All player textures are now lazy-loaded
This commit is contained in:
parent
c2d0cda441
commit
472fbb1de0
15 changed files with 470 additions and 502 deletions
|
@ -41,7 +41,7 @@ import {
|
|||
ViewportInterface, WebRtcDisconnectMessageInterface,
|
||||
WebRtcSignalReceivedMessageInterface,
|
||||
} from "./ConnexionModels";
|
||||
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/body_character";
|
||||
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
|
||||
|
||||
const manualPingDelay = 20000;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue