Improving code security by adding stricter typings

This commit is contained in:
David Négrier 2021-12-14 18:55:41 +01:00
parent bbef3b3eaf
commit 2fff6ae41e
12 changed files with 45 additions and 23 deletions

View file

@ -1,11 +0,0 @@
import * as tg from "generic-type-guard";
export const isCharacterTexture = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
level: tg.isNumber,
url: tg.isString,
rights: tg.isString,
})
.get();
export type CharacterTexture = tg.GuardedType<typeof isCharacterTexture>;

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@ -1,23 +0,0 @@
import * as tg from "generic-type-guard";
import { GameRoomPolicyTypes } from "_Model/PusherRoom";
import { isCharacterTexture } from "./CharacterTexture";
import { isAny, isNumber } from "generic-type-guard";
/*const isNumericEnum =
<T extends { [n: number]: string }>(vs: T) =>
(v: any): v is T =>
typeof v === "number" && v in vs;*/
export const isMapDetailsData = new tg.IsInterface()
.withProperties({
roomSlug: tg.isOptional(tg.isString), // deprecated
mapUrl: tg.isString,
policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
tags: tg.isArray(tg.isString),
textures: tg.isArray(isCharacterTexture),
contactPage: tg.isUnion(tg.isString, tg.isUndefined),
authenticationMandatory: tg.isUnion(tg.isBoolean, tg.isUndefined),
})
.get();
export type MapDetailsData = tg.GuardedType<typeof isMapDetailsData>;

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@ -1,8 +0,0 @@
import * as tg from "generic-type-guard";
export const isRoomRedirect = new tg.IsInterface()
.withProperties({
redirectUrl: tg.isString,
})
.get();
export type RoomRedirect = tg.GuardedType<typeof isRoomRedirect>;

View file

@ -47,8 +47,8 @@ import { GroupDescriptor, UserDescriptor, ZoneEventListener } from "_Model/Zone"
import Debug from "debug";
import { ExAdminSocketInterface } from "_Model/Websocket/ExAdminSocketInterface";
import { WebSocket } from "uWebSockets.js";
import { isRoomRedirect } from "./AdminApi/RoomRedirect";
import { CharacterTexture } from "./AdminApi/CharacterTexture";
import { isRoomRedirect } from "../Messages/JsonMessages/RoomRedirect";
import { CharacterTexture } from "../Messages/JsonMessages/CharacterTexture";
const debug = Debug("socket");