Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi

This commit is contained in:
GRL 2021-05-26 17:22:37 +02:00
commit 5565ddd3f4
42 changed files with 1422 additions and 460 deletions

View file

@ -12,6 +12,7 @@ export abstract class DirtyScene extends ResizableScene {
private isAlreadyTracking: boolean = false;
protected dirty:boolean = true;
private objectListChanged:boolean = true;
private physicsEnabled: boolean = false;
/**
* Track all objects added to the scene and adds a callback each time an animation is added.
@ -38,6 +39,27 @@ export abstract class DirtyScene extends ResizableScene {
this.objectListChanged = false;
this.dirty = false;
});
this.physics.disableUpdate();
this.events.on(Events.POST_UPDATE, () => {
let objectMoving = false;
for (const body of this.physics.world.bodies.entries) {
if (body.velocity.x !== 0 || body.velocity.y !== 0) {
this.objectListChanged = true;
objectMoving = true;
if (!this.physicsEnabled) {
this.physics.enableUpdate();
this.physicsEnabled = true;
}
break;
}
}
if (!objectMoving && this.physicsEnabled) {
this.physics.disableUpdate();
this.physicsEnabled = false;
}
});
}
private trackAnimation(): void {

View file

@ -52,6 +52,7 @@ import { mediaManager } from "../../WebRtc/MediaManager";
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
import type { ActionableItem } from "../Items/ActionableItem";
import { UserInputManager } from "../UserInput/UserInputManager";
import {soundManager} from "./SoundManager";
import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { connectionManager } from "../../Connexion/ConnectionManager";
@ -92,7 +93,8 @@ import { PinchManager } from "../UserInput/PinchManager";
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import { peerStore} from "../../Stores/PeerStore";
import {EmoteManager } from "./EmoteManager";
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import { MenuScene, MenuSceneName } from '../Menu/MenuScene';
@ -189,9 +191,7 @@ export class GameScene extends DirtyScene implements CenterListener {
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
private originalMapUrl: string | undefined;
private pinchManager: PinchManager | undefined;
private physicsEnabled: boolean = true;
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
private onVisibilityChangeCallback: () => void;
private emoteManager!: EmoteManager;
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
@ -212,7 +212,6 @@ export class GameScene extends DirtyScene implements CenterListener {
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
this.connectionAnswerPromiseResolve = resolve;
});
this.onVisibilityChangeCallback = this.onVisibilityChange.bind(this);
}
//hook preload scene
@ -507,8 +506,6 @@ export class GameScene extends DirtyScene implements CenterListener {
if (!this.room.isDisconnected()) {
this.connect();
}
console.log('display');
document.addEventListener('visibilitychange', this.onVisibilityChangeCallback);
this.emoteManager = new EmoteManager(this);
}
@ -615,6 +612,7 @@ export class GameScene extends DirtyScene implements CenterListener {
// When connection is performed, let's connect SimplePeer
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.playerName);
peerStore.connectToSimplePeer(this.simplePeer);
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
@ -632,7 +630,6 @@ export class GameScene extends DirtyScene implements CenterListener {
self.chatModeSprite.setVisible(false);
self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
self.onVisibilityChange();
}
}
})
@ -870,6 +867,24 @@ ${escapedMessage}
this.userInputManager.disableControls();
}));
this.iframeSubscriptionList.push(iframeListener.playSoundStream.subscribe((playSoundEvent)=>
{
const url = new URL(playSoundEvent.url, this.MapUrlFile);
soundManager.playSound(this.load,this.sound,url.toString(),playSoundEvent.config);
}))
this.iframeSubscriptionList.push(iframeListener.stopSoundStream.subscribe((stopSoundEvent)=>
{
const url = new URL(stopSoundEvent.url, this.MapUrlFile);
soundManager.stopSound(this.sound,url.toString());
}))
this.iframeSubscriptionList.push(iframeListener.loadSoundStream.subscribe((loadSoundEvent)=>
{
const url = new URL(loadSoundEvent.url, this.MapUrlFile);
soundManager.loadSound(this.load,this.sound,url.toString());
}))
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(() => {
this.userInputManager.restoreControls();
}));
@ -1000,8 +1015,6 @@ ${escapedMessage}
for (const iframeEvents of this.iframeSubscriptionList) {
iframeEvents.unsubscribe();
}
document.removeEventListener('visibilitychange', this.onVisibilityChangeCallback);
}
private removeAllRemotePlayers(): void {
@ -1150,8 +1163,6 @@ ${escapedMessage}
}
createCollisionWithPlayer() {
this.physics.disableUpdate();
this.physicsEnabled = false;
//add collision layer
for (const phaserLayer of this.gameMap.phaserLayers) {
if (phaserLayer.type == "tilelayer") {
@ -1294,20 +1305,7 @@ ${escapedMessage}
update(time: number, delta: number): void {
mediaManager.updateScene();
this.currentTick = time;
if (this.CurrentPlayer.isMoving()) {
this.dirty = true;
}
this.CurrentPlayer.moveUser(delta);
if (this.CurrentPlayer.isMoving()) {
this.dirty = true;
if (!this.physicsEnabled) {
this.physics.enableUpdate();
this.physicsEnabled = true;
}
} else if (this.physicsEnabled) {
this.physics.disableUpdate();
this.physicsEnabled = false;
}
// Let's handle all events
while (this.pendingEvents.length !== 0) {
@ -1575,8 +1573,6 @@ ${escapedMessage}
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi', () => {
this.stopJitsi();
});
this.onVisibilityChange();
}
public stopJitsi(): void {
@ -1585,7 +1581,6 @@ ${escapedMessage}
mediaManager.showGameOverlay();
mediaManager.removeTriggerCloseJitsiFrameButton('close-jisi');
this.onVisibilityChange();
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
@ -1625,20 +1620,4 @@ ${escapedMessage}
waScaleManager.zoomModifier *= zoomFactor;
this.updateCameraOffset();
}
private onVisibilityChange(): void {
// If the overlay is not displayed, we are in Jitsi. We don't need the webcam.
if (!mediaManager.isGameOverlayVisible()) {
mediaManager.blurCamera();
return;
}
if (document.visibilityState === 'visible') {
mediaManager.focusCamera();
} else {
if (this.simplePeer.getNbConnections() === 0) {
mediaManager.blurCamera();
}
}
}
}

View file

@ -0,0 +1,37 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import BaseSoundManager = Phaser.Sound.BaseSoundManager;
import BaseSound = Phaser.Sound.BaseSound;
import SoundConfig = Phaser.Types.Sound.SoundConfig;
class SoundManager {
private soundPromises : Map<string,Promise<BaseSound>> = new Map<string, Promise<Phaser.Sound.BaseSound>>();
public loadSound (loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string) : Promise<BaseSound> {
let soundPromise = this.soundPromises.get(soundUrl);
if (soundPromise !== undefined) {
return soundPromise;
}
soundPromise = new Promise<BaseSound>((res) => {
const sound = soundManager.get(soundUrl);
if (sound !== null) {
return res(sound);
}
loadPlugin.audio(soundUrl, soundUrl);
loadPlugin.once('filecomplete-audio-' + soundUrl, () => res(soundManager.add(soundUrl)));
loadPlugin.start();
});
this.soundPromises.set(soundUrl,soundPromise);
return soundPromise;
}
public async playSound(loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string, config: SoundConfig|undefined) : Promise<void> {
const sound = await this.loadSound(loadPlugin,soundManager,soundUrl);
if (config === undefined) sound.play();
else sound.play(config);
}
public stopSound(soundManager : BaseSoundManager,soundUrl : string){
soundManager.get(soundUrl).stop();
}
}
export const soundManager = new SoundManager();