throw an exception if no path found when using player.moveTo command. Cancelling path following no longer rejects the promise

This commit is contained in:
Hanusiak Piotr 2022-01-19 17:22:28 +01:00
parent ef02a06ad7
commit 62b00f852d
6 changed files with 26 additions and 26 deletions

View file

@ -84,7 +84,7 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
}); });
} }
public async moveTo(x: number, y: number, speed?: number): Promise<{ x: number; y: number }> { public async moveTo(x: number, y: number, speed?: number): Promise<{ x: number; y: number; cancelled: boolean }> {
return await queryWorkadventure({ return await queryWorkadventure({
type: "movePlayerTo", type: "movePlayerTo",
data: { x, y, speed }, data: { x, y, speed },

View file

@ -1467,6 +1467,9 @@ ${escapedMessage}
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y); const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const path = await this.getPathfindingManager().findPath(startTile, index, true, true); const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
path.shift(); path.shift();
if (path.length === 0) {
throw new Error("no path available");
}
return this.CurrentPlayer.setPathToFollow(path, message.speed); return this.CurrentPlayer.setPathToFollow(path, message.speed);
}); });
} }

View file

@ -12,8 +12,7 @@ export const requestEmoteEventName = "requestEmote";
export class Player extends Character { export class Player extends Character {
private pathToFollow?: { x: number; y: number }[]; private pathToFollow?: { x: number; y: number }[];
private followingPathPromiseResolve?: (position: { x: number; y: number }) => void; private followingPathPromiseResolve?: (result: { x: number; y: number; cancelled: boolean }) => void;
private followingPathPromiseReject?: (position: { x: number; y: number }) => void;
private pathWalkingSpeed?: number; private pathWalkingSpeed?: number;
constructor( constructor(
@ -46,7 +45,7 @@ export class Player extends Character {
} }
if (this.pathToFollow && activeUserInputEvents.anyExcept(UserInputEvent.SpeedUp)) { if (this.pathToFollow && activeUserInputEvents.anyExcept(UserInputEvent.SpeedUp)) {
this.finishFollowingPath(); this.finishFollowingPath(true);
} }
let x = 0; let x = 0;
@ -71,14 +70,17 @@ export class Player extends Character {
this.scene.connection?.emitFollowConfirmation(); this.scene.connection?.emitFollowConfirmation();
} }
public async setPathToFollow(path: { x: number; y: number }[], speed?: number): Promise<{ x: number; y: number }> { public async setPathToFollow(
path: { x: number; y: number }[],
speed?: number
): Promise<{ x: number; y: number; cancelled: boolean }> {
const isPreviousPathInProgress = this.pathToFollow !== undefined && this.pathToFollow.length > 0;
// take collider offset into consideraton // take collider offset into consideraton
this.pathToFollow = this.adjustPathToFollowToColliderBounds(path); this.pathToFollow = this.adjustPathToFollowToColliderBounds(path);
this.pathWalkingSpeed = speed; this.pathWalkingSpeed = speed;
return new Promise((resolve, reject) => { return new Promise((resolve) => {
this.followingPathPromiseReject?.call(this, { x: this.x, y: this.y }); this.followingPathPromiseResolve?.call(this, { x: this.x, y: this.y, cancelled: isPreviousPathInProgress });
this.followingPathPromiseResolve = resolve; this.followingPathPromiseResolve = resolve;
this.followingPathPromiseReject = reject;
}); });
} }
@ -161,7 +163,7 @@ export class Player extends Character {
} }
private computeFollowPathMovement(): number[] { private computeFollowPathMovement(): number[] {
if (this.pathToFollow?.length === 0) { if (this.pathToFollow !== undefined && this.pathToFollow.length === 0) {
this.finishFollowingPath(); this.finishFollowingPath();
} }
if (!this.pathToFollow) { if (!this.pathToFollow) {
@ -182,8 +184,7 @@ export class Player extends Character {
private finishFollowingPath(cancelled: boolean = false): void { private finishFollowingPath(cancelled: boolean = false): void {
this.pathToFollow = undefined; this.pathToFollow = undefined;
this.pathWalkingSpeed = undefined; this.pathWalkingSpeed = undefined;
const func = cancelled ? this.followingPathPromiseReject : this.followingPathPromiseResolve; this.followingPathPromiseResolve?.call(this, { x: this.x, y: this.y, cancelled });
func?.call(this, { x: this.x, y: this.y });
} }
private getMovementDirection(xDistance: number, yDistance: number, distance: number): [number, number] { private getMovementDirection(xDistance: number, yDistance: number, distance: number): [number, number] {

View file

@ -35,9 +35,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
.then((path) => { .then((path) => {
// Remove first step as it is for the tile we are currently standing on // Remove first step as it is for the tile we are currently standing on
path.shift(); path.shift();
this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => { this.gameScene.CurrentPlayer.setPathToFollow(path).catch((reason) => {});
console.warn(reason);
});
}) })
.catch((reason) => { .catch((reason) => {
console.warn(reason); console.warn(reason);

View file

@ -26,7 +26,7 @@
"y":0 "y":0
}, },
{ {
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 0, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 0, 17, 18, 17, 18, 17, 18, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 17, 18, 17, 18, 0, 28, 29, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 29, 28, 29, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":30, "height":30,
"id":6, "id":6,
"name":"furnitures", "name":"furnitures",

View file

@ -15,17 +15,15 @@
randomChainedMovementButton.addEventListener('click', async () => { randomChainedMovementButton.addEventListener('click', async () => {
try { try {
let pos; WA.player.moveTo(100, 100, 10).then((result) => {
pos = await WA.player.moveTo(100, 100, 10); console.log(result);
console.log(pos); WA.player.moveTo(500, 100, 20).then((result) => {
pos = await WA.player.moveTo(500, 100, 10); console.log(result);
console.log(pos); WA.player.moveTo(500, 500, 10).then((result) => {
pos = await WA.player.moveTo(500, 500, 10); console.log(result);
console.log(pos); });
pos = await WA.player.moveTo(100, 500, 10); });
console.log(pos); });
pos = await WA.player.moveTo(100, 100, 10);
console.log(pos);
} catch (err) { } catch (err) {
console.log('movement was stopped forcefully'); console.log('movement was stopped forcefully');
} }