phaserLayers managed by Gamemap
Implementation of LayersFlattener Implementation of Setting properties of a layer form script Update show/hide layer form script Update unit test of LayersIteratorTest
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11 changed files with 258 additions and 196 deletions
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@ -4,6 +4,8 @@
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* Represents the interface for the Tiled exported data structure (JSON). Used
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* when loading resources via Resource loader.
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*/
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
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export interface ITiledMap {
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width: number;
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height: number;
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@ -81,6 +83,7 @@ export interface ITiledMapTileLayer {
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* Draw order (topdown (default), index)
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*/
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draworder?: string;
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phaserLayer?: TilemapLayer;
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}
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export interface ITiledMapObjectLayer {
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22
front/src/Phaser/Map/LayersFlattener.ts
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22
front/src/Phaser/Map/LayersFlattener.ts
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import {ITiledMap, ITiledMapLayer} from "./ITiledMap";
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/**
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* Flatten the grouped layers
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*/
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export function flattenGroupLayersMap(map: ITiledMap) {
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let flatLayers: ITiledMapLayer[] = [];
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flattenGroupLayers(map.layers, '', flatLayers);
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return flatLayers;
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}
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function flattenGroupLayers(layers : ITiledMapLayer[], prefix : string, flatLayers: ITiledMapLayer[]) {
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for (const layer of layers) {
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if (layer.type === 'group') {
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flattenGroupLayers(layer.layers, prefix + layer.name + '/', flatLayers);
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} else {
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const layerWithNewName = { ...layer };
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layerWithNewName.name = prefix+layerWithNewName.name;
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flatLayers.push(layerWithNewName);
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}
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}
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}
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@ -1,44 +0,0 @@
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import {ITiledMap, ITiledMapLayer} from "./ITiledMap";
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/**
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* Iterates over the layers of a map, flattening the grouped layers
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*/
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export class LayersIterator implements IterableIterator<ITiledMapLayer> {
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private layers: ITiledMapLayer[] = [];
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private pointer: number = 0;
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constructor(private map: ITiledMap) {
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this.initLayersList(map.layers, '');
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}
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private initLayersList(layers : ITiledMapLayer[], prefix : string) {
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for (const layer of layers) {
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if (layer.type === 'group') {
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this.initLayersList(layer.layers, prefix + layer.name + '/');
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} else {
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const layerWithNewName = { ...layer };
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layerWithNewName.name = prefix+layerWithNewName.name;
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this.layers.push(layerWithNewName);
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}
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}
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}
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public next(): IteratorResult<ITiledMapLayer> {
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if (this.pointer < this.layers.length) {
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return {
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done: false,
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value: this.layers[this.pointer++]
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}
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} else {
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return {
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done: true,
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value: null
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}
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}
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}
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[Symbol.iterator](): IterableIterator<ITiledMapLayer> {
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return new LayersIterator(this.map);
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}
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}
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