Refactoring events to connect/disconnect a user to a group

This commit is contained in:
David Négrier 2020-05-03 16:08:04 +02:00
parent dcaf9a8e46
commit 58565a7f45
3 changed files with 19 additions and 67 deletions

View file

@ -1,4 +1,4 @@
import { World } from "./World";
import { World, ConnectCallback, DisconnectCallback } from "./World";
import { UserInterface } from "./UserInterface";
import {PositionInterface} from "_Model/PositionInterface";
@ -6,11 +6,11 @@ export class Group {
static readonly MAX_PER_GROUP = 4;
private users: UserInterface[];
private connectCallback: (user1: string, user2: string) => void;
private disconnectCallback: (user1: string, user2: string) => void;
private connectCallback: ConnectCallback;
private disconnectCallback: DisconnectCallback;
constructor(users: UserInterface[], connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void) {
constructor(users: UserInterface[], connectCallback: ConnectCallback, disconnectCallback: DisconnectCallback) {
this.users = [];
this.connectCallback = connectCallback;
this.disconnectCallback = disconnectCallback;
@ -54,9 +54,7 @@ export class Group {
join(user: UserInterface): void
{
// Broadcast on the right event
this.users.forEach((groupUser: UserInterface) => {
this.connectCallback(user.id, groupUser.id);
});
this.connectCallback(user.id, this);
this.users.push(user);
user.group = this;
}
@ -105,9 +103,7 @@ export class Group {
user.group = undefined;
// Broadcast on the right event
this.users.forEach((groupUser: UserInterface) => {
this.disconnectCallback(user.id, groupUser.id);
});
this.disconnectCallback(user.id, this);
}
/**

View file

@ -6,6 +6,9 @@ import {UserInterface} from "./UserInterface";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {PositionInterface} from "_Model/PositionInterface";
export type ConnectCallback = (user: string, group: Group) => void;
export type DisconnectCallback = (user: string, group: Group) => void;
export class World {
static readonly MIN_DISTANCE = 160;
@ -13,10 +16,10 @@ export class World {
private users: Map<string, UserInterface>;
private groups: Group[];
private connectCallback: (user1: string, user2: string) => void;
private disconnectCallback: (user1: string, user2: string) => void;
private connectCallback: ConnectCallback;
private disconnectCallback: DisconnectCallback;
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
constructor(connectCallback: ConnectCallback, disconnectCallback: DisconnectCallback)
{
this.users = new Map<string, UserInterface>();
this.groups = [];