Fix feedback @moufmouf strategy of maps managing by back.

This commit is contained in:
gparant 2020-05-10 18:34:55 +02:00
parent 68ac145882
commit 58b65030bd
11 changed files with 35 additions and 33 deletions

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@ -47,7 +47,7 @@ A few things to notice:
If you have exit scene
- You must create layer "exit". The layer have cases where the gamer can switch to the next scene.
- In layer properties, you must add "exitSceneKey" property. It represent a key map of the next scene. Be careful, if you want that the next map will be correctly loaded, you must check that the map exists in the list of the maps application. The variable that represents maps in the application is "ROOMS" constant variable.
- In layer properties, you must add "exitSceneUrl" property. It represents a url map of the next scene. Be careful, if you want that the next map will be correctly loaded, you must check that the map files are in folder `back/src/Assets/Maps/<your map folder>`. The files will be accessible by url `<HOST>/map/files/<your map folder>/...`.
![](doc/images/exit_layer_map.png)