add brackets to the condition
This commit is contained in:
parent
a7b0516ac4
commit
4b7278b843
1 changed files with 1 additions and 1 deletions
|
@ -22,7 +22,7 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
|
|||
}
|
||||
|
||||
public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
|
||||
if (!pointer.wasTouch && pointer.leftButtonReleased() || pointer.getDuration() > 250) {
|
||||
if ((!pointer.wasTouch && pointer.leftButtonReleased()) || pointer.getDuration() > 250) {
|
||||
return;
|
||||
}
|
||||
for (const object of gameObjects) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue