Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error". This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler). Why this change? This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
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import {gameManager} from "../Game/GameManager";
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import Image = Phaser.GameObjects.Image;
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import Rectangle = Phaser.GameObjects.Rectangle;
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import {EnableCameraSceneName} from "./EnableCameraScene";
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import {CustomizeSceneName} from "./CustomizeScene";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
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import {addLoader} from "../Components/Loader";
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import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import {AbstractCharacterScene} from "./AbstractCharacterScene";
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import {areCharacterLayersValid} from "../../Connexion/LocalUser";
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import {touchScreenManager} from "../../Touch/TouchScreenManager";
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import {PinchManager} from "../UserInput/PinchManager";
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import {MenuScene} from "../Menu/MenuScene";
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import { SelectCharacterMobileScene } from "./SelectCharacterMobileScene";
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//todo: put this constants in a dedicated file
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export const SelectCharacterSceneName = "SelectCharacterScene";
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