Merge branch 'develop' into fix/dependencies-cleanup
This commit is contained in:
commit
603fc0a591
412 changed files with 9828 additions and 13648 deletions
|
@ -1,16 +1,26 @@
|
|||
FROM thecodingmachine/workadventure-back-base:latest as builder
|
||||
WORKDIR /var/www/messages
|
||||
COPY --chown=docker:docker messages .
|
||||
# protobuf build
|
||||
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76 as builder
|
||||
WORKDIR /usr/src
|
||||
COPY messages .
|
||||
RUN yarn install && yarn proto
|
||||
|
||||
FROM thecodingmachine/nodejs:12
|
||||
|
||||
COPY --chown=docker:docker back .
|
||||
COPY --from=builder --chown=docker:docker /var/www/messages/generated /usr/src/app/src/Messages/generated
|
||||
# typescript build
|
||||
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76 as builder2
|
||||
WORKDIR /usr/src
|
||||
COPY back/yarn.lock back/package.json ./
|
||||
RUN yarn install
|
||||
|
||||
COPY back .
|
||||
COPY --from=builder /usr/src/generated src/Messages/generated
|
||||
ENV NODE_ENV=production
|
||||
RUN yarn run tsc
|
||||
|
||||
CMD ["yarn", "run", "runprod"]
|
||||
# final production image
|
||||
FROM node:14.15.4-buster-slim@sha256:cbae886186467bbfd274b82a234a1cdfbbd31201c2a6ee63a6893eefcf3c6e76
|
||||
WORKDIR /usr/src
|
||||
COPY back/yarn.lock back/package.json ./
|
||||
COPY --from=builder2 /usr/src/dist /usr/src/dist
|
||||
ENV NODE_ENV=production
|
||||
RUN yarn install --production
|
||||
|
||||
USER node
|
||||
CMD ["yarn", "run", "runprod"]
|
||||
|
|
|
@ -1,61 +0,0 @@
|
|||
# Back Features
|
||||
|
||||
## Login
|
||||
To start your game, you must authenticate on the server back.
|
||||
When you are authenticated, the back server return token and room starting.
|
||||
```
|
||||
POST => /login
|
||||
Params :
|
||||
email: email of user.
|
||||
```
|
||||
|
||||
## Join a room
|
||||
When a user is connected, the user can join a room.
|
||||
So you must send emit `join-room` with information user:
|
||||
```
|
||||
Socket.io => 'join-room'
|
||||
|
||||
userId: user id of gamer
|
||||
roomId: room id when user enter in game
|
||||
position: {
|
||||
x: position x on map
|
||||
y: position y on map
|
||||
}
|
||||
```
|
||||
All data users are stocked on socket client.
|
||||
|
||||
## Send position user
|
||||
When user move on the map, you can share new position on back with event `user-position`.
|
||||
The information sent:
|
||||
```
|
||||
Socket.io => 'user-position'
|
||||
|
||||
userId: user id of gamer
|
||||
roomId: room id when user enter in game
|
||||
position: {
|
||||
x: position x on map
|
||||
y: position y on map
|
||||
}
|
||||
```
|
||||
All data users are updated on socket client.
|
||||
|
||||
## Receive positions of all users
|
||||
The application sends position of all users in each room in every few 10 milliseconds.
|
||||
The data will pushed on event `user-position`:
|
||||
```
|
||||
Socket.io => 'user-position'
|
||||
|
||||
[
|
||||
{
|
||||
userId: user id of gamer
|
||||
roomId: room id when user enter in game
|
||||
position: {
|
||||
x: position x on map
|
||||
y: position y on map
|
||||
}
|
||||
},
|
||||
...
|
||||
]
|
||||
```
|
||||
|
||||
[<<< back](../README.md)
|
|
@ -1,5 +1,4 @@
|
|||
import {HttpRequest, HttpResponse} from "uWebSockets.js";
|
||||
import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
|
||||
import {HttpResponse} from "uWebSockets.js";
|
||||
|
||||
|
||||
export class BaseController {
|
||||
|
|
|
@ -4,7 +4,6 @@ import {HttpRequest, HttpResponse} from "uWebSockets.js";
|
|||
import { parse } from 'query-string';
|
||||
import {App} from "../Server/sifrr.server";
|
||||
import {socketManager} from "../Services/SocketManager";
|
||||
import {ServerWritableStream} from "grpc";
|
||||
|
||||
export class DebugController {
|
||||
constructor(private App : App) {
|
||||
|
|
|
@ -1,11 +1,8 @@
|
|||
const SECRET_KEY = process.env.SECRET_KEY || "THECODINGMACHINE_SECRET_KEY";
|
||||
const URL_ROOM_STARTED = "/Floor0/floor0.json";
|
||||
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
|
||||
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
|
||||
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
|
||||
const ADMIN_API_URL = process.env.ADMIN_API_URL || '';
|
||||
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
|
||||
const MAX_USERS_PER_ROOM = parseInt(process.env.MAX_USERS_PER_ROOM || '') || 600;
|
||||
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
|
||||
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
|
||||
const JITSI_ISS = process.env.JITSI_ISS || '';
|
||||
|
@ -13,16 +10,14 @@ const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
|
|||
const HTTP_PORT = parseInt(process.env.HTTP_PORT || '8080') || 8080;
|
||||
const GRPC_PORT = parseInt(process.env.GRPC_PORT || '50051') || 50051;
|
||||
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 30; // maximum time (in second) without activity before a socket is closed
|
||||
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || '';
|
||||
|
||||
export {
|
||||
SECRET_KEY,
|
||||
URL_ROOM_STARTED,
|
||||
MINIMUM_DISTANCE,
|
||||
ADMIN_API_URL,
|
||||
ADMIN_API_TOKEN,
|
||||
HTTP_PORT,
|
||||
GRPC_PORT,
|
||||
MAX_USERS_PER_ROOM,
|
||||
GROUP_RADIUS,
|
||||
ALLOW_ARTILLERY,
|
||||
CPU_OVERHEAT_THRESHOLD,
|
||||
|
|
|
@ -1,17 +1,10 @@
|
|||
import { Group } from "./Group";
|
||||
import { PointInterface } from "./Websocket/PointInterface";
|
||||
import {Zone} from "_Model/Zone";
|
||||
import {Movable} from "_Model/Movable";
|
||||
import {PositionNotifier} from "_Model/PositionNotifier";
|
||||
import {ServerDuplexStream} from "grpc";
|
||||
import {
|
||||
BatchMessage,
|
||||
PusherToBackMessage,
|
||||
ServerToAdminClientMessage,
|
||||
ServerToClientMessage,
|
||||
SubMessage
|
||||
SubMessage, UserJoinedRoomMessage, UserLeftRoomMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
|
||||
import {AdminSocket} from "../RoomManager";
|
||||
|
||||
|
||||
|
@ -21,16 +14,26 @@ export class Admin {
|
|||
) {
|
||||
}
|
||||
|
||||
public sendUserJoin(uuid: string): void {
|
||||
public sendUserJoin(uuid: string, name: string, ip: string): void {
|
||||
const serverToAdminClientMessage = new ServerToAdminClientMessage();
|
||||
serverToAdminClientMessage.setUseruuidjoinedroom(uuid);
|
||||
|
||||
const userJoinedRoomMessage = new UserJoinedRoomMessage();
|
||||
userJoinedRoomMessage.setUuid(uuid);
|
||||
userJoinedRoomMessage.setName(name);
|
||||
userJoinedRoomMessage.setIpaddress(ip);
|
||||
|
||||
serverToAdminClientMessage.setUserjoinedroom(userJoinedRoomMessage);
|
||||
|
||||
this.socket.write(serverToAdminClientMessage);
|
||||
}
|
||||
|
||||
public sendUserLeft(uuid: string): void {
|
||||
public sendUserLeft(uuid: string/*, name: string, ip: string*/): void {
|
||||
const serverToAdminClientMessage = new ServerToAdminClientMessage();
|
||||
serverToAdminClientMessage.setUseruuidleftroom(uuid);
|
||||
|
||||
const userLeftRoomMessage = new UserLeftRoomMessage();
|
||||
userLeftRoomMessage.setUuid(uuid);
|
||||
|
||||
serverToAdminClientMessage.setUserleftroom(userLeftRoomMessage);
|
||||
|
||||
this.socket.write(serverToAdminClientMessage);
|
||||
}
|
||||
|
|
|
@ -7,7 +7,6 @@ import {PositionNotifier} from "./PositionNotifier";
|
|||
import {Movable} from "_Model/Movable";
|
||||
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
|
||||
import {arrayIntersect} from "../Services/ArrayHelper";
|
||||
import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
|
||||
import {JoinRoomMessage} from "../Messages/generated/messages_pb";
|
||||
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
|
||||
import {ZoneSocket} from "src/RoomManager";
|
||||
|
@ -39,12 +38,10 @@ export class GameRoom {
|
|||
|
||||
private readonly positionNotifier: PositionNotifier;
|
||||
public readonly roomId: string;
|
||||
public readonly anonymous: boolean;
|
||||
public tags: string[];
|
||||
public policyType: GameRoomPolicyTypes;
|
||||
public readonly roomSlug: string;
|
||||
public readonly worldSlug: string = '';
|
||||
public readonly organizationSlug: string = '';
|
||||
private versionNumber:number = 1;
|
||||
private nextUserId: number = 1;
|
||||
|
||||
constructor(roomId: string,
|
||||
|
@ -57,11 +54,8 @@ export class GameRoom {
|
|||
onLeaves: LeavesCallback)
|
||||
{
|
||||
this.roomId = roomId;
|
||||
this.anonymous = isRoomAnonymous(roomId);
|
||||
this.tags = [];
|
||||
this.policyType = GameRoomPolicyTypes.ANONYMOUS_POLICY;
|
||||
|
||||
if (this.anonymous) {
|
||||
if (isRoomAnonymous(roomId)) {
|
||||
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
|
||||
} else {
|
||||
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
|
||||
|
@ -102,17 +96,26 @@ export class GameRoom {
|
|||
}
|
||||
const position = ProtobufUtils.toPointInterface(positionMessage);
|
||||
|
||||
const user = new User(this.nextUserId, joinRoomMessage.getUseruuid(), position, false, this.positionNotifier, socket, joinRoomMessage.getTagList(), joinRoomMessage.getName(), ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()));
|
||||
const user = new User(this.nextUserId,
|
||||
joinRoomMessage.getUseruuid(),
|
||||
joinRoomMessage.getIpaddress(),
|
||||
position,
|
||||
false,
|
||||
this.positionNotifier,
|
||||
socket,
|
||||
joinRoomMessage.getTagList(),
|
||||
joinRoomMessage.getName(),
|
||||
ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
|
||||
joinRoomMessage.getCompanion()
|
||||
);
|
||||
this.nextUserId++;
|
||||
this.users.set(user.id, user);
|
||||
this.usersByUuid.set(user.uuid, user);
|
||||
// Let's call update position to trigger the join / leave room
|
||||
//this.updatePosition(socket, userPosition);
|
||||
this.updateUserGroup(user);
|
||||
|
||||
// Notify admins
|
||||
for (const admin of this.admins) {
|
||||
admin.sendUserJoin(user.uuid);
|
||||
admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
|
||||
}
|
||||
|
||||
return user;
|
||||
|
@ -135,14 +138,10 @@ export class GameRoom {
|
|||
|
||||
// Notify admins
|
||||
for (const admin of this.admins) {
|
||||
admin.sendUserLeft(user.uuid);
|
||||
admin.sendUserLeft(user.uuid/*, user.name, user.IPAddress*/);
|
||||
}
|
||||
}
|
||||
|
||||
get isFull(): boolean {
|
||||
return this.users.size >= MAX_USERS_PER_ROOM;
|
||||
}
|
||||
|
||||
public isEmpty(): boolean {
|
||||
return this.users.size === 0 && this.admins.size === 0;
|
||||
}
|
||||
|
@ -301,10 +300,6 @@ export class GameRoom {
|
|||
return this.itemsState;
|
||||
}
|
||||
|
||||
public canAccess(userTags: string[]): boolean {
|
||||
return arrayIntersect(userTags, this.tags);
|
||||
}
|
||||
|
||||
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
|
||||
return this.positionNotifier.addZoneListener(call, x, y);
|
||||
}
|
||||
|
@ -318,11 +313,16 @@ export class GameRoom {
|
|||
|
||||
// Let's send all connected users
|
||||
for (const user of this.users.values()) {
|
||||
admin.sendUserJoin(user.uuid);
|
||||
admin.sendUserJoin(user.uuid, user.name, user.IPAddress);
|
||||
}
|
||||
}
|
||||
|
||||
public adminLeave(admin: Admin): void {
|
||||
this.admins.delete(admin);
|
||||
}
|
||||
|
||||
public incrementVersion(): number {
|
||||
this.versionNumber++
|
||||
return this.versionNumber;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ import {Zone} from "_Model/Zone";
|
|||
import {Movable} from "_Model/Movable";
|
||||
import {PositionNotifier} from "_Model/PositionNotifier";
|
||||
import {ServerDuplexStream} from "grpc";
|
||||
import {BatchMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
|
||||
import {BatchMessage, CompanionMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
|
||||
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
|
||||
|
||||
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
|
||||
|
@ -16,13 +16,15 @@ export class User implements Movable {
|
|||
public constructor(
|
||||
public id: number,
|
||||
public readonly uuid: string,
|
||||
public readonly IPAddress: string,
|
||||
private position: PointInterface,
|
||||
public silent: boolean,
|
||||
private positionNotifier: PositionNotifier,
|
||||
public readonly socket: UserSocket,
|
||||
public readonly tags: string[],
|
||||
public readonly name: string,
|
||||
public readonly characterLayers: CharacterLayer[]
|
||||
public readonly characterLayers: CharacterLayer[],
|
||||
public readonly companion?: CompanionMessage
|
||||
) {
|
||||
this.listenedZones = new Set<Zone>();
|
||||
|
||||
|
|
|
@ -2,25 +2,23 @@ import {IRoomManagerServer} from "./Messages/generated/messages_grpc_pb";
|
|||
import {
|
||||
AdminGlobalMessage,
|
||||
AdminMessage,
|
||||
AdminPusherToBackMessage, BanMessage,
|
||||
ClientToServerMessage, EmptyMessage,
|
||||
AdminPusherToBackMessage,
|
||||
AdminRoomMessage,
|
||||
BanMessage,
|
||||
EmptyMessage,
|
||||
ItemEventMessage,
|
||||
JoinRoomMessage,
|
||||
PlayGlobalMessage,
|
||||
PusherToBackMessage,
|
||||
QueryJitsiJwtMessage,
|
||||
ReportPlayerMessage,
|
||||
RoomJoinedMessage,
|
||||
QueryJitsiJwtMessage, RefreshRoomPromptMessage,
|
||||
ServerToAdminClientMessage,
|
||||
ServerToClientMessage,
|
||||
SilentMessage,
|
||||
UserMovesMessage,
|
||||
ViewportMessage,
|
||||
WebRtcSignalToServerMessage,
|
||||
WebRtcSignalToServerMessage, WorldFullWarningToRoomMessage,
|
||||
ZoneMessage
|
||||
} from "./Messages/generated/messages_pb";
|
||||
import grpc, {sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream} from "grpc";
|
||||
import {Empty} from "google-protobuf/google/protobuf/empty_pb";
|
||||
import {sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream} from "grpc";
|
||||
import {socketManager} from "./Services/SocketManager";
|
||||
import {emitError} from "./Services/MessageHelpers";
|
||||
import {User, UserSocket} from "./Model/User";
|
||||
|
@ -45,8 +43,13 @@ const roomManager: IRoomManagerServer = {
|
|||
if (room === null || user === null) {
|
||||
if (message.hasJoinroommessage()) {
|
||||
socketManager.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage).then(({room: gameRoom, user: myUser}) => {
|
||||
room = gameRoom;
|
||||
user = myUser;
|
||||
if (call.writable) {
|
||||
room = gameRoom;
|
||||
user = myUser;
|
||||
} else {
|
||||
//Connexion may have been closed before the init was finished, so we have to manually disconnect the user.
|
||||
socketManager.leaveRoom(gameRoom, myUser);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
throw new Error('The first message sent MUST be of type JoinRoomMessage');
|
||||
|
@ -54,12 +57,8 @@ const roomManager: IRoomManagerServer = {
|
|||
} else {
|
||||
if (message.hasJoinroommessage()) {
|
||||
throw new Error('Cannot call JoinRoomMessage twice!');
|
||||
/*} else if (message.hasViewportmessage()) {
|
||||
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);*/
|
||||
} else if (message.hasUsermovesmessage()) {
|
||||
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
|
||||
/*} else if (message.hasSetplayerdetailsmessage()) {
|
||||
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);*/
|
||||
} else if (message.hasSilentmessage()) {
|
||||
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
|
||||
} else if (message.hasItemeventmessage()) {
|
||||
|
@ -70,10 +69,18 @@ const roomManager: IRoomManagerServer = {
|
|||
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
|
||||
} else if (message.hasPlayglobalmessage()) {
|
||||
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
|
||||
/*} else if (message.hasReportplayermessage()){
|
||||
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);*/
|
||||
} else if (message.hasQueryjitsijwtmessage()){
|
||||
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
|
||||
}else if (message.hasSendusermessage()) {
|
||||
const sendUserMessage = message.getSendusermessage();
|
||||
if(sendUserMessage !== undefined) {
|
||||
socketManager.handlerSendUserMessage(user, sendUserMessage);
|
||||
}
|
||||
}else if (message.hasBanusermessage()) {
|
||||
const banUserMessage = message.getBanusermessage();
|
||||
if(banUserMessage !== undefined) {
|
||||
socketManager.handlerBanUserMessage(room, user, banUserMessage);
|
||||
}
|
||||
} else {
|
||||
throw new Error('Unhandled message type');
|
||||
}
|
||||
|
@ -112,10 +119,7 @@ const roomManager: IRoomManagerServer = {
|
|||
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
call.end();
|
||||
})
|
||||
|
||||
/*call.on('finish', () => {
|
||||
debug('listenZone finish');
|
||||
})*/
|
||||
|
||||
call.on('close', () => {
|
||||
debug('listenZone connection closed');
|
||||
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
|
@ -143,26 +147,6 @@ const roomManager: IRoomManagerServer = {
|
|||
} else {
|
||||
throw new Error('The first message sent MUST be of type JoinRoomMessage');
|
||||
}
|
||||
} else {
|
||||
/*if (message.hasJoinroommessage()) {
|
||||
throw new Error('Cannot call JoinRoomMessage twice!');
|
||||
} else if (message.hasUsermovesmessage()) {
|
||||
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
|
||||
} else if (message.hasSilentmessage()) {
|
||||
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
|
||||
} else if (message.hasItemeventmessage()) {
|
||||
socketManager.handleItemEvent(room, user, message.getItemeventmessage() as ItemEventMessage);
|
||||
} else if (message.hasWebrtcsignaltoservermessage()) {
|
||||
socketManager.emitVideo(room, user, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
|
||||
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
|
||||
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
|
||||
} else if (message.hasPlayglobalmessage()) {
|
||||
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
|
||||
} else if (message.hasQueryjitsijwtmessage()){
|
||||
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
|
||||
} else {
|
||||
throw new Error('Unhandled message type');
|
||||
}*/
|
||||
}
|
||||
} catch (e) {
|
||||
emitError(call, e);
|
||||
|
@ -196,9 +180,21 @@ const roomManager: IRoomManagerServer = {
|
|||
callback(null, new EmptyMessage());
|
||||
},
|
||||
ban(call: ServerUnaryCall<BanMessage>, callback: sendUnaryData<EmptyMessage>): void {
|
||||
// FIXME Work in progress
|
||||
socketManager.banUser(call.request.getRoomid(), call.request.getRecipientuuid(), call.request.getMessage());
|
||||
|
||||
socketManager.banUser(call.request.getRoomid(), call.request.getRecipientuuid());
|
||||
|
||||
callback(null, new EmptyMessage());
|
||||
},
|
||||
sendAdminMessageToRoom(call: ServerUnaryCall<AdminRoomMessage>, callback: sendUnaryData<EmptyMessage>): void {
|
||||
socketManager.sendAdminRoomMessage(call.request.getRoomid(), call.request.getMessage());
|
||||
callback(null, new EmptyMessage());
|
||||
},
|
||||
sendWorldFullWarningToRoom(call: ServerUnaryCall<WorldFullWarningToRoomMessage>, callback: sendUnaryData<EmptyMessage>): void {
|
||||
socketManager.dispatchWorlFullWarning(call.request.getRoomid());
|
||||
callback(null, new EmptyMessage());
|
||||
},
|
||||
sendRefreshRoomPrompt(call: ServerUnaryCall<RefreshRoomPromptMessage>, callback: sendUnaryData<EmptyMessage>): void {
|
||||
socketManager.dispatchRoomRefresh(call.request.getRoomid());
|
||||
callback(null, new EmptyMessage());
|
||||
},
|
||||
};
|
||||
|
|
|
@ -1,115 +0,0 @@
|
|||
import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
|
||||
import Axios from "axios";
|
||||
import {v4} from "uuid";
|
||||
|
||||
export interface AdminApiData {
|
||||
organizationSlug: string
|
||||
worldSlug: string
|
||||
roomSlug: string
|
||||
mapUrlStart: string
|
||||
tags: string[]
|
||||
policy_type: number
|
||||
userUuid: string
|
||||
messages?: unknown[],
|
||||
textures: CharacterTexture[]
|
||||
}
|
||||
|
||||
export interface CharacterTexture {
|
||||
id: number,
|
||||
level: number,
|
||||
url: string,
|
||||
rights: string
|
||||
}
|
||||
|
||||
export interface FetchMemberDataByUuidResponse {
|
||||
uuid: string;
|
||||
tags: string[];
|
||||
textures: CharacterTexture[];
|
||||
messages: unknown[];
|
||||
}
|
||||
|
||||
class AdminApi {
|
||||
|
||||
async fetchMapDetails(organizationSlug: string, worldSlug: string, roomSlug: string|undefined): Promise<AdminApiData> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
|
||||
const params: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
|
||||
organizationSlug,
|
||||
worldSlug
|
||||
};
|
||||
|
||||
if (roomSlug) {
|
||||
params.roomSlug = roomSlug;
|
||||
}
|
||||
|
||||
const res = await Axios.get(ADMIN_API_URL + '/api/map',
|
||||
{
|
||||
headers: {"Authorization": `${ADMIN_API_TOKEN}`},
|
||||
params
|
||||
}
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async fetchMemberDataByUuid(uuid: string): Promise<FetchMemberDataByUuidResponse> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
try {
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/membership/'+uuid,
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
)
|
||||
return res.data;
|
||||
} catch (e) {
|
||||
if (e?.response?.status == 404) {
|
||||
// If we get an HTTP 404, the token is invalid. Let's perform an anonymous login!
