Front : create class to connect, send and receive message
- Create environment class - Create Connexion class to connect and save data - Refactor back api
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8 changed files with 374 additions and 5 deletions
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@ -1,6 +1,7 @@
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import 'phaser';
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import GameConfig = Phaser.Types.Core.GameConfig;
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import {GameScene} from "./GameScene";
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import {Connexion} from "./Connexion";
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const resolution = 2;
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@ -18,3 +19,5 @@ let game = new Phaser.Game(config);
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window.addEventListener('resize', function (event) {
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game.scale.resize(window.innerWidth / resolution, window.innerHeight / resolution);
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});
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const connexion = new Connexion("test@gmail.com");
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