|
||||
|
||||
this.addListener('click');
|
||||
this.on('click', (event:MouseEvent) => {
|
||||
event.preventDefault();
|
||||
if ((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
|
||||
this.submitReport();
|
||||
} else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
|
||||
this.close();
|
||||
} else if((event?.target as HTMLInputElement).id === 'toggleBlockButton') {
|
||||
this.toggleBlock();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public open(userId: number, userName: string|undefined): void {
|
||||
if (this.opened) {
|
||||
this.close();
|
||||
return;
|
||||
}
|
||||
|
||||
this.userId = userId;
|
||||
this.userName = userName;
|
||||
|
||||
const mainEl = this.getChildByID('gameReport') as HTMLElement;
|
||||
this.x = this.getCenteredX(mainEl);
|
||||
this.y = this.getHiddenY(mainEl);
|
||||
|
||||
const gameTitleReport = this.getChildByID('nameReported') as HTMLElement;
|
||||
gameTitleReport.innerText = userName || '';
|
||||
|
||||
const blockButton = this.getChildByID('toggleBlockButton') as HTMLElement;
|
||||
blockButton.innerText = blackListManager.isBlackListed(this.userId) ? 'Unblock this user' : 'Block this user';
|
||||
|
||||
this.opened = true;
|
||||
|
||||
gameManager.getCurrentGameScene(this.scene).userInputManager.clearAllKeys();
|
||||
|
||||
this.scene.tweens.add({
|
||||
targets: this,
|
||||
y: this.getCenteredY(mainEl),
|
||||
duration: 1000,
|
||||
ease: 'Power3'
|
||||
});
|
||||
}
|
||||
|
||||
public close(): void {
|
||||
this.opened = false;
|
||||
gameManager.getCurrentGameScene(this.scene).userInputManager.initKeyBoardEvent();
|
||||
const mainEl = this.getChildByID('gameReport') as HTMLElement;
|
||||
this.scene.tweens.add({
|
||||
targets: this,
|
||||
y: this.getHiddenY(mainEl),
|
||||
duration: 1000,
|
||||
ease: 'Power3'
|
||||
});
|
||||
}
|
||||
|
||||
//todo: into a parent class?
|
||||
private getCenteredX(mainEl: HTMLElement): number {
|
||||
return window.innerWidth / 4 - mainEl.clientWidth / 2;
|
||||
}
|
||||
private getHiddenY(mainEl: HTMLElement): number {
|
||||
return - mainEl.clientHeight - 50;
|
||||
}
|
||||
private getCenteredY(mainEl: HTMLElement): number {
|
||||
return window.innerHeight / 4 - mainEl.clientHeight / 2;
|
||||
}
|
||||
|
||||
private toggleBlock(): void {
|
||||
!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
|
||||
this.close();
|
||||
}
|
||||
|
||||
private submitReport(): void{
|
||||
const gamePError = this.getChildByID('gameReportErr') as HTMLParagraphElement;
|
||||
gamePError.innerText = '';
|
||||
gamePError.style.display = 'none';
|
||||
const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
|
||||
const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement;
|
||||
if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){
|
||||
gamePError.innerText = 'Report message cannot to be empty.';
|
||||
gamePError.style.display = 'block';
|
||||
return;
|
||||
}
|
||||
gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
|
||||
parseInt(gameIdUserReported.value),
|
||||
gameTextArea.value
|
||||
);
|
||||
this.close();
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline {
|
||||
export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline {
|
||||
|
||||
// the unique id of this pipeline
|
||||
public static readonly KEY = 'Outline';
|
||||
|
|
|
@ -59,7 +59,11 @@ export class UserInputManager {
|
|||
];
|
||||
}
|
||||
|
||||
clearAllInputKeyboard(){
|
||||
clearAllListeners(){
|
||||
this.Scene.input.keyboard.removeAllListeners();
|
||||
}
|
||||
|
||||
clearAllKeys(){
|
||||
this.Scene.input.keyboard.removeAllKeys();
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue