Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3
This commit is contained in:
commit
4713010929
90 changed files with 2336 additions and 10674 deletions
|
@ -1,10 +1,11 @@
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|||
import type { ITiledMapObject } from '../Map/ITiledMap';
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import type { GameScene } from '../Game/GameScene';
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import type { ITiledMapObject } from "../Map/ITiledMap";
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import type { GameScene } from "../Game/GameScene";
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import { type } from "os";
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||||
export class TextUtils {
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public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
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if (object.text === undefined) {
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throw new Error('This object has not textual representation.');
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throw new Error("This object has not textual representation.");
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}
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const options: {
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fontStyle?: string;
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@ -18,18 +19,25 @@ export class TextUtils {
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};
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} = {};
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if (object.text.italic) {
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options.fontStyle = 'italic';
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options.fontStyle = "italic";
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}
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// Note: there is no support for "strikeout" and "underline"
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let fontSize: number = 16;
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if (object.text.pixelsize) {
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fontSize = object.text.pixelsize;
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}
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options.fontSize = fontSize + 'px';
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options.fontSize = fontSize + "px";
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if (object.text.fontfamily) {
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options.fontFamily = '"' + object.text.fontfamily + '"';
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}
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let color = '#000000';
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if (object.properties !== undefined) {
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for (const property of object.properties) {
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if (property.name === "font-family" && typeof property.value === "string") {
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options.fontFamily = property.value;
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}
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}
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}
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let color = "#000000";
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if (object.text.color !== undefined) {
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color = object.text.color;
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}
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|
|
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@ -1,14 +0,0 @@
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export const warningContainerKey = 'warningContainer';
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export const warningContainerHtml = 'resources/html/warningContainer.html';
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export class WarningContainer extends Phaser.GameObjects.DOMElement {
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constructor(scene: Phaser.Scene) {
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super(scene, 100, 0);
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this.setOrigin(0, 0);
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this.createFromCache(warningContainerKey);
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this.scene.add.existing(this);
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}
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}
|
|
@ -107,7 +107,7 @@ export const createLoadingPromise = (
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loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
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const errorCallback = (file: { src: string }) => {
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if (file.src !== playerResourceDescriptor.img) return;
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console.error("failed loading player ressource: ", playerResourceDescriptor);
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console.error("failed loading player resource: ", playerResourceDescriptor);
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rej(playerResourceDescriptor);
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loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
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loadPlugin.off("loaderror", errorCallback);
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|
|
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@ -1,7 +1,7 @@
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import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {waScaleManager} from "../Services/WaScaleManager";
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import {ResizableScene} from "../Login/ResizableScene";
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import { SKIP_RENDER_OPTIMIZATIONS } from "../../Enum/EnvironmentVariable";
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import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import { waScaleManager } from "../Services/WaScaleManager";
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import { ResizableScene } from "../Login/ResizableScene";
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const Events = Phaser.Core.Events;
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@ -14,10 +14,8 @@ const Events = Phaser.Core.Events;
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* It also automatically calls "onResize" on any scenes extending ResizableScene.
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*/
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export class Game extends Phaser.Game {
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private _isDirty = false;
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constructor(GameConfig: Phaser.Types.Core.GameConfig) {
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super(GameConfig);
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@ -27,7 +25,7 @@ export class Game extends Phaser.Game {
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scene.onResize();
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}
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}
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})
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});
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/*window.addEventListener('resize', (event) => {
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// Let's trigger the onResize method of any active scene that is a ResizableScene
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|
@ -39,11 +37,9 @@ export class Game extends Phaser.Game {
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});*/
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}
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public step(time: number, delta: number)
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{
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||||
public step(time: number, delta: number) {
|
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// @ts-ignore
|
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if (this.pendingDestroy)
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||||
{
|
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if (this.pendingDestroy) {
|
||||
// @ts-ignore
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||||
return this.runDestroy();
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}
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|
@ -100,15 +96,17 @@ export class Game extends Phaser.Game {
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}
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// Loop through the scenes in forward order
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for (let i = 0; i < this.scene.scenes.length; i++)
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{
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for (let i = 0; i < this.scene.scenes.length; i++) {
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const scene = this.scene.scenes[i];
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const sys = scene.sys;
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if (sys.settings.visible && sys.settings.status >= Phaser.Scenes.LOADING && sys.settings.status < Phaser.Scenes.SLEEPING)
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{
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if (
|
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sys.settings.visible &&
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sys.settings.status >= Phaser.Scenes.LOADING &&
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sys.settings.status < Phaser.Scenes.SLEEPING
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) {
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// @ts-ignore
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if(typeof scene.isDirty === 'function') {
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if (typeof scene.isDirty === "function") {
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||||
// @ts-ignore
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const isDirty = scene.isDirty() || scene.tweens.getAllTweens().length > 0;
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if (isDirty) {
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|
@ -129,4 +127,11 @@ export class Game extends Phaser.Game {
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public markDirty(): void {
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this._isDirty = true;
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}
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/**
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* Return the first scene found in the game
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*/
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public findAnyScene(): Phaser.Scene {
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return this.scene.getScenes()[0];
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}
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}
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|
|
@ -1,5 +1,4 @@
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import type { Subscription } from "rxjs";
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import { GlobalMessageManager } from "../../Administration/GlobalMessageManager";
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import { userMessageManager } from "../../Administration/UserMessageManager";
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import { iframeListener } from "../../Api/IframeListener";
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import { connectionManager } from "../../Connexion/ConnectionManager";
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|
@ -75,8 +74,6 @@ import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey }
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import { waScaleManager } from "../Services/WaScaleManager";
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import { EmoteManager } from "./EmoteManager";
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import EVENT_TYPE = Phaser.Scenes.Events;
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import RenderTexture = Phaser.GameObjects.RenderTexture;
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import Tilemap = Phaser.Tilemaps.Tilemap;
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import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
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import AnimatedTiles from "phaser-animated-tiles";
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@ -85,10 +82,12 @@ import { soundManager } from "./SoundManager";
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import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
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import { videoFocusStore } from "../../Stores/VideoFocusStore";
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import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
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import { isMessageReferenceEvent, isTriggerMessageEvent } from "../../Api/Events/ui/TriggerMessageEvent";
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import { SharedVariablesManager } from "./SharedVariablesManager";
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import { playersStore } from "../../Stores/PlayersStore";
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import { chatVisibilityStore } from "../../Stores/ChatStore";
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import Tileset = Phaser.Tilemaps.Tileset;
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import { userIsAdminStore } from "../../Stores/GameStore";
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import { isMessageReferenceEvent, isTriggerMessageEvent } from "../../Api/Events/ui/TriggerMessageEvent";
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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|
@ -156,7 +155,6 @@ export class GameScene extends DirtyScene {
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private playersPositionInterpolator = new PlayersPositionInterpolator();
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public connection: RoomConnection | undefined;
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private simplePeer!: SimplePeer;
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private GlobalMessageManager!: GlobalMessageManager;
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private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
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private connectionAnswerPromiseResolve!: (
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value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>
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||||
|
@ -195,7 +193,7 @@ export class GameScene extends DirtyScene {
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|||
private popUpElements: Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
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private originalMapUrl: string | undefined;
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private pinchManager: PinchManager | undefined;
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private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
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private mapTransitioning: boolean = false; //used to prevent transitions happening at the same time.
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private emoteManager!: EmoteManager;
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private preloading: boolean = true;
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private startPositionCalculator!: StartPositionCalculator;
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|
@ -222,6 +220,9 @@ export class GameScene extends DirtyScene {
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//hook preload scene
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preload(): void {
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//initialize frame event of scripting API
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this.listenToIframeEvents();
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const localUser = localUserStore.getLocalUser();
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const textures = localUser?.textures;
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if (textures) {
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|
@ -437,7 +438,7 @@ export class GameScene extends DirtyScene {
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this.characterLayers = gameManager.getCharacterLayers();
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this.companion = gameManager.getCompanion();
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||||
//initalise map
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//initialise map
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this.Map = this.add.tilemap(this.MapUrlFile);
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const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
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||||
this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
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|
@ -550,7 +551,6 @@ export class GameScene extends DirtyScene {
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);
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this.triggerOnMapLayerPropertyChange();
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this.listenToIframeEvents();
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if (!this.room.isDisconnected()) {
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this.connect();
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|
@ -605,6 +605,8 @@ export class GameScene extends DirtyScene {
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playersStore.connectToRoomConnection(this.connection);
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userIsAdminStore.set(this.connection.hasTag("admin"));
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this.connection.onUserJoins((message: MessageUserJoined) => {
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const userMessage: AddPlayerInterface = {
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userId: message.userId,
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|
@ -691,7 +693,6 @@ export class GameScene extends DirtyScene {
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peerStore.connectToSimplePeer(this.simplePeer);
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screenSharingPeerStore.connectToSimplePeer(this.simplePeer);
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videoFocusStore.connectToSimplePeer(this.simplePeer);
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this.GlobalMessageManager = new GlobalMessageManager(this.connection);
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userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
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const self = this;
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|
@ -1082,8 +1083,74 @@ ${escapedMessage}
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for (const eventTile of eventTiles) {
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this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
|
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}
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||||
this.markDirty();
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})
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);
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iframeListener.registerAnswerer("loadTileset", (eventTileset) => {
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return this.connectionAnswerPromise.then(() => {
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const jsonTilesetDir = eventTileset.url.substr(0, eventTileset.url.lastIndexOf("/"));
|
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//Initialise the firstgid to 1 because if there is no tileset in the tilemap, the firstgid will be 1
|
||||
let newFirstgid = 1;
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const lastTileset = this.mapFile.tilesets[this.mapFile.tilesets.length - 1];
|
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if (lastTileset) {
|
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//If there is at least one tileset in the tilemap then calculate the firstgid of the new tileset
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newFirstgid = lastTileset.firstgid + lastTileset.tilecount;
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||||
}
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return new Promise((resolve, reject) => {
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||||
this.load.on("filecomplete-json-" + eventTileset.url, () => {
|
||||
let jsonTileset = this.cache.json.get(eventTileset.url);
|
||||
const imageUrl = jsonTilesetDir + "/" + jsonTileset.image;
|
||||
this.load.image(imageUrl, imageUrl);
|
||||
this.load.on("filecomplete-image-" + imageUrl, () => {
|
||||
//Add the firstgid of the tileset to the json file
|
||||
jsonTileset = { ...jsonTileset, firstgid: newFirstgid };
|
||||
this.mapFile.tilesets.push(jsonTileset);
|
||||
this.Map.tilesets.push(
|
||||
new Tileset(
|
||||
jsonTileset.name,
|
||||
jsonTileset.firstgid,
|
||||
jsonTileset.tileWidth,
|
||||
jsonTileset.tileHeight,
|
||||
jsonTileset.margin,
|
||||
jsonTileset.spacing,
|
||||
jsonTileset.tiles
|
||||
)
|
||||
);
|
||||
this.Terrains.push(
|
||||
this.Map.addTilesetImage(
|
||||
jsonTileset.name,
|
||||
imageUrl,
|
||||
jsonTileset.tilewidth,
|
||||
jsonTileset.tileheight,
|
||||
jsonTileset.margin,
|
||||
jsonTileset.spacing
|
||||
)
|
||||
);
|
||||
//destroy the tilemapayer because they are unique and we need to reuse their key and layerdData
|
||||
for (const layer of this.Map.layers) {
|
||||
layer.tilemapLayer.destroy(false);
|
||||
}
|
||||
//Create a new GameMap with the changed file
|
||||
this.gameMap = new GameMap(this.mapFile, this.Map, this.Terrains);
|
||||
//Destroy the colliders of the old tilemapLayer
|
||||
this.physics.add.world.colliders.destroy();
|
||||
//Create new colliders with the new GameMap
|
||||
this.createCollisionWithPlayer();
|
||||
//Create new trigger with the new GameMap
|
||||
this.triggerOnMapLayerPropertyChange();
|
||||
resolve(newFirstgid);
|
||||
});
|
||||
});
|
||||
this.load.on("loaderror", () => {
|
||||
console.error("Error while loading " + eventTileset.url + ".");
|
||||
reject(-1);
|
||||
});
|
||||
|
||||
this.load.json(eventTileset.url, eventTileset.url);
|
||||
this.load.start();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
iframeListener.registerAnswerer(
|
||||
"triggerMessage",
|
||||
|
@ -1171,7 +1238,7 @@ ${escapedMessage}
|
|||
let targetRoom: Room;
|
||||
try {
|
||||
targetRoom = await Room.createRoom(roomUrl);
|
||||
} catch (e: unknown) {
|
||||
} catch (e) {
|
||||
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
|
||||
this.mapTransitioning = false;
|
||||
return;
|
||||
|
@ -1224,6 +1291,8 @@ ${escapedMessage}
|
|||
this.peerStoreUnsubscribe();
|
||||
this.chatVisibilityUnsubscribe();
|
||||
this.biggestAvailableAreaStoreUnsubscribe();
|
||||
iframeListener.unregisterAnswerer("getState");
|
||||
iframeListener.unregisterAnswerer("loadTileset");
|
||||
iframeListener.unregisterAnswerer("getMapData");
|
||||
iframeListener.unregisterAnswerer("getState");
|
||||
iframeListener.unregisterAnswerer("triggerMessage");
|
||||
|
@ -1300,7 +1369,7 @@ ${escapedMessage}
|
|||
try {
|
||||
const room = await Room.createRoom(exitRoomPath);
|
||||
return gameManager.loadMap(room, this.scene);
|
||||
} catch (e: unknown) {
|
||||
} catch (e) {
|
||||
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,7 +45,7 @@ export class StartPositionCalculator {
|
|||
/**
|
||||
*
|
||||
* @param selectedLayer this is always the layer that is selected with the hash in the url
|
||||
* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} didnt yield any start points
|
||||
* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} did not yield any start points
|
||||
*/
|
||||
public initPositionFromLayerName(selectedOrDefaultLayer: string | null, selectedLayer: string | null) {
|
||||
if (!selectedOrDefaultLayer) {
|
||||
|
@ -73,7 +73,7 @@ export class StartPositionCalculator {
|
|||
/**
|
||||
*
|
||||
* @param selectedLayer this is always the layer that is selected with the hash in the url
|
||||
* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} didnt yield any start points
|
||||
* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} did not yield any start points
|
||||
*/
|
||||
private startUser(selectedOrDefaultLayer: ITiledMapTileLayer, selectedLayer: string | null): PositionInterface {
|
||||
const tiles = selectedOrDefaultLayer.data;
|
||||
|
|
|
@ -244,6 +244,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
update(time: number, delta: number): void {
|
||||
if (this.lazyloadingAttempt) {
|
||||
this.moveLayers();
|
||||
this.doMoveCursorHorizontally(this.moveHorizontally);
|
||||
this.lazyloadingAttempt = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,8 +6,6 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
|
|||
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
|
||||
import { connectionManager } from "../../Connexion/ConnectionManager";
|
||||
import { GameConnexionTypes } from "../../Url/UrlManager";
|
||||
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
|
||||
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
|
||||
import { menuIconVisible } from "../../Stores/MenuStore";
|
||||
import { videoConstraintStore } from "../../Stores/MediaStore";
|
||||
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
|
||||
|
@ -21,6 +19,7 @@ import { get } from "svelte/store";
|
|||
import { playersStore } from "../../Stores/PlayersStore";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { chatVisibilityStore } from "../../Stores/ChatStore";
|
||||
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
|
||||
|
||||
export const MenuSceneName = "MenuScene";
|
||||
const gameMenuKey = "gameMenu";
|
||||
|
@ -45,8 +44,6 @@ export class MenuScene extends Phaser.Scene {
|
|||
private gameQualityValue: number;
|
||||
private videoQualityValue: number;
|
||||
private menuButton!: Phaser.GameObjects.DOMElement;
|
||||
private warningContainer: WarningContainer | null = null;
|
||||
private warningContainerTimeout: NodeJS.Timeout | null = null;
|
||||
private subscriptions = new Subscription();
|
||||
constructor() {
|
||||
super({ key: MenuSceneName });
|
||||
|
@ -91,7 +88,6 @@ export class MenuScene extends Phaser.Scene {
|
|||
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
|
||||
this.load.html(gameShare, "resources/html/gameShare.html");
|
||||
this.load.html(gameReportKey, gameReportRessource);
|
||||
this.load.html(warningContainerKey, warningContainerHtml);
|
||||
}
|
||||
|
||||
create() {
|
||||
|
@ -147,7 +143,6 @@ export class MenuScene extends Phaser.Scene {
|
|||
this.menuElement.addListener("click");
|
||||
this.menuElement.on("click", this.onMenuClick.bind(this));
|
||||
|
||||
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
|
||||
chatVisibilityStore.subscribe((v) => {
|
||||
this.menuButton.setVisible(!v);
|
||||
});
|
||||
|
@ -194,20 +189,6 @@ export class MenuScene extends Phaser.Scene {
|
|||
});
|
||||
}
|
||||
|
||||
private showWorldCapacityWarning() {
|
||||
if (!this.warningContainer) {
|
||||
this.warningContainer = new WarningContainer(this);
|
||||
}
|
||||
if (this.warningContainerTimeout) {
|
||||
clearTimeout(this.warningContainerTimeout);
|
||||
}
|
||||
this.warningContainerTimeout = setTimeout(() => {
|
||||
this.warningContainer?.destroy();
|
||||
this.warningContainer = null;
|
||||
this.warningContainerTimeout = null;
|
||||
}, 120000);
|
||||
}
|
||||
|
||||
private closeSideMenu(): void {
|
||||
if (!this.sideMenuOpened) return;
|
||||
this.sideMenuOpened = false;
|
||||
|
@ -363,6 +344,9 @@ export class MenuScene extends Phaser.Scene {
|
|||
case "editGameSettingsButton":
|
||||
this.openGameSettingsMenu();
|
||||
break;
|
||||
case "oidcLogin":
|
||||
connectionManager.loadOpenIDScreen();
|
||||
break;
|
||||
case "toggleFullscreen":
|
||||
this.toggleFullscreen();
|
||||
break;
|
||||
|
@ -403,6 +387,10 @@ export class MenuScene extends Phaser.Scene {
|
|||
private gotToCreateMapPage() {
|
||||
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
|
||||
//TODO fix me: this button can to send us on WorkAdventure BO.
|
||||
//const sparkHost = ADMIN_URL + "/getting-started";
|
||||
|
||||
//The redirection must be only on workadventu.re domain
|
||||
//To day the domain staging cannot be use by customer
|
||||
const sparkHost = "https://workadventu.re/getting-started";
|
||||
window.open(sparkHost, "_blank");
|
||||
}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import type { Direction } from "../../types";
|
||||
import type {GameScene} from "../Game/GameScene";
|
||||
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||
import {MobileJoystick} from "../Components/MobileJoystick";
|
||||
import {enableUserInputsStore} from "../../Stores/UserInputStore";
|
||||
import type { GameScene } from "../Game/GameScene";
|
||||
import { touchScreenManager } from "../../Touch/TouchScreenManager";
|
||||
import { MobileJoystick } from "../Components/MobileJoystick";
|
||||
import { enableUserInputsStore } from "../../Stores/UserInputStore";
|
||||
|
||||
interface UserInputManagerDatum {
|
||||
keyInstance: Phaser.Input.Keyboard.Key;
|
||||
event: UserInputEvent
|
||||
event: UserInputEvent;
|
||||
}
|
||||
|
||||
export enum UserInputEvent {
|
||||
|
@ -20,10 +20,9 @@ export enum UserInputEvent {
|
|||
JoystickMove,
|
||||
}
|
||||
|
||||
|
||||
//we cannot use a map structure so we have to create a replacment
|
||||
//we cannot use a map structure so we have to create a replacement
|
||||
export class ActiveEventList {
|
||||
private eventMap : Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
|
||||
private eventMap: Map<UserInputEvent, boolean> = new Map<UserInputEvent, boolean>();
|
||||
|
||||
get(event: UserInputEvent): boolean {
|
||||
return this.eventMap.get(event) || false;
|
||||
|
@ -43,7 +42,7 @@ export class ActiveEventList {
|
|||
export class UserInputManager {
|
||||
private KeysCode!: UserInputManagerDatum[];
|
||||
private Scene: GameScene;
|
||||
private isInputDisabled : boolean;
|
||||
private isInputDisabled: boolean;
|
||||
|
||||
private joystick!: MobileJoystick;
|
||||
private joystickEvents = new ActiveEventList();
|
||||
|
@ -61,8 +60,8 @@ export class UserInputManager {
|
|||
}
|
||||
|
||||
enableUserInputsStore.subscribe((enable) => {
|
||||
enable ? this.restoreControls() : this.disableControls()
|
||||
})
|
||||
enable ? this.restoreControls() : this.disableControls();
|
||||
});
|
||||
}
|
||||
|
||||
initVirtualJoystick() {
|
||||
|
@ -91,39 +90,81 @@ export class UserInputManager {
|
|||
});
|
||||
}
|
||||
|
||||
initKeyBoardEvent(){
|
||||
initKeyBoardEvent() {
|
||||
this.KeysCode = [
|
||||
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Z, false) },
|
||||
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.W, false) },
|
||||
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q, false) },
|
||||
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.A, false) },
|
||||
{event: UserInputEvent.MoveDown, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.S, false) },
|
||||
{event: UserInputEvent.MoveRight, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.D, false) },
|
||||
{
|
||||
event: UserInputEvent.MoveUp,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Z, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveUp,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.W, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveLeft,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.Q, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveLeft,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.A, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveDown,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.S, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveRight,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.D, false),
|
||||
},
|
||||
|
||||
{event: UserInputEvent.MoveUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP, false) },
|
||||
{event: UserInputEvent.MoveLeft, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.LEFT, false) },
|
||||
{event: UserInputEvent.MoveDown, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.DOWN, false) },
|
||||
{event: UserInputEvent.MoveRight, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.RIGHT, false) },
|
||||
{
|
||||
event: UserInputEvent.MoveUp,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveLeft,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.LEFT, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveDown,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.DOWN, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.MoveRight,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.RIGHT, false),
|
||||
},
|
||||
|
||||
{event: UserInputEvent.SpeedUp, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SHIFT, false) },
|
||||
{
|
||||
event: UserInputEvent.SpeedUp,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SHIFT, false),
|
||||
},
|
||||
|
||||
{event: UserInputEvent.Interact, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E, false) },
|
||||
{event: UserInputEvent.Interact, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE, false) },
|
||||
{event: UserInputEvent.Shout, keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.F, false) },
|
||||
{
|
||||
event: UserInputEvent.Interact,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.E, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.Interact,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE, false),
|
||||
},
|
||||
{
|
||||
event: UserInputEvent.Shout,
|
||||
keyInstance: this.Scene.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.F, false),
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
clearAllListeners(){
|
||||
clearAllListeners() {
|
||||
this.Scene.input.keyboard.removeAllListeners();
|
||||
}
|
||||
|
||||
//todo: should we also disable the joystick?
|
||||
disableControls(){
|
||||
disableControls() {
|
||||
this.Scene.input.keyboard.removeAllKeys();
|
||||
this.isInputDisabled = true;
|
||||
}
|
||||
|
||||
restoreControls(){
|
||||
restoreControls() {
|
||||
this.initKeyBoardEvent();
|
||||
this.isInputDisabled = false;
|
||||
}
|
||||
|
@ -135,27 +176,27 @@ export class UserInputManager {
|
|||
this.joystickEvents.forEach((value, key) => {
|
||||
if (value) {
|
||||
switch (key) {
|
||||
case UserInputEvent.MoveUp:
|
||||
case UserInputEvent.MoveDown:
|
||||
this.joystickForceAccuY += this.joystick.forceY;
|
||||
if (Math.abs(this.joystickForceAccuY) > this.joystickForceThreshold) {
|
||||
eventsMap.set(key, value);
|
||||
this.joystickForceAccuY = 0;
|
||||
}
|
||||
break;
|
||||
case UserInputEvent.MoveLeft:
|
||||
case UserInputEvent.MoveRight:
|
||||
this.joystickForceAccuX += this.joystick.forceX;
|
||||
if (Math.abs(this.joystickForceAccuX) > this.joystickForceThreshold) {
|
||||
eventsMap.set(key, value);
|
||||
this.joystickForceAccuX = 0;
|
||||
}
|
||||
break;
|
||||
case UserInputEvent.MoveUp:
|
||||
case UserInputEvent.MoveDown:
|
||||
this.joystickForceAccuY += this.joystick.forceY;
|
||||
if (Math.abs(this.joystickForceAccuY) > this.joystickForceThreshold) {
|
||||
eventsMap.set(key, value);
|
||||
this.joystickForceAccuY = 0;
|
||||
}
|
||||
break;
|
||||
case UserInputEvent.MoveLeft:
|
||||
case UserInputEvent.MoveRight:
|
||||
this.joystickForceAccuX += this.joystick.forceX;
|
||||
if (Math.abs(this.joystickForceAccuX) > this.joystickForceThreshold) {
|
||||
eventsMap.set(key, value);
|
||||
this.joystickForceAccuX = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
eventsMap.set(UserInputEvent.JoystickMove, this.joystickEvents.any());
|
||||
this.KeysCode.forEach(d => {
|
||||
this.KeysCode.forEach((d) => {
|
||||
if (d.keyInstance.isDown) {
|
||||
eventsMap.set(d.event, true);
|
||||
}
|
||||
|
@ -163,18 +204,18 @@ export class UserInputManager {
|
|||
return eventsMap;
|
||||
}
|
||||
|
||||
spaceEvent(callback : Function){
|
||||
this.Scene.input.keyboard.on('keyup-SPACE', (event: Event) => {
|
||||
spaceEvent(callback: Function) {
|
||||
this.Scene.input.keyboard.on("keyup-SPACE", (event: Event) => {
|
||||
callback();
|
||||
return event;
|
||||
});
|
||||
}
|
||||
|
||||
addSpaceEventListner(callback : Function){
|
||||
this.Scene.input.keyboard.addListener('keyup-SPACE', callback);
|
||||
addSpaceEventListner(callback: Function) {
|
||||
this.Scene.input.keyboard.addListener("keyup-SPACE", callback);
|
||||
}
|
||||
removeSpaceEventListner(callback : Function){
|
||||
this.Scene.input.keyboard.removeListener('keyup-SPACE', callback);
|
||||
removeSpaceEventListner(callback: Function) {
|
||||
this.Scene.input.keyboard.removeListener("keyup-SPACE", callback);
|
||||
}
|
||||
|
||||
destroy(): void {
|
||||
|
@ -182,8 +223,11 @@ export class UserInputManager {
|
|||
}
|
||||
|
||||
private initMouseWheel() {
|
||||
this.Scene.input.on('wheel', (pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
|
||||
this.Scene.zoomByFactor(1 - deltaY / 53 * 0.1);
|
||||
});
|
||||
this.Scene.input.on(
|
||||
"wheel",
|
||||
(pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
|
||||
this.Scene.zoomByFactor(1 - (deltaY / 53) * 0.1);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue