Merge pull request #898 from thecodingmachine/touchZoom
FEATURE: add the ability to zoom in and out using touch screen
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commit
5dc2f0ac47
14 changed files with 150 additions and 49 deletions
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@ -34,7 +34,7 @@ export class GameManager {
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public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
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this.startRoom = await connectionManager.initGameConnexion();
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await this.loadMap(this.startRoom, scenePlugin);
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if (!this.playerName) {
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return LoginSceneName;
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} else if (!this.characterLayers || !this.characterLayers.length) {
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@ -58,10 +58,6 @@ import {Room} from "../../Connexion/Room";
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import {jitsiFactory} from "../../WebRtc/JitsiFactory";
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import {urlManager} from "../../Url/UrlManager";
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import {audioManager} from "../../WebRtc/AudioManager";
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import {IVirtualJoystick} from "../../types";
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const {
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default: VirtualJoystick,
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} = require("phaser3-rex-plugins/plugins/virtualjoystick.js");
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import {PresentationModeIcon} from "../Components/PresentationModeIcon";
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import {ChatModeIcon} from "../Components/ChatModeIcon";
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import {OpenChatIcon, openChatIconName} from "../Components/OpenChatIcon";
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@ -81,6 +77,9 @@ import DOMElement = Phaser.GameObjects.DOMElement;
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import {Subscription} from "rxjs";
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import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
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import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
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import {touchScreenManager} from "../../Touch/TouchScreenManager";
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import {PinchManager} from "../UserInput/PinchManager";
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import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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@ -175,7 +174,6 @@ export class GameScene extends ResizableScene implements CenterListener {
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private messageSubscription: Subscription|null = null;
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private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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private originalMapUrl: string|undefined;
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public virtualJoystick!: IVirtualJoystick;
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constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
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super({
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@ -199,6 +197,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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//hook preload scene
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preload(): void {
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addLoader(this);
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const localUser = localUserStore.getLocalUser();
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const textures = localUser?.textures;
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if (textures) {
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@ -208,6 +207,10 @@ export class GameScene extends ResizableScene implements CenterListener {
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}
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this.load.image(openChatIconName, 'resources/objects/talk.png');
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if (touchScreenManager.supportTouchScreen) {
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this.load.image(joystickBaseKey, joystickBaseImg);
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this.load.image(joystickThumbKey, joystickThumbImg);
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}
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this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
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// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
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if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
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@ -254,8 +257,6 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
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this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
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addLoader(this);
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}
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// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
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@ -358,6 +359,10 @@ export class GameScene extends ResizableScene implements CenterListener {
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urlManager.pushRoomIdToUrl(this.room);
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this.startLayerName = urlManager.getStartLayerNameFromUrl();
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if (touchScreenManager.supportTouchScreen) {
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new PinchManager(this);
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}
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this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError())
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const playerName = gameManager.getPlayerName();
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@ -411,26 +416,10 @@ export class GameScene extends ResizableScene implements CenterListener {
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//initialise list of other player
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this.MapPlayers = this.physics.add.group({immovable: true});
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this.virtualJoystick = new VirtualJoystick(this, {
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x: this.game.renderer.width / 2,
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y: this.game.renderer.height / 2,
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radius: 20,
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base: this.add.circle(0, 0, 20),
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thumb: this.add.circle(0, 0, 10),
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enable: true,
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dir: "8dir",
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});
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this.virtualJoystick.visible = true;
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//create input to move
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mediaManager.setUserInputManager(this.userInputManager);
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this.userInputManager = new UserInputManager(this, this.virtualJoystick);
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// Listener event to reposition virtual joystick
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// whatever place you click in game area
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this.input.on('pointerdown', (pointer: { x: number; y: number; }) => {
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this.virtualJoystick.x = pointer.x;
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this.virtualJoystick.y = pointer.y;
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});
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this.userInputManager = new UserInputManager(this);
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if (localUserStore.getFullscreen()) {
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document.querySelector('body')?.requestFullscreen();
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