FIX: if a conversion group move to another user, this user will be added to the group
This commit is contained in:
parent
900c53f499
commit
5255847452
5 changed files with 117 additions and 25 deletions
|
@ -12,7 +12,7 @@ import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback, Zone } fr
|
|||
import { Movable } from "_Model/Movable";
|
||||
import { PositionInterface } from "_Model/PositionInterface";
|
||||
import { ZoneSocket } from "../RoomManager";
|
||||
import { User } from "_Model/User";
|
||||
import { User } from "../Model/User";
|
||||
import { EmoteEventMessage } from "../Messages/generated/messages_pb";
|
||||
|
||||
interface ZoneDescriptor {
|
||||
|
@ -20,6 +20,17 @@ interface ZoneDescriptor {
|
|||
j: number;
|
||||
}
|
||||
|
||||
export function* getNearbyDescriptorsMatrix(middleZoneDescriptor: ZoneDescriptor): Generator<ZoneDescriptor> {
|
||||
for (let n = 0; n < 9; n++) {
|
||||
const i = middleZoneDescriptor.i + ((n % 3) - 1);
|
||||
const j = middleZoneDescriptor.j + (Math.floor(n / 3) - 1);
|
||||
|
||||
if (i >= 0 && j >= 0) {
|
||||
yield { i, j };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class PositionNotifier {
|
||||
// TODO: we need a way to clean the zones if no one is in the zone and no one listening (to free memory!)
|
||||
|
||||
|
@ -41,14 +52,15 @@ export class PositionNotifier {
|
|||
};
|
||||
}
|
||||
|
||||
public enter(thing: Movable): void {
|
||||
public enter(thing: Movable): Zone {
|
||||
const position = thing.getPosition();
|
||||
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
|
||||
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
|
||||
zone.enter(thing, null, position);
|
||||
return zone;
|
||||
}
|
||||
|
||||
public updatePosition(thing: Movable, newPosition: PositionInterface, oldPosition: PositionInterface): void {
|
||||
public updatePosition(thing: Movable, newPosition: PositionInterface, oldPosition: PositionInterface): Zone {
|
||||
// Did we change zone?
|
||||
const oldZoneDesc = this.getZoneDescriptorFromCoordinates(oldPosition.x, oldPosition.y);
|
||||
const newZoneDesc = this.getZoneDescriptorFromCoordinates(newPosition.x, newPosition.y);
|
||||
|
@ -62,9 +74,11 @@ export class PositionNotifier {
|
|||
|
||||
// Enter new zone
|
||||
newZone.enter(thing, oldZone, newPosition);
|
||||
return newZone;
|
||||
} else {
|
||||
const zone = this.getZone(oldZoneDesc.i, oldZoneDesc.j);
|
||||
zone.move(thing, newPosition);
|
||||
return zone;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,4 +120,16 @@ export class PositionNotifier {
|
|||
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
|
||||
zone.emitEmoteEvent(emoteEventMessage);
|
||||
}
|
||||
|
||||
public *getAllUsersInSquareAroundZone(zone: Zone): Generator<User> {
|
||||
const zoneDescriptor = this.getZoneDescriptorFromCoordinates(zone.x, zone.y);
|
||||
for (const d of getNearbyDescriptorsMatrix(zoneDescriptor)) {
|
||||
const zone = this.getZone(d.i, d.j);
|
||||
for (const thing of zone.getThings()) {
|
||||
if (thing instanceof User) {
|
||||
yield thing;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue