Sharing outline color changes in real time
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parent
90f7287860
commit
482ba9690a
15 changed files with 268 additions and 56 deletions
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@ -13,7 +13,6 @@ message PositionMessage {
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}
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Direction direction = 3;
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bool moving = 4;
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uint32 outlineColor = 5;
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}
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message PointMessage {
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@ -48,8 +47,12 @@ message PingMessage {
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}
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message SetPlayerDetailsMessage {
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string name = 1;
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repeated string characterLayers = 2;
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//string name = 1;
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//repeated string characterLayers = 2;
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// TODO: switch to google.protobuf.Int32Value when we migrate to ts-proto
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int32 outlineColor = 3;
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bool removeOutlineColor = 4;
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}
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message UserMovesMessage {
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@ -151,6 +154,7 @@ message SubMessage {
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EmoteEventMessage emoteEventMessage = 7;
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VariableMessage variableMessage = 8;
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ErrorMessage errorMessage = 9;
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PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 10;
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}
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}
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@ -333,6 +337,10 @@ message GroupLeftZoneMessage {
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Zone toZone = 2;
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}
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message PlayerDetailsUpdatedMessage {
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int32 userId = 1;
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SetPlayerDetailsMessage details = 2;
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}
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message Zone {
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int32 x = 1;
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@ -385,6 +393,7 @@ message SubToPusherMessage {
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BanUserMessage banUserMessage = 8;
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EmoteEventMessage emoteEventMessage = 9;
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ErrorMessage errorMessage = 10;
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PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 11;
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}
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}
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