Getting back code in compilable fashion after huge rebase

This commit is contained in:
David Négrier 2020-08-18 00:12:38 +02:00
parent 4b72958193
commit 2e61c2ef62
4 changed files with 35 additions and 37 deletions

View file

@ -18,7 +18,7 @@ import {PlayerMovement} from "./PlayerMovement";
import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
import {RemotePlayer} from "../Entity/RemotePlayer";
import {Queue} from 'queue-typescript';
import {SimplePeer, UserSimplePeer} from "../../WebRtc/SimplePeer";
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
import {FourOFourSceneName} from "../Reconnecting/FourOFourScene";
import {loadAllLayers} from "../Entity/body_character";
@ -229,7 +229,7 @@ export class GameScene extends Phaser.Scene {
this.simplePeer = new SimplePeer(this.connection);
const self = this;
this.simplePeer.registerPeerConnectionListener({
onConnect(user: UserSimplePeer) {
onConnect(user: UserSimplePeerInterface) {
self.presentationModeSprite.setVisible(true);
self.chatModeSprite.setVisible(true);
},