|
||||
console.warn('Cannot find user with uuid "'+uuid+'". Performing an anonymous login instead.');
|
||||
return {
|
||||
uuid: v4(),
|
||||
tags: [],
|
||||
textures: [],
|
||||
messages: [],
|
||||
}
|
||||
} else {
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fetchMemberDataByToken(organizationMemberToken: string): Promise<AdminApiData> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/login-url/'+organizationMemberToken,
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
||||
async fetchCheckUserByToken(organizationMemberToken: string): Promise<AdminApiData> {
|
||||
if (!ADMIN_API_URL) {
|
||||
return Promise.reject('No admin backoffice set!');
|
||||
}
|
||||
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
|
||||
const res = await Axios.get(ADMIN_API_URL+'/api/check-user/'+organizationMemberToken,
|
||||
{ headers: {"Authorization" : `${ADMIN_API_TOKEN}`} }
|
||||
)
|
||||
return res.data;
|
||||
}
|
||||
|
||||
reportPlayer(reportedUserUuid: string, reportedUserComment: string, reporterUserUuid: string) {
|
||||
return Axios.post(`${ADMIN_API_URL}/api/report`, {
|
||||
reportedUserUuid,
|
||||
reportedUserComment,
|
||||
reporterUserUuid,
|
||||
},
|
||||
{
|
||||
headers: {"Authorization": `${ADMIN_API_TOKEN}`}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export const adminApi = new AdminApi();
|
|
@ -1,24 +1,15 @@
|
|||
import {GameRoom} from "../Model/GameRoom";
|
||||
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
|
||||
import {
|
||||
GroupDeleteMessage,
|
||||
GroupUpdateMessage,
|
||||
ItemEventMessage,
|
||||
ItemStateMessage,
|
||||
PlayGlobalMessage,
|
||||
PointMessage,
|
||||
PositionMessage,
|
||||
RoomJoinedMessage,
|
||||
ServerToClientMessage,
|
||||
SetPlayerDetailsMessage,
|
||||
SilentMessage,
|
||||
SubMessage,
|
||||
ReportPlayerMessage,
|
||||
UserJoinedMessage,
|
||||
UserLeftMessage,
|
||||
UserMovedMessage,
|
||||
UserMovesMessage,
|
||||
ViewportMessage,
|
||||
WebRtcDisconnectMessage,
|
||||
WebRtcSignalToClientMessage,
|
||||
WebRtcSignalToServerMessage,
|
||||
|
@ -28,46 +19,46 @@ import {
|
|||
SendUserMessage,
|
||||
JoinRoomMessage,
|
||||
Zone as ProtoZone,
|
||||
BatchMessage,
|
||||
BatchToPusherMessage,
|
||||
SubToPusherMessage,
|
||||
UserJoinedZoneMessage, GroupUpdateZoneMessage, GroupLeftZoneMessage, UserLeftZoneMessage, AdminMessage, BanMessage
|
||||
UserJoinedZoneMessage,
|
||||
GroupUpdateZoneMessage,
|
||||
GroupLeftZoneMessage,
|
||||
WorldFullWarningMessage,
|
||||
UserLeftZoneMessage,
|
||||
BanUserMessage, RefreshRoomMessage,
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {User, UserSocket} from "../Model/User";
|
||||
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
|
||||
import {Group} from "../Model/Group";
|
||||
import {cpuTracker} from "./CpuTracker";
|
||||
import {ADMIN_API_URL, GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
import {
|
||||
GROUP_RADIUS,
|
||||
JITSI_ISS,
|
||||
MINIMUM_DISTANCE,
|
||||
SECRET_JITSI_KEY,
|
||||
TURN_STATIC_AUTH_SECRET
|
||||
} from "../Enum/EnvironmentVariable";
|
||||
import {Movable} from "../Model/Movable";
|
||||
import {PositionInterface} from "../Model/PositionInterface";
|
||||
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "./AdminApi";
|
||||
import Jwt from "jsonwebtoken";
|
||||
import {JITSI_URL} from "../Enum/EnvironmentVariable";
|
||||
import {clientEventsEmitter} from "./ClientEventsEmitter";
|
||||
import {gaugeManager} from "./GaugeManager";
|
||||
import {AdminSocket, ZoneSocket} from "../RoomManager";
|
||||
import {ZoneSocket} from "../RoomManager";
|
||||
import {Zone} from "_Model/Zone";
|
||||
import Debug from "debug";
|
||||
import {Admin} from "_Model/Admin";
|
||||
import crypto from "crypto";
|
||||
|
||||
|
||||
const debug = Debug('sockermanager');
|
||||
|
||||
interface AdminSocketRoomsList {
|
||||
[index: string]: number;
|
||||
}
|
||||
interface AdminSocketUsersList {
|
||||
[index: string]: boolean;
|
||||
}
|
||||
|
||||
export interface AdminSocketData {
|
||||
rooms: AdminSocketRoomsList,
|
||||
users: AdminSocketUsersList,
|
||||
}
|
||||
|
||||
function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): void {
|
||||
// TODO: should we batch those every 100ms?
|
||||
const batchMessage = new BatchToPusherMessage();
|
||||
batchMessage.addPayload(subMessage);
|
||||
|
||||
|
||||
socket.write(batchMessage);
|
||||
}
|
||||
|
@ -84,68 +75,20 @@ export class SocketManager {
|
|||
});
|
||||
}
|
||||
|
||||
/*getAdminSocketDataFor(roomId:string): AdminSocketData {
|
||||
const data:AdminSocketData = {
|
||||
rooms: {},
|
||||
users: {},
|
||||
}
|
||||
const room = this.rooms.get(roomId);
|
||||
if (room === undefined) {
|
||||
return data;
|
||||
}
|
||||
const users = room.getUsers();
|
||||
data.rooms[roomId] = users.size;
|
||||
users.forEach(user => {
|
||||
data.users[user.uuid] = true
|
||||
})
|
||||
return data;
|
||||
}*/
|
||||
|
||||
public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
|
||||
/*const positionMessage = joinRoomMessage.getPositionmessage();
|
||||
if (positionMessage === undefined) {
|
||||
// TODO: send error message?
|
||||
throw new Error('Empty pointMessage found in JoinRoomMessage');
|
||||
}*/
|
||||
|
||||
//const position = ProtobufUtils.toPointInterface(positionMessage);
|
||||
//const viewport = client.viewport;
|
||||
|
||||
//this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
|
||||
|
||||
|
||||
//join new previous room
|
||||
const {room, user} = await this.joinRoom(socket, joinRoomMessage);
|
||||
|
||||
//const things = room.setViewport(client, viewport);
|
||||
|
||||
|
||||
if (!socket.writable) {
|
||||
console.warn('Socket was aborted');
|
||||
return {
|
||||
room,
|
||||
user
|
||||
};
|
||||
}
|
||||
const roomJoinedMessage = new RoomJoinedMessage();
|
||||
|
||||
/*for (const thing of things) {
|
||||
if (thing instanceof User) {
|
||||
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
|
||||
if (player === undefined) {
|
||||
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
|
||||
continue;
|
||||
}
|
||||
|
||||
const userJoinedMessage = new UserJoinedMessage();
|
||||
userJoinedMessage.setUserid(thing.id);
|
||||
userJoinedMessage.setName(player.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
|
||||
|
||||
roomJoinedMessage.addUser(userJoinedMessage);
|
||||
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
|
||||
} else if (thing instanceof Group) {
|
||||
const groupUpdateMessage = new GroupUpdateMessage();
|
||||
groupUpdateMessage.setGroupid(thing.getId());
|
||||
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
|
||||
|
||||
roomJoinedMessage.addGroup(groupUpdateMessage);
|
||||
} else {
|
||||
console.error("Unexpected type for Movable returned by setViewport");
|
||||
}
|
||||
}*/
|
||||
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
|
||||
|
||||
for (const [itemId, item] of room.getItemsState().entries()) {
|
||||
const itemStateMessage = new ItemStateMessage();
|
||||
|
@ -159,9 +102,6 @@ export class SocketManager {
|
|||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
|
||||
|
||||
//user.socket.write(serverToClientMessage);
|
||||
console.log('SENDING MESSAGE roomJoinedMessage');
|
||||
socket.write(serverToClientMessage);
|
||||
|
||||
return {
|
||||
|
@ -169,13 +109,6 @@ export class SocketManager {
|
|||
user
|
||||
};
|
||||
|
||||
/*const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}*/
|
||||
|
||||
}
|
||||
|
||||
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
|
||||
|
@ -195,15 +128,7 @@ export class SocketManager {
|
|||
if (viewport === undefined) {
|
||||
throw new Error('Viewport not found in message');
|
||||
}
|
||||
|
||||
// sending to all clients in room except sender
|
||||
/*client.position = {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
direction,
|
||||
moving: position.moving,
|
||||
};
|
||||
client.viewport = viewport;*/
|
||||
|
||||
|
||||
// update position in the world
|
||||
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
|
||||
|
@ -258,21 +183,6 @@ export class SocketManager {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: handle this message in pusher
|
||||
/*async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
|
||||
try {
|
||||
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
|
||||
if (!reportedSocket) {
|
||||
throw 'reported socket user not found';
|
||||
}
|
||||
//TODO report user on admin application
|
||||
await adminApi.reportPlayer(reportedSocket.userUuid, reportPlayerMessage.getReportcomment(), client.userUuid)
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "handleReportMessage"');
|
||||
console.error(e);
|
||||
}
|
||||
}*/
|
||||
|
||||
emitVideo(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
|
||||
//send only at user
|
||||
const remoteUser = room.getUsers().get(data.getReceiverid());
|
||||
|
@ -284,6 +194,12 @@ export class SocketManager {
|
|||
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
|
||||
webrtcSignalToClient.setUserid(user.id);
|
||||
webrtcSignalToClient.setSignal(data.getSignal());
|
||||
// TODO: only compute credentials if data.signal.type === "offer"
|
||||
if (TURN_STATIC_AUTH_SECRET !== '') {
|
||||
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
|
||||
webrtcSignalToClient.setWebrtcusername(username);
|
||||
webrtcSignalToClient.setWebrtcpassword(password);
|
||||
}
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
|
||||
|
@ -304,6 +220,12 @@ export class SocketManager {
|
|||
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
|
||||
webrtcSignalToClient.setUserid(user.id);
|
||||
webrtcSignalToClient.setSignal(data.getSignal());
|
||||
// TODO: only compute credentials if data.signal.type === "offer"
|
||||
if (TURN_STATIC_AUTH_SECRET !== '') {
|
||||
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
|
||||
webrtcSignalToClient.setWebrtcusername(username);
|
||||
webrtcSignalToClient.setWebrtcpassword(password);
|
||||
}
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
|
||||
|
@ -324,8 +246,6 @@ export class SocketManager {
|
|||
debug('Room is empty. Deleting room "%s"', room.roomId);
|
||||
}
|
||||
} finally {
|
||||
//delete Client.roomId;
|
||||
//this.sockets.delete(Client.userId);
|
||||
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
|
||||
console.log('A user left');
|
||||
}
|
||||
|
@ -345,11 +265,6 @@ export class SocketManager {
|
|||
(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
|
||||
(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener)
|
||||
);
|
||||
if (!world.anonymous) {
|
||||
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
|
||||
world.tags = data.tags
|
||||
world.policyType = Number(data.policy_type)
|
||||
}
|
||||
gaugeManager.incNbRoomGauge();
|
||||
this.rooms.set(roomId, world);
|
||||
}
|
||||
|
@ -360,20 +275,14 @@ export class SocketManager {
|
|||
|
||||
const roomId = joinRoomMessage.getRoomid();
|
||||
|
||||
const world = await socketManager.getOrCreateRoom(roomId);
|
||||
|
||||
// Dispatch groups position to newly connected user
|
||||
/*world.getGroups().forEach((group: Group) => {
|
||||
this.emitCreateUpdateGroupEvent(socket, group);
|
||||
});*/
|
||||
const room = await socketManager.getOrCreateRoom(roomId);
|
||||
|
||||
//join world
|
||||
const user = world.join(socket, joinRoomMessage);
|
||||
const user = room.join(socket, joinRoomMessage);
|
||||
|
||||
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
|
||||
//console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
console.log(new Date().toISOString() + ' A user joined');
|
||||
return {room: world, user};
|
||||
return {room, user};
|
||||
}
|
||||
|
||||
private onZoneEnter(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) {
|
||||
|
@ -387,6 +296,7 @@ export class SocketManager {
|
|||
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
|
||||
userJoinedZoneMessage.setCompanion(thing.companion);
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
|
||||
|
@ -481,10 +391,6 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
private joinWebRtcRoom(user: User, group: Group) {
|
||||
/*const roomId: string = "webrtcroom"+group.getId();
|
||||
if (user.socket.webRtcRoomId === roomId) {
|
||||
return;
|
||||
}*/
|
||||
|
||||
for (const otherUser of group.getUsers()) {
|
||||
if (user === otherUser) {
|
||||
|
@ -496,6 +402,11 @@ export class SocketManager {
|
|||
webrtcStartMessage1.setUserid(otherUser.id);
|
||||
webrtcStartMessage1.setName(otherUser.name);
|
||||
webrtcStartMessage1.setInitiator(true);
|
||||
if (TURN_STATIC_AUTH_SECRET !== '') {
|
||||
const {username, password} = this.getTURNCredentials(''+otherUser.id, TURN_STATIC_AUTH_SECRET);
|
||||
webrtcStartMessage1.setWebrtcusername(username);
|
||||
webrtcStartMessage1.setWebrtcpassword(password);
|
||||
}
|
||||
|
||||
const serverToClientMessage1 = new ServerToClientMessage();
|
||||
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
|
||||
|
@ -509,6 +420,11 @@ export class SocketManager {
|
|||
webrtcStartMessage2.setUserid(user.id);
|
||||
webrtcStartMessage2.setName(user.name);
|
||||
webrtcStartMessage2.setInitiator(false);
|
||||
if (TURN_STATIC_AUTH_SECRET !== '') {
|
||||
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
|
||||
webrtcStartMessage2.setWebrtcusername(username);
|
||||
webrtcStartMessage2.setWebrtcpassword(password);
|
||||
}
|
||||
|
||||
const serverToClientMessage2 = new ServerToClientMessage();
|
||||
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
|
||||
|
@ -521,6 +437,25 @@ export class SocketManager {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Computes a unique user/password for the TURN server, using a shared secret between the WorkAdventure API server
|
||||
* and the Coturn server.
|
||||
* The Coturn server should be initialized with parameters: `--use-auth-secret --static-auth-secret=MySecretKey`
|
||||
*/
|
||||
private getTURNCredentials(name: string, secret: string): {username: string, password: string} {
|
||||
const unixTimeStamp = Math.floor(Date.now()/1000) + 4*3600; // this credential would be valid for the next 4 hours
|
||||
const username = [unixTimeStamp, name].join(':');
|
||||
const hmac = crypto.createHmac('sha1', secret);
|
||||
hmac.setEncoding('base64');
|
||||
hmac.write(username);
|
||||
hmac.end();
|
||||
const password = hmac.read();
|
||||
return {
|
||||
username: username,
|
||||
password: password
|
||||
};
|
||||
}
|
||||
|
||||
//disconnect user
|
||||
private disConnectedUser(user: User, group: Group) {
|
||||
// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
|
||||
|
@ -626,31 +561,31 @@ export class SocketManager {
|
|||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
|
||||
/**
|
||||
* Merges the characterLayers received from the front (as an array of string) with the custom textures from the back.
|
||||
*/
|
||||
static mergeCharacterLayersAndCustomTextures(characterLayers: string[], memberTextures: CharacterTexture[]): CharacterLayer[] {
|
||||
const characterLayerObjs: CharacterLayer[] = [];
|
||||
for (const characterLayer of characterLayers) {
|
||||
if (characterLayer.startsWith('customCharacterTexture')) {
|
||||
const customCharacterLayerId: number = +characterLayer.substr(22);
|
||||
for (const memberTexture of memberTextures) {
|
||||
if (memberTexture.id == customCharacterLayerId) {
|
||||
characterLayerObjs.push({
|
||||
name: characterLayer,
|
||||
url: memberTexture.url
|
||||
})
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
characterLayerObjs.push({
|
||||
name: characterLayer,
|
||||
url: undefined
|
||||
})
|
||||
}
|
||||
}
|
||||
return characterLayerObjs;
|
||||
public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage){
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setMessage(sendUserMessageToSend.getMessage());
|
||||
sendUserMessage.setType(sendUserMessageToSend.getType());
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendusermessage(sendUserMessage);
|
||||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
|
||||
public handlerBanUserMessage(room: GameRoom, user: User, banUserMessageToSend: BanUserMessage){
|
||||
const banUserMessage = new BanUserMessage();
|
||||
banUserMessage.setMessage(banUserMessageToSend.getMessage());
|
||||
banUserMessage.setType(banUserMessageToSend.getType());
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendusermessage(banUserMessage);
|
||||
user.socket.write(serverToClientMessage);
|
||||
|
||||
setTimeout(() => {
|
||||
// Let's leave the room now.
|
||||
room.leave(user);
|
||||
// Let's close the connection when the user is banned.
|
||||
user.socket.end();
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
public addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): void {
|
||||
|
@ -671,6 +606,7 @@ export class SocketManager {
|
|||
userJoinedMessage.setName(thing.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
userJoinedMessage.setCompanion(thing.companion);
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedMessage);
|
||||
|
@ -706,11 +642,6 @@ export class SocketManager {
|
|||
public async handleJoinAdminRoom(admin: Admin, roomId: string): Promise<GameRoom> {
|
||||
const room = await socketManager.getOrCreateRoom(roomId);
|
||||
|
||||
// Dispatch groups position to newly connected user
|
||||
/*world.getGroups().forEach((group: Group) => {
|
||||
this.emitCreateUpdateGroupEvent(socket, group);
|
||||
});*/
|
||||
|
||||
room.adminJoin(admin);
|
||||
|
||||
return room;
|
||||
|
@ -728,7 +659,7 @@ export class SocketManager {
|
|||
public sendAdminMessage(roomId: string, recipientUuid: string, message: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In sendAdminMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
|
||||
console.error("In sendAdminMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -740,15 +671,15 @@ export class SocketManager {
|
|||
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setMessage(message);
|
||||
sendUserMessage.setType('ban');
|
||||
sendUserMessage.setType('ban'); //todo: is the type correct?
|
||||
|
||||
const subToPusherMessage = new SubToPusherMessage();
|
||||
subToPusherMessage.setSendusermessage(sendUserMessage);
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendusermessage(sendUserMessage);
|
||||
|
||||
recipient.socket.write(subToPusherMessage);
|
||||
recipient.socket.write(serverToClientMessage);
|
||||
}
|
||||
|
||||
public banUser(roomId: string, recipientUuid: string): void {
|
||||
public banUser(roomId: string, recipientUuid: string, message: string): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In banUser, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
|
||||
|
@ -764,17 +695,75 @@ export class SocketManager {
|
|||
// Let's leave the room now.
|
||||
room.leave(recipient);
|
||||
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setType('banned');
|
||||
const banUserMessage = new BanUserMessage();
|
||||
banUserMessage.setMessage(message);
|
||||
banUserMessage.setType('banned');
|
||||
|
||||
const subToPusherMessage = new SubToPusherMessage();
|
||||
subToPusherMessage.setSendusermessage(sendUserMessage);
|
||||
|
||||
recipient.socket.write(subToPusherMessage);
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setBanusermessage(banUserMessage);
|
||||
|
||||
// Let's close the connection when the user is banned.
|
||||
recipient.socket.write(serverToClientMessage);
|
||||
recipient.socket.end();
|
||||
}
|
||||
|
||||
|
||||
sendAdminRoomMessage(roomId: string, message: string) {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
//todo: this should cause the http call to return a 500
|
||||
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
|
||||
return;
|
||||
}
|
||||
|
||||
room.getUsers().forEach((recipient) => {
|
||||
const sendUserMessage = new SendUserMessage();
|
||||
sendUserMessage.setMessage(message);
|
||||
sendUserMessage.setType('message');
|
||||
|
||||
const clientMessage = new ServerToClientMessage();
|
||||
clientMessage.setSendusermessage(sendUserMessage);
|
||||
|
||||
recipient.socket.write(clientMessage);
|
||||
});
|
||||
}
|
||||
|
||||
dispatchWorlFullWarning(roomId: string,): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
//todo: this should cause the http call to return a 500
|
||||
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
|
||||
return;
|
||||
}
|
||||
|
||||
room.getUsers().forEach((recipient) => {
|
||||
const worldFullMessage = new WorldFullWarningMessage();
|
||||
|
||||
const clientMessage = new ServerToClientMessage();
|
||||
clientMessage.setWorldfullwarningmessage(worldFullMessage);
|
||||
|
||||
recipient.socket.write(clientMessage);
|
||||
});
|
||||
}
|
||||
|
||||
dispatchRoomRefresh(roomId: string,): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
return;
|
||||
}
|
||||
|
||||
const versionNumber = room.incrementVersion();
|
||||
room.getUsers().forEach((recipient) => {
|
||||
const worldFullMessage = new RefreshRoomMessage();
|
||||
worldFullMessage.setRoomid(roomId)
|
||||
worldFullMessage.setVersionnumber(versionNumber)
|
||||
|
||||
const clientMessage = new ServerToClientMessage();
|
||||
clientMessage.setRefreshroommessage(worldFullMessage);
|
||||
|
||||
recipient.socket.write(clientMessage);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export const socketManager = new SocketManager();
|
||||
|
|
|
@ -26,6 +26,7 @@ function createJoinRoomMessage(uuid: string, x: number, y: number): JoinRoomMess
|
|||
positionMessage.setMoving(false);
|
||||
const joinRoomMessage = new JoinRoomMessage();
|
||||
joinRoomMessage.setUseruuid('1');
|
||||
joinRoomMessage.setIpaddress('10.0.0.2');
|
||||
joinRoomMessage.setName('foo');
|
||||
joinRoomMessage.setRoomid('_/global/test.json');
|
||||
joinRoomMessage.setPositionmessage(positionMessage);
|
||||
|
|
|
@ -25,14 +25,14 @@ describe("PositionNotifier", () => {
|
|||
leaveTriggered = true;
|
||||
});
|
||||
|
||||
const user1 = new User(1, 'test', {
|
||||
const user1 = new User(1, 'test', '10.0.0.2', {
|
||||
x: 500,
|
||||
y: 500,
|
||||
moving: false,
|
||||
direction: 'down'
|
||||
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
|
||||
|
||||
const user2 = new User(2, 'test', {
|
||||
const user2 = new User(2, 'test', '10.0.0.2', {
|
||||
x: -9999,
|
||||
y: -9999,
|
||||
moving: false,
|
||||
|
@ -100,14 +100,14 @@ describe("PositionNotifier", () => {
|
|||
leaveTriggered = true;
|
||||
});
|
||||
|
||||
const user1 = new User(1, 'test', {
|
||||
const user1 = new User(1, 'test', '10.0.0.2', {
|
||||
x: 500,
|
||||
y: 500,
|
||||
moving: false,
|
||||
direction: 'down'
|
||||
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
|
||||
|
||||
const user2 = new User(2, 'test', {
|
||||
const user2 = new User(2, 'test', '10.0.0.2', {
|
||||
x: 0,
|
||||
y: 0,
|
||||
moving: false,
|
||||
|
|
|
@ -2833,9 +2833,9 @@ xtend@^4.0.0:
|
|||
integrity sha512-LKYU1iAXJXUgAXn9URjiu+MWhyUXHsvfp7mcuYm9dSUKK0/CjtrUwFAxD82/mCWbtLsGjFIad0wIsod4zrTAEQ==
|
||||
|
||||
y18n@^3.2.0:
|
||||
version "3.2.1"
|
||||
resolved "https://registry.yarnpkg.com/y18n/-/y18n-3.2.1.tgz#6d15fba884c08679c0d77e88e7759e811e07fa41"
|
||||
integrity sha1-bRX7qITAhnnA136I53WegR4H+kE=
|
||||
version "3.2.2"
|
||||
resolved "https://registry.yarnpkg.com/y18n/-/y18n-3.2.2.tgz#85c901bd6470ce71fc4bb723ad209b70f7f28696"
|
||||
integrity sha512-uGZHXkHnhF0XeeAPgnKfPv1bgKAYyVvmNL1xlKsPYZPaIHxGti2hHqvOCQv71XMsLxu1QjergkqogUnms5D3YQ==
|
||||
|
||||
yallist@^3.0.0, yallist@^3.0.3:
|
||||
version "3.1.1"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue