Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3
This commit is contained in:
commit
4713010929
90 changed files with 2336 additions and 10674 deletions
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@ -1,7 +1,7 @@
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import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {waScaleManager} from "../Services/WaScaleManager";
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import {ResizableScene} from "../Login/ResizableScene";
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import { SKIP_RENDER_OPTIMIZATIONS } from "../../Enum/EnvironmentVariable";
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import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import { waScaleManager } from "../Services/WaScaleManager";
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import { ResizableScene } from "../Login/ResizableScene";
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const Events = Phaser.Core.Events;
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@ -14,10 +14,8 @@ const Events = Phaser.Core.Events;
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* It also automatically calls "onResize" on any scenes extending ResizableScene.
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*/
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export class Game extends Phaser.Game {
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private _isDirty = false;
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constructor(GameConfig: Phaser.Types.Core.GameConfig) {
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super(GameConfig);
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@ -27,7 +25,7 @@ export class Game extends Phaser.Game {
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scene.onResize();
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}
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}
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})
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});
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/*window.addEventListener('resize', (event) => {
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// Let's trigger the onResize method of any active scene that is a ResizableScene
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@ -39,11 +37,9 @@ export class Game extends Phaser.Game {
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});*/
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}
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public step(time: number, delta: number)
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{
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public step(time: number, delta: number) {
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// @ts-ignore
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if (this.pendingDestroy)
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{
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if (this.pendingDestroy) {
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// @ts-ignore
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return this.runDestroy();
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}
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@ -100,15 +96,17 @@ export class Game extends Phaser.Game {
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}
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// Loop through the scenes in forward order
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for (let i = 0; i < this.scene.scenes.length; i++)
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{
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for (let i = 0; i < this.scene.scenes.length; i++) {
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const scene = this.scene.scenes[i];
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const sys = scene.sys;
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if (sys.settings.visible && sys.settings.status >= Phaser.Scenes.LOADING && sys.settings.status < Phaser.Scenes.SLEEPING)
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{
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if (
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sys.settings.visible &&
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sys.settings.status >= Phaser.Scenes.LOADING &&
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sys.settings.status < Phaser.Scenes.SLEEPING
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) {
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// @ts-ignore
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if(typeof scene.isDirty === 'function') {
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if (typeof scene.isDirty === "function") {
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// @ts-ignore
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const isDirty = scene.isDirty() || scene.tweens.getAllTweens().length > 0;
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if (isDirty) {
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@ -129,4 +127,11 @@ export class Game extends Phaser.Game {
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public markDirty(): void {
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this._isDirty = true;
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}
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/**
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* Return the first scene found in the game
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*/
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public findAnyScene(): Phaser.Scene {
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return this.scene.getScenes()[0];
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}
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}
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@ -1,5 +1,4 @@
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import type { Subscription } from "rxjs";
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import { GlobalMessageManager } from "../../Administration/GlobalMessageManager";
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import { userMessageManager } from "../../Administration/UserMessageManager";
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import { iframeListener } from "../../Api/IframeListener";
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import { connectionManager } from "../../Connexion/ConnectionManager";
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@ -75,8 +74,6 @@ import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey }
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import { waScaleManager } from "../Services/WaScaleManager";
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import { EmoteManager } from "./EmoteManager";
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import EVENT_TYPE = Phaser.Scenes.Events;
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import RenderTexture = Phaser.GameObjects.RenderTexture;
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import Tilemap = Phaser.Tilemaps.Tilemap;
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import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
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import AnimatedTiles from "phaser-animated-tiles";
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@ -85,10 +82,12 @@ import { soundManager } from "./SoundManager";
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import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
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import { videoFocusStore } from "../../Stores/VideoFocusStore";
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import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
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import { isMessageReferenceEvent, isTriggerMessageEvent } from "../../Api/Events/ui/TriggerMessageEvent";
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import { SharedVariablesManager } from "./SharedVariablesManager";
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import { playersStore } from "../../Stores/PlayersStore";
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import { chatVisibilityStore } from "../../Stores/ChatStore";
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import Tileset = Phaser.Tilemaps.Tileset;
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import { userIsAdminStore } from "../../Stores/GameStore";
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import { isMessageReferenceEvent, isTriggerMessageEvent } from "../../Api/Events/ui/TriggerMessageEvent";
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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@ -156,7 +155,6 @@ export class GameScene extends DirtyScene {
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private playersPositionInterpolator = new PlayersPositionInterpolator();
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public connection: RoomConnection | undefined;
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private simplePeer!: SimplePeer;
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private GlobalMessageManager!: GlobalMessageManager;
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private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
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private connectionAnswerPromiseResolve!: (
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value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>
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@ -195,7 +193,7 @@ export class GameScene extends DirtyScene {
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private popUpElements: Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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private originalMapUrl: string | undefined;
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private pinchManager: PinchManager | undefined;
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private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
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private mapTransitioning: boolean = false; //used to prevent transitions happening at the same time.
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private emoteManager!: EmoteManager;
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private preloading: boolean = true;
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private startPositionCalculator!: StartPositionCalculator;
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@ -222,6 +220,9 @@ export class GameScene extends DirtyScene {
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//hook preload scene
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preload(): void {
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//initialize frame event of scripting API
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this.listenToIframeEvents();
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const localUser = localUserStore.getLocalUser();
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const textures = localUser?.textures;
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if (textures) {
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@ -437,7 +438,7 @@ export class GameScene extends DirtyScene {
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this.characterLayers = gameManager.getCharacterLayers();
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this.companion = gameManager.getCompanion();
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//initalise map
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//initialise map
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this.Map = this.add.tilemap(this.MapUrlFile);
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const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
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this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
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@ -550,7 +551,6 @@ export class GameScene extends DirtyScene {
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);
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this.triggerOnMapLayerPropertyChange();
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this.listenToIframeEvents();
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if (!this.room.isDisconnected()) {
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this.connect();
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@ -605,6 +605,8 @@ export class GameScene extends DirtyScene {
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playersStore.connectToRoomConnection(this.connection);
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userIsAdminStore.set(this.connection.hasTag("admin"));
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this.connection.onUserJoins((message: MessageUserJoined) => {
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const userMessage: AddPlayerInterface = {
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userId: message.userId,
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@ -691,7 +693,6 @@ export class GameScene extends DirtyScene {
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peerStore.connectToSimplePeer(this.simplePeer);
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screenSharingPeerStore.connectToSimplePeer(this.simplePeer);
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videoFocusStore.connectToSimplePeer(this.simplePeer);
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this.GlobalMessageManager = new GlobalMessageManager(this.connection);
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userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
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const self = this;
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@ -1082,8 +1083,74 @@ ${escapedMessage}
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for (const eventTile of eventTiles) {
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this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
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}
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this.markDirty();
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})
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);
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iframeListener.registerAnswerer("loadTileset", (eventTileset) => {
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return this.connectionAnswerPromise.then(() => {
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const jsonTilesetDir = eventTileset.url.substr(0, eventTileset.url.lastIndexOf("/"));
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//Initialise the firstgid to 1 because if there is no tileset in the tilemap, the firstgid will be 1
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let newFirstgid = 1;
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const lastTileset = this.mapFile.tilesets[this.mapFile.tilesets.length - 1];
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if (lastTileset) {
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//If there is at least one tileset in the tilemap then calculate the firstgid of the new tileset
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newFirstgid = lastTileset.firstgid + lastTileset.tilecount;
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}
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return new Promise((resolve, reject) => {
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this.load.on("filecomplete-json-" + eventTileset.url, () => {
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let jsonTileset = this.cache.json.get(eventTileset.url);
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const imageUrl = jsonTilesetDir + "/" + jsonTileset.image;
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this.load.image(imageUrl, imageUrl);
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this.load.on("filecomplete-image-" + imageUrl, () => {
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//Add the firstgid of the tileset to the json file
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jsonTileset = { ...jsonTileset, firstgid: newFirstgid };
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this.mapFile.tilesets.push(jsonTileset);
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this.Map.tilesets.push(
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new Tileset(
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jsonTileset.name,
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jsonTileset.firstgid,
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jsonTileset.tileWidth,
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jsonTileset.tileHeight,
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jsonTileset.margin,
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jsonTileset.spacing,
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jsonTileset.tiles
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)
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);
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this.Terrains.push(
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this.Map.addTilesetImage(
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jsonTileset.name,
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imageUrl,
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jsonTileset.tilewidth,
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jsonTileset.tileheight,
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jsonTileset.margin,
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jsonTileset.spacing
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)
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);
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//destroy the tilemapayer because they are unique and we need to reuse their key and layerdData
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for (const layer of this.Map.layers) {
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layer.tilemapLayer.destroy(false);
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}
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//Create a new GameMap with the changed file
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this.gameMap = new GameMap(this.mapFile, this.Map, this.Terrains);
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//Destroy the colliders of the old tilemapLayer
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this.physics.add.world.colliders.destroy();
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//Create new colliders with the new GameMap
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this.createCollisionWithPlayer();
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//Create new trigger with the new GameMap
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this.triggerOnMapLayerPropertyChange();
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resolve(newFirstgid);
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});
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});
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this.load.on("loaderror", () => {
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console.error("Error while loading " + eventTileset.url + ".");
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reject(-1);
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});
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this.load.json(eventTileset.url, eventTileset.url);
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this.load.start();
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});
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});
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});
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iframeListener.registerAnswerer(
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"triggerMessage",
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@ -1171,7 +1238,7 @@ ${escapedMessage}
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let targetRoom: Room;
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try {
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targetRoom = await Room.createRoom(roomUrl);
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} catch (e: unknown) {
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} catch (e) {
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console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
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this.mapTransitioning = false;
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return;
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@ -1224,6 +1291,8 @@ ${escapedMessage}
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this.peerStoreUnsubscribe();
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this.chatVisibilityUnsubscribe();
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this.biggestAvailableAreaStoreUnsubscribe();
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iframeListener.unregisterAnswerer("getState");
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iframeListener.unregisterAnswerer("loadTileset");
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iframeListener.unregisterAnswerer("getMapData");
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iframeListener.unregisterAnswerer("getState");
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iframeListener.unregisterAnswerer("triggerMessage");
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@ -1300,7 +1369,7 @@ ${escapedMessage}
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try {
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const room = await Room.createRoom(exitRoomPath);
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return gameManager.loadMap(room, this.scene);
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} catch (e: unknown) {
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} catch (e) {
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console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
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}
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}
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@ -45,7 +45,7 @@ export class StartPositionCalculator {
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/**
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*
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* @param selectedLayer this is always the layer that is selected with the hash in the url
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* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} didnt yield any start points
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* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} did not yield any start points
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*/
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public initPositionFromLayerName(selectedOrDefaultLayer: string | null, selectedLayer: string | null) {
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if (!selectedOrDefaultLayer) {
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@ -73,7 +73,7 @@ export class StartPositionCalculator {
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/**
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*
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* @param selectedLayer this is always the layer that is selected with the hash in the url
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* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} didnt yield any start points
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* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} did not yield any start points
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*/
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private startUser(selectedOrDefaultLayer: ITiledMapTileLayer, selectedLayer: string | null): PositionInterface {
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const tiles = selectedOrDefaultLayer.data;
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