Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
This commit is contained in:
commit
68ff1b9e17
81 changed files with 3001 additions and 1073 deletions
24
back/src/Services/AdminApi.ts
Normal file
24
back/src/Services/AdminApi.ts
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|
@ -0,0 +1,24 @@
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|||
import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
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import Axios from "axios";
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import { MapDetailsData } from "./AdminApi/MapDetailsData";
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import { RoomRedirect } from "./AdminApi/RoomRedirect";
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class AdminApi {
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async fetchMapDetails(playUri: string): Promise<MapDetailsData | RoomRedirect> {
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if (!ADMIN_API_URL) {
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return Promise.reject(new Error("No admin backoffice set!"));
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}
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const params: { playUri: string } = {
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playUri,
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};
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const res = await Axios.get(ADMIN_API_URL + "/api/map", {
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headers: { Authorization: `${ADMIN_API_TOKEN}` },
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params,
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});
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return res.data;
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}
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}
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export const adminApi = new AdminApi();
|
11
back/src/Services/AdminApi/CharacterTexture.ts
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11
back/src/Services/AdminApi/CharacterTexture.ts
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@ -0,0 +1,11 @@
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import * as tg from "generic-type-guard";
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export const isCharacterTexture = new tg.IsInterface()
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.withProperties({
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id: tg.isNumber,
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level: tg.isNumber,
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url: tg.isString,
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rights: tg.isString,
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})
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.get();
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export type CharacterTexture = tg.GuardedType<typeof isCharacterTexture>;
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21
back/src/Services/AdminApi/MapDetailsData.ts
Normal file
21
back/src/Services/AdminApi/MapDetailsData.ts
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@ -0,0 +1,21 @@
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import * as tg from "generic-type-guard";
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import { isCharacterTexture } from "./CharacterTexture";
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import { isAny, isNumber } from "generic-type-guard";
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/*const isNumericEnum =
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<T extends { [n: number]: string }>(vs: T) =>
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(v: any): v is T =>
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typeof v === "number" && v in vs;*/
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export const isMapDetailsData = new tg.IsInterface()
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.withProperties({
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mapUrl: tg.isString,
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policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
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tags: tg.isArray(tg.isString),
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textures: tg.isArray(isCharacterTexture),
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})
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.withOptionalProperties({
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roomSlug: tg.isUnion(tg.isString, tg.isNull), // deprecated
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})
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.get();
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export type MapDetailsData = tg.GuardedType<typeof isMapDetailsData>;
|
8
back/src/Services/AdminApi/RoomRedirect.ts
Normal file
8
back/src/Services/AdminApi/RoomRedirect.ts
Normal file
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@ -0,0 +1,8 @@
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import * as tg from "generic-type-guard";
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export const isRoomRedirect = new tg.IsInterface()
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.withProperties({
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redirectUrl: tg.isString,
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})
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.get();
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export type RoomRedirect = tg.GuardedType<typeof isRoomRedirect>;
|
1
back/src/Services/LocalUrlError.ts
Normal file
1
back/src/Services/LocalUrlError.ts
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@ -0,0 +1 @@
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export class LocalUrlError extends Error {}
|
67
back/src/Services/MapFetcher.ts
Normal file
67
back/src/Services/MapFetcher.ts
Normal file
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@ -0,0 +1,67 @@
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import Axios from "axios";
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import ipaddr from "ipaddr.js";
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import { Resolver } from "dns";
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import { promisify } from "util";
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import { LocalUrlError } from "./LocalUrlError";
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import { ITiledMap } from "@workadventure/tiled-map-type-guard";
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import { isTiledMap } from "@workadventure/tiled-map-type-guard/dist";
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class MapFetcher {
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async fetchMap(mapUrl: string): Promise<ITiledMap> {
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// Before trying to make the query, let's verify the map is actually on the open internet (and not a local test map)
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if (await this.isLocalUrl(mapUrl)) {
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throw new LocalUrlError('URL for map "' + mapUrl + '" targets a local map');
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}
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// Note: mapUrl is provided by the client. A possible attack vector would be to use a rogue DNS server that
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// returns local URLs. Alas, Axios cannot pin a URL to a given IP. So "isLocalUrl" and Axios.get could potentially
|
||||
// target to different servers (and one could trick Axios.get into loading resources on the internal network
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||||
// despite isLocalUrl checking that.
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||||
// We can deem this problem not that important because:
|
||||
// - We make sure we are only passing "GET" requests
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// - The result of the query is never displayed to the end user
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const res = await Axios.get(mapUrl, {
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maxContentLength: 50 * 1024 * 1024, // Max content length: 50MB. Maps should not be bigger
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timeout: 10000, // Timeout after 10 seconds
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});
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if (!isTiledMap(res.data)) {
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throw new Error("Invalid map format for map " + mapUrl);
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}
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return res.data;
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}
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/**
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* Returns true if the domain name is localhost of *.localhost
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* Returns true if the domain name resolves to an IP address that is "private" (like 10.x.x.x or 192.168.x.x)
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*
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* @private
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*/
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async isLocalUrl(url: string): Promise<boolean> {
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const urlObj = new URL(url);
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if (urlObj.hostname === "localhost" || urlObj.hostname.endsWith(".localhost")) {
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return true;
|
||||
}
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||||
let addresses = [];
|
||||
if (!ipaddr.isValid(urlObj.hostname)) {
|
||||
const resolver = new Resolver();
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addresses = await promisify(resolver.resolve).bind(resolver)(urlObj.hostname);
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} else {
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addresses = [urlObj.hostname];
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}
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for (const address of addresses) {
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const addr = ipaddr.parse(address);
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if (addr.range() !== "unicast") {
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return true;
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}
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}
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return false;
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}
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}
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export const mapFetcher = new MapFetcher();
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|
@ -1,5 +1,14 @@
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import { ErrorMessage, ServerToClientMessage } from "../Messages/generated/messages_pb";
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import {
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BatchMessage,
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BatchToPusherMessage,
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BatchToPusherRoomMessage,
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ErrorMessage,
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ServerToClientMessage,
|
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SubToPusherMessage,
|
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SubToPusherRoomMessage,
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} from "../Messages/generated/messages_pb";
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import { UserSocket } from "_Model/User";
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import { RoomSocket, ZoneSocket } from "../RoomManager";
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export function emitError(Client: UserSocket, message: string): void {
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const errorMessage = new ErrorMessage();
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||||
|
@ -13,3 +22,39 @@ export function emitError(Client: UserSocket, message: string): void {
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//}
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console.warn(message);
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}
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export function emitErrorOnRoomSocket(Client: RoomSocket, message: string): void {
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console.error(message);
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const errorMessage = new ErrorMessage();
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errorMessage.setMessage(message);
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const subToPusherRoomMessage = new SubToPusherRoomMessage();
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subToPusherRoomMessage.setErrormessage(errorMessage);
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const batchToPusherMessage = new BatchToPusherRoomMessage();
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batchToPusherMessage.addPayload(subToPusherRoomMessage);
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//if (!Client.disconnecting) {
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Client.write(batchToPusherMessage);
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//}
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console.warn(message);
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}
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export function emitErrorOnZoneSocket(Client: ZoneSocket, message: string): void {
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console.error(message);
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const errorMessage = new ErrorMessage();
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errorMessage.setMessage(message);
