Display a default skin on remote player entity
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24640d13bb
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2 changed files with 9 additions and 7 deletions
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@ -128,6 +128,10 @@ export abstract class Character extends Container {
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}
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}
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public addTextures(textures: string[], frame?: string | number): void {
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public addTextures(textures: string[], frame?: string | number): void {
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if (textures.length < 1) {
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throw new TextureError("no texture given");
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}
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for (const texture of textures) {
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for (const texture of textures) {
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if (this.scene && !this.scene.textures.exists(texture)) {
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if (this.scene && !this.scene.textures.exists(texture)) {
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throw new TextureError("texture not found");
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throw new TextureError("texture not found");
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@ -69,13 +69,11 @@ export const lazyLoadPlayerCharacterTextures = (
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}
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}
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//If the loading fail, we render the default model instead.
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//If the loading fail, we render the default model instead.
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return returnPromise
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return returnPromise.then((keys) =>
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.then((keys) =>
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keys.map((key) => {
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keys.map((key) => {
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return typeof key !== "string" ? key.name : key;
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return typeof key !== "string" ? key.name : key;
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})
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})
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);
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)
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.catch(() => lazyLoadPlayerCharacterTextures(loadPlugin, ["color_22", "eyes_23"]));
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};
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};
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export const getRessourceDescriptor = (
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export const getRessourceDescriptor = (
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