Implement twemoji on emote
This commit is contained in:
parent
603045bcad
commit
624593e425
6 changed files with 51 additions and 31 deletions
|
@ -3,6 +3,7 @@ import { SpeechBubble } from "./SpeechBubble";
|
|||
import Text = Phaser.GameObjects.Text;
|
||||
import Container = Phaser.GameObjects.Container;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import DOMElement = Phaser.GameObjects.DOMElement;
|
||||
import { TextureError } from "../../Exception/TextureError";
|
||||
import { Companion } from "../Companion/Companion";
|
||||
import type { GameScene } from "../Game/GameScene";
|
||||
|
@ -33,7 +34,7 @@ export abstract class Character extends Container {
|
|||
//private teleportation: Sprite;
|
||||
private invisible: boolean;
|
||||
public companion?: Companion;
|
||||
private emote: Phaser.GameObjects.Text | null = null;
|
||||
private emote: Phaser.GameObjects.DOMElement | null = null;
|
||||
private emoteTween: Phaser.Tweens.Tween | null = null;
|
||||
scene: GameScene;
|
||||
|
||||
|
@ -300,8 +301,9 @@ export abstract class Character extends Container {
|
|||
playEmote(emote: string) {
|
||||
this.cancelPreviousEmote();
|
||||
const emoteY = -45;
|
||||
this.playerName.setVisible(false);
|
||||
this.emote = new Text(this.scene, -10, 0, emote, { fontSize: "20px" });
|
||||
const image = new Image(16, 16);
|
||||
image.src = emote;
|
||||
this.emote = new DOMElement(this.scene, -1, 0, image, "z-index:10;");
|
||||
this.emote.setAlpha(0);
|
||||
this.add(this.emote);
|
||||
this.createStartTransition(emoteY);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue