Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
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commit
5c7ea7b258
66 changed files with 1296 additions and 967 deletions
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@ -5,27 +5,21 @@ import { PositionInterface } from "_Model/PositionInterface";
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import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
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import { PositionNotifier } from "./PositionNotifier";
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import { Movable } from "_Model/Movable";
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import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
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import { arrayIntersect } from "../Services/ArrayHelper";
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import {
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BatchToPusherMessage,
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BatchToPusherRoomMessage,
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EmoteEventMessage,
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JoinRoomMessage, SubToPusherRoomMessage, VariableMessage
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JoinRoomMessage,
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SubToPusherRoomMessage,
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VariableMessage,
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} from "../Messages/generated/messages_pb";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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import {RoomSocket, ZoneSocket} from "src/RoomManager";
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import { RoomSocket, ZoneSocket } from "src/RoomManager";
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import { Admin } from "../Model/Admin";
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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export enum GameRoomPolicyTypes {
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ANONYMOUS_POLICY = 1,
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MEMBERS_ONLY_POLICY,
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USE_TAGS_POLICY,
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}
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export class GameRoom {
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private readonly minDistance: number;
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private readonly groupRadius: number;
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@ -43,17 +37,14 @@ export class GameRoom {
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public readonly variables = new Map<string, string>();
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private readonly positionNotifier: PositionNotifier;
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public readonly roomId: string;
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public readonly roomSlug: string;
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public readonly worldSlug: string = "";
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public readonly organizationSlug: string = "";
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public readonly roomUrl: string;
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private versionNumber: number = 1;
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private nextUserId: number = 1;
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private roomListeners: Set<RoomSocket> = new Set<RoomSocket>();
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constructor(
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roomId: string,
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roomUrl: string,
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connectCallback: ConnectCallback,
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disconnectCallback: DisconnectCallback,
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minDistance: number,
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@ -63,16 +54,7 @@ export class GameRoom {
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback
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) {
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this.roomId = roomId;
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if (isRoomAnonymous(roomId)) {
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this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
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} else {
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const { organizationSlug, worldSlug, roomSlug } = extractDataFromPrivateRoomId(this.roomId);
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this.roomSlug = roomSlug;
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this.organizationSlug = organizationSlug;
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this.worldSlug = worldSlug;
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}
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this.roomUrl = roomUrl;
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this.users = new Map<number, User>();
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this.usersByUuid = new Map<string, User>();
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@ -191,7 +173,7 @@ export class GameRoom {
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} else {
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const closestUser: User = closestItem;
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const group: Group = new Group(
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this.roomId,
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this.roomUrl,
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[user, closestUser],
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this.connectCallback,
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this.disconnectCallback,
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