outline color is decided from particular system level

This commit is contained in:
Hanusiak Piotr 2022-02-07 10:39:03 +01:00
parent 862c502bea
commit 72b4438d1e
5 changed files with 28 additions and 22 deletions

View file

@ -11,6 +11,8 @@ export class ActivatablesManager {
private currentPlayer: Player;
private readonly outlineColor = 0xffff00;
constructor(currentPlayer: Player) {
this.currentPlayer = currentPlayer;
}
@ -27,7 +29,7 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByPointer = object;
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOverOutline();
this.selectedActivatableObjectByPointer?.pointerOverOutline(this.outlineColor);
}
}
@ -37,7 +39,7 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByPointer = undefined;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}
@ -60,7 +62,7 @@ export class ActivatablesManager {
}
this.selectedActivatableObjectByDistance = newNearestObject;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
this.selectedActivatableObjectByDistance?.characterCloseByOutline(this.outlineColor);
}
}