Renaming biggestAvailableArray to biggestAvailableArea + removing duplicated code.

This commit is contained in:
David Négrier 2021-06-21 14:07:03 +02:00
parent 227575043b
commit 77a4d23301
9 changed files with 45 additions and 91 deletions

View file

@ -94,7 +94,7 @@ import {waScaleManager} from "../Services/WaScaleManager";
import {peerStore, screenSharingPeerStore} from "../../Stores/PeerStore";
import {EmoteManager} from "./EmoteManager";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
import {biggestAvailableArrayStore} from "../../Stores/BiggestAvailableArrayStore";
import {biggestAvailableAreaStore} from "../../Stores/BiggestAvailableAreaStore";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
@ -508,8 +508,7 @@ export class GameScene extends DirtyScene {
this.reposition();
// From now, this game scene will be notified of reposition events
//layoutManager.setListener(this);
biggestAvailableArrayStore.subscribe((box) => this.updateCameraOffset(box));
biggestAvailableAreaStore.subscribe((box) => this.updateCameraOffset(box));
this.triggerOnMapLayerPropertyChange();
this.listenToIframeEvents();
@ -1115,7 +1114,7 @@ ${escapedMessage}
initCamera() {
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.startFollow(this.CurrentPlayer, true);
biggestAvailableArrayStore.recompute();
biggestAvailableAreaStore.recompute();
}
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
@ -1495,7 +1494,7 @@ ${escapedMessage}
this.openChatIcon.setY(this.game.renderer.height - 2);
// Recompute camera offset if needed
biggestAvailableArrayStore.recompute();
biggestAvailableAreaStore.recompute();
}
/**
@ -1571,6 +1570,6 @@ ${escapedMessage}
zoomByFactor(zoomFactor: number) {
waScaleManager.zoomModifier *= zoomFactor;
biggestAvailableArrayStore.recompute();
biggestAvailableAreaStore.recompute();
}
}