Adding a Pusher container as a middleware/dispatcher between front and back

This commit is contained in:
David Négrier 2020-11-13 18:00:22 +01:00
parent 6c6d046891
commit 4c1e566a6c
86 changed files with 12172 additions and 983 deletions

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@ -141,7 +141,7 @@
<ul>
<li>You must create a specific layer. When a character reaches ANY tile of that layer, it will exit the scene.</li>
<li>In layer properties, you MUST add "exitUrl&quot; property. It represents the URL of the next scene. You can put relative or absolute URLs.</li>
<li>If you want to have multiple exits, you can create many layers with name &quot;exit&quot;. Each layer has a different key <code>exitSceneUrl</code> and have tiles that represent exits to another scene.</li>
<li>If you want to have multiple exits, you can create many layers with name &quot;exit&quot;. Each layer has a different key <code>exitUrl</code> and have tiles that represent exits to another scene.</li>
</ul>
<p>
<strong>Understanding map URLs in WorkAdventure:</strong><br/>