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const subToPusherMessage = new SubToPusherMessage();
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subToPusherMessage.setErrormessage(errorMessage);
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||||
const batchToPusherMessage = new BatchToPusherMessage();
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batchToPusherMessage.addPayload(subToPusherMessage);
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||||
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//if (!Client.disconnecting) {
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Client.write(batchToPusherMessage);
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//}
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console.warn(message);
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||||
}
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||||
|
|
23
back/src/Services/RedisClient.ts
Normal file
23
back/src/Services/RedisClient.ts
Normal file
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@ -0,0 +1,23 @@
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|||
import { ClientOpts, createClient, RedisClient } from "redis";
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import { REDIS_HOST, REDIS_PASSWORD, REDIS_PORT } from "../Enum/EnvironmentVariable";
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let redisClient: RedisClient | null = null;
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if (REDIS_HOST !== undefined) {
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const config: ClientOpts = {
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||||
host: REDIS_HOST,
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port: REDIS_PORT,
|
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};
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|
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if (REDIS_PASSWORD) {
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config.password = REDIS_PASSWORD;
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}
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redisClient = createClient(config);
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||||
redisClient.on("error", (err) => {
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console.error("Error connecting to Redis:", err);
|
||||
});
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}
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||||
|
||||
export { redisClient };
|
43
back/src/Services/Repository/RedisVariablesRepository.ts
Normal file
43
back/src/Services/Repository/RedisVariablesRepository.ts
Normal file
|
@ -0,0 +1,43 @@
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|||
import { promisify } from "util";
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import { RedisClient } from "redis";
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import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
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/**
|
||||
* Class in charge of saving/loading variables from the data store
|
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*/
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export class RedisVariablesRepository implements VariablesRepositoryInterface {
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private readonly hgetall: OmitThisParameter<(arg1: string) => Promise<{ [p: string]: string }>>;
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||||
private readonly hset: OmitThisParameter<(arg1: [string, ...string[]]) => Promise<number>>;
|
||||
private readonly hdel: OmitThisParameter<(arg1: string, arg2: string) => Promise<number>>;
|
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|
||||
constructor(private redisClient: RedisClient) {
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/* eslint-disable @typescript-eslint/unbound-method */
|
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this.hgetall = promisify(redisClient.hgetall).bind(redisClient);
|
||||
this.hset = promisify(redisClient.hset).bind(redisClient);
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this.hdel = promisify(redisClient.hdel).bind(redisClient);
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||||
/* eslint-enable @typescript-eslint/unbound-method */
|
||||
}
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||||
|
||||
/**
|
||||
* Load all variables for a room.
|
||||
*
|
||||
* Note: in Redis, variables are stored in a hashmap and the key is the roomUrl
|
||||
*/
|
||||
async loadVariables(roomUrl: string): Promise<{ [key: string]: string }> {
|
||||
return this.hgetall(roomUrl);
|
||||
}
|
||||
|
||||
async saveVariable(roomUrl: string, key: string, value: string): Promise<number> {
|
||||
// The value is passed to JSON.stringify client side. If value is "undefined", JSON.stringify returns "undefined"
|
||||
// which is translated to empty string when fetching the value in the pusher.
|
||||
// Therefore, empty string server side == undefined client side.
|
||||
if (value === "") {
|
||||
return this.hdel(roomUrl, key);
|
||||
}
|
||||
|
||||
// TODO: SLOW WRITING EVERY 2 SECONDS WITH A TIMEOUT
|
||||
|
||||
// @ts-ignore See https://stackoverflow.com/questions/63539317/how-do-i-use-hmset-with-node-promisify
|
||||
return this.hset(roomUrl, key, value);
|
||||
}
|
||||
}
|
14
back/src/Services/Repository/VariablesRepository.ts
Normal file
14
back/src/Services/Repository/VariablesRepository.ts
Normal file
|
@ -0,0 +1,14 @@
|
|||
import { RedisVariablesRepository } from "./RedisVariablesRepository";
|
||||
import { redisClient } from "../RedisClient";
|
||||
import { VoidVariablesRepository } from "./VoidVariablesRepository";
|
||||
import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
|
||||
|
||||
let variablesRepository: VariablesRepositoryInterface;
|
||||
if (!redisClient) {
|
||||
console.warn("WARNING: Redis isnot configured. No variables will be persisted.");
|
||||
variablesRepository = new VoidVariablesRepository();
|
||||
} else {
|
||||
variablesRepository = new RedisVariablesRepository(redisClient);
|
||||
}
|
||||
|
||||
export { variablesRepository };
|
10
back/src/Services/Repository/VariablesRepositoryInterface.ts
Normal file
10
back/src/Services/Repository/VariablesRepositoryInterface.ts
Normal file
|
@ -0,0 +1,10 @@
|
|||
export interface VariablesRepositoryInterface {
|
||||
/**
|
||||
* Load all variables for a room.
|
||||
*
|
||||
* Note: in Redis, variables are stored in a hashmap and the key is the roomUrl
|
||||
*/
|
||||
loadVariables(roomUrl: string): Promise<{ [key: string]: string }>;
|
||||
|
||||
saveVariable(roomUrl: string, key: string, value: string): Promise<number>;
|
||||
}
|
14
back/src/Services/Repository/VoidVariablesRepository.ts
Normal file
14
back/src/Services/Repository/VoidVariablesRepository.ts
Normal file
|
@ -0,0 +1,14 @@
|
|||
import { VariablesRepositoryInterface } from "./VariablesRepositoryInterface";
|
||||
|
||||
/**
|
||||
* Mock class in charge of NOT saving/loading variables from the data store
|
||||
*/
|
||||
export class VoidVariablesRepository implements VariablesRepositoryInterface {
|
||||
loadVariables(roomUrl: string): Promise<{ [key: string]: string }> {
|
||||
return Promise.resolve({});
|
||||
}
|
||||
|
||||
saveVariable(roomUrl: string, key: string, value: string): Promise<number> {
|
||||
return Promise.resolve(0);
|
||||
}
|
||||
}
|
|
@ -30,6 +30,9 @@ import {
|
|||
BanUserMessage,
|
||||
RefreshRoomMessage,
|
||||
EmotePromptMessage,
|
||||
VariableMessage,
|
||||
BatchToPusherRoomMessage,
|
||||
SubToPusherRoomMessage,
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import { User, UserSocket } from "../Model/User";
|
||||
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
|
||||
|
@ -48,7 +51,7 @@ import Jwt from "jsonwebtoken";
|
|||
import { JITSI_URL } from "../Enum/EnvironmentVariable";
|
||||
import { clientEventsEmitter } from "./ClientEventsEmitter";
|
||||
import { gaugeManager } from "./GaugeManager";
|
||||
import { ZoneSocket } from "../RoomManager";
|
||||
import { RoomSocket, ZoneSocket } from "../RoomManager";
|
||||
import { Zone } from "_Model/Zone";
|
||||
import Debug from "debug";
|
||||
import { Admin } from "_Model/Admin";
|
||||
|
@ -65,7 +68,9 @@ function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): vo
|
|||
}
|
||||
|
||||
export class SocketManager {
|
||||
private rooms: Map<string, GameRoom> = new Map<string, GameRoom>();
|
||||
//private rooms = new Map<string, GameRoom>();
|
||||
// List of rooms in process of loading.
|
||||
private roomsPromises = new Map<string, PromiseLike<GameRoom>>();
|
||||
|
||||
constructor() {
|
||||
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
|
||||
|
@ -101,6 +106,16 @@ export class SocketManager {
|
|||
roomJoinedMessage.addItem(itemStateMessage);
|
||||
}
|
||||
|
||||
const variables = await room.getVariablesForTags(user.tags);
|
||||
|
||||
for (const [name, value] of variables.entries()) {
|
||||
const variableMessage = new VariableMessage();
|
||||
variableMessage.setName(name);
|
||||
variableMessage.setValue(value);
|
||||
|
||||
roomJoinedMessage.addVariable(variableMessage);
|
||||
}
|
||||
|
||||
roomJoinedMessage.setCurrentuserid(user.id);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
|
@ -114,30 +129,25 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
|
||||
try {
|
||||
const userMoves = userMovesMessage.toObject();
|
||||
const position = userMovesMessage.getPosition();
|
||||
const userMoves = userMovesMessage.toObject();
|
||||
const position = userMovesMessage.getPosition();
|
||||
|
||||
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
|
||||
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (position === undefined) {
|
||||
throw new Error("Position not found in message");
|
||||
}
|
||||
const viewport = userMoves.viewport;
|
||||
if (viewport === undefined) {
|
||||
throw new Error("Viewport not found in message");
|
||||
}
|
||||
|
||||
// update position in the world
|
||||
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
|
||||
//room.setViewport(client, client.viewport);
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "user_position" event');
|
||||
console.error(e);
|
||||
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
|
||||
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (position === undefined) {
|
||||
throw new Error("Position not found in message");
|
||||
}
|
||||
const viewport = userMoves.viewport;
|
||||
if (viewport === undefined) {
|
||||
throw new Error("Viewport not found in message");
|
||||
}
|
||||
|
||||
// update position in the world
|
||||
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
|
||||
//room.setViewport(client, client.viewport);
|
||||
}
|
||||
|
||||
// Useless now, will be useful again if we allow editing details in game
|
||||
|
@ -156,32 +166,26 @@ export class SocketManager {
|
|||
}*/
|
||||
|
||||
handleSilentMessage(room: GameRoom, user: User, silentMessage: SilentMessage) {
|
||||
try {
|
||||
room.setSilent(user, silentMessage.getSilent());
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "handleSilentMessage"');
|
||||
console.error(e);
|
||||
}
|
||||
room.setSilent(user, silentMessage.getSilent());
|
||||
}
|
||||
|
||||
handleItemEvent(room: GameRoom, user: User, itemEventMessage: ItemEventMessage) {
|
||||
const itemEvent = ProtobufUtils.toItemEvent(itemEventMessage);
|
||||
|
||||
try {
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setItemeventmessage(itemEventMessage);
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setItemeventmessage(itemEventMessage);
|
||||
|
||||
// Let's send the event without using the SocketIO room.
|
||||
// TODO: move this in the GameRoom class.
|
||||
for (const user of room.getUsers().values()) {
|
||||
user.emitInBatch(subMessage);
|
||||
}
|
||||
|
||||
room.setItemState(itemEvent.itemId, itemEvent.state);
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "item_event"');
|
||||
console.error(e);
|
||||
// Let's send the event without using the SocketIO room.
|
||||
// TODO: move this in the GameRoom class.
|
||||
for (const user of room.getUsers().values()) {
|
||||
user.emitInBatch(subMessage);
|
||||
}
|
||||
|
||||
room.setItemState(itemEvent.itemId, itemEvent.state);
|
||||
}
|
||||
|
||||
handleVariableEvent(room: GameRoom, user: User, variableMessage: VariableMessage): Promise<void> {
|
||||
return room.setVariable(variableMessage.getName(), variableMessage.getValue(), user);
|
||||
}
|
||||
|
||||
emitVideo(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
|
||||
|
@ -250,7 +254,7 @@ export class SocketManager {
|
|||
//user leave previous world
|
||||
room.leave(user);
|
||||
if (room.isEmpty()) {
|
||||
this.rooms.delete(room.roomUrl);
|
||||
this.roomsPromises.delete(room.roomUrl);
|
||||
gaugeManager.decNbRoomGauge();
|
||||
debug('Room is empty. Deleting room "%s"', room.roomUrl);
|
||||
}
|
||||
|
@ -261,10 +265,10 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
|
||||
//check and create new world for a room
|
||||
let world = this.rooms.get(roomId);
|
||||
if (world === undefined) {
|
||||
world = new GameRoom(
|
||||
//check and create new room
|
||||
let roomPromise = this.roomsPromises.get(roomId);
|
||||
if (roomPromise === undefined) {
|
||||
roomPromise = GameRoom.create(
|
||||
roomId,
|
||||
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
|
||||
(user: User, group: Group) => this.disConnectedUser(user, group),
|
||||
|
@ -278,11 +282,18 @@ export class SocketManager {
|
|||
this.onClientLeave(thing, newZone, listener),
|
||||
(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
|
||||
this.onEmote(emoteEventMessage, listener)
|
||||
);
|
||||
gaugeManager.incNbRoomGauge();
|
||||
this.rooms.set(roomId, world);
|
||||
)
|
||||
.then((gameRoom) => {
|
||||
gaugeManager.incNbRoomGauge();
|
||||
return gameRoom;
|
||||
})
|
||||
.catch((e) => {
|
||||
this.roomsPromises.delete(roomId);
|
||||
throw e;
|
||||
});
|
||||
this.roomsPromises.set(roomId, roomPromise);
|
||||
}
|
||||
return Promise.resolve(world);
|
||||
return roomPromise;
|
||||
}
|
||||
|
||||
private async joinRoom(
|
||||
|
@ -508,21 +519,16 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
emitPlayGlobalMessage(room: GameRoom, playGlobalMessage: PlayGlobalMessage) {
|
||||
try {
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setPlayglobalmessage(playGlobalMessage);
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setPlayglobalmessage(playGlobalMessage);
|
||||
|
||||
for (const [id, user] of room.getUsers().entries()) {
|
||||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "emitPlayGlobalMessage" event');
|
||||
console.error(e);
|
||||
for (const [id, user] of room.getUsers().entries()) {
|
||||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
}
|
||||
|
||||
public getWorlds(): Map<string, GameRoom> {
|
||||
return this.rooms;
|
||||
public getWorlds(): Map<string, PromiseLike<GameRoom>> {
|
||||
return this.roomsPromises;
|
||||
}
|
||||
|
||||
public handleQueryJitsiJwtMessage(user: User, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
|
||||
|
@ -592,11 +598,10 @@ export class SocketManager {
|
|||
}, 10000);
|
||||
}
|
||||
|
||||
public addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
public async addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In addZoneListener, could not find room with id '" + roomId + "'");
|
||||
return;
|
||||
throw new Error("In addZoneListener, could not find room with id '" + roomId + "'");
|
||||
}
|
||||
|
||||
const things = room.addZoneListener(call, x, y);
|
||||
|
@ -637,16 +642,37 @@ export class SocketManager {
|
|||
call.write(batchMessage);
|
||||
}
|
||||
|
||||
removeZoneListener(call: ZoneSocket, roomId: string, x: number, y: number) {
|
||||
const room = this.rooms.get(roomId);
|
||||
async removeZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In removeZoneListener, could not find room with id '" + roomId + "'");
|
||||
return;
|
||||
throw new Error("In removeZoneListener, could not find room with id '" + roomId + "'");
|
||||
}
|
||||
|
||||
room.removeZoneListener(call, x, y);
|
||||
}
|
||||
|
||||
async addRoomListener(call: RoomSocket, roomId: string) {
|
||||
const room = await this.getOrCreateRoom(roomId);
|
||||
if (!room) {
|
||||
throw new Error("In addRoomListener, could not find room with id '" + roomId + "'");
|
||||
}
|
||||
|
||||
room.addRoomListener(call);
|
||||
|
||||
const batchMessage = new BatchToPusherRoomMessage();
|
||||
|
||||
call.write(batchMessage);
|
||||
}
|
||||
|
||||
async removeRoomListener(call: RoomSocket, roomId: string) {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
throw new Error("In removeRoomListener, could not find room with id '" + roomId + "'");
|
||||
}
|
||||
|
||||
room.removeRoomListener(call);
|
||||
}
|
||||
|
||||
public async handleJoinAdminRoom(admin: Admin, roomId: string): Promise<GameRoom> {
|
||||
const room = await socketManager.getOrCreateRoom(roomId);
|
||||
|
||||
|
@ -658,14 +684,14 @@ export class SocketManager {
|
|||
public leaveAdminRoom(room: GameRoom, admin: Admin) {
|
||||
room.adminLeave(admin);
|
||||
if (room.isEmpty()) {
|
||||
this.rooms.delete(room.roomUrl);
|
||||
this.roomsPromises.delete(room.roomUrl);
|
||||
gaugeManager.decNbRoomGauge();
|
||||
debug('Room is empty. Deleting room "%s"', room.roomUrl);
|
||||
}
|
||||
}
|
||||
|
||||
public sendAdminMessage(roomId: string, recipientUuid: string, message: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
public async sendAdminMessage(roomId: string, recipientUuid: string, message: string): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
console.error(
|
||||
"In sendAdminMessage, could not find room with id '" +
|
||||
|
@ -695,8 +721,8 @@ export class SocketManager {
|
|||
recipient.socket.write(serverToClientMessage);
|
||||
}
|
||||
|
||||
public banUser(roomId: string, recipientUuid: string, message: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
public async banUser(roomId: string, recipientUuid: string, message: string): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
console.error(
|
||||
"In banUser, could not find room with id '" +
|
||||
|
@ -731,8 +757,8 @@ export class SocketManager {
|
|||
recipient.socket.end();
|
||||
}
|
||||
|
||||
sendAdminRoomMessage(roomId: string, message: string, type: string) {
|
||||
const room = this.rooms.get(roomId);
|
||||
