Merge branch 'master' of https://github.com/thecodingmachine/workadventure into feature/back-players-proximity
This commit is contained in:
commit
60c0188e9e
16 changed files with 560 additions and 20 deletions
61
back/README.md
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61
back/README.md
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# Back Features
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## Login
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To start your game, you must authenticate on the server back.
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When you are authenticated, the back server return token and room starting.
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```
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POST => /login
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Params :
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email: email of user.
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```
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## Join a room
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When a user is connected, the user can join a room.
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So you must send emit `join-room` with information user:
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```
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Socket.io => 'join-room'
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userId: user id of gamer
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roomId: room id when user enter in game
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position: {
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x: position x on map
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y: position y on map
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}
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```
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All data users are stocked on socket client.
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## Send position user
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When user move on the map, you can share new position on back with event `user-position`.
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The information sent:
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```
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Socket.io => 'user-position'
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userId: user id of gamer
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roomId: room id when user enter in game
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position: {
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x: position x on map
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y: position y on map
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}
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```
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All data users are updated on socket client.
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## Receive positions of all users
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The application sends position of all users in each room in every few 10 milliseconds.
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The data will pushed on event `user-position`:
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```
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Socket.io => 'user-position'
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[
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{
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userId: user id of gamer
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roomId: room id when user enter in game
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position: {
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x: position x on map
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y: position y on map
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}
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},
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...
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]
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```
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[<<< back](../README.md)
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@ -1,8 +1,8 @@
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// lib/app.ts
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import {IoSocketController} from "./Controller/IoSocketController"; //TODO fix impot by "_Controller/..."
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import {AuthenticateController} from "./Controller/AuthenticateController"; //TODO fix impot by "_Controller/..."
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import {IoSocketController} from "./Controller/IoSocketController"; //TODO fix import by "_Controller/..."
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import {AuthenticateController} from "./Controller/AuthenticateController"; //TODO fix import by "_Controller/..."
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import express from "express";
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import {Application} from 'express';
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import {Application, Request, Response} from 'express';
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import bodyParser = require('body-parser');
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import * as http from "http";
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private config(): void {
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this.app.use(bodyParser.json());
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this.app.use(bodyParser.urlencoded({extended: false}));
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this.app.use(function (req: Request, res: Response, next) {
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res.header("Access-Control-Allow-Origin", "*"); // update to match the domain you will make the request from
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res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
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next();
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});
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}
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}
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@ -1,7 +1,7 @@
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import {Application, Request, Response} from "express";
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import Jwt, {JsonWebTokenError} from "jsonwebtoken";
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import Jwt from "jsonwebtoken";
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import {BAD_REQUEST, OK} from "http-status-codes";
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import {SECRET_KEY} from "../Enum/EnvironmentVariable";
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import {SECRET_KEY, ROOM} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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export class AuthenticateController{
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App : Application;
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});
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}
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//TODO check user email for The Coding Machine game
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let token = Jwt.sign({email: param.email}, SECRET_KEY, {expiresIn: '24h'});
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return res.status(OK).send({token: token});
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let token = Jwt.sign({email: param.email, roomId: ROOM}, SECRET_KEY, {expiresIn: '24h'});
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return res.status(OK).send({token: token, roomId: ROOM});
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});
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}
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}
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@ -5,6 +5,8 @@ import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition"; //TO
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import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import Jwt, {JsonWebTokenError} from "jsonwebtoken";
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import {SECRET_KEY} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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import {ExtRooms, RefreshUserPositionFunction} from "../Model/Websocket/ExtRoom";
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import {ExtRoomsInterface} from "_Model/Websocket/ExtRoomsInterface";
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export class IoSocketController{
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Io: socketIO.Server;
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});
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this.ioConnection();
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this.shareUsersPosition();
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}
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ioConnection() {
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@ -38,34 +41,47 @@ export class IoSocketController{
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x: user x position on map
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y: user y position on map
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*/
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socket.on('join-room', (message : string) => {
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let messageUserPosition = this.hydrateMessageReceive(message);
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if(messageUserPosition instanceof Error){
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return socket.emit("message-error", JSON.stringify({message: messageUserPosition.message}))
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}
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//join user in room
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socket.join(messageUserPosition.roomId);
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// sending to all clients in room except sender
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this.saveUserPosition((socket as ExSocketInterface), messageUserPosition);
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this.saveUserInformation((socket as ExSocketInterface), messageUserPosition);
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//add function to refresh position user in real time.
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let rooms = (this.Io.sockets.adapter.rooms as ExtRoomsInterface);
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rooms.refreshUserPosition = RefreshUserPositionFunction;
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rooms.refreshUserPosition(rooms, this.Io);
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socket.to(messageUserPosition.roomId).emit('join-room', messageUserPosition.toString());
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});
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socket.on('user-position', (message : string) => {
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let messageUserPosition = this.hydrateMessageReceive(message);
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if(messageUserPosition instanceof Error){
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if (messageUserPosition instanceof Error) {
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return socket.emit("message-error", JSON.stringify({message: messageUserPosition.message}));
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}
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// sending to all clients in room except sender
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this.saveUserPosition((socket as ExSocketInterface), messageUserPosition);
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socket.to(messageUserPosition.roomId).emit('join-room', messageUserPosition.toString());
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this.saveUserInformation((socket as ExSocketInterface), messageUserPosition);
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//refresh position of all user in all rooms in real time
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let rooms = (this.Io.sockets.adapter.rooms as ExtRoomsInterface)
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rooms.refreshUserPosition(rooms, this.Io);
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});
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});
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}
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//permit to save user position in socket
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saveUserPosition(socket : ExSocketInterface, message : MessageUserPosition){
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saveUserInformation(socket : ExSocketInterface, message : MessageUserPosition){
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socket.position = message.position;
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socket.roomId = message.roomId;
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socket.userId = message.userId;
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}
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//Hydrate and manage error
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return new Error(err);
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}
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}
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/** permit to share user position
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** users position will send in event 'user-position'
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** The data sent is an array with information for each user :
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[
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{
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userId: <string>,
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roomId: <string>,
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position: {
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x : <number>,
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y : <number>
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}
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},
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...
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]
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**/
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seTimeOutInProgress : any = null;
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shareUsersPosition(){
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if(this.seTimeOutInProgress){
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clearTimeout(this.seTimeOutInProgress);
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}
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//send for each room, all data of position user
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let arrayMap = (this.Io.sockets.adapter.rooms as ExtRooms).userPositionMapByRoom;
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if(!arrayMap){
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this.seTimeOutInProgress = setTimeout(() => {
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this.shareUsersPosition();
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}, 10);
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return;
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}
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arrayMap.forEach((value : any) => {
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let roomId = value[0];
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let data = value[1];
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this.Io.in(roomId).emit('user-position', JSON.stringify(data));
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});
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this.seTimeOutInProgress = setTimeout(() => {
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this.shareUsersPosition();
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}, 10);
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}
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}
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const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
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const ROOM = process.env.ROOM || "THECODINGMACHINE";
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export {
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SECRET_KEY
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SECRET_KEY,
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ROOM
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}
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import {PointInterface} from "./PointInterface";
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export interface ExSocketInterface extends Socket {
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token: object;
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token: any;
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roomId: string;
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userId: string;
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position: PointInterface;
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}
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42
back/src/Model/Websocket/ExtRoom.ts
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42
back/src/Model/Websocket/ExtRoom.ts
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import {ExtRoomsInterface} from "./ExtRoomsInterface";
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import socketIO = require('socket.io');
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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export class ExtRooms implements ExtRoomsInterface{
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userPositionMapByRoom: any;
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refreshUserPosition: any;
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[room: string]: SocketIO.Room;
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}
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let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server){
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let clients = Io.clients();
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let socketsKey = Object.keys(Io.clients().sockets);
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//create mapping with all users in all rooms
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let mapPositionUserByRoom = new Map();
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for(let i = 0; i < socketsKey.length; i++){
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let socket = clients.sockets[socketsKey[i]];
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if(!(socket as ExSocketInterface).position){
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continue;
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}
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let data = {
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userId : (socket as ExSocketInterface).userId,
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roomId : (socket as ExSocketInterface).roomId,
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position : (socket as ExSocketInterface).position,
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};
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let dataArray = <any>[];
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if(mapPositionUserByRoom.get(data.roomId)){
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dataArray = mapPositionUserByRoom.get(data.roomId);
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dataArray.push(data);
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}else{
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dataArray = [data];
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}
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mapPositionUserByRoom.set(data.roomId, dataArray);
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}
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rooms.userPositionMapByRoom = Array.from(mapPositionUserByRoom);
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}
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export {
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RefreshUserPositionFunction
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}
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6
back/src/Model/Websocket/ExtRoomsInterface.ts
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6
back/src/Model/Websocket/ExtRoomsInterface.ts
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import {Rooms} from "socket.io";
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export interface ExtRoomsInterface extends Rooms{
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userPositionMapByRoom: any;
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refreshUserPosition: any;
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}
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@ -6,7 +6,7 @@ export class Point implements PointInterface{
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y: number;
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constructor(x : number, y : number) {
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if(!x || !y){
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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this.x = x;
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}
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export class MessageUserPosition extends Message{
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position: PointInterface
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position: PointInterface;
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constructor(message: string) {
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super(message);
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@ -44,7 +44,8 @@
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"baseUrl": ".", /* Base directory to resolve non-absolute module names. */
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"paths": {
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"_Controller/*": ["src/Controller/*"],
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"_Model/*": ["src/Model/*"]
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"_Model/*": ["src/Model/*"],
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"_Enum/*": ["src/Enum/*"]
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}, /* A series of entries which re-map imports to lookup locations relative to the 'baseUrl'. */
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// "rootDirs": [], /* List of root folders whose combined content represents the structure of the project at runtime. */
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// "typeRoots": [], /* List of folders to include type definitions from. */
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