Fixing use const instead of let

This commit is contained in:
David Négrier 2020-06-09 23:13:26 +02:00
parent 54f2518b5e
commit 8348d13bfe
17 changed files with 116 additions and 116 deletions

View file

@ -10,8 +10,8 @@ export class TextInput extends Phaser.GameObjects.BitmapText {
this.underLine = this.scene.add.text(x, y+1, '_______', { fontFamily: 'Arial', fontSize: "32px", color: '#ffffff'})
let keySpace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE);
let keyBackspace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.BACKSPACE);
const keySpace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE);
const keyBackspace = this.scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.BACKSPACE);
this.scene.input.keyboard.on('keydown', (event: any) => {
if (event.keyCode === 8 && this.text.length > 0) {
this.deleteLetter();