Adding a Pusher container as a middleware/dispatcher between front and back

This commit is contained in:
David Négrier 2020-11-13 18:00:22 +01:00
parent 6c6d046891
commit 4c1e566a6c
86 changed files with 12172 additions and 983 deletions

View file

@ -1,330 +0,0 @@
import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
import {GameRoomPolicyTypes} from "../Model/GameRoom";
import {PointInterface} from "../Model/Websocket/PointInterface";
import {
SetPlayerDetailsMessage,
SubMessage,
BatchMessage,
ItemEventMessage,
ViewportMessage,
ClientToServerMessage,
SilentMessage,
WebRtcSignalToServerMessage,
PlayGlobalMessage,
ReportPlayerMessage,
QueryJitsiJwtMessage
} from "../Messages/generated/messages_pb";
import {UserMovesMessage} from "../Messages/generated/messages_pb";
import {TemplatedApp} from "uWebSockets.js"
import {parse} from "query-string";
import {jwtTokenManager} from "../Services/JWTTokenManager";
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi";
import {SocketManager, socketManager} from "../Services/SocketManager";
import {emitInBatch} from "../Services/IoSocketHelpers";
import {clientEventsEmitter} from "../Services/ClientEventsEmitter";
import {ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER} from "../Enum/EnvironmentVariable";
export class IoSocketController {
private nextUserId: number = 1;
constructor(private readonly app: TemplatedApp) {
this.ioConnection();
this.adminRoomSocket();
}
adminRoomSocket() {
this.app.ws('/admin/rooms', {
upgrade: (res, req, context) => {
const query = parse(req.getQuery());
const websocketKey = req.getHeader('sec-websocket-key');
const websocketProtocol = req.getHeader('sec-websocket-protocol');
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const token = query.token;
if (token !== ADMIN_API_TOKEN) {
console.log('Admin access refused for token: '+token)
res.writeStatus("401 Unauthorized").end('Incorrect token');
}
const roomId = query.roomId as string;
res.upgrade(
{roomId},
websocketKey, websocketProtocol, websocketExtensions, context,
);
},
open: (ws) => {
console.log('Admin socket connect for room: '+ws.roomId);
ws.send('Data:'+JSON.stringify(socketManager.getAdminSocketDataFor(ws.roomId as string)));
ws.clientJoinCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberJoin:'+clientUUid+';'+roomId);
}
};
ws.clientLeaveCallback = (clientUUid: string, roomId: string) => {
const wsroomId = ws.roomId as string;
if(wsroomId === roomId) {
ws.send('MemberLeave:'+clientUUid+';'+roomId);
}
};
clientEventsEmitter.registerToClientJoin(ws.clientJoinCallback);
clientEventsEmitter.registerToClientLeave(ws.clientLeaveCallback);
},
message: (ws, arrayBuffer, isBinary): void => {
try {
//TODO refactor message type and data
const message: {event: string, message: {type: string, message: unknown, userUuid: string}} =
JSON.parse(new TextDecoder("utf-8").decode(new Uint8Array(arrayBuffer)));
if(message.event === 'user-message') {
const messageToEmit = (message.message as { message: string, type: string, userUuid: string });
switch (message.message.type) {
case 'ban': {
socketManager.emitSendUserMessage(messageToEmit);
break;
}
case 'banned': {
const socketUser = socketManager.emitSendUserMessage(messageToEmit);
setTimeout(() => {
socketUser.close();
}, 10000);
break;
}
default: {
break;
}
}
}
}catch (err) {
console.error(err);
}
},
close: (ws, code, message) => {
//todo make sure this code unregister the right listeners
clientEventsEmitter.unregisterFromClientJoin(ws.clientJoinCallback);
clientEventsEmitter.unregisterFromClientLeave(ws.clientLeaveCallback);
}
})
}
ioConnection() {
this.app.ws('/room', {
/* Options */
//compression: uWS.SHARED_COMPRESSOR,
idleTimeout: SOCKET_IDLE_TIMER,
maxPayloadLength: 16 * 1024 * 1024,
maxBackpressure: 65536, // Maximum 64kB of data in the buffer.
//idleTimeout: 10,
upgrade: (res, req, context) => {
//console.log('An Http connection wants to become WebSocket, URL: ' + req.getUrl() + '!');
(async () => {
/* Keep track of abortions */
const upgradeAborted = {aborted: false};
res.onAborted(() => {
/* We can simply signal that we were aborted */
upgradeAborted.aborted = true;
});
try {
const url = req.getUrl();
const query = parse(req.getQuery());
const websocketKey = req.getHeader('sec-websocket-key');
const websocketProtocol = req.getHeader('sec-websocket-protocol');
const websocketExtensions = req.getHeader('sec-websocket-extensions');
const roomId = query.roomId;
if (typeof roomId !== 'string') {
throw new Error('Undefined room ID: ');
}
const token = query.token;
const x = Number(query.x);
const y = Number(query.y);
const top = Number(query.top);
const bottom = Number(query.bottom);
const left = Number(query.left);
const right = Number(query.right);
const name = query.name;
if (typeof name !== 'string') {
throw new Error('Expecting name');
}
if (name === '') {
throw new Error('No empty name');
}
let characterLayers = query.characterLayers;
if (characterLayers === null) {
throw new Error('Expecting skin');
}
if (typeof characterLayers === 'string') {
characterLayers = [ characterLayers ];
}
const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
let memberTags: string[] = [];
let memberTextures: CharacterTexture[] = [];
const room = await socketManager.getOrCreateRoom(roomId);
if(room.isFull){
throw new Error('Room is full');
}
if (ADMIN_API_URL) {
try {
const userData = await adminApi.fetchMemberDataByUuid(userUuid);
//console.log('USERDATA', userData)
memberTags = userData.tags;
memberTextures = userData.textures;
if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
throw new Error('No correct tags')
}
//console.log('access granted for user '+userUuid+' and room '+roomId);
} catch (e) {
console.log('access not granted for user '+userUuid+' and room '+roomId);
console.error(e);
throw new Error('Client cannot acces this ressource.')
}
}
// Generate characterLayers objects from characterLayers string[]
const characterLayerObjs: CharacterLayer[] = SocketManager.mergeCharacterLayersAndCustomTextures(characterLayers, memberTextures);
if (upgradeAborted.aborted) {
console.log("Ouch! Client disconnected before we could upgrade it!");
/* You must not upgrade now */
return;
}
/* This immediately calls open handler, you must not use res after this call */
res.upgrade({
// Data passed here is accessible on the "websocket" socket object.
url,
token,
userUuid,
roomId,
name,
characterLayers: characterLayerObjs,
tags: memberTags,
textures: memberTextures,
position: {
x: x,
y: y,
direction: 'down',
moving: false
} as PointInterface,
viewport: {
top,
right,
bottom,
left
}
},
/* Spell these correctly */
websocketKey,
websocketProtocol,
websocketExtensions,
context);
} catch (e) {
if (e instanceof Error) {
console.log(e.message);
res.writeStatus("401 Unauthorized").end(e.message);
} else {
console.log(e);
res.writeStatus("500 Internal Server Error").end('An error occurred');
}
return;
}
})();
},
/* Handlers */
open: (ws) => {
// Let's join the room
const client = this.initClient(ws); //todo: into the upgrade instead?
socketManager.handleJoinRoom(client);
//get data information and show messages
if (ADMIN_API_URL) {
adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
if (!res.messages) {
return;
}
res.messages.forEach((c: unknown) => {
const messageToSend = c as { type: string, message: string };
socketManager.emitSendUserMessage({
userUuid: client.userUuid,
type: messageToSend.type,
message: messageToSend.message
})
});
}).catch((err) => {
console.error('fetchMemberDataByUuid => err', err);
});
}
},
message: (ws, arrayBuffer, isBinary): void => {
const client = ws as ExSocketInterface;
const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer));
if (message.hasViewportmessage()) {
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage);
} else if (message.hasSetplayerdetailsmessage()) {
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
} else if (message.hasReportplayermessage()){
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
}
/* Ok is false if backpressure was built up, wait for drain */
//let ok = ws.send(message, isBinary);
},
drain: (ws) => {
console.log('WebSocket backpressure: ' + ws.getBufferedAmount());
},
close: (ws, code, message) => {
const Client = (ws as ExSocketInterface);
try {
Client.disconnecting = true;
//leave room
socketManager.leaveRoom(Client);
} catch (e) {
console.error('An error occurred on "disconnect"');
console.error(e);
}
}
})
}
//eslint-disable-next-line @typescript-eslint/no-explicit-any
private initClient(ws: any): ExSocketInterface {
const client : ExSocketInterface = ws;
client.userId = this.nextUserId;
this.nextUserId++;
client.userUuid = ws.userUuid;
client.token = ws.token;
client.batchedMessages = new BatchMessage();
client.batchTimeout = null;
client.emitInBatch = (payload: SubMessage): void => {
emitInBatch(client, payload);
}
client.disconnecting = false;
client.name = ws.name;
client.tags = ws.tags;
client.textures = ws.textures;
client.characterLayers = ws.characterLayers;
client.roomId = ws.roomId;
return client;
}
}

View file

@ -1,6 +1,6 @@
import {PointInterface} from "./Websocket/PointInterface";
import {Group} from "./Group";
import {User} from "./User";
import {User, UserSocket} from "./User";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {PositionInterface} from "_Model/PositionInterface";
import {Identificable} from "_Model/Websocket/Identificable";
@ -11,6 +11,9 @@ import {Movable} from "_Model/Movable";
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
import {arrayIntersect} from "../Services/ArrayHelper";
import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
import {JoinRoomMessage} from "../Messages/generated/messages_pb";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import { ZoneSocket } from "src/RoomManager";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
@ -42,6 +45,7 @@ export class GameRoom {
public readonly roomSlug: string;
public readonly worldSlug: string = '';
public readonly organizationSlug: string = '';
private nextUserId: number = 1;
constructor(roomId: string,
connectCallback: ConnectCallback,
@ -85,26 +89,34 @@ export class GameRoom {
return this.users;
}
public join(socket : ExSocketInterface, userPosition: PointInterface): void {
const user = new User(socket.userId, socket.userUuid, userPosition, false, this.positionNotifier, socket);
this.users.set(socket.userId, user);
public join(socket : UserSocket, joinRoomMessage: JoinRoomMessage): User {
const positionMessage = joinRoomMessage.getPositionmessage();
if (positionMessage === undefined) {
throw new Error('Missing position message');
}
const position = ProtobufUtils.toPointInterface(positionMessage);
const user = new User(this.nextUserId, joinRoomMessage.getUseruuid(), position, false, this.positionNotifier, socket, joinRoomMessage.getTagList(), joinRoomMessage.getName(), ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()));
this.nextUserId++;
this.users.set(user.id, user);
// Let's call update position to trigger the join / leave room
//this.updatePosition(socket, userPosition);
this.updateUserGroup(user);
return user;
}
public leave(user : Identificable){
const userObj = this.users.get(user.userId);
public leave(user : User){
const userObj = this.users.get(user.id);
if (userObj === undefined) {
console.warn('User ', user.userId, 'does not belong to world! It should!');
console.warn('User ', user.id, 'does not belong to this game room! It should!');
}
if (userObj !== undefined && typeof userObj.group !== 'undefined') {
this.leaveGroup(userObj);
}
this.users.delete(user.userId);
this.users.delete(user.id);
if (userObj !== undefined) {
this.positionNotifier.removeViewport(userObj);
this.positionNotifier.leave(userObj);
}
}
@ -117,12 +129,7 @@ export class GameRoom {
return this.users.size === 0;
}
public updatePosition(socket : Identificable, userPosition: PointInterface): void {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
return;
}
public updatePosition(user : User, userPosition: PointInterface): void {
user.setPosition(userPosition);
this.updateUserGroup(user);
@ -170,12 +177,7 @@ export class GameRoom {
}
}
setSilent(socket: Identificable, silent: boolean) {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
console.warn('In setSilent, could not find user with ID "'+socket.userId+'" in world.');
return;
}
setSilent(user: User, silent: boolean) {
if (user.silent === silent) {
return;
}
@ -186,7 +188,7 @@ export class GameRoom {
}
if (!silent) {
// If we are back to life, let's trigger a position update to see if we can join some group.
this.updatePosition(socket, user.getPosition());
this.updatePosition(user, user.getPosition());
}
}
@ -281,17 +283,15 @@ export class GameRoom {
return this.itemsState;
}
setViewport(socket : Identificable, viewport: ViewportInterface): Movable[] {
const user = this.users.get(socket.userId);
if(typeof user === 'undefined') {
console.warn('In setViewport, could not find user with ID "'+socket.userId+'" in world.');
return [];
}
return this.positionNotifier.setViewport(user, viewport);
}
canAccess(userTags: string[]): boolean {
public canAccess(userTags: string[]): boolean {
return arrayIntersect(userTags, this.tags);
}
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
return this.positionNotifier.addZoneListener(call, x, y);
}
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
return this.positionNotifier.removeZoneListener(call, x, y);
}
}

View file

@ -9,11 +9,9 @@
* number of players around the current player.
*/
import {EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
import {PointInterface} from "_Model/Websocket/PointInterface";
import {User} from "_Model/User";
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {ZoneSocket} from "../RoomManager";
interface ZoneDescriptor {
i: number;
@ -36,44 +34,6 @@ export class PositionNotifier {
}
}
/**
* Sets the viewport coordinates.
* Returns the list of new users to add
*/
public setViewport(user: User, viewport: ViewportInterface): Movable[] {
if (viewport.left > viewport.right || viewport.top > viewport.bottom) {
console.warn('Invalid viewport received: ', viewport);
return [];
}
const oldZones = user.listenedZones;
const newZones = new Set<Zone>();
const topLeftDesc = this.getZoneDescriptorFromCoordinates(viewport.left, viewport.top);
const bottomRightDesc = this.getZoneDescriptorFromCoordinates(viewport.right, viewport.bottom);
for (let j = topLeftDesc.j; j <= bottomRightDesc.j; j++) {
for (let i = topLeftDesc.i; i <= bottomRightDesc.i; i++) {
newZones.add(this.getZone(i, j));
}
}
const addedZones = [...newZones].filter(x => !oldZones.has(x));
const removedZones = [...oldZones].filter(x => !newZones.has(x));
let things: Movable[] = [];
for (const zone of addedZones) {
zone.startListening(user);
things = things.concat(Array.from(zone.getThings()))
}
for (const zone of removedZones) {
zone.stopListening(user);
}
return things;
}
public enter(thing: Movable): void {
const position = thing.getPosition();
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
@ -108,13 +68,6 @@ export class PositionNotifier {
oldZone.leave(thing, null);
}
public removeViewport(user: User): void {
// Also, let's stop listening on viewports
for (const zone of user.listenedZones) {
zone.stopListening(user);
}
}
private getZone(i: number, j: number): Zone {
let zoneRow = this.zones[j];
if (zoneRow === undefined) {
@ -129,4 +82,15 @@ export class PositionNotifier {
}
return zone;
}
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
const zone = this.getZone(x, y);
zone.addListener(call);
return zone.getThings();
}
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
const zone = this.getZone(x, y);
zone.removeListener(call);
}
}

View file

@ -2,9 +2,13 @@ import { Group } from "./Group";
import { PointInterface } from "./Websocket/PointInterface";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {PositionNotifier} from "_Model/PositionNotifier";
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {ServerDuplexStream, ServerWritableStream} from "grpc";
import {BatchMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
import {ProtobufUtils} from "_Model/Websocket/ProtobufUtils";
import {CharacterLayer, ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
export class User implements Movable {
public listenedZones: Set<Zone>;
@ -12,11 +16,14 @@ export class User implements Movable {
public constructor(
public id: number,
public uuid: string,
public readonly uuid: string,
private position: PointInterface,
public silent: boolean,
private positionNotifier: PositionNotifier,
public readonly socket: ExSocketInterface
public readonly socket: UserSocket,
public readonly tags: string[],
public readonly name: string,
public readonly characterLayers: CharacterLayer[]
) {
this.listenedZones = new Set<Zone>();
@ -32,4 +39,27 @@ export class User implements Movable {
this.position = position;
this.positionNotifier.updatePosition(this, position, oldPosition);
}
private batchedMessages: BatchMessage = new BatchMessage();
private batchTimeout: NodeJS.Timeout|null = null;
public emitInBatch(payload: SubMessage): void {
this.batchedMessages.addPayload(payload);
if (this.batchTimeout === null) {
this.batchTimeout = setTimeout(() => {
/*if (socket.disconnecting) {
return;
}*/
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBatchmessage(this.batchedMessages);
this.socket.write(serverToClientMessage);
this.batchedMessages = new BatchMessage();
this.batchTimeout = null;
}, 100);
}
}
}

View file

@ -13,7 +13,7 @@ import {PositionInterface} from "_Model/PositionInterface";
export class ProtobufUtils {
public static toPositionMessage(point: PointInterface): PositionMessage {
let direction: PositionMessage.DirectionMap[keyof PositionMessage.DirectionMap];
let direction: Direction;
switch (point.direction) {
case 'up':
direction = Direction.UP;
@ -105,4 +105,14 @@ export class ProtobufUtils {
return message;
});
}
public static toCharacterLayerObjects(characterLayers: CharacterLayerMessage[]): CharacterLayer[] {
return characterLayers.map(function(characterLayer): CharacterLayer {
const url = characterLayer.getUrl();
return {
name: characterLayer.getName(),
url: url ? url : undefined,
};
});
}
}

View file

@ -2,20 +2,21 @@ import {User} from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "./Movable";
import {Group} from "./Group";
import {ZoneSocket} from "../RoomManager";
export type EntersCallback = (thing: Movable, listener: User) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: User) => void;
export type LeavesCallback = (thing: Movable, listener: User) => void;
export type EntersCallback = (thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone|null, listener: ZoneSocket) => void;
export class Zone {
private things: Set<Movable> = new Set<Movable>();
private listeners: Set<User> = new Set<User>();
private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
/**
* @param x For debugging purpose only
* @param y For debugging purpose only
*/
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, private x: number, private y: number) {
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, public readonly x: number, public readonly y: number) {
}
/**
@ -40,9 +41,9 @@ export class Zone {
*/
private notifyLeft(thing: Movable, newZone: Zone|null) {
for (const listener of this.listeners) {
if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
this.onLeaves(thing, listener);
}
//if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
this.onLeaves(thing, newZone, listener);
//}
}
}
@ -56,17 +57,20 @@ export class Zone {
*/
private notifyEnter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
for (const listener of this.listeners) {
if (listener === thing) {
/*if (listener === thing) {
continue;
}
if (oldZone === null || !listener.listenedZones.has(oldZone)) {
this.onEnters(thing, listener);
} else {
this.onMoves(thing, position, listener);
}
}*/
this.onEnters(thing, oldZone, listener);
}
}
public move(thing: Movable, position: PositionInterface) {
if (!this.things.has(thing)) {
this.things.add(thing);
@ -75,13 +79,13 @@ export class Zone {
}
for (const listener of this.listeners) {
if (listener !== thing) {
//if (listener !== thing) {
this.onMoves(thing,position, listener);
}
//}
}
}
public startListening(listener: User): void {
/*public startListening(listener: User): void {
for (const thing of this.things) {
if (thing !== listener) {
this.onEnters(thing, listener);
@ -101,9 +105,18 @@ export class Zone {
this.listeners.delete(listener);
listener.listenedZones.delete(this);
}
}*/
public getThings(): Set<Movable> {
return this.things;
}
public addListener(socket: ZoneSocket): void {
this.listeners.add(socket);
// TODO: here, we should trigger in some way the sending of current items
}
public removeListener(socket: ZoneSocket): void {
this.listeners.delete(socket);
}
}

114
back/src/RoomManager.ts Normal file
View file

@ -0,0 +1,114 @@
import {IRoomManagerServer} from "./Messages/generated/messages_grpc_pb";
import {
ClientToServerMessage, ItemEventMessage,
JoinRoomMessage, PlayGlobalMessage, PusherToBackMessage, QueryJitsiJwtMessage, ReportPlayerMessage,
RoomJoinedMessage,
ServerToClientMessage, SilentMessage, UserMovesMessage, ViewportMessage, WebRtcSignalToServerMessage, ZoneMessage
} from "./Messages/generated/messages_pb";
import grpc, {ServerWritableStream} from "grpc";
import {Empty} from "google-protobuf/google/protobuf/empty_pb";
import {socketManager} from "./Services/SocketManager";
import {emitError} from "./Services/IoSocketHelpers";
import {User, UserSocket} from "./Model/User";
import {GameRoom} from "./Model/GameRoom";
import Debug from "debug";
const debug = Debug('roommanager');
export type ZoneSocket = ServerWritableStream<ZoneMessage, ServerToClientMessage>;
const roomManager: IRoomManagerServer = {
joinRoom: (call: UserSocket): void => {
console.log('joinRoom called');
let room: GameRoom|null = null;
let user: User|null = null;
call.on('data', (message: PusherToBackMessage) => {
try {
if (room === null || user === null) {
if (message.hasJoinroommessage()) {
socketManager.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage).then(({room: gameRoom, user: myUser}) => {
room = gameRoom;
user = myUser;
});
} else {
throw new Error('The first message sent MUST be of type JoinRoomMessage');
}
} else {
if (message.hasJoinroommessage()) {
throw new Error('Cannot call JoinRoomMessage twice!');
/*} else if (message.hasViewportmessage()) {
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);*/
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
/*} else if (message.hasSetplayerdetailsmessage()) {
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);*/
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(room, user, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(room, user, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
/*} else if (message.hasReportplayermessage()){
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);*/
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
} else {
throw new Error('Unhandled message type');
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on('end', () => {
debug('joinRoom ended');
if (user !== null && room !== null) {
socketManager.leaveRoom(room, user);
}
call.end();
room = null;
user = null;
});
call.on('error', (err: Error) => {
console.error('An error occurred in joinRoom stream:', err);
});
},
listenZone(call: ZoneSocket): void {
debug('listenZone called');
const zoneMessage = call.request;
socketManager.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.on('cancelled', () => {
debug('listenZone cancelled');
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
})
/*call.on('finish', () => {
debug('listenZone finish');
})*/
call.on('close', () => {
debug('listenZone connection closed');
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
}).on('error', (e) => {
console.error('An error occurred in listenZone stream:', e);
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
});
},
};
export {roomManager};

View file

@ -1,6 +1,10 @@
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
import {UserSocket} from "_Model/User";
/**
* @deprecated use User.emitInBatch instead
*/
export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
socket.batchedMessages.addPayload(payload);
@ -20,16 +24,16 @@ export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): voi
}
}
export function emitError(Client: ExSocketInterface, message: string): void {
export function emitError(Client: UserSocket, message: string): void {
const errorMessage = new ErrorMessage();
errorMessage.setMessage(message);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setErrormessage(errorMessage);
if (!Client.disconnecting) {
Client.send(serverToClientMessage.serializeBinary().buffer, true);
}
//if (!Client.disconnecting) {
Client.write(serverToClientMessage);
//}
console.warn(message);
}

View file

@ -14,33 +14,47 @@ import {
SilentMessage,
SubMessage,
ReportPlayerMessage,
UserJoinedMessage, UserLeftMessage,
UserJoinedMessage,
UserLeftMessage,
UserMovedMessage,
UserMovesMessage,
ViewportMessage, WebRtcDisconnectMessage,
ViewportMessage,
WebRtcDisconnectMessage,
WebRtcSignalToClientMessage,
WebRtcSignalToServerMessage,
WebRtcStartMessage,
QueryJitsiJwtMessage,
SendJitsiJwtMessage,
SendUserMessage
SendUserMessage,
JoinRoomMessage,
Zone as ProtoZone,
BatchMessage,
BatchToPusherMessage,
SubToPusherMessage,
UserJoinedZoneMessage, GroupUpdateZoneMessage, GroupLeftZoneMessage, UserLeftZoneMessage
} from "../Messages/generated/messages_pb";
import {PointInterface} from "../Model/Websocket/PointInterface";
import {User} from "../Model/User";
import {User, UserSocket} from "../Model/User";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {Group} from "../Model/Group";
import {cpuTracker} from "./CpuTracker";
import {isSetPlayerDetailsMessage} from "../Model/Websocket/SetPlayerDetailsMessage";
import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
import {ADMIN_API_URL, GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
import {Movable} from "../Model/Movable";
import {PositionInterface} from "../Model/PositionInterface";
import {adminApi, CharacterTexture} from "./AdminApi";
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "./AdminApi";
import Direction = PositionMessage.Direction;
import {emitError, emitInBatch} from "./IoSocketHelpers";
import Jwt from "jsonwebtoken";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {clientEventsEmitter} from "./ClientEventsEmitter";
import {gaugeManager} from "./GaugeManager";
import {ServerWritableStream} from "grpc";
import {ZoneSocket} from "../RoomManager";
import {Zone} from "_Model/Zone";
import Debug from "debug";
const debug = Debug('sockermanager');
interface AdminSocketRoomsList {
[index: string]: number;
@ -54,10 +68,18 @@ export interface AdminSocketData {
users: AdminSocketUsersList,
}
function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): void {
// TODO: should we batch those every 100ms?
const batchMessage = new BatchToPusherMessage();
batchMessage.addPayload(subMessage);
socket.write(batchMessage);
}
export class SocketManager {
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
private rooms: Map<string, GameRoom> = new Map<string, GameRoom>();
//private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
constructor() {
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
gaugeManager.incNbClientPerRoomGauge(roomId);
@ -72,7 +94,7 @@ export class SocketManager {
rooms: {},
users: {},
}
const room = this.Worlds.get(roomId);
const room = this.rooms.get(roomId);
if (room === undefined) {
return data;
}
@ -84,95 +106,112 @@ export class SocketManager {
return data;
}
handleJoinRoom(client: ExSocketInterface): void {
const position = client.position;
const viewport = client.viewport;
try {
this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
//join new previous room
const gameRoom = this.joinRoom(client, position);
public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
/*const positionMessage = joinRoomMessage.getPositionmessage();
if (positionMessage === undefined) {
// TODO: send error message?
throw new Error('Empty pointMessage found in JoinRoomMessage');
}*/
const things = gameRoom.setViewport(client, viewport);
//const position = ProtobufUtils.toPointInterface(positionMessage);
//const viewport = client.viewport;
const roomJoinedMessage = new RoomJoinedMessage();
//this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
for (const thing of things) {
if (thing instanceof User) {
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
if (player === undefined) {
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
continue;
}
//join new previous room
const {room, user} = await this.joinRoom(socket, joinRoomMessage);
const userJoinedMessage = new UserJoinedMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setName(player.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
//const things = room.setViewport(client, viewport);
roomJoinedMessage.addUser(userJoinedMessage);
roomJoinedMessage.setTagList(client.tags);
} else if (thing instanceof Group) {
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
const roomJoinedMessage = new RoomJoinedMessage();
roomJoinedMessage.addGroup(groupUpdateMessage);
} else {
console.error("Unexpected type for Movable returned by setViewport");
/*for (const thing of things) {
if (thing instanceof User) {
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
if (player === undefined) {
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
continue;
}
const userJoinedMessage = new UserJoinedMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setName(player.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
roomJoinedMessage.addUser(userJoinedMessage);
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
} else if (thing instanceof Group) {
const groupUpdateMessage = new GroupUpdateMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
roomJoinedMessage.addGroup(groupUpdateMessage);
} else {
console.error("Unexpected type for Movable returned by setViewport");
}
}*/
for (const [itemId, item] of gameRoom.getItemsState().entries()) {
const itemStateMessage = new ItemStateMessage();
itemStateMessage.setItemid(itemId);
itemStateMessage.setStatejson(JSON.stringify(item));
for (const [itemId, item] of room.getItemsState().entries()) {
const itemStateMessage = new ItemStateMessage();
itemStateMessage.setItemid(itemId);
itemStateMessage.setStatejson(JSON.stringify(item));
roomJoinedMessage.addItem(itemStateMessage);
}
roomJoinedMessage.setCurrentuserid(client.userId);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
} catch (e) {
console.error('An error occurred on "join_room" event');
console.error(e);
roomJoinedMessage.addItem(itemStateMessage);
}
roomJoinedMessage.setCurrentuserid(user.id);
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
//user.socket.write(serverToClientMessage);
console.log('SENDING MESSAGE roomJoinedMessage');
socket.write(serverToClientMessage);
//get data information and show messages
if (ADMIN_API_URL) {
adminApi.fetchMemberDataByUuid(user.uuid).then((res: FetchMemberDataByUuidResponse) => {
if (!res.messages) {
return;
}
res.messages.forEach((c: unknown) => {
const messageToSend = c as { type: string, message: string };
socketManager.emitSendUserMessage({
userUuid: user.uuid,
type: messageToSend.type,
message: messageToSend.message
})
});
}).catch((err) => {
console.error('fetchMemberDataByUuid => err', err);
});
}
return {
room,
user
};
/*const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}*/
}
handleViewport(client: ExSocketInterface, viewportMessage: ViewportMessage) {
try {
const viewport = viewportMessage.toObject();
client.viewport = viewport;
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In SET_VIEWPORT, could not find world with id '", client.roomId, "'");
return;
}
world.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "SET_VIEWPORT" event');
console.error(e);
}
}
handleUserMovesMessage(client: ExSocketInterface, userMovesMessage: UserMovesMessage) {
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
try {
const userMoves = userMovesMessage.toObject();
const position = userMovesMessage.getPosition();
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
return;
}
const position = userMoves.position;
if (position === undefined) {
throw new Error('Position not found in message');
}
@ -181,41 +220,18 @@ export class SocketManager {
throw new Error('Viewport not found in message');
}
let direction: string;
switch (position.direction) {
case Direction.UP:
direction = 'up';
break;
case Direction.DOWN:
direction = 'down';
break;
case Direction.LEFT:
direction = 'left';
break;
case Direction.RIGHT:
direction = 'right';
break;
default:
throw new Error("Unexpected direction");
}
// sending to all clients in room except sender
client.position = {
/*client.position = {
x: position.x,
y: position.y,
direction,
moving: position.moving,
};
client.viewport = viewport;
client.viewport = viewport;*/
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In USER_POSITION, could not find world with id '", client.roomId, "'");
return;
}
world.updatePosition(client, client.position);
world.setViewport(client, client.viewport);
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
//room.setViewport(client, client.viewport);
} catch (e) {
console.error('An error occurred on "user_position" event');
console.error(e);
@ -223,7 +239,7 @@ export class SocketManager {
}
// Useless now, will be useful again if we allow editing details in game
handleSetPlayerDetails(client: ExSocketInterface, playerDetailsMessage: SetPlayerDetailsMessage) {
/*handleSetPlayerDetails(client: UserSocket, playerDetailsMessage: SetPlayerDetailsMessage) {
const playerDetails = {
name: playerDetailsMessage.getName(),
characterLayers: playerDetailsMessage.getCharacterlayersList()
@ -235,51 +251,39 @@ export class SocketManager {
}
client.name = playerDetails.name;
client.characterLayers = SocketManager.mergeCharacterLayersAndCustomTextures(playerDetails.characterLayers, client.textures);
}
}*/
handleSilentMessage(client: ExSocketInterface, silentMessage: SilentMessage) {
handleSilentMessage(room: GameRoom, user: User, silentMessage: SilentMessage) {
try {
// update position in the world
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In handleSilentMessage, could not find world with id '", client.roomId, "'");
return;
}
world.setSilent(client, silentMessage.getSilent());
room.setSilent(user, silentMessage.getSilent());
} catch (e) {
console.error('An error occurred on "handleSilentMessage"');
console.error(e);
}
}
handleItemEvent(ws: ExSocketInterface, itemEventMessage: ItemEventMessage) {
handleItemEvent(room: GameRoom, user: User, itemEventMessage: ItemEventMessage) {
const itemEvent = ProtobufUtils.toItemEvent(itemEventMessage);
try {
const world = this.Worlds.get(ws.roomId);
if (!world) {
console.error("Could not find world with id '", ws.roomId, "'");
return;
}
const subMessage = new SubMessage();
subMessage.setItemeventmessage(itemEventMessage);
// Let's send the event without using the SocketIO room.
for (const user of world.getUsers().values()) {
const client = this.searchClientByIdOrFail(user.id);
//client.emit(SocketIoEvent.ITEM_EVENT, itemEvent);
emitInBatch(client, subMessage);
// TODO: move this in the GameRoom class.
for (const user of room.getUsers().values()) {
user.emitInBatch(subMessage);
}
world.setItemState(itemEvent.itemId, itemEvent.state);
room.setItemState(itemEvent.itemId, itemEvent.state);
} catch (e) {
console.error('An error occurred on "item_event"');
console.error(e);
}
}
async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
// TODO: handle this message in pusher
/*async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
try {
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
if (!reportedSocket) {
@ -291,82 +295,68 @@ export class SocketManager {
console.error('An error occurred on "handleReportMessage"');
console.error(e);
}
}
}*/
emitVideo(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
emitVideo(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
//if (!client.disconnecting) {
remoteUser.socket.write(serverToClientMessage);
//}
}
emitScreenSharing(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
emitScreenSharing(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
//send only at user
const client = this.sockets.get(data.getReceiverid());
if (client === undefined) {
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
return;
}
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
webrtcSignalToClient.setUserid(socket.userId);
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
if (!client.disconnecting) {
client.send(serverToClientMessage.serializeBinary().buffer, true);
}
//if (!client.disconnecting) {
remoteUser.socket.write(serverToClientMessage);
//}
}
private searchClientByIdOrFail(userId: number): ExSocketInterface {
const client: ExSocketInterface|undefined = this.sockets.get(userId);
if (client === undefined) {
throw new Error("Could not find user with id " + userId);
}
return client;
}
leaveRoom(Client : ExSocketInterface){
leaveRoom(room: GameRoom, user: User){
// leave previous room and world
if(Client.roomId){
try {
//user leave previous world
const world: GameRoom | undefined = this.Worlds.get(Client.roomId);
if (world) {
world.leave(Client);
if (world.isEmpty()) {
this.Worlds.delete(Client.roomId);
}
}
//user leave previous room
//Client.leave(Client.roomId);
} finally {
//delete Client.roomId;
this.sockets.delete(Client.userId);
clientEventsEmitter.emitClientLeave(Client.userUuid, Client.roomId);
console.log('A user left (', this.sockets.size, ' connected users)');
try {
//user leave previous world
room.leave(user);
if (room.isEmpty()) {
this.rooms.delete(room.roomId);
debug('Room is empty. Deleting room "%s"', room.roomId);
}
} finally {
//delete Client.roomId;
//this.sockets.delete(Client.userId);
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
console.log('A user left');
}
}
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
//check and create new world for a room
let world = this.Worlds.get(roomId)
let world = this.rooms.get(roomId)
if(world === undefined){
world = new GameRoom(
roomId,
@ -374,134 +364,141 @@ export class SocketManager {
(user: User, group: Group) => this.disConnectedUser(user, group),
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)
(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener)
);
if (!world.anonymous) {
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
world.tags = data.tags
world.policyType = Number(data.policy_type)
}
this.Worlds.set(roomId, world);
this.rooms.set(roomId, world);
}
return Promise.resolve(world)
}
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
private async joinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
const roomId = client.roomId;
client.position = position;
const roomId = joinRoomMessage.getRoomid();
const world = this.Worlds.get(roomId)
if(world === undefined){
throw new Error('Could not find room for ID: '+client.roomId)
}
const world = await socketManager.getOrCreateRoom(roomId);
// Dispatch groups position to newly connected user
world.getGroups().forEach((group: Group) => {
this.emitCreateUpdateGroupEvent(client, group);
});
/*world.getGroups().forEach((group: Group) => {
this.emitCreateUpdateGroupEvent(socket, group);
});*/
//join world
world.join(client, client.position);
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
return world;
const user = world.join(socket, joinRoomMessage);
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
//console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
console.log(new Date().toISOString() + ' A user joined');
return {room: world, user};
}
private onRoomEnter(thing: Movable, listener: User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
private onZoneEnter(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) {
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userJoinedMessage = new UserJoinedMessage();
if (!Number.isInteger(clientUser.userId)) {
throw new Error('clientUser.userId is not an integer '+clientUser.userId);
const userJoinedZoneMessage = new UserJoinedZoneMessage();
if (!Number.isInteger(thing.id)) {
throw new Error('clientUser.userId is not an integer '+thing.id);
}
userJoinedMessage.setUserid(clientUser.userId);
userJoinedMessage.setName(clientUser.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(clientUser.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
userJoinedZoneMessage.setUserid(thing.id);
userJoinedZoneMessage.setName(thing.name);
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
const subMessage = new SubMessage();
subMessage.setUserjoinedmessage(userJoinedMessage);
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
emitInBatch(clientListener, subMessage);
emitZoneMessage(subMessage, listener);
//listener.emitInBatch(subMessage);
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
this.emitCreateUpdateGroupEvent(listener, fromZone, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
const clientListener = this.searchClientByIdOrFail(listener.id);
private onClientMove(thing: Movable, position:PositionInterface, listener: ZoneSocket): void {
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
const userMovedMessage = new UserMovedMessage();
userMovedMessage.setUserid(clientUser.userId);
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
userMovedMessage.setUserid(thing.id);
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
const subMessage = new SubMessage();
const subMessage = new SubToPusherMessage();
subMessage.setUsermovedmessage(userMovedMessage);
clientListener.emitInBatch(subMessage);
emitZoneMessage(subMessage, listener);
//listener.emitInBatch(subMessage);
//console.log("Sending USER_MOVED event");
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(clientListener, thing);
this.emitCreateUpdateGroupEvent(listener, null, thing);
} else {
console.error('Unexpected type for Movable.');
}
}
private onClientLeave(thing: Movable, listener:User) {
const clientListener = this.searchClientByIdOrFail(listener.id);
private onClientLeave(thing: Movable, newZone: Zone|null, listener: ZoneSocket) {
if (thing instanceof User) {
const clientUser = this.searchClientByIdOrFail(thing.id);
this.emitUserLeftEvent(clientListener, clientUser.userId);
this.emitUserLeftEvent(listener, thing.id, newZone);
} else if (thing instanceof Group) {
this.emitDeleteGroupEvent(clientListener, thing.getId());
this.emitDeleteGroupEvent(listener, thing.getId(), newZone);
} else {
console.error('Unexpected type for Movable.');
}
}
private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone|null, group: Group): void {
const position = group.getPosition();
const pointMessage = new PointMessage();
pointMessage.setX(Math.floor(position.x));
pointMessage.setY(Math.floor(position.y));
const groupUpdateMessage = new GroupUpdateMessage();
const groupUpdateMessage = new GroupUpdateZoneMessage();
groupUpdateMessage.setGroupid(group.getId());
groupUpdateMessage.setPosition(pointMessage);
groupUpdateMessage.setGroupsize(group.getSize);
groupUpdateMessage.setFromzone(this.toProtoZone(fromZone));
const subMessage = new SubMessage();
subMessage.setGroupupdatemessage(groupUpdateMessage);
const subMessage = new SubToPusherMessage();
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
emitInBatch(client, subMessage);
//socket.emit(SocketIoEvent.GROUP_CREATE_UPDATE, groupUpdateMessage.serializeBinary().buffer);
emitZoneMessage(subMessage, client);
//client.emitInBatch(subMessage);
}
private emitDeleteGroupEvent(client: ExSocketInterface, groupId: number): void {
const groupDeleteMessage = new GroupDeleteMessage();
private emitDeleteGroupEvent(client: ZoneSocket, groupId: number, newZone: Zone|null): void {
const groupDeleteMessage = new GroupLeftZoneMessage();
groupDeleteMessage.setGroupid(groupId);
groupDeleteMessage.setTozone(this.toProtoZone(newZone));
const subMessage = new SubMessage();
subMessage.setGroupdeletemessage(groupDeleteMessage);
const subMessage = new SubToPusherMessage();
subMessage.setGroupleftzonemessage(groupDeleteMessage);
emitInBatch(client, subMessage);
emitZoneMessage(subMessage, client);
//user.emitInBatch(subMessage);
}
private emitUserLeftEvent(client: ExSocketInterface, userId: number): void {
const userLeftMessage = new UserLeftMessage();
private emitUserLeftEvent(client: ZoneSocket, userId: number, newZone: Zone|null): void {
const userLeftMessage = new UserLeftZoneMessage();
userLeftMessage.setUserid(userId);
userLeftMessage.setTozone(this.toProtoZone(newZone));
const subMessage = new SubMessage();
subMessage.setUserleftmessage(userLeftMessage);
const subMessage = new SubToPusherMessage();
subMessage.setUserleftzonemessage(userLeftMessage);
emitInBatch(client, subMessage);
emitZoneMessage(subMessage, client);
}
private toProtoZone(zone: Zone|null): ProtoZone|undefined {
if (zone !== null) {
const zoneMessage = new ProtoZone();
zoneMessage.setX(zone.x);
zoneMessage.setY(zone.y);
return zoneMessage;
}
return undefined;
}
private joinWebRtcRoom(user: User, group: Group) {
@ -518,29 +515,29 @@ export class SocketManager {
// Let's send 2 messages: one to the user joining the group and one to the other user
const webrtcStartMessage1 = new WebRtcStartMessage();
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setName(otherUser.socket.name);
webrtcStartMessage1.setName(otherUser.name);
webrtcStartMessage1.setInitiator(true);
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
//if (!user.socket.disconnecting) {
user.socket.write(serverToClientMessage1);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
}
//}
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setName(user.socket.name);
webrtcStartMessage2.setName(user.name);
webrtcStartMessage2.setInitiator(false);
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
//if (!otherUser.socket.disconnecting) {
otherUser.socket.write(serverToClientMessage2);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
}
//}
}
}
@ -563,9 +560,9 @@ export class SocketManager {
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
if (!otherUser.socket.disconnecting) {
otherUser.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
}
//if (!otherUser.socket.disconnecting) {
otherUser.socket.write(serverToClientMessage1);
//}
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
@ -574,25 +571,19 @@ export class SocketManager {
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
if (!user.socket.disconnecting) {
user.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
}
//if (!user.socket.disconnecting) {
user.socket.write(serverToClientMessage2);
//}
}
}
emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
emitPlayGlobalMessage(room: GameRoom, playGlobalMessage: PlayGlobalMessage) {
try {
const world = this.Worlds.get(client.roomId);
if (!world) {
console.error("In emitPlayGlobalMessage, could not find world with id '", client.roomId, "'");
return;
}
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setPlayglobalmessage(playglobalmessage);
serverToClientMessage.setPlayglobalmessage(playGlobalMessage);
for (const [id, user] of world.getUsers().entries()) {
user.socket.send(serverToClientMessage.serializeBinary().buffer, true);
for (const [id, user] of room.getUsers().entries()) {
user.socket.write(serverToClientMessage);
}
} catch (e) {
console.error('An error occurred on "emitPlayGlobalMessage" event');
@ -602,24 +593,24 @@ export class SocketManager {
}
public getWorlds(): Map<string, GameRoom> {
return this.Worlds;
return this.rooms;
}
/**
*
* @param token
*/
searchClientByUuid(uuid: string): ExSocketInterface | null {
/*searchClientByUuid(uuid: string): ExSocketInterface | null {
for(const socket of this.sockets.values()){
if(socket.userUuid === uuid){
return socket;
}
}
return null;
}
}*/
public handleQueryJitsiJwtMessage(client: ExSocketInterface, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
public handleQueryJitsiJwtMessage(user: User, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
const room = queryJitsiJwtMessage.getJitsiroom();
const tag = queryJitsiJwtMessage.getTag(); // FIXME: this is not secure. We should load the JSON for the current room and check rights associated to room instead.
@ -628,7 +619,7 @@ export class SocketManager {
}
// Let's see if the current client has
const isAdmin = client.tags.includes(tag);
const isAdmin = user.tags.includes(tag);
const jwt = Jwt.sign({
"aud": "jitsi",
@ -653,11 +644,13 @@ export class SocketManager {
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendjitsijwtmessage(sendJitsiJwtMessage);
client.send(serverToClientMessage.serializeBinary().buffer, true);
user.socket.write(serverToClientMessage);
}
public emitSendUserMessage(messageToSend: {userUuid: string, message: string, type: string}): ExSocketInterface {
const socket = this.searchClientByUuid(messageToSend.userUuid);
// TODO: move this to room (findByUuid)
throw new Error("Not yet reimplemented");
/*const socket = this.searchClientByUuid(messageToSend.userUuid);
if(!socket){
throw 'socket was not found';
}
@ -672,7 +665,7 @@ export class SocketManager {
if (!socket.disconnecting) {
socket.send(serverToClientMessage.serializeBinary().buffer, true);
}
return socket;
return socket;*/
}
/**
@ -701,6 +694,56 @@ export class SocketManager {
}
return characterLayerObjs;
}
public addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In addZoneListener, could not find room with id '" + roomId + "'");
return;
}
const things = room.addZoneListener(call, x, y);
const batchMessage = new BatchToPusherMessage();
for (const thing of things) {
if (thing instanceof User) {
const userJoinedMessage = new UserJoinedZoneMessage();
userJoinedMessage.setUserid(thing.id);
userJoinedMessage.setName(thing.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedMessage);
batchMessage.addPayload(subMessage);
} else if (thing instanceof Group) {
const groupUpdateMessage = new GroupUpdateZoneMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
const subMessage = new SubToPusherMessage();
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
batchMessage.addPayload(subMessage);
} else {
console.error("Unexpected type for Movable returned by setViewport");
}
}
call.write(batchMessage);
}
removeZoneListener(call: ZoneSocket, roomId: string, x: number, y: number) {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In removeZoneListener, could not find room with id '" + roomId + "'");
return;
}
room.removeZoneListener(call, x, y);
}
}
export const socketManager = new SocketManager();