Merge branch 'develop' into customCharacterLadyLoading
This commit is contained in:
commit
803be36def
6 changed files with 60 additions and 13 deletions
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@ -610,8 +610,18 @@ export class GameScene extends ResizableScene implements CenterListener {
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if (url === undefined) {
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audioManager.unloadAudio();
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} else {
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const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
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const realAudioPath = mapDirUrl + '/' + url;
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const audioPath = url as string;
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let realAudioPath = '';
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if (audioPath.indexOf('://') > 0) {
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// remote file or stream
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realAudioPath = audioPath;
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} else {
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// local file, include it relative to map directory
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const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
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realAudioPath = mapDirUrl + '/' + url;
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}
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audioManager.loadAudio(realAudioPath);
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if (loop) {
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@ -708,6 +718,10 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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public cleanupClosingScene(): void {
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// stop playing audio, close any open website, stop any open Jitsi
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coWebsiteManager.closeCoWebsite();
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this.stopJitsi();
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this.playAudio(undefined);
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// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
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if(this.connection) {
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this.connection.closeConnection();
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