Can play Sound from a map script
add sound in the TutoMap
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6 changed files with 92 additions and 0 deletions
24
front/src/Api/Events/PlaySoundEvent.ts
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24
front/src/Api/Events/PlaySoundEvent.ts
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@ -0,0 +1,24 @@
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import * as tg from "generic-type-guard";
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const isSoundConfig =
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new tg.IsInterface().withProperties({
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volume: tg.isOptional(tg.isNumber),
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loop: tg.isOptional(tg.isBoolean),
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mute: tg.isOptional(tg.isBoolean),
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rate: tg.isOptional(tg.isNumber),
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detune: tg.isOptional(tg.isNumber),
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seek: tg.isOptional(tg.isNumber),
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delay: tg.isOptional(tg.isNumber)
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}).get();
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export const isPlaySoundEvent =
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new tg.IsInterface().withProperties({
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url: tg.isString,
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config : isSoundConfig,
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}).get();
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/**
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* A message sent from the iFrame to the game to add a message in the chat.
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*/
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export type PlaySoundEvent = tg.GuardedType<typeof isPlaySoundEvent>;
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@ -12,6 +12,7 @@ import {ClosePopupEvent, isClosePopupEvent} from "./Events/ClosePopupEvent";
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import {scriptUtils} from "./ScriptUtils";
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import {GoToPageEvent, isGoToPageEvent} from "./Events/GoToPageEvent";
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import {isOpenCoWebsite, OpenCoWebSiteEvent} from "./Events/OpenCoWebSiteEvent";
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import {isPlaySoundEvent, PlaySoundEvent} from "./Events/PlaySoundEvent";
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/**
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@ -52,6 +53,9 @@ class IframeListener {
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private readonly _removeBubbleStream: Subject<void> = new Subject();
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public readonly removeBubbleStream = this._removeBubbleStream.asObservable();
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private readonly _playSoundStream: Subject<PlaySoundEvent> = new Subject();
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public readonly playSoundStream = this._playSoundStream.asObservable();
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private readonly iframes = new Set<HTMLIFrameElement>();
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private readonly scripts = new Map<string, HTMLIFrameElement>();
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@ -89,6 +93,9 @@ class IframeListener {
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else if(payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
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scriptUtils.openCoWebsite(payload.data.url);
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}
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else if(payload.type === 'playSound' && isPlaySoundEvent(payload.data)) {
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this._playSoundStream.next(payload.data);
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}
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else if(payload.type === 'closeCoWebSite') {
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scriptUtils.closeCoWebSite();
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}
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