Sharing outline color changes in real time
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parent
90f7287860
commit
482ba9690a
15 changed files with 268 additions and 56 deletions
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@ -2,7 +2,13 @@ import { PointInterface } from "./Websocket/PointInterface";
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import { Group } from "./Group";
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import { User, UserSocket } from "./User";
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import { PositionInterface } from "_Model/PositionInterface";
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import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
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import {
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EmoteCallback,
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EntersCallback,
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LeavesCallback,
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MovesCallback,
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PlayerDetailsUpdatedCallback,
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} from "_Model/Zone";
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import { PositionNotifier } from "./PositionNotifier";
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import { Movable } from "_Model/Movable";
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import {
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@ -11,6 +17,7 @@ import {
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EmoteEventMessage,
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ErrorMessage,
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JoinRoomMessage,
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SetPlayerDetailsMessage,
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SubToPusherRoomMessage,
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VariableMessage,
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VariableWithTagMessage,
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@ -56,10 +63,19 @@ export class GameRoom {
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onEnters: EntersCallback,
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onMoves: MovesCallback,
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback
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onEmote: EmoteCallback,
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onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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) {
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// A zone is 10 sprites wide.
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this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves, onEmote);
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this.positionNotifier = new PositionNotifier(
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320,
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320,
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onEnters,
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onMoves,
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onLeaves,
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onEmote,
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onPlayerDetailsUpdated
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);
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}
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public static async create(
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@ -71,7 +87,8 @@ export class GameRoom {
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onEnters: EntersCallback,
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onMoves: MovesCallback,
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onLeaves: LeavesCallback,
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onEmote: EmoteCallback
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onEmote: EmoteCallback,
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onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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): Promise<GameRoom> {
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const mapDetails = await GameRoom.getMapDetails(roomUrl);
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@ -85,7 +102,8 @@ export class GameRoom {
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onEnters,
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onMoves,
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onLeaves,
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onEmote
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onEmote,
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onPlayerDetailsUpdated
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);
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return gameRoom;
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@ -180,6 +198,14 @@ export class GameRoom {
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this.updateUserGroup(user);
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}
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updatePlayerDetails(user: User, playerDetailsMessage: SetPlayerDetailsMessage) {
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if (playerDetailsMessage.getRemoveoutlinecolor()) {
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user.outlineColor = undefined;
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} else {
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user.outlineColor = playerDetailsMessage.getOutlinecolor();
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}
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}
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private updateUserGroup(user: User): void {
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user.group?.updatePosition();
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user.group?.searchForNearbyUsers();
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@ -8,12 +8,19 @@
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* The PositionNotifier is important for performance. It allows us to send the position of players only to a restricted
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* number of players around the current player.
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*/
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import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback, Zone } from "./Zone";
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import {
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EmoteCallback,
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EntersCallback,
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LeavesCallback,
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MovesCallback,
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PlayerDetailsUpdatedCallback,
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Zone,
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} from "./Zone";
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import { Movable } from "_Model/Movable";
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import { PositionInterface } from "_Model/PositionInterface";
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import { ZoneSocket } from "../RoomManager";
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import { User } from "../Model/User";
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import { EmoteEventMessage } from "../Messages/generated/messages_pb";
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import { EmoteEventMessage, SetPlayerDetailsMessage } from "../Messages/generated/messages_pb";
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interface ZoneDescriptor {
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i: number;
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@ -42,7 +49,8 @@ export class PositionNotifier {
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private onUserEnters: EntersCallback,
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private onUserMoves: MovesCallback,
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private onUserLeaves: LeavesCallback,
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private onEmote: EmoteCallback
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private onEmote: EmoteCallback,
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private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
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) {}
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private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
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@ -98,7 +106,15 @@ export class PositionNotifier {
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let zone = this.zones[j][i];
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if (zone === undefined) {
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zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, this.onEmote, i, j);
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zone = new Zone(
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this.onUserEnters,
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this.onUserMoves,
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this.onUserLeaves,
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this.onEmote,
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this.onPlayerDetailsUpdated,
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i,
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j
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);
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this.zones[j][i] = zone;
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}
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return zone;
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@ -132,4 +148,11 @@ export class PositionNotifier {
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}
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}
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}
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public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
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const position = user.getPosition();
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const zoneDesc = this.getZoneDescriptorFromCoordinates(position.x, position.y);
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const zone = this.getZone(zoneDesc.i, zoneDesc.j);
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zone.updatePlayerDetails(user, playerDetails);
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}
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}
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@ -9,6 +9,7 @@ import {
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CompanionMessage,
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PusherToBackMessage,
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ServerToClientMessage,
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SetPlayerDetailsMessage,
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SubMessage,
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} from "../Messages/generated/messages_pb";
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import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
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@ -31,7 +32,8 @@ export class User implements Movable {
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public readonly visitCardUrl: string | null,
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public readonly name: string,
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public readonly characterLayers: CharacterLayer[],
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public readonly companion?: CompanionMessage
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public readonly companion?: CompanionMessage,
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private _outlineColor?: number | undefined
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) {
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this.listenedZones = new Set<Zone>();
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@ -69,4 +71,17 @@ export class User implements Movable {
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}, 100);
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}
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}
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public set outlineColor(value: number | undefined) {
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this._outlineColor = value;
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const playerDetails = new SetPlayerDetailsMessage();
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if (value === undefined) {
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playerDetails.setRemoveoutlinecolor(true);
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} else {
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playerDetails.setOutlinecolor(value);
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}
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this.positionNotifier.updatePlayerDetails(this, playerDetails);
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}
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}
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@ -3,12 +3,20 @@ import { PositionInterface } from "_Model/PositionInterface";
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import { Movable } from "./Movable";
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import { Group } from "./Group";
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import { ZoneSocket } from "../RoomManager";
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import { EmoteEventMessage } from "../Messages/generated/messages_pb";
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import {
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EmoteEventMessage,
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SetPlayerDetailsMessage,
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PlayerDetailsUpdatedMessage,
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} from "../Messages/generated/messages_pb";
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export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => void;
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export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
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export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
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export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
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export type PlayerDetailsUpdatedCallback = (
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playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
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listener: ZoneSocket
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) => void;
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export class Zone {
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private things: Set<Movable> = new Set<Movable>();
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@ -19,6 +27,7 @@ export class Zone {
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private onMoves: MovesCallback,
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private onLeaves: LeavesCallback,
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private onEmote: EmoteCallback,
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private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback,
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public readonly x: number,
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public readonly y: number
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) {}
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@ -106,4 +115,14 @@ export class Zone {
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this.onEmote(emoteEventMessage, listener);
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}
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}
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public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
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const playerDetailsUpdatedMessage = new PlayerDetailsUpdatedMessage();
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playerDetailsUpdatedMessage.setUserid(user.id);
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playerDetailsUpdatedMessage.setDetails(playerDetails);
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for (const listener of this.listeners) {
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this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener);
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}
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}
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}
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@ -5,6 +5,7 @@ import {
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AdminPusherToBackMessage,
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AdminRoomMessage,
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BanMessage,
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BanUserMessage,
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BatchToPusherMessage,
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BatchToPusherRoomMessage,
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EmotePromptMessage,
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@ -16,7 +17,9 @@ import {
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QueryJitsiJwtMessage,
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RefreshRoomPromptMessage,
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RoomMessage,
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SendUserMessage,
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ServerToAdminClientMessage,
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SetPlayerDetailsMessage,
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SilentMessage,
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UserMovesMessage,
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VariableMessage,
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@ -118,14 +121,17 @@ const roomManager: IRoomManagerServer = {
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);
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} else if (message.hasSendusermessage()) {
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const sendUserMessage = message.getSendusermessage();
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if (sendUserMessage !== undefined) {
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socketManager.handlerSendUserMessage(user, sendUserMessage);
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}
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socketManager.handleSendUserMessage(user, sendUserMessage as SendUserMessage);
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} else if (message.hasBanusermessage()) {
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const banUserMessage = message.getBanusermessage();
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if (banUserMessage !== undefined) {
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socketManager.handlerBanUserMessage(room, user, banUserMessage);
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}
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socketManager.handlerBanUserMessage(room, user, banUserMessage as BanUserMessage);
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} else if (message.hasSetplayerdetailsmessage()) {
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const setPlayerDetailsMessage = message.getSetplayerdetailsmessage();
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socketManager.handleSetPlayerDetails(
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room,
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user,
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setPlayerDetailsMessage as SetPlayerDetailsMessage
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);
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} else {
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throw new Error("Unhandled message type");
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}
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@ -33,6 +33,8 @@ import {
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VariableMessage,
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BatchToPusherRoomMessage,
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SubToPusherRoomMessage,
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SetPlayerDetailsMessage,
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PlayerDetailsUpdatedMessage,
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} from "../Messages/generated/messages_pb";
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import { User, UserSocket } from "../Model/User";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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@ -151,20 +153,9 @@ export class SocketManager {
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//room.setViewport(client, client.viewport);
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}
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// Useless now, will be useful again if we allow editing details in game
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/*handleSetPlayerDetails(client: UserSocket, playerDetailsMessage: SetPlayerDetailsMessage) {
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const playerDetails = {
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name: playerDetailsMessage.getName(),
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characterLayers: playerDetailsMessage.getCharacterlayersList()
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};
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//console.log(SocketIoEvent.SET_PLAYER_DETAILS, playerDetails);
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if (!isSetPlayerDetailsMessage(playerDetails)) {
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emitError(client, 'Invalid SET_PLAYER_DETAILS message received: ');
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return;
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}
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client.name = playerDetails.name;
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client.characterLayers = SocketManager.mergeCharacterLayersAndCustomTextures(playerDetails.characterLayers, client.textures);
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}*/
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handleSetPlayerDetails(room: GameRoom, user: User, playerDetailsMessage: SetPlayerDetailsMessage) {
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room.updatePlayerDetails(user, playerDetailsMessage);
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}
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handleSilentMessage(room: GameRoom, user: User, silentMessage: SilentMessage) {
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room.setSilent(user, silentMessage.getSilent());
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@ -282,7 +273,9 @@ export class SocketManager {
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(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
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this.onClientLeave(thing, newZone, listener),
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(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
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this.onEmote(emoteEventMessage, listener)
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this.onEmote(emoteEventMessage, listener),
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(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ZoneSocket) =>
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this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener)
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)
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.then((gameRoom) => {
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gaugeManager.incNbRoomGauge();
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@ -378,6 +371,13 @@ export class SocketManager {
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emitZoneMessage(subMessage, client);
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}
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private onPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, client: ZoneSocket) {
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const subMessage = new SubToPusherMessage();
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subMessage.setPlayerdetailsupdatedmessage(playerDetailsUpdatedMessage);
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emitZoneMessage(subMessage, client);
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}
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private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone | null, group: Group): void {
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const position = group.getPosition();
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const pointMessage = new PointMessage();
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@ -572,7 +572,7 @@ export class SocketManager {
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user.socket.write(serverToClientMessage);
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}
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public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage) {
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public handleSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage) {
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const sendUserMessage = new SendUserMessage();
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sendUserMessage.setMessage(sendUserMessageToSend.getMessage());
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sendUserMessage.setType(sendUserMessageToSend.getType());
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