Improving code security by adding stricter typings

This commit is contained in:
David Négrier 2021-12-14 18:55:41 +01:00
parent bbef3b3eaf
commit 2fff6ae41e
12 changed files with 45 additions and 23 deletions

View file

@ -1,23 +0,0 @@
import * as tg from "generic-type-guard";
import { GameRoomPolicyTypes } from "_Model/PusherRoom";
import { isCharacterTexture } from "./CharacterTexture";
import { isAny, isNumber } from "generic-type-guard";
/*const isNumericEnum =
<T extends { [n: number]: string }>(vs: T) =>
(v: any): v is T =>
typeof v === "number" && v in vs;*/
export const isMapDetailsData = new tg.IsInterface()
.withProperties({
roomSlug: tg.isOptional(tg.isString), // deprecated
mapUrl: tg.isString,
policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
tags: tg.isArray(tg.isString),
textures: tg.isArray(isCharacterTexture),
contactPage: tg.isUnion(tg.isString, tg.isUndefined),
authenticationMandatory: tg.isUnion(tg.isBoolean, tg.isUndefined),
})
.get();
export type MapDetailsData = tg.GuardedType<typeof isMapDetailsData>;