Fixing use const instead of let
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17 changed files with 116 additions and 116 deletions
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@ -43,7 +43,7 @@ export class ReconnectingScene extends Phaser.Scene {
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this.reconnectingField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, "Connection lost. Reconnecting...");
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this.reconnectingField.setOrigin(0.5, 0.5).setCenterAlign();
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let cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat');
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const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat');
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this.anims.create({
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key: 'right',
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frames: this.anims.generateFrameNumbers('cat', { start: 6, end: 8 }),
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