Adding custom character textures
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parent
a3816cd725
commit
78a4bf3189
22 changed files with 262 additions and 95 deletions
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@ -31,7 +31,6 @@ export class AuthenticateController extends BaseController {
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res.onAborted(() => {
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console.warn('Login request was aborted');
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})
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const host = req.getHeader('host');
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const param = await res.json();
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//todo: what to do if the organizationMemberToken is already used?
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@ -45,6 +44,7 @@ export class AuthenticateController extends BaseController {
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const worldSlug = data.worldSlug;
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const roomSlug = data.roomSlug;
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const mapUrlStart = data.mapUrlStart;
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const textures = data.textures;
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const authToken = jwtTokenManager.createJWTToken(userUuid);
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res.writeStatus("200 OK");
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@ -56,6 +56,7 @@ export class AuthenticateController extends BaseController {
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worldSlug,
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roomSlug,
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mapUrlStart,
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textures
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}));
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} catch (e) {
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@ -1,4 +1,4 @@
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import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import {GameRoomPolicyTypes} from "../Model/GameRoom";
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import {PointInterface} from "../Model/Websocket/PointInterface";
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import {
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@ -18,10 +18,9 @@ import {UserMovesMessage} from "../Messages/generated/messages_pb";
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import {TemplatedApp} from "uWebSockets.js"
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import {parse} from "query-string";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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import {adminApi, fetchMemberDataByUuidResponse} from "../Services/AdminApi";
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import {socketManager} from "../Services/SocketManager";
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import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi";
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import {SocketManager, socketManager} from "../Services/SocketManager";
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import {emitInBatch, resetPing} from "../Services/IoSocketHelpers";
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import Jwt from "jsonwebtoken";
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import {clientEventsEmitter} from "../Services/ClientEventsEmitter";
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import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
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@ -159,25 +158,28 @@ export class IoSocketController {
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characterLayers = [ characterLayers ];
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}
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const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
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let memberTags: string[] = [];
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let memberTextures: CharacterTexture[] = [];
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const room = await socketManager.getOrCreateRoom(roomId);
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if (!room.anonymous && room.policyType !== GameRoomPolicyTypes.ANONYMUS_POLICY) {
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try {
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const userData = await adminApi.fetchMemberDataByUuid(userUuid);
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memberTags = userData.tags;
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if (room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
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throw new Error('No correct tags')
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}
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console.log('access granted for user '+userUuid+' and room '+roomId);
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} catch (e) {
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console.log('access not granted for user '+userUuid+' and room '+roomId);
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throw new Error('Client cannot acces this ressource.')
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try {
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const userData = await adminApi.fetchMemberDataByUuid(userUuid);
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//console.log('USERDATA', userData)
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memberTags = userData.tags;
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memberTextures = userData.textures;
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if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
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throw new Error('No correct tags')
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}
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//console.log('access granted for user '+userUuid+' and room '+roomId);
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} catch (e) {
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console.log('access not granted for user '+userUuid+' and room '+roomId);
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throw new Error('Client cannot acces this ressource.')
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}
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// Generate characterLayers objects from characterLayers string[]
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const characterLayerObjs: CharacterLayer[] = SocketManager.mergeCharacterLayersAndCustomTextures(characterLayers, memberTextures);
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if (upgradeAborted.aborted) {
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console.log("Ouch! Client disconnected before we could upgrade it!");
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/* You must not upgrade now */
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@ -192,8 +194,9 @@ export class IoSocketController {
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userUuid,
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roomId,
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name,
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characterLayers,
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characterLayers: characterLayerObjs,
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tags: memberTags,
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textures: memberTextures,
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position: {
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x: x,
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y: y,
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@ -233,7 +236,7 @@ export class IoSocketController {
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resetPing(client);
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//get data information and shwo messages
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adminApi.fetchMemberDataByUuid(client.userUuid).then((res: fetchMemberDataByUuidResponse) => {
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adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
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if (!res.messages) {
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return;
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}
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@ -311,6 +314,7 @@ export class IoSocketController {
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client.name = ws.name;
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client.tags = ws.tags;
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client.textures = ws.textures;
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client.characterLayers = ws.characterLayers;
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client.roomId = ws.roomId;
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return client;
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