Making the group radius distinct from the minimum distance to connect 2 players

Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
This commit is contained in:
David Négrier 2020-05-03 16:56:19 +02:00
parent dcaf9a8e46
commit 3b27f8b000
5 changed files with 28 additions and 35 deletions

View file

@ -4,7 +4,7 @@ import * as http from "http";
import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
import Jwt, {JsonWebTokenError} from "jsonwebtoken";
import {SECRET_KEY} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
import {ExtRooms, RefreshUserPositionFunction} from "../Model/Websocket/ExtRoom";
import {ExtRoomsInterface} from "../Model/Websocket/ExtRoomsInterface";
import {World} from "../Model/World";
@ -48,7 +48,7 @@ export class IoSocketController{
this.connectedUser(user1, user2);
}, (user1 : string, user2 : string) => {
this.disConnectedUser(user1, user2);
});
}, MINIMUM_DISTANCE, GROUP_RADIUS);
}
ioConnection() {