Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata

This commit is contained in:
David Négrier 2021-07-16 11:22:36 +02:00
commit 5c7ea7b258
66 changed files with 1296 additions and 967 deletions

View file

@ -5,27 +5,21 @@ import { PositionInterface } from "_Model/PositionInterface";
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
import { PositionNotifier } from "./PositionNotifier";
import { Movable } from "_Model/Movable";
import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
import { arrayIntersect } from "../Services/ArrayHelper";
import {
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmoteEventMessage,
JoinRoomMessage, SubToPusherRoomMessage, VariableMessage
JoinRoomMessage,
SubToPusherRoomMessage,
VariableMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import {RoomSocket, ZoneSocket} from "src/RoomManager";
import { RoomSocket, ZoneSocket } from "src/RoomManager";
import { Admin } from "../Model/Admin";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
export enum GameRoomPolicyTypes {
ANONYMOUS_POLICY = 1,
MEMBERS_ONLY_POLICY,
USE_TAGS_POLICY,
}
export class GameRoom {
private readonly minDistance: number;
private readonly groupRadius: number;
@ -43,17 +37,14 @@ export class GameRoom {
public readonly variables = new Map<string, string>();
private readonly positionNotifier: PositionNotifier;
public readonly roomId: string;
public readonly roomSlug: string;
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
public readonly roomUrl: string;
private versionNumber: number = 1;
private nextUserId: number = 1;
private roomListeners: Set<RoomSocket> = new Set<RoomSocket>();
constructor(
roomId: string,
roomUrl: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
@ -63,16 +54,7 @@ export class GameRoom {
onLeaves: LeavesCallback,
onEmote: EmoteCallback
) {
this.roomId = roomId;
if (isRoomAnonymous(roomId)) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const { organizationSlug, worldSlug, roomSlug } = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
this.roomUrl = roomUrl;
this.users = new Map<number, User>();
this.usersByUuid = new Map<string, User>();
@ -191,7 +173,7 @@ export class GameRoom {
} else {
const closestUser: User = closestItem;
const group: Group = new Group(
this.roomId,
this.roomUrl,
[user, closestUser],
this.connectCallback,
this.disconnectCallback,