Starting fixing unhandled promises

This commit is contained in:
David Négrier 2021-12-16 18:18:55 +01:00
parent bade2b41b6
commit 6e27ffb2d5
7 changed files with 18 additions and 19 deletions

View file

@ -25,7 +25,7 @@
HTMLAudioPlayer.loop = get(audioManagerVolumeStore).loop;
HTMLAudioPlayer.volume = get(audioManagerVolumeStore).volume;
HTMLAudioPlayer.muted = get(audioManagerVolumeStore).muted;
HTMLAudioPlayer.play();
void HTMLAudioPlayer.play();
});
unsubscriberVolumeStore = audioManagerVolumeStore.subscribe((audioManager: audioManagerVolume) => {
const reduceVolume = audioManager.talking && audioManager.decreaseWhileTalking;

View file

@ -19,12 +19,12 @@
uploadAudioActive = true;
}
function send() {
async function send(): Promise<void> {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
return handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadAudioActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
return handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>

View file

@ -41,10 +41,10 @@
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
}
function logOut() {
async function logOut() {
disableMenuStores();
loginSceneVisibleStore.set(true);
connectionManager.logout();
return connectionManager.logout();
}
function getProfileUrl() {