async sendAdminRoomMessage(roomId: string, message: string, type: string) {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
//todo: this should cause the http call to return a 500
|
||||
console.error(
|
||||
|
@ -755,8 +781,8 @@ export class SocketManager {
|
|||
});
|
||||
}
|
||||
|
||||
dispatchWorlFullWarning(roomId: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
async dispatchWorldFullWarning(roomId: string): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
//todo: this should cause the http call to return a 500
|
||||
console.error(
|
||||
|
@ -777,8 +803,8 @@ export class SocketManager {
|
|||
});
|
||||
}
|
||||
|
||||
dispatchRoomRefresh(roomId: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
async dispatchRoomRefresh(roomId: string): Promise<void> {
|
||||
const room = await this.roomsPromises.get(roomId);
|
||||
if (!room) {
|
||||
return;
|
||||
}
|
||||
|
|
187
back/src/Services/VariablesManager.ts
Normal file
187
back/src/Services/VariablesManager.ts
Normal file
|
@ -0,0 +1,187 @@
|
|||
/**
|
||||
* Handles variables shared between the scripting API and the server.
|
||||
*/
|
||||
import { ITiledMap, ITiledMapObject, ITiledMapObjectLayer } from "@workadventure/tiled-map-type-guard/dist";
|
||||
import { User } from "_Model/User";
|
||||
import { variablesRepository } from "./Repository/VariablesRepository";
|
||||
import { redisClient } from "./RedisClient";
|
||||
|
||||
interface Variable {
|
||||
defaultValue?: string;
|
||||
persist?: boolean;
|
||||
readableBy?: string;
|
||||
writableBy?: string;
|
||||
}
|
||||
|
||||
export class VariablesManager {
|
||||
/**
|
||||
* The actual values of the variables for the current room
|
||||
*/
|
||||
private _variables = new Map<string, string>();
|
||||
|
||||
/**
|
||||
* The list of variables that are allowed
|
||||
*/
|
||||
private variableObjects: Map<string, Variable> | undefined;
|
||||
|
||||
/**
|
||||
* @param map The map can be "null" if it is hosted on a private network. In this case, we assume this is a test setup and bypass any server-side checks.
|
||||
*/
|
||||
constructor(private roomUrl: string, private map: ITiledMap | null) {
|
||||
// We initialize the list of variable object at room start. The objects cannot be edited later
|
||||
// (otherwise, this would cause a security issue if the scripting API can edit this list of objects)
|
||||
if (map) {
|
||||
this.variableObjects = VariablesManager.findVariablesInMap(map);
|
||||
|
||||
// Let's initialize default values
|
||||
for (const [name, variableObject] of this.variableObjects.entries()) {
|
||||
if (variableObject.defaultValue !== undefined) {
|
||||
this._variables.set(name, variableObject.defaultValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Let's load data from the Redis backend.
|
||||
*/
|
||||
public async init(): Promise<VariablesManager> {
|
||||
if (!this.shouldPersist()) {
|
||||
return this;
|
||||
}
|
||||
const variables = await variablesRepository.loadVariables(this.roomUrl);
|
||||
for (const key in variables) {
|
||||
this._variables.set(key, variables[key]);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if saving should be enabled, and false otherwise.
|
||||
*
|
||||
* Saving is enabled if REDIS_HOST is set
|
||||
* unless we are editing a local map
|
||||
* unless we are in dev mode in which case it is ok to save
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
private shouldPersist(): boolean {
|
||||
return redisClient !== null && (this.map !== null || process.env.NODE_ENV === "development");
|
||||
}
|
||||
|
||||
private static findVariablesInMap(map: ITiledMap): Map<string, Variable> {
|
||||
const objects = new Map<string, Variable>();
|
||||
for (const layer of map.layers) {
|
||||
if (layer.type === "objectgroup") {
|
||||
for (const object of (layer as ITiledMapObjectLayer).objects) {
|
||||
if (object.type === "variable") {
|
||||
if (object.template) {
|
||||
console.warn(
|
||||
'Warning, a variable object is using a Tiled "template". WorkAdventure does not support objects generated from Tiled templates.'
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
// We store a copy of the object (to make it immutable)
|
||||
objects.set(object.name, this.iTiledObjectToVariable(object));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return objects;
|
||||
}
|
||||
|
||||
private static iTiledObjectToVariable(object: ITiledMapObject): Variable {
|
||||
const variable: Variable = {};
|
||||
|
||||
if (object.properties) {
|
||||
for (const property of object.properties) {
|
||||
const value = property.value;
|
||||
switch (property.name) {
|
||||
case "default":
|
||||
variable.defaultValue = JSON.stringify(value);
|
||||
break;
|
||||
case "persist":
|
||||
if (typeof value !== "boolean") {
|
||||
throw new Error('The persist property of variable "' + object.name + '" must be a boolean');
|
||||
}
|
||||
variable.persist = value;
|
||||
break;
|
||||
case "writableBy":
|
||||
if (typeof value !== "string") {
|
||||
throw new Error(
|
||||
'The writableBy property of variable "' + object.name + '" must be a string'
|
||||
);
|
||||
}
|
||||
if (value) {
|
||||
variable.writableBy = value;
|
||||
}
|
||||
break;
|
||||
case "readableBy":
|
||||
if (typeof value !== "string") {
|
||||
throw new Error(
|
||||
'The readableBy property of variable "' + object.name + '" must be a string'
|
||||
);
|
||||
}
|
||||
if (value) {
|
||||
variable.readableBy = value;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return variable;
|
||||
}
|
||||
|
||||
setVariable(name: string, value: string, user: User): string | undefined {
|
||||
let readableBy: string | undefined;
|
||||
if (this.variableObjects) {
|
||||
const variableObject = this.variableObjects.get(name);
|
||||
if (variableObject === undefined) {
|
||||
throw new Error('Trying to set a variable "' + name + '" that is not defined as an object in the map.');
|
||||
}
|
||||
|
||||
if (variableObject.writableBy && !user.tags.includes(variableObject.writableBy)) {
|
||||
throw new Error(
|
||||
'Trying to set a variable "' +
|
||||
name +
|
||||
'". User "' +
|
||||
user.name +
|
||||
'" does not have sufficient permission. Required tag: "' +
|
||||
variableObject.writableBy +
|
||||
'". User tags: ' +
|
||||
user.tags.join(", ") +
|
||||
"."
|
||||
);
|
||||
}
|
||||
|
||||
readableBy = variableObject.readableBy;
|
||||
}
|
||||
|
||||
this._variables.set(name, value);
|
||||
variablesRepository
|
||||
.saveVariable(this.roomUrl, name, value)
|
||||
.catch((e) => console.error("Error while saving variable in Redis:", e));
|
||||
return readableBy;
|
||||
}
|
||||
|
||||
public getVariablesForTags(tags: string[]): Map<string, string> {
|
||||
if (this.variableObjects === undefined) {
|
||||
return this._variables;
|
||||
}
|
||||
|
||||
const readableVariables = new Map<string, string>();
|
||||
|
||||
for (const [key, value] of this._variables.entries()) {
|
||||
const variableObject = this.variableObjects.get(key);
|
||||
if (variableObject === undefined) {
|
||||
throw new Error('Unexpected variable "' + key + '" found has no associated variableObject.');
|
||||
}
|
||||
if (!variableObject.readableBy || tags.includes(variableObject.readableBy)) {
|
||||
readableVariables.set(key, value);
|
||||
}
|
||||
}
|
||||
return readableVariables;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue