Migrating WA.player.getCurrentUser and WA.room.getCurrentRoom to direct property access and WA.room.getMap

This commit is contained in:
David Négrier 2021-07-05 11:53:33 +02:00
parent ea1460abaf
commit 62a4814961
11 changed files with 220 additions and 159 deletions

View file

@ -4,10 +4,11 @@ export const isGameStateEvent = new tg.IsInterface()
.withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
nickname: tg.isUnion(tg.isString, tg.isNull),
nickname: tg.isString,
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags: tg.isArray(tg.isString),
variables: tg.isObject,
})
.get();
/**

View file

@ -9,7 +9,7 @@ import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
import type { OpenPopupEvent } from "./OpenPopupEvent";
import type { OpenTabEvent } from "./OpenTabEvent";
import type { UserInputChatEvent } from "./UserInputChatEvent";
import type { DataLayerEvent } from "./DataLayerEvent";
import type { MapDataEvent } from "./MapDataEvent";
import type { LayerEvent } from "./LayerEvent";
import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent";
@ -19,8 +19,6 @@ import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
import type { SetVariableEvent } from "./SetVariableEvent";
import type {InitEvent} from "./InitEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@ -46,7 +44,6 @@ export type IframeEventMap = {
showLayer: LayerEvent;
hideLayer: LayerEvent;
setProperty: SetPropertyEvent;
getDataLayer: undefined;
loadSound: LoadSoundEvent;
playSound: PlaySoundEvent;
stopSound: null;
@ -54,8 +51,6 @@ export type IframeEventMap = {
registerMenuCommand: MenuItemRegisterEvent;
setTiles: SetTilesEvent;
setVariable: SetVariableEvent;
// A script/iframe is ready to receive events
ready: null;
};
export interface IframeEvent<T extends keyof IframeEventMap> {
type: T;
@ -72,10 +67,8 @@ export interface IframeResponseEventMap {
leaveEvent: EnterLeaveEvent;
buttonClickedEvent: ButtonClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
dataLayer: DataLayerEvent;
menuItemClicked: MenuItemClickedEvent;
setVariable: SetVariableEvent;
init: InitEvent;
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;
@ -94,8 +87,14 @@ export const isIframeResponseEventWrapper = (event: {
export type IframeQueryMap = {
getState: {
query: undefined,
answer: GameStateEvent
answer: GameStateEvent,
callback: () => GameStateEvent|PromiseLike<GameStateEvent>
},
getMapData: {
query: undefined,
answer: MapDataEvent,
callback: () => MapDataEvent|PromiseLike<GameStateEvent>
}
}
export interface IframeQuery<T extends keyof IframeQueryMap> {

View file

@ -1,10 +0,0 @@
import * as tg from "generic-type-guard";
export const isInitEvent =
new tg.IsInterface().withProperties({
variables: tg.isObject
}).get();
/**
* A message sent from the game just after an iFrame opens, to send all important data (like variables)
*/
export type InitEvent = tg.GuardedType<typeof isInitEvent>;

View file

@ -1,6 +1,6 @@
import * as tg from "generic-type-guard";
export const isDataLayerEvent = new tg.IsInterface()
export const isMapDataEvent = new tg.IsInterface()
.withProperties({
data: tg.isObject,
})
@ -9,4 +9,4 @@ export const isDataLayerEvent = new tg.IsInterface()
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;
export type MapDataEvent = tg.GuardedType<typeof isMapDataEvent>;