Adding a Pusher container as a middleware/dispatcher between front and back
This commit is contained in:
parent
6c6d046891
commit
4c1e566a6c
86 changed files with 12172 additions and 983 deletions
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@ -1,330 +0,0 @@
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import {CharacterLayer, ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import {GameRoomPolicyTypes} from "../Model/GameRoom";
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import {PointInterface} from "../Model/Websocket/PointInterface";
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import {
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SetPlayerDetailsMessage,
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SubMessage,
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BatchMessage,
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ItemEventMessage,
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ViewportMessage,
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ClientToServerMessage,
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SilentMessage,
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WebRtcSignalToServerMessage,
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PlayGlobalMessage,
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ReportPlayerMessage,
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QueryJitsiJwtMessage
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} from "../Messages/generated/messages_pb";
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import {UserMovesMessage} from "../Messages/generated/messages_pb";
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import {TemplatedApp} from "uWebSockets.js"
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import {parse} from "query-string";
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import {jwtTokenManager} from "../Services/JWTTokenManager";
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import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "../Services/AdminApi";
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import {SocketManager, socketManager} from "../Services/SocketManager";
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import {emitInBatch} from "../Services/IoSocketHelpers";
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import {clientEventsEmitter} from "../Services/ClientEventsEmitter";
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import {ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER} from "../Enum/EnvironmentVariable";
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export class IoSocketController {
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private nextUserId: number = 1;
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constructor(private readonly app: TemplatedApp) {
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this.ioConnection();
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this.adminRoomSocket();
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}
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adminRoomSocket() {
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this.app.ws('/admin/rooms', {
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upgrade: (res, req, context) => {
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const query = parse(req.getQuery());
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const websocketKey = req.getHeader('sec-websocket-key');
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const websocketProtocol = req.getHeader('sec-websocket-protocol');
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const websocketExtensions = req.getHeader('sec-websocket-extensions');
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const token = query.token;
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if (token !== ADMIN_API_TOKEN) {
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console.log('Admin access refused for token: '+token)
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res.writeStatus("401 Unauthorized").end('Incorrect token');
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}
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const roomId = query.roomId as string;
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res.upgrade(
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{roomId},
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websocketKey, websocketProtocol, websocketExtensions, context,
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);
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},
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open: (ws) => {
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console.log('Admin socket connect for room: '+ws.roomId);
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ws.send('Data:'+JSON.stringify(socketManager.getAdminSocketDataFor(ws.roomId as string)));
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ws.clientJoinCallback = (clientUUid: string, roomId: string) => {
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const wsroomId = ws.roomId as string;
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if(wsroomId === roomId) {
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ws.send('MemberJoin:'+clientUUid+';'+roomId);
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}
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};
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ws.clientLeaveCallback = (clientUUid: string, roomId: string) => {
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const wsroomId = ws.roomId as string;
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if(wsroomId === roomId) {
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ws.send('MemberLeave:'+clientUUid+';'+roomId);
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}
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};
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clientEventsEmitter.registerToClientJoin(ws.clientJoinCallback);
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clientEventsEmitter.registerToClientLeave(ws.clientLeaveCallback);
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},
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message: (ws, arrayBuffer, isBinary): void => {
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try {
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//TODO refactor message type and data
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const message: {event: string, message: {type: string, message: unknown, userUuid: string}} =
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JSON.parse(new TextDecoder("utf-8").decode(new Uint8Array(arrayBuffer)));
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if(message.event === 'user-message') {
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const messageToEmit = (message.message as { message: string, type: string, userUuid: string });
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switch (message.message.type) {
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case 'ban': {
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socketManager.emitSendUserMessage(messageToEmit);
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break;
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}
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case 'banned': {
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const socketUser = socketManager.emitSendUserMessage(messageToEmit);
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setTimeout(() => {
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socketUser.close();
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}, 10000);
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break;
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}
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default: {
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break;
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}
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}
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}
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}catch (err) {
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console.error(err);
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}
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},
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close: (ws, code, message) => {
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//todo make sure this code unregister the right listeners
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clientEventsEmitter.unregisterFromClientJoin(ws.clientJoinCallback);
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clientEventsEmitter.unregisterFromClientLeave(ws.clientLeaveCallback);
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}
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})
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}
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ioConnection() {
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this.app.ws('/room', {
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/* Options */
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//compression: uWS.SHARED_COMPRESSOR,
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idleTimeout: SOCKET_IDLE_TIMER,
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maxPayloadLength: 16 * 1024 * 1024,
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maxBackpressure: 65536, // Maximum 64kB of data in the buffer.
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//idleTimeout: 10,
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upgrade: (res, req, context) => {
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//console.log('An Http connection wants to become WebSocket, URL: ' + req.getUrl() + '!');
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(async () => {
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/* Keep track of abortions */
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const upgradeAborted = {aborted: false};
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res.onAborted(() => {
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/* We can simply signal that we were aborted */
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upgradeAborted.aborted = true;
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});
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try {
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const url = req.getUrl();
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const query = parse(req.getQuery());
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const websocketKey = req.getHeader('sec-websocket-key');
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const websocketProtocol = req.getHeader('sec-websocket-protocol');
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const websocketExtensions = req.getHeader('sec-websocket-extensions');
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const roomId = query.roomId;
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if (typeof roomId !== 'string') {
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throw new Error('Undefined room ID: ');
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}
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const token = query.token;
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const x = Number(query.x);
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const y = Number(query.y);
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const top = Number(query.top);
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const bottom = Number(query.bottom);
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const left = Number(query.left);
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const right = Number(query.right);
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const name = query.name;
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if (typeof name !== 'string') {
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throw new Error('Expecting name');
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}
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if (name === '') {
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throw new Error('No empty name');
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}
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let characterLayers = query.characterLayers;
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if (characterLayers === null) {
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throw new Error('Expecting skin');
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}
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if (typeof characterLayers === 'string') {
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characterLayers = [ characterLayers ];
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}
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const userUuid = await jwtTokenManager.getUserUuidFromToken(token);
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let memberTags: string[] = [];
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let memberTextures: CharacterTexture[] = [];
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const room = await socketManager.getOrCreateRoom(roomId);
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if(room.isFull){
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throw new Error('Room is full');
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}
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if (ADMIN_API_URL) {
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try {
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const userData = await adminApi.fetchMemberDataByUuid(userUuid);
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//console.log('USERDATA', userData)
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memberTags = userData.tags;
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memberTextures = userData.textures;
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if (!room.anonymous && room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) {
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throw new Error('No correct tags')
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}
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//console.log('access granted for user '+userUuid+' and room '+roomId);
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} catch (e) {
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console.log('access not granted for user '+userUuid+' and room '+roomId);
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console.error(e);
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throw new Error('Client cannot acces this ressource.')
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}
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}
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// Generate characterLayers objects from characterLayers string[]
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const characterLayerObjs: CharacterLayer[] = SocketManager.mergeCharacterLayersAndCustomTextures(characterLayers, memberTextures);
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if (upgradeAborted.aborted) {
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console.log("Ouch! Client disconnected before we could upgrade it!");
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/* You must not upgrade now */
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return;
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}
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/* This immediately calls open handler, you must not use res after this call */
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res.upgrade({
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// Data passed here is accessible on the "websocket" socket object.
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url,
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token,
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userUuid,
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roomId,
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name,
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characterLayers: characterLayerObjs,
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tags: memberTags,
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textures: memberTextures,
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position: {
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x: x,
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y: y,
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direction: 'down',
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moving: false
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} as PointInterface,
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viewport: {
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top,
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right,
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bottom,
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left
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}
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},
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/* Spell these correctly */
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websocketKey,
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websocketProtocol,
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websocketExtensions,
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context);
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} catch (e) {
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if (e instanceof Error) {
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console.log(e.message);
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res.writeStatus("401 Unauthorized").end(e.message);
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} else {
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console.log(e);
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res.writeStatus("500 Internal Server Error").end('An error occurred');
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}
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return;
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}
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})();
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},
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/* Handlers */
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open: (ws) => {
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// Let's join the room
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const client = this.initClient(ws); //todo: into the upgrade instead?
