improved textField component and allowed 8 caracter names

This commit is contained in:
arp 2020-10-15 12:05:40 +02:00
parent 49a0125f88
commit 67a9bd2520
10 changed files with 36 additions and 35 deletions

View file

@ -1,7 +1,10 @@
export class TextField extends Phaser.GameObjects.BitmapText {
constructor(scene: Phaser.Scene, x: number, y: number, text: string | string[]) {
constructor(scene: Phaser.Scene, x: number, y: number, text: string | string[], center: boolean = true) {
super(scene, x, y, 'main_font', text, 8);
this.scene.add.existing(this)
this.scene.add.existing(this);
if (center) {
this.setOrigin(0.5).setCenterAlign()
}
}
}