Improving log messages

Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
This commit is contained in:
David Négrier 2021-11-08 14:30:54 +01:00
parent 603045bcad
commit 6c6a7e6fe4
3 changed files with 7 additions and 8 deletions

View file

@ -484,7 +484,7 @@ export class GameRoom {
for (const roomListener of this.roomListeners) {
emitErrorOnRoomSocket(
roomListener,
"Your map does not seem accessible from the WorkAdventure servers. Is it behind a firewall or a proxy? Your map should be accessible from the WorkAdventure servers. If you use the scripting API in this map, please be aware that server-side checks and variable persistence is disabled."
"Your map '"+this.mapUrl+"' does not seem accessible from the WorkAdventure servers. Is it behind a firewall or a proxy? Your map should be accessible from the WorkAdventure servers. If you use the scripting API in this map, please be aware that server-side checks and variable persistence is disabled."
);
}
}, 1000);

View file

@ -308,7 +308,7 @@ export class SocketManager {
const user = room.join(socket, joinRoomMessage);
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
console.log(new Date().toISOString() + " A user joined");
console.log(new Date().toISOString() + " user '"+user.uuid+"' joined room '"+roomId+"'");
return { room, user };
}