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socketManager.handleJoinRoom(client);
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//get data information and show messages
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if (ADMIN_API_URL) {
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adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
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if (!res.messages) {
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return;
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}
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res.messages.forEach((c: unknown) => {
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const messageToSend = c as { type: string, message: string };
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socketManager.emitSendUserMessage({
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userUuid: client.userUuid,
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type: messageToSend.type,
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message: messageToSend.message
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})
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});
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}).catch((err) => {
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console.error('fetchMemberDataByUuid => err', err);
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});
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}
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},
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message: (ws, arrayBuffer, isBinary): void => {
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const client = ws as ExSocketInterface;
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const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer));
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if (message.hasViewportmessage()) {
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socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);
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} else if (message.hasUsermovesmessage()) {
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socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage);
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} else if (message.hasSetplayerdetailsmessage()) {
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socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);
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} else if (message.hasSilentmessage()) {
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socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage);
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} else if (message.hasItemeventmessage()) {
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socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage);
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} else if (message.hasWebrtcsignaltoservermessage()) {
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socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
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} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
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socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
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} else if (message.hasPlayglobalmessage()) {
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socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage);
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} else if (message.hasReportplayermessage()){
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socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);
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} else if (message.hasQueryjitsijwtmessage()){
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socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
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}
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/* Ok is false if backpressure was built up, wait for drain */
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//let ok = ws.send(message, isBinary);
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},
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drain: (ws) => {
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console.log('WebSocket backpressure: ' + ws.getBufferedAmount());
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},
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close: (ws, code, message) => {
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const Client = (ws as ExSocketInterface);
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try {
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Client.disconnecting = true;
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//leave room
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socketManager.leaveRoom(Client);
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} catch (e) {
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console.error('An error occurred on "disconnect"');
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console.error(e);
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}
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}
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})
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}
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//eslint-disable-next-line @typescript-eslint/no-explicit-any
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private initClient(ws: any): ExSocketInterface {
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const client : ExSocketInterface = ws;
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client.userId = this.nextUserId;
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this.nextUserId++;
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client.userUuid = ws.userUuid;
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client.token = ws.token;
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client.batchedMessages = new BatchMessage();
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client.batchTimeout = null;
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client.emitInBatch = (payload: SubMessage): void => {
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emitInBatch(client, payload);
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}
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client.disconnecting = false;
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client.name = ws.name;
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client.tags = ws.tags;
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client.textures = ws.textures;
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client.characterLayers = ws.characterLayers;
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client.roomId = ws.roomId;
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return client;
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}
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}
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@ -1,6 +1,6 @@
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import {PointInterface} from "./Websocket/PointInterface";
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import {Group} from "./Group";
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import {User} from "./User";
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import {User, UserSocket} from "./User";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {PositionInterface} from "_Model/PositionInterface";
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import {Identificable} from "_Model/Websocket/Identificable";
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@ -11,6 +11,9 @@ import {Movable} from "_Model/Movable";
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import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
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import {arrayIntersect} from "../Services/ArrayHelper";
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import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
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import {JoinRoomMessage} from "../Messages/generated/messages_pb";
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import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
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import { ZoneSocket } from "src/RoomManager";
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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@ -42,6 +45,7 @@ export class GameRoom {
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public readonly roomSlug: string;
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public readonly worldSlug: string = '';
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public readonly organizationSlug: string = '';
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private nextUserId: number = 1;
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constructor(roomId: string,
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connectCallback: ConnectCallback,
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@ -85,26 +89,34 @@ export class GameRoom {
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return this.users;
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}
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public join(socket : ExSocketInterface, userPosition: PointInterface): void {
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const user = new User(socket.userId, socket.userUuid, userPosition, false, this.positionNotifier, socket);
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this.users.set(socket.userId, user);
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public join(socket : UserSocket, joinRoomMessage: JoinRoomMessage): User {
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const positionMessage = joinRoomMessage.getPositionmessage();
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if (positionMessage === undefined) {
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throw new Error('Missing position message');
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}
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const position = ProtobufUtils.toPointInterface(positionMessage);
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const user = new User(this.nextUserId, joinRoomMessage.getUseruuid(), position, false, this.positionNotifier, socket, joinRoomMessage.getTagList(), joinRoomMessage.getName(), ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()));
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this.nextUserId++;
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this.users.set(user.id, user);
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// Let's call update position to trigger the join / leave room
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//this.updatePosition(socket, userPosition);
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this.updateUserGroup(user);
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return user;
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}
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public leave(user : Identificable){
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const userObj = this.users.get(user.userId);
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public leave(user : User){
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const userObj = this.users.get(user.id);
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if (userObj === undefined) {
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console.warn('User ', user.userId, 'does not belong to world! It should!');
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console.warn('User ', user.id, 'does not belong to this game room! It should!');
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}
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if (userObj !== undefined && typeof userObj.group !== 'undefined') {
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this.leaveGroup(userObj);
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}
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this.users.delete(user.userId);
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this.users.delete(user.id);
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if (userObj !== undefined) {
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this.positionNotifier.removeViewport(userObj);
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this.positionNotifier.leave(userObj);
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}
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}
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@ -117,12 +129,7 @@ export class GameRoom {
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return this.users.size === 0;
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}
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public updatePosition(socket : Identificable, userPosition: PointInterface): void {
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const user = this.users.get(socket.userId);
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if(typeof user === 'undefined') {
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return;
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}
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public updatePosition(user : User, userPosition: PointInterface): void {
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user.setPosition(userPosition);
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this.updateUserGroup(user);
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@ -170,12 +177,7 @@ export class GameRoom {
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}
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}
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setSilent(socket: Identificable, silent: boolean) {
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const user = this.users.get(socket.userId);
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if(typeof user === 'undefined') {
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console.warn('In setSilent, could not find user with ID "'+socket.userId+'" in world.');
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return;
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}
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setSilent(user: User, silent: boolean) {
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if (user.silent === silent) {
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return;
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}
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@ -186,7 +188,7 @@ export class GameRoom {
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}
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if (!silent) {
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// If we are back to life, let's trigger a position update to see if we can join some group.
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this.updatePosition(socket, user.getPosition());
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this.updatePosition(user, user.getPosition());
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}
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}
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@ -281,17 +283,15 @@ export class GameRoom {
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return this.itemsState;
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}
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setViewport(socket : Identificable, viewport: ViewportInterface): Movable[] {
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const user = this.users.get(socket.userId);
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if(typeof user === 'undefined') {
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console.warn('In setViewport, could not find user with ID "'+socket.userId+'" in world.');
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return [];
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}
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return this.positionNotifier.setViewport(user, viewport);
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}
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canAccess(userTags: string[]): boolean {
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public canAccess(userTags: string[]): boolean {
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return arrayIntersect(userTags, this.tags);
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}
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|
||||
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
|
||||
return this.positionNotifier.addZoneListener(call, x, y);
|
||||
}
|
||||
|
||||
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
|
||||
return this.positionNotifier.removeZoneListener(call, x, y);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,11 +9,9 @@
|
|||
* number of players around the current player.
|
||||
*/
|
||||
import {EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
|
||||
import {PointInterface} from "_Model/Websocket/PointInterface";
|
||||
import {User} from "_Model/User";
|
||||
import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
|
||||
import {Movable} from "_Model/Movable";
|
||||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
import {ZoneSocket} from "../RoomManager";
|
||||
|
||||
interface ZoneDescriptor {
|
||||
i: number;
|
||||
|
@ -36,44 +34,6 @@ export class PositionNotifier {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the viewport coordinates.
|
||||
* Returns the list of new users to add
|
||||
*/
|
||||
public setViewport(user: User, viewport: ViewportInterface): Movable[] {
|
||||
if (viewport.left > viewport.right || viewport.top > viewport.bottom) {
|
||||
console.warn('Invalid viewport received: ', viewport);
|
||||
return [];
|
||||
}
|
||||
|
||||
const oldZones = user.listenedZones;
|
||||
const newZones = new Set<Zone>();
|
||||
|
||||
const topLeftDesc = this.getZoneDescriptorFromCoordinates(viewport.left, viewport.top);
|
||||
const bottomRightDesc = this.getZoneDescriptorFromCoordinates(viewport.right, viewport.bottom);
|
||||
|
||||
for (let j = topLeftDesc.j; j <= bottomRightDesc.j; j++) {
|
||||
for (let i = topLeftDesc.i; i <= bottomRightDesc.i; i++) {
|
||||
newZones.add(this.getZone(i, j));
|
||||
}
|
||||
}
|
||||
|
||||
const addedZones = [...newZones].filter(x => !oldZones.has(x));
|
||||
const removedZones = [...oldZones].filter(x => !newZones.has(x));
|
||||
|
||||
|
||||
let things: Movable[] = [];
|
||||
for (const zone of addedZones) {
|
||||
zone.startListening(user);
|
||||
things = things.concat(Array.from(zone.getThings()))
|
||||
}
|
||||
for (const zone of removedZones) {
|
||||
zone.stopListening(user);
|
||||
}
|
||||
|
||||
return things;
|
||||
}
|
||||
|
||||
public enter(thing: Movable): void {
|
||||
const position = thing.getPosition();
|
||||
const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
|
||||
|
@ -108,13 +68,6 @@ export class PositionNotifier {
|
|||
oldZone.leave(thing, null);
|
||||
}
|
||||
|
||||
public removeViewport(user: User): void {
|
||||
// Also, let's stop listening on viewports
|
||||
for (const zone of user.listenedZones) {
|
||||
zone.stopListening(user);
|
||||
}
|
||||
}
|
||||
|
||||
private getZone(i: number, j: number): Zone {
|
||||
let zoneRow = this.zones[j];
|
||||
if (zoneRow === undefined) {
|
||||
|
@ -129,4 +82,15 @@ export class PositionNotifier {
|
|||
}
|
||||
return zone;
|
||||
}
|
||||
|
||||
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
|
||||
const zone = this.getZone(x, y);
|
||||
zone.addListener(call);
|
||||
return zone.getThings();
|
||||
}
|
||||
|
||||
public removeZoneListener(call: ZoneSocket, x: number, y: number): void {
|
||||
const zone = this.getZone(x, y);
|
||||
zone.removeListener(call);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,13 @@ import { Group } from "./Group";
|
|||
import { PointInterface } from "./Websocket/PointInterface";
|
||||
import {Zone} from "_Model/Zone";
|
||||
import {Movable} from "_Model/Movable";
|
||||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
import {PositionNotifier} from "_Model/PositionNotifier";
|
||||
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
|
||||
import {ServerDuplexStream, ServerWritableStream} from "grpc";
|
||||
import {BatchMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
|
||||
import {ProtobufUtils} from "_Model/Websocket/ProtobufUtils";
|
||||
import {CharacterLayer, ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
|
||||
|
||||
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
|
||||
|
||||
export class User implements Movable {
|
||||
public listenedZones: Set<Zone>;
|
||||
|
@ -12,11 +16,14 @@ export class User implements Movable {
|
|||
|
||||
public constructor(
|
||||
public id: number,
|
||||
public uuid: string,
|
||||
public readonly uuid: string,
|
||||
private position: PointInterface,
|
||||
public silent: boolean,
|
||||
private positionNotifier: PositionNotifier,
|
||||
public readonly socket: ExSocketInterface
|
||||
public readonly socket: UserSocket,
|
||||
public readonly tags: string[],
|
||||
public readonly name: string,
|
||||
public readonly characterLayers: CharacterLayer[]
|
||||
) {
|
||||
this.listenedZones = new Set<Zone>();
|
||||
|
||||
|
@ -32,4 +39,27 @@ export class User implements Movable {
|
|||
this.position = position;
|
||||
this.positionNotifier.updatePosition(this, position, oldPosition);
|
||||
}
|
||||
|
||||
|
||||
private batchedMessages: BatchMessage = new BatchMessage();
|
||||
private batchTimeout: NodeJS.Timeout|null = null;
|
||||
|
||||
public emitInBatch(payload: SubMessage): void {
|
||||
this.batchedMessages.addPayload(payload);
|
||||
|
||||
if (this.batchTimeout === null) {
|
||||
this.batchTimeout = setTimeout(() => {
|
||||
/*if (socket.disconnecting) {
|
||||
return;
|
||||
}*/
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setBatchmessage(this.batchedMessages);
|
||||
|
||||
this.socket.write(serverToClientMessage);
|
||||
this.batchedMessages = new BatchMessage();
|
||||
this.batchTimeout = null;
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@ import {PositionInterface} from "_Model/PositionInterface";
|
|||
export class ProtobufUtils {
|
||||
|
||||
public static toPositionMessage(point: PointInterface): PositionMessage {
|
||||
let direction: PositionMessage.DirectionMap[keyof PositionMessage.DirectionMap];
|
||||
let direction: Direction;
|
||||
switch (point.direction) {
|
||||
case 'up':
|
||||
direction = Direction.UP;
|
||||
|
@ -105,4 +105,14 @@ export class ProtobufUtils {
|
|||
return message;
|
||||
});
|
||||
}
|
||||
|
||||
public static toCharacterLayerObjects(characterLayers: CharacterLayerMessage[]): CharacterLayer[] {
|
||||
return characterLayers.map(function(characterLayer): CharacterLayer {
|
||||
const url = characterLayer.getUrl();
|
||||
return {
|
||||
name: characterLayer.getName(),
|
||||
url: url ? url : undefined,
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,20 +2,21 @@ import {User} from "./User";
|
|||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
import {Movable} from "./Movable";
|
||||
import {Group} from "./Group";
|
||||
import {ZoneSocket} from "../RoomManager";
|
||||
|
||||
export type EntersCallback = (thing: Movable, listener: User) => void;
|
||||
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: User) => void;
|
||||
export type LeavesCallback = (thing: Movable, listener: User) => void;
|
||||
export type EntersCallback = (thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => void;
|
||||
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
|
||||
export type LeavesCallback = (thing: Movable, newZone: Zone|null, listener: ZoneSocket) => void;
|
||||
|
||||
export class Zone {
|
||||
private things: Set<Movable> = new Set<Movable>();
|
||||
private listeners: Set<User> = new Set<User>();
|
||||
private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
|
||||
|
||||
/**
|
||||
* @param x For debugging purpose only
|
||||
* @param y For debugging purpose only
|
||||
*/
|
||||
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, private x: number, private y: number) {
|
||||
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, public readonly x: number, public readonly y: number) {
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -40,9 +41,9 @@ export class Zone {
|
|||
*/
|
||||
private notifyLeft(thing: Movable, newZone: Zone|null) {
|
||||
for (const listener of this.listeners) {
|
||||
if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
|
||||
this.onLeaves(thing, listener);
|
||||
}
|
||||
//if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
|
||||
this.onLeaves(thing, newZone, listener);
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -56,17 +57,20 @@ export class Zone {
|
|||
*/
|
||||
private notifyEnter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
|
||||
for (const listener of this.listeners) {
|
||||
if (listener === thing) {
|
||||
|
||||
/*if (listener === thing) {
|
||||
continue;
|
||||
}
|
||||
if (oldZone === null || !listener.listenedZones.has(oldZone)) {
|
||||
this.onEnters(thing, listener);
|
||||
} else {
|
||||
this.onMoves(thing, position, listener);
|
||||
}
|
||||
}*/
|
||||
this.onEnters(thing, oldZone, listener);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public move(thing: Movable, position: PositionInterface) {
|
||||
if (!this.things.has(thing)) {
|
||||
this.things.add(thing);
|
||||
|
@ -75,13 +79,13 @@ export class Zone {
|
|||
}
|
||||
|
||||
for (const listener of this.listeners) {
|
||||
if (listener !== thing) {
|
||||
//if (listener !== thing) {
|
||||
this.onMoves(thing,position, listener);
|
||||
}
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
public startListening(listener: User): void {
|
||||
/*public startListening(listener: User): void {
|
||||
for (const thing of this.things) {
|
||||
if (thing !== listener) {
|
||||
this.onEnters(thing, listener);
|
||||
|
@ -101,9 +105,18 @@ export class Zone {
|
|||
|
||||
this.listeners.delete(listener);
|
||||
listener.listenedZones.delete(this);
|
||||
}
|
||||
}*/
|
||||
|
||||
public getThings(): Set<Movable> {
|
||||
return this.things;
|
||||
}
|
||||
|
||||
public addListener(socket: ZoneSocket): void {
|
||||
this.listeners.add(socket);
|
||||
// TODO: here, we should trigger in some way the sending of current items
|
||||
}
|
||||
|
||||
public removeListener(socket: ZoneSocket): void {
|
||||
this.listeners.delete(socket);
|
||||
}
|
||||
}
|
||||
|
|
114
back/src/RoomManager.ts
Normal file
114
back/src/RoomManager.ts
Normal file
|
@ -0,0 +1,114 @@
|
|||
import {IRoomManagerServer} from "./Messages/generated/messages_grpc_pb";
|
||||
import {
|
||||
ClientToServerMessage, ItemEventMessage,
|
||||
JoinRoomMessage, PlayGlobalMessage, PusherToBackMessage, QueryJitsiJwtMessage, ReportPlayerMessage,
|
||||
RoomJoinedMessage,
|
||||
ServerToClientMessage, SilentMessage, UserMovesMessage, ViewportMessage, WebRtcSignalToServerMessage, ZoneMessage
|
||||
} from "./Messages/generated/messages_pb";
|
||||
import grpc, {ServerWritableStream} from "grpc";
|
||||
import {Empty} from "google-protobuf/google/protobuf/empty_pb";
|
||||
import {socketManager} from "./Services/SocketManager";
|
||||
import {emitError} from "./Services/IoSocketHelpers";
|
||||
import {User, UserSocket} from "./Model/User";
|
||||
import {GameRoom} from "./Model/GameRoom";
|
||||
import Debug from "debug";
|
||||
|
||||
const debug = Debug('roommanager');
|
||||
|
||||
export type ZoneSocket = ServerWritableStream<ZoneMessage, ServerToClientMessage>;
|
||||
|
||||
const roomManager: IRoomManagerServer = {
|
||||
joinRoom: (call: UserSocket): void => {
|
||||
console.log('joinRoom called');
|
||||
|
||||
let room: GameRoom|null = null;
|
||||
let user: User|null = null;
|
||||
|
||||
call.on('data', (message: PusherToBackMessage) => {
|
||||
try {
|
||||
if (room === null || user === null) {
|
||||
if (message.hasJoinroommessage()) {
|
||||
socketManager.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage).then(({room: gameRoom, user: myUser}) => {
|
||||
room = gameRoom;
|
||||
user = myUser;
|
||||
});
|
||||
} else {
|
||||
throw new Error('The first message sent MUST be of type JoinRoomMessage');
|
||||
}
|
||||
} else {
|
||||
if (message.hasJoinroommessage()) {
|
||||
throw new Error('Cannot call JoinRoomMessage twice!');
|
||||
/*} else if (message.hasViewportmessage()) {
|
||||
socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage);*/
|
||||
} else if (message.hasUsermovesmessage()) {
|
||||
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
|
||||
/*} else if (message.hasSetplayerdetailsmessage()) {
|
||||
socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage);*/
|
||||
} else if (message.hasSilentmessage()) {
|
||||
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
|
||||
} else if (message.hasItemeventmessage()) {
|
||||
socketManager.handleItemEvent(room, user, message.getItemeventmessage() as ItemEventMessage);
|
||||
} else if (message.hasWebrtcsignaltoservermessage()) {
|
||||
socketManager.emitVideo(room, user, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
|
||||
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
|
||||
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
|
||||
} else if (message.hasPlayglobalmessage()) {
|
||||
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
|
||||
/*} else if (message.hasReportplayermessage()){
|
||||
socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage);*/
|
||||
} else if (message.hasQueryjitsijwtmessage()){
|
||||
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
|
||||
} else {
|
||||
throw new Error('Unhandled message type');
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
emitError(call, e);
|
||||
call.end();
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
call.on('end', () => {
|
||||
debug('joinRoom ended');
|
||||
if (user !== null && room !== null) {
|
||||
socketManager.leaveRoom(room, user);
|
||||
}
|
||||
call.end();
|
||||
room = null;
|
||||
user = null;
|
||||
});
|
||||
|
||||
call.on('error', (err: Error) => {
|
||||
console.error('An error occurred in joinRoom stream:', err);
|
||||
});
|
||||
|
||||
},
|
||||
|
||||
listenZone(call: ZoneSocket): void {
|
||||
debug('listenZone called');
|
||||
const zoneMessage = call.request;
|
||||
|
||||
socketManager.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
|
||||
call.on('cancelled', () => {
|
||||
debug('listenZone cancelled');
|
||||
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
call.end();
|
||||
})
|
||||
|
||||
/*call.on('finish', () => {
|
||||
debug('listenZone finish');
|
||||
})*/
|
||||
call.on('close', () => {
|
||||
debug('listenZone connection closed');
|
||||
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
}).on('error', (e) => {
|
||||
console.error('An error occurred in listenZone stream:', e);
|
||||
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
|
||||
call.end();
|
||||
});
|
||||
},
|
||||
};
|
||||
|
||||
export {roomManager};
|
|
@ -1,6 +1,10 @@
|
|||
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
|
||||
import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
|
||||
import {UserSocket} from "_Model/User";
|
||||
|
||||
/**
|
||||
* @deprecated use User.emitInBatch instead
|
||||
*/
|
||||
export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
|
||||
socket.batchedMessages.addPayload(payload);
|
||||
|
||||
|
@ -20,16 +24,16 @@ export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): voi
|
|||
}
|
||||
}
|
||||
|
||||
export function emitError(Client: ExSocketInterface, message: string): void {
|
||||
export function emitError(Client: UserSocket, message: string): void {
|
||||
const errorMessage = new ErrorMessage();
|
||||
errorMessage.setMessage(message);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setErrormessage(errorMessage);
|
||||
|
||||
if (!Client.disconnecting) {
|
||||
Client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
//if (!Client.disconnecting) {
|
||||
Client.write(serverToClientMessage);
|
||||
//}
|
||||
console.warn(message);
|
||||
}
|
||||
|
||||
|
|
|
@ -14,33 +14,47 @@ import {
|
|||
SilentMessage,
|
||||
SubMessage,
|
||||
ReportPlayerMessage,
|
||||
UserJoinedMessage, UserLeftMessage,
|
||||
UserJoinedMessage,
|
||||
UserLeftMessage,
|
||||
UserMovedMessage,
|
||||
UserMovesMessage,
|
||||
ViewportMessage, WebRtcDisconnectMessage,
|
||||
ViewportMessage,
|
||||
WebRtcDisconnectMessage,
|
||||
WebRtcSignalToClientMessage,
|
||||
WebRtcSignalToServerMessage,
|
||||
WebRtcStartMessage,
|
||||
QueryJitsiJwtMessage,
|
||||
SendJitsiJwtMessage,
|
||||
SendUserMessage
|
||||
SendUserMessage,
|
||||
JoinRoomMessage,
|
||||
Zone as ProtoZone,
|
||||
BatchMessage,
|
||||
BatchToPusherMessage,
|
||||
SubToPusherMessage,
|
||||
UserJoinedZoneMessage, GroupUpdateZoneMessage, GroupLeftZoneMessage, UserLeftZoneMessage
|
||||
} from "../Messages/generated/messages_pb";
|
||||
import {PointInterface} from "../Model/Websocket/PointInterface";
|
||||
import {User} from "../Model/User";
|
||||
import {User, UserSocket} from "../Model/User";
|
||||
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
|
||||
import {Group} from "../Model/Group";
|
||||
import {cpuTracker} from "./CpuTracker";
|
||||
import {isSetPlayerDetailsMessage} from "../Model/Websocket/SetPlayerDetailsMessage";
|
||||
import {GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
import {ADMIN_API_URL, GROUP_RADIUS, JITSI_ISS, MINIMUM_DISTANCE, SECRET_JITSI_KEY} from "../Enum/EnvironmentVariable";
|
||||
import {Movable} from "../Model/Movable";
|
||||
import {PositionInterface} from "../Model/PositionInterface";
|
||||
import {adminApi, CharacterTexture} from "./AdminApi";
|
||||
import {adminApi, CharacterTexture, FetchMemberDataByUuidResponse} from "./AdminApi";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {emitError, emitInBatch} from "./IoSocketHelpers";
|
||||
import Jwt from "jsonwebtoken";
|
||||
import {JITSI_URL} from "../Enum/EnvironmentVariable";
|
||||
import {clientEventsEmitter} from "./ClientEventsEmitter";
|
||||
import {gaugeManager} from "./GaugeManager";
|
||||
import {ServerWritableStream} from "grpc";
|
||||
import {ZoneSocket} from "../RoomManager";
|
||||
import {Zone} from "_Model/Zone";
|
||||
import Debug from "debug";
|
||||
|
||||
const debug = Debug('sockermanager');
|
||||
|
||||
interface AdminSocketRoomsList {
|
||||
[index: string]: number;
|
||||
|
@ -54,10 +68,18 @@ export interface AdminSocketData {
|
|||
users: AdminSocketUsersList,
|
||||
}
|
||||
|
||||
function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): void {
|
||||
// TODO: should we batch those every 100ms?
|
||||
const batchMessage = new BatchToPusherMessage();
|
||||
batchMessage.addPayload(subMessage);
|
||||
|
||||
socket.write(batchMessage);
|
||||
}
|
||||
|
||||
export class SocketManager {
|
||||
private Worlds: Map<string, GameRoom> = new Map<string, GameRoom>();
|
||||
private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
|
||||
|
||||
private rooms: Map<string, GameRoom> = new Map<string, GameRoom>();
|
||||
//private sockets: Map<number, ExSocketInterface> = new Map<number, ExSocketInterface>();
|
||||
|
||||
constructor() {
|
||||
clientEventsEmitter.registerToClientJoin((clientUUid: string, roomId: string) => {
|
||||
gaugeManager.incNbClientPerRoomGauge(roomId);
|
||||
|
@ -72,7 +94,7 @@ export class SocketManager {
|
|||
rooms: {},
|
||||
users: {},
|
||||
}
|
||||
const room = this.Worlds.get(roomId);
|
||||
const room = this.rooms.get(roomId);
|
||||
if (room === undefined) {
|
||||
return data;
|
||||
}
|
||||
|
@ -84,95 +106,112 @@ export class SocketManager {
|
|||
return data;
|
||||
}
|
||||
|
||||
handleJoinRoom(client: ExSocketInterface): void {
|
||||
const position = client.position;
|
||||
const viewport = client.viewport;
|
||||
try {
|
||||
this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
|
||||
//join new previous room
|
||||
const gameRoom = this.joinRoom(client, position);
|
||||
public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
|
||||
/*const positionMessage = joinRoomMessage.getPositionmessage();
|
||||
if (positionMessage === undefined) {
|
||||
// TODO: send error message?
|
||||
throw new Error('Empty pointMessage found in JoinRoomMessage');
|
||||
}*/
|
||||
|
||||
const things = gameRoom.setViewport(client, viewport);
|
||||
//const position = ProtobufUtils.toPointInterface(positionMessage);
|
||||
//const viewport = client.viewport;
|
||||
|
||||
const roomJoinedMessage = new RoomJoinedMessage();
|
||||
//this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
|
||||
|
||||
for (const thing of things) {
|
||||
if (thing instanceof User) {
|
||||
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
|
||||
if (player === undefined) {
|
||||
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
|
||||
continue;
|
||||
}
|
||||
//join new previous room
|
||||
const {room, user} = await this.joinRoom(socket, joinRoomMessage);
|
||||
|
||||
const userJoinedMessage = new UserJoinedMessage();
|
||||
userJoinedMessage.setUserid(thing.id);
|
||||
userJoinedMessage.setName(player.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
|
||||
//const things = room.setViewport(client, viewport);
|
||||
|
||||
roomJoinedMessage.addUser(userJoinedMessage);
|
||||
roomJoinedMessage.setTagList(client.tags);
|
||||
} else if (thing instanceof Group) {
|
||||
const groupUpdateMessage = new GroupUpdateMessage();
|
||||
groupUpdateMessage.setGroupid(thing.getId());
|
||||
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
|
||||
const roomJoinedMessage = new RoomJoinedMessage();
|
||||
|
||||
roomJoinedMessage.addGroup(groupUpdateMessage);
|
||||
} else {
|
||||
console.error("Unexpected type for Movable returned by setViewport");
|
||||
/*for (const thing of things) {
|
||||
if (thing instanceof User) {
|
||||
const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
|
||||
if (player === undefined) {
|
||||
console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
|
||||
continue;
|
||||
}
|
||||
|
||||
const userJoinedMessage = new UserJoinedMessage();
|
||||
userJoinedMessage.setUserid(thing.id);
|
||||
userJoinedMessage.setName(player.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
|
||||
|
||||
roomJoinedMessage.addUser(userJoinedMessage);
|
||||
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
|
||||
} else if (thing instanceof Group) {
|
||||
const groupUpdateMessage = new GroupUpdateMessage();
|
||||
groupUpdateMessage.setGroupid(thing.getId());
|
||||
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
|
||||
|
||||
roomJoinedMessage.addGroup(groupUpdateMessage);
|
||||
} else {
|
||||
console.error("Unexpected type for Movable returned by setViewport");
|
||||
}
|
||||
}*/
|
||||
|
||||
for (const [itemId, item] of gameRoom.getItemsState().entries()) {
|
||||
const itemStateMessage = new ItemStateMessage();
|
||||
itemStateMessage.setItemid(itemId);
|
||||
itemStateMessage.setStatejson(JSON.stringify(item));
|
||||
for (const [itemId, item] of room.getItemsState().entries()) {
|
||||
const itemStateMessage = new ItemStateMessage();
|
||||
itemStateMessage.setItemid(itemId);
|
||||
itemStateMessage.setStatejson(JSON.stringify(item));
|
||||
|
||||
roomJoinedMessage.addItem(itemStateMessage);
|
||||
}
|
||||
|
||||
roomJoinedMessage.setCurrentuserid(client.userId);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "join_room" event');
|
||||
console.error(e);
|
||||
roomJoinedMessage.addItem(itemStateMessage);
|
||||
}
|
||||
|
||||
roomJoinedMessage.setCurrentuserid(user.id);
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
|
||||
|
||||
//user.socket.write(serverToClientMessage);
|
||||
console.log('SENDING MESSAGE roomJoinedMessage');
|
||||
socket.write(serverToClientMessage);
|
||||
|
||||
//get data information and show messages
|
||||
if (ADMIN_API_URL) {
|
||||
adminApi.fetchMemberDataByUuid(user.uuid).then((res: FetchMemberDataByUuidResponse) => {
|
||||
if (!res.messages) {
|
||||
return;
|
||||
}
|
||||
res.messages.forEach((c: unknown) => {
|
||||
const messageToSend = c as { type: string, message: string };
|
||||
socketManager.emitSendUserMessage({
|
||||
userUuid: user.uuid,
|
||||
type: messageToSend.type,
|
||||
message: messageToSend.message
|
||||
})
|
||||
});
|
||||
}).catch((err) => {
|
||||
console.error('fetchMemberDataByUuid => err', err);
|
||||
});
|
||||
}
|
||||
|
||||
return {
|
||||
room,
|
||||
user
|
||||
};
|
||||
|
||||
/*const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}*/
|
||||
|
||||
}
|
||||
|
||||
handleViewport(client: ExSocketInterface, viewportMessage: ViewportMessage) {
|
||||
try {
|
||||
const viewport = viewportMessage.toObject();
|
||||
|
||||
client.viewport = viewport;
|
||||
|
||||
const world = this.Worlds.get(client.roomId);
|
||||
if (!world) {
|
||||
console.error("In SET_VIEWPORT, could not find world with id '", client.roomId, "'");
|
||||
return;
|
||||
}
|
||||
world.setViewport(client, client.viewport);
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "SET_VIEWPORT" event');
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
handleUserMovesMessage(client: ExSocketInterface, userMovesMessage: UserMovesMessage) {
|
||||
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
|
||||
try {
|
||||
const userMoves = userMovesMessage.toObject();
|
||||
const position = userMovesMessage.getPosition();
|
||||
|
||||
// If CPU is high, let's drop messages of users moving (we will only dispatch the final position)
|
||||
if (cpuTracker.isOverHeating() && userMoves.position?.moving === true) {
|
||||
return;
|
||||
}
|
||||
|
||||
const position = userMoves.position;
|
||||
if (position === undefined) {
|
||||
throw new Error('Position not found in message');
|
||||
}
|
||||
|
@ -181,41 +220,18 @@ export class SocketManager {
|
|||
throw new Error('Viewport not found in message');
|
||||
}
|
||||
|
||||
let direction: string;
|
||||
switch (position.direction) {
|
||||
case Direction.UP:
|
||||
direction = 'up';
|
||||
break;
|
||||
case Direction.DOWN:
|
||||
direction = 'down';
|
||||
break;
|
||||
case Direction.LEFT:
|
||||
direction = 'left';
|
||||
break;
|
||||
case Direction.RIGHT:
|
||||
direction = 'right';
|
||||
break;
|
||||
default:
|
||||
throw new Error("Unexpected direction");
|
||||
}
|
||||
|
||||
// sending to all clients in room except sender
|
||||
client.position = {
|
||||
/*client.position = {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
direction,
|
||||
moving: position.moving,
|
||||
};
|
||||
client.viewport = viewport;
|
||||
client.viewport = viewport;*/
|
||||
|
||||
// update position in the world
|
||||
const world = this.Worlds.get(client.roomId);
|
||||
if (!world) {
|
||||
console.error("In USER_POSITION, could not find world with id '", client.roomId, "'");
|
||||
return;
|
||||
}
|
||||
world.updatePosition(client, client.position);
|
||||
world.setViewport(client, client.viewport);
|
||||
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
|
||||
//room.setViewport(client, client.viewport);
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "user_position" event');
|
||||
console.error(e);
|
||||
|
@ -223,7 +239,7 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
// Useless now, will be useful again if we allow editing details in game
|
||||
handleSetPlayerDetails(client: ExSocketInterface, playerDetailsMessage: SetPlayerDetailsMessage) {
|
||||
/*handleSetPlayerDetails(client: UserSocket, playerDetailsMessage: SetPlayerDetailsMessage) {
|
||||
const playerDetails = {
|
||||
name: playerDetailsMessage.getName(),
|
||||
characterLayers: playerDetailsMessage.getCharacterlayersList()
|
||||
|
@ -235,51 +251,39 @@ export class SocketManager {
|
|||
}
|
||||
client.name = playerDetails.name;
|
||||
client.characterLayers = SocketManager.mergeCharacterLayersAndCustomTextures(playerDetails.characterLayers, client.textures);
|
||||
}
|
||||
}*/
|
||||
|
||||
handleSilentMessage(client: ExSocketInterface, silentMessage: SilentMessage) {
|
||||
handleSilentMessage(room: GameRoom, user: User, silentMessage: SilentMessage) {
|
||||
try {
|
||||
// update position in the world
|
||||
const world = this.Worlds.get(client.roomId);
|
||||
if (!world) {
|
||||
console.error("In handleSilentMessage, could not find world with id '", client.roomId, "'");
|
||||
return;
|
||||
}
|
||||
world.setSilent(client, silentMessage.getSilent());
|
||||
room.setSilent(user, silentMessage.getSilent());
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "handleSilentMessage"');
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
handleItemEvent(ws: ExSocketInterface, itemEventMessage: ItemEventMessage) {
|
||||
handleItemEvent(room: GameRoom, user: User, itemEventMessage: ItemEventMessage) {
|
||||
const itemEvent = ProtobufUtils.toItemEvent(itemEventMessage);
|
||||
|
||||
try {
|
||||
const world = this.Worlds.get(ws.roomId);
|
||||
if (!world) {
|
||||
console.error("Could not find world with id '", ws.roomId, "'");
|
||||
return;
|
||||
}
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setItemeventmessage(itemEventMessage);
|
||||
|
||||
// Let's send the event without using the SocketIO room.
|
||||
for (const user of world.getUsers().values()) {
|
||||
const client = this.searchClientByIdOrFail(user.id);
|
||||
//client.emit(SocketIoEvent.ITEM_EVENT, itemEvent);
|
||||
emitInBatch(client, subMessage);
|
||||
// TODO: move this in the GameRoom class.
|
||||
for (const user of room.getUsers().values()) {
|
||||
user.emitInBatch(subMessage);
|
||||
}
|
||||
|
||||
world.setItemState(itemEvent.itemId, itemEvent.state);
|
||||
room.setItemState(itemEvent.itemId, itemEvent.state);
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "item_event"');
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
|
||||
// TODO: handle this message in pusher
|
||||
/*async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
|
||||
try {
|
||||
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
|
||||
if (!reportedSocket) {
|
||||
|
@ -291,82 +295,68 @@ export class SocketManager {
|
|||
console.error('An error occurred on "handleReportMessage"');
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
emitVideo(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
|
||||
emitVideo(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
|
||||
//send only at user
|
||||
const client = this.sockets.get(data.getReceiverid());
|
||||
if (client === undefined) {
|
||||
const remoteUser = room.getUsers().get(data.getReceiverid());
|
||||
if (remoteUser === undefined) {
|
||||
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
|
||||
return;
|
||||
}
|
||||
|
||||
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
|
||||
webrtcSignalToClient.setUserid(socket.userId);
|
||||
webrtcSignalToClient.setUserid(user.id);
|
||||
webrtcSignalToClient.setSignal(data.getSignal());
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
//if (!client.disconnecting) {
|
||||
remoteUser.socket.write(serverToClientMessage);
|
||||
//}
|
||||
}
|
||||
|
||||
emitScreenSharing(socket: ExSocketInterface, data: WebRtcSignalToServerMessage): void {
|
||||
emitScreenSharing(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
|
||||
//send only at user
|
||||
const client = this.sockets.get(data.getReceiverid());
|
||||
if (client === undefined) {
|
||||
const remoteUser = room.getUsers().get(data.getReceiverid());
|
||||
if (remoteUser === undefined) {
|
||||
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
|
||||
return;
|
||||
}
|
||||
|
||||
const webrtcSignalToClient = new WebRtcSignalToClientMessage();
|
||||
webrtcSignalToClient.setUserid(socket.userId);
|
||||
webrtcSignalToClient.setUserid(user.id);
|
||||
webrtcSignalToClient.setSignal(data.getSignal());
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
|
||||
|
||||
if (!client.disconnecting) {
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
//if (!client.disconnecting) {
|
||||
remoteUser.socket.write(serverToClientMessage);
|
||||
//}
|
||||
}
|
||||
|
||||
private searchClientByIdOrFail(userId: number): ExSocketInterface {
|
||||
const client: ExSocketInterface|undefined = this.sockets.get(userId);
|
||||
if (client === undefined) {
|
||||
throw new Error("Could not find user with id " + userId);
|
||||
}
|
||||
return client;
|
||||
}
|
||||
|
||||
leaveRoom(Client : ExSocketInterface){
|
||||
leaveRoom(room: GameRoom, user: User){
|
||||
// leave previous room and world
|
||||
if(Client.roomId){
|
||||
try {
|
||||
//user leave previous world
|
||||
const world: GameRoom | undefined = this.Worlds.get(Client.roomId);
|
||||
if (world) {
|
||||
world.leave(Client);
|
||||
if (world.isEmpty()) {
|
||||
this.Worlds.delete(Client.roomId);
|
||||
}
|
||||
}
|
||||
//user leave previous room
|
||||
//Client.leave(Client.roomId);
|
||||
} finally {
|
||||
//delete Client.roomId;
|
||||
this.sockets.delete(Client.userId);
|
||||
clientEventsEmitter.emitClientLeave(Client.userUuid, Client.roomId);
|
||||
console.log('A user left (', this.sockets.size, ' connected users)');
|
||||
try {
|
||||
//user leave previous world
|
||||
room.leave(user);
|
||||
if (room.isEmpty()) {
|
||||
this.rooms.delete(room.roomId);
|
||||
debug('Room is empty. Deleting room "%s"', room.roomId);
|
||||
}
|
||||
} finally {
|
||||
//delete Client.roomId;
|
||||
//this.sockets.delete(Client.userId);
|
||||
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
|
||||
console.log('A user left');
|
||||
}
|
||||
}
|
||||
|
||||
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
|
||||
//check and create new world for a room
|
||||
let world = this.Worlds.get(roomId)
|
||||
let world = this.rooms.get(roomId)
|
||||
if(world === undefined){
|
||||
world = new GameRoom(
|
||||
roomId,
|
||||
|
@ -374,134 +364,141 @@ export class SocketManager {
|
|||
(user: User, group: Group) => this.disConnectedUser(user, group),
|
||||
MINIMUM_DISTANCE,
|
||||
GROUP_RADIUS,
|
||||
(thing: Movable, listener: User) => this.onRoomEnter(thing, listener),
|
||||
(thing: Movable, position:PositionInterface, listener:User) => this.onClientMove(thing, position, listener),
|
||||
(thing: Movable, listener:User) => this.onClientLeave(thing, listener)
|
||||
(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => this.onZoneEnter(thing, fromZone, listener),
|
||||
(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
|
||||
(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener)
|
||||
);
|
||||
if (!world.anonymous) {
|
||||
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
|
||||
world.tags = data.tags
|
||||
world.policyType = Number(data.policy_type)
|
||||
}
|
||||
this.Worlds.set(roomId, world);
|
||||
this.rooms.set(roomId, world);
|
||||
}
|
||||
return Promise.resolve(world)
|
||||
}
|
||||
|
||||
private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
|
||||
private async joinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
|
||||
|
||||
const roomId = client.roomId;
|
||||
client.position = position;
|
||||
const roomId = joinRoomMessage.getRoomid();
|
||||
|
||||
const world = this.Worlds.get(roomId)
|
||||
if(world === undefined){
|
||||
throw new Error('Could not find room for ID: '+client.roomId)
|
||||
}
|
||||
const world = await socketManager.getOrCreateRoom(roomId);
|
||||
|
||||
// Dispatch groups position to newly connected user
|
||||
world.getGroups().forEach((group: Group) => {
|
||||
this.emitCreateUpdateGroupEvent(client, group);
|
||||
});
|
||||
/*world.getGroups().forEach((group: Group) => {
|
||||
this.emitCreateUpdateGroupEvent(socket, group);
|
||||
});*/
|
||||
|
||||
//join world
|
||||
world.join(client, client.position);
|
||||
clientEventsEmitter.emitClientJoin(client.userUuid, client.roomId);
|
||||
console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
return world;
|
||||
const user = world.join(socket, joinRoomMessage);
|
||||
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
|
||||
//console.log(new Date().toISOString() + ' A user joined (', this.sockets.size, ' connected users)');
|
||||
console.log(new Date().toISOString() + ' A user joined');
|
||||
return {room: world, user};
|
||||
}
|
||||
|
||||
private onRoomEnter(thing: Movable, listener: User) {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
private onZoneEnter(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) {
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userJoinedMessage = new UserJoinedMessage();
|
||||
if (!Number.isInteger(clientUser.userId)) {
|
||||
throw new Error('clientUser.userId is not an integer '+clientUser.userId);
|
||||
const userJoinedZoneMessage = new UserJoinedZoneMessage();
|
||||
if (!Number.isInteger(thing.id)) {
|
||||
throw new Error('clientUser.userId is not an integer '+thing.id);
|
||||
}
|
||||
userJoinedMessage.setUserid(clientUser.userId);
|
||||
userJoinedMessage.setName(clientUser.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(clientUser.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
userJoinedZoneMessage.setUserid(thing.id);
|
||||
userJoinedZoneMessage.setName(thing.name);
|
||||
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUserjoinedmessage(userJoinedMessage);
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
|
||||
|
||||
emitInBatch(clientListener, subMessage);
|
||||
emitZoneMessage(subMessage, listener);
|
||||
//listener.emitInBatch(subMessage);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
this.emitCreateUpdateGroupEvent(listener, fromZone, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private onClientMove(thing: Movable, position:PositionInterface, listener:User): void {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
private onClientMove(thing: Movable, position:PositionInterface, listener: ZoneSocket): void {
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
|
||||
const userMovedMessage = new UserMovedMessage();
|
||||
userMovedMessage.setUserid(clientUser.userId);
|
||||
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(clientUser.position));
|
||||
userMovedMessage.setUserid(thing.id);
|
||||
userMovedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUsermovedmessage(userMovedMessage);
|
||||
|
||||
clientListener.emitInBatch(subMessage);
|
||||
emitZoneMessage(subMessage, listener);
|
||||
//listener.emitInBatch(subMessage);
|
||||
//console.log("Sending USER_MOVED event");
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitCreateUpdateGroupEvent(clientListener, thing);
|
||||
this.emitCreateUpdateGroupEvent(listener, null, thing);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private onClientLeave(thing: Movable, listener:User) {
|
||||
const clientListener = this.searchClientByIdOrFail(listener.id);
|
||||
private onClientLeave(thing: Movable, newZone: Zone|null, listener: ZoneSocket) {
|
||||
if (thing instanceof User) {
|
||||
const clientUser = this.searchClientByIdOrFail(thing.id);
|
||||
this.emitUserLeftEvent(clientListener, clientUser.userId);
|
||||
this.emitUserLeftEvent(listener, thing.id, newZone);
|
||||
} else if (thing instanceof Group) {
|
||||
this.emitDeleteGroupEvent(clientListener, thing.getId());
|
||||
this.emitDeleteGroupEvent(listener, thing.getId(), newZone);
|
||||
} else {
|
||||
console.error('Unexpected type for Movable.');
|
||||
}
|
||||
}
|
||||
|
||||
private emitCreateUpdateGroupEvent(client: ExSocketInterface, group: Group): void {
|
||||
private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone|null, group: Group): void {
|
||||
const position = group.getPosition();
|
||||
const pointMessage = new PointMessage();
|
||||
pointMessage.setX(Math.floor(position.x));
|
||||
pointMessage.setY(Math.floor(position.y));
|
||||
const groupUpdateMessage = new GroupUpdateMessage();
|
||||
const groupUpdateMessage = new GroupUpdateZoneMessage();
|
||||
groupUpdateMessage.setGroupid(group.getId());
|
||||
groupUpdateMessage.setPosition(pointMessage);
|
||||
groupUpdateMessage.setGroupsize(group.getSize);
|
||||
groupUpdateMessage.setFromzone(this.toProtoZone(fromZone));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setGroupupdatemessage(groupUpdateMessage);
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
|
||||
|
||||
emitInBatch(client, subMessage);
|
||||
//socket.emit(SocketIoEvent.GROUP_CREATE_UPDATE, groupUpdateMessage.serializeBinary().buffer);
|
||||
emitZoneMessage(subMessage, client);
|
||||
//client.emitInBatch(subMessage);
|
||||
}
|
||||
|
||||
private emitDeleteGroupEvent(client: ExSocketInterface, groupId: number): void {
|
||||
const groupDeleteMessage = new GroupDeleteMessage();
|
||||
private emitDeleteGroupEvent(client: ZoneSocket, groupId: number, newZone: Zone|null): void {
|
||||
const groupDeleteMessage = new GroupLeftZoneMessage();
|
||||
groupDeleteMessage.setGroupid(groupId);
|
||||
groupDeleteMessage.setTozone(this.toProtoZone(newZone));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setGroupdeletemessage(groupDeleteMessage);
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setGroupleftzonemessage(groupDeleteMessage);
|
||||
|
||||
emitInBatch(client, subMessage);
|
||||
emitZoneMessage(subMessage, client);
|
||||
//user.emitInBatch(subMessage);
|
||||
}
|
||||
|
||||
private emitUserLeftEvent(client: ExSocketInterface, userId: number): void {
|
||||
const userLeftMessage = new UserLeftMessage();
|
||||
private emitUserLeftEvent(client: ZoneSocket, userId: number, newZone: Zone|null): void {
|
||||
const userLeftMessage = new UserLeftZoneMessage();
|
||||
userLeftMessage.setUserid(userId);
|
||||
userLeftMessage.setTozone(this.toProtoZone(newZone));
|
||||
|
||||
const subMessage = new SubMessage();
|
||||
subMessage.setUserleftmessage(userLeftMessage);
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserleftzonemessage(userLeftMessage);
|
||||
|
||||
emitInBatch(client, subMessage);
|
||||
emitZoneMessage(subMessage, client);
|
||||
}
|
||||
|
||||
private toProtoZone(zone: Zone|null): ProtoZone|undefined {
|
||||
if (zone !== null) {
|
||||
const zoneMessage = new ProtoZone();
|
||||
zoneMessage.setX(zone.x);
|
||||
zoneMessage.setY(zone.y);
|
||||
return zoneMessage;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
private joinWebRtcRoom(user: User, group: Group) {
|
||||
|
@ -518,29 +515,29 @@ export class SocketManager {
|
|||
// Let's send 2 messages: one to the user joining the group and one to the other user
|
||||
const webrtcStartMessage1 = new WebRtcStartMessage();
|
||||
webrtcStartMessage1.setUserid(otherUser.id);
|
||||
webrtcStartMessage1.setName(otherUser.socket.name);
|
||||
webrtcStartMessage1.setName(otherUser.name);
|
||||
webrtcStartMessage1.setInitiator(true);
|
||||
|
||||
const serverToClientMessage1 = new ServerToClientMessage();
|
||||
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
|
||||
|
||||
if (!user.socket.disconnecting) {
|
||||
user.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
|
||||
//if (!user.socket.disconnecting) {
|
||||
user.socket.write(serverToClientMessage1);
|
||||
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
|
||||
}
|
||||
//}
|
||||
|
||||
const webrtcStartMessage2 = new WebRtcStartMessage();
|
||||
webrtcStartMessage2.setUserid(user.id);
|
||||
webrtcStartMessage2.setName(user.socket.name);
|
||||
webrtcStartMessage2.setName(user.name);
|
||||
webrtcStartMessage2.setInitiator(false);
|
||||
|
||||
const serverToClientMessage2 = new ServerToClientMessage();
|
||||
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
|
||||
|
||||
if (!otherUser.socket.disconnecting) {
|
||||
otherUser.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
|
||||
//if (!otherUser.socket.disconnecting) {
|
||||
otherUser.socket.write(serverToClientMessage2);
|
||||
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
|
||||
}
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -563,9 +560,9 @@ export class SocketManager {
|
|||
const serverToClientMessage1 = new ServerToClientMessage();
|
||||
serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
|
||||
|
||||
if (!otherUser.socket.disconnecting) {
|
||||
otherUser.socket.send(serverToClientMessage1.serializeBinary().buffer, true);
|
||||
}
|
||||
//if (!otherUser.socket.disconnecting) {
|
||||
otherUser.socket.write(serverToClientMessage1);
|
||||
//}
|
||||
|
||||
|
||||
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
|
||||
|
@ -574,25 +571,19 @@ export class SocketManager {
|
|||
const serverToClientMessage2 = new ServerToClientMessage();
|
||||
serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
|
||||
|
||||
if (!user.socket.disconnecting) {
|
||||
user.socket.send(serverToClientMessage2.serializeBinary().buffer, true);
|
||||
}
|
||||
//if (!user.socket.disconnecting) {
|
||||
user.socket.write(serverToClientMessage2);
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {
|
||||
emitPlayGlobalMessage(room: GameRoom, playGlobalMessage: PlayGlobalMessage) {
|
||||
try {
|
||||
const world = this.Worlds.get(client.roomId);
|
||||
if (!world) {
|
||||
console.error("In emitPlayGlobalMessage, could not find world with id '", client.roomId, "'");
|
||||
return;
|
||||
}
|
||||
|
||||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setPlayglobalmessage(playglobalmessage);
|
||||
serverToClientMessage.setPlayglobalmessage(playGlobalMessage);
|
||||
|
||||
for (const [id, user] of world.getUsers().entries()) {
|
||||
user.socket.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
for (const [id, user] of room.getUsers().entries()) {
|
||||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('An error occurred on "emitPlayGlobalMessage" event');
|
||||
|
@ -602,24 +593,24 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
public getWorlds(): Map<string, GameRoom> {
|
||||
return this.Worlds;
|
||||
return this.rooms;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param token
|
||||
*/
|
||||
searchClientByUuid(uuid: string): ExSocketInterface | null {
|
||||
/*searchClientByUuid(uuid: string): ExSocketInterface | null {
|
||||
for(const socket of this.sockets.values()){
|
||||
if(socket.userUuid === uuid){
|
||||
return socket;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}*/
|
||||
|
||||
|
||||
public handleQueryJitsiJwtMessage(client: ExSocketInterface, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
|
||||
public handleQueryJitsiJwtMessage(user: User, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
|
||||
const room = queryJitsiJwtMessage.getJitsiroom();
|
||||
const tag = queryJitsiJwtMessage.getTag(); // FIXME: this is not secure. We should load the JSON for the current room and check rights associated to room instead.
|
||||
|
||||
|
@ -628,7 +619,7 @@ export class SocketManager {
|
|||
}
|
||||
|
||||
// Let's see if the current client has
|
||||
const isAdmin = client.tags.includes(tag);
|
||||
const isAdmin = user.tags.includes(tag);
|
||||
|
||||
const jwt = Jwt.sign({
|
||||
"aud": "jitsi",
|
||||
|
@ -653,11 +644,13 @@ export class SocketManager {
|
|||
const serverToClientMessage = new ServerToClientMessage();
|
||||
serverToClientMessage.setSendjitsijwtmessage(sendJitsiJwtMessage);
|
||||
|
||||
client.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
user.socket.write(serverToClientMessage);
|
||||
}
|
||||
|
||||
public emitSendUserMessage(messageToSend: {userUuid: string, message: string, type: string}): ExSocketInterface {
|
||||
const socket = this.searchClientByUuid(messageToSend.userUuid);
|
||||
// TODO: move this to room (findByUuid)
|
||||
throw new Error("Not yet reimplemented");
|
||||
/*const socket = this.searchClientByUuid(messageToSend.userUuid);
|
||||
if(!socket){
|
||||
throw 'socket was not found';
|
||||
}
|
||||
|
@ -672,7 +665,7 @@ export class SocketManager {
|
|||
if (!socket.disconnecting) {
|
||||
socket.send(serverToClientMessage.serializeBinary().buffer, true);
|
||||
}
|
||||
return socket;
|
||||
return socket;*/
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -701,6 +694,56 @@ export class SocketManager {
|
|||
}
|
||||
return characterLayerObjs;
|
||||
}
|
||||
|
||||
public addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): void {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In addZoneListener, could not find room with id '" + roomId + "'");
|
||||
return;
|
||||
}
|
||||
|
||||
const things = room.addZoneListener(call, x, y);
|
||||
|
||||
const batchMessage = new BatchToPusherMessage();
|
||||
|
||||
for (const thing of things) {
|
||||
if (thing instanceof User) {
|
||||
const userJoinedMessage = new UserJoinedZoneMessage();
|
||||
userJoinedMessage.setUserid(thing.id);
|
||||
userJoinedMessage.setName(thing.name);
|
||||
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
|
||||
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setUserjoinedzonemessage(userJoinedMessage);
|
||||
|
||||
batchMessage.addPayload(subMessage);
|
||||
} else if (thing instanceof Group) {
|
||||
const groupUpdateMessage = new GroupUpdateZoneMessage();
|
||||
groupUpdateMessage.setGroupid(thing.getId());
|
||||
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
|
||||
|
||||
const subMessage = new SubToPusherMessage();
|
||||
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
|
||||
|
||||
batchMessage.addPayload(subMessage);
|
||||
} else {
|
||||
console.error("Unexpected type for Movable returned by setViewport");
|
||||
}
|
||||
}
|
||||
|
||||
call.write(batchMessage);
|
||||
}
|
||||
|
||||
removeZoneListener(call: ZoneSocket, roomId: string, x: number, y: number) {
|
||||
const room = this.rooms.get(roomId);
|
||||
if (!room) {
|
||||
console.error("In removeZoneListener, could not find room with id '" + roomId + "'");
|
||||
return;
|
||||
}
|
||||
|
||||
room.removeZoneListener(call, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
export const socketManager = new SocketManager();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue