Merge branch 'develop' of github.com:thecodingmachine/workadventure into layoutManagerSvelte
This commit is contained in:
commit
2d8098b06d
42 changed files with 987 additions and 8874 deletions
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@ -27,6 +27,10 @@
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import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility";
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import {consoleGlobalMessageManagerVisibleStore} from "../Stores/ConsoleGlobalMessageManagerStore";
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import ConsoleGlobalMessageManager from "./ConsoleGlobalMessageManager/ConsoleGlobalMessageManager.svelte";
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import AdminMessage from "./TypeMessage/BanMessage.svelte";
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import TextMessage from "./TypeMessage/TextMessage.svelte";
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import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore";
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import {textMessageVisibleStore} from "../Stores/TypeMessageStore/TextMessageStore";
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import {warningContainerStore} from "../Stores/MenuStore";
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import WarningContainer from "./WarningContainer/WarningContainer.svelte";
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import {layoutManagerVisibilityStore} from "../Stores/LayoutManagerStore";
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@ -62,6 +66,16 @@
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<EnableCameraScene game={game}></EnableCameraScene>
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</div>
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{/if}
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{#if $banMessageVisibleStore}
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<div>
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<AdminMessage></AdminMessage>
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</div>
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{/if}
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{#if $textMessageVisibleStore}
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<div>
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<TextMessage></TextMessage>
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</div>
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{/if}
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{#if $soundPlayingStore}
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<div>
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<AudioPlaying url={$soundPlayingStore} />
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@ -9,8 +9,8 @@
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export let game: Game;
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let inputSendTextActive = true;
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let uploadMusicActive = false;
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let handleSendText: { sendTextMessage(): void };
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let handleSendAudio: { sendAudioMessage(): Promise<void> };
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let handleSendText: { sendTextMessage(broadcast: boolean): void };
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let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
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let broadcastToWorld = false;
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function closeConsoleGlobalMessage() {
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@ -35,10 +35,10 @@
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function send() {
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if (inputSendTextActive) {
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handleSendText.sendTextMessage();
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handleSendText.sendTextMessage(broadcastToWorld);
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}
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if (uploadMusicActive) {
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handleSendAudio.sendAudioMessage();
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handleSendAudio.sendAudioMessage(broadcastToWorld);
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}
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}
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</script>
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@ -1,11 +1,11 @@
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<script lang="ts">
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import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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import { onMount } from "svelte";
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import {onDestroy, onMount} from "svelte";
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import type { Game } from "../../Phaser/Game/Game";
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import type { GameManager } from "../../Phaser/Game/GameManager";
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import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
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import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
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import type { Quill } from "quill";
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import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
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//toolbar
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const toolbarOptions = [
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@ -34,27 +34,27 @@
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export let game: Game;
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export let gameManager: GameManager;
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let gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
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const gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
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let quill: Quill;
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let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
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const MESSAGE_TYPE = AdminMessageEventTypes.admin;
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export const handleSending = {
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sendTextMessage() {
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sendTextMessage(broadcastToWorld: boolean) {
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if (gameScene == undefined) {
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return;
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}
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const text = quill.getText(0, quill.getLength());
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const text = JSON.stringify(quill.getContents(0, quill.getLength()));
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const GlobalMessage: PlayGlobalMessageInterface = {
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id: "1", // FIXME: use another ID?
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message: text,
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type: MESSAGE_TYPE
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const textGlobalMessage: PlayGlobalMessageInterface = {
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type: MESSAGE_TYPE,
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content: text,
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broadcastToWorld: broadcastToWorld
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};
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quill.deleteText(0, quill.getLength());
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gameScene.connection?.emitGlobalMessage(GlobalMessage);
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gameScene.connection?.emitGlobalMessage(textGlobalMessage);
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disableConsole();
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}
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}
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@ -73,14 +73,13 @@
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},
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});
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quill.on('selection-change', function (range, oldRange) {
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if (range === null && oldRange !== null) {
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consoleGlobalMessageManagerFocusStore.set(false);
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} else if (range !== null && oldRange === null)
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consoleGlobalMessageManagerFocusStore.set(true);
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});
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consoleGlobalMessageManagerFocusStore.set(true);
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});
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onDestroy(() => {
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consoleGlobalMessageManagerFocusStore.set(false);
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})
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function disableConsole() {
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consoleGlobalMessageManagerVisibleStore.set(false);
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consoleGlobalMessageManagerFocusStore.set(false);
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@ -4,8 +4,8 @@
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import type { GameManager } from "../../Phaser/Game/GameManager";
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import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
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import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
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import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
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import uploadFile from "../images/music-file.svg";
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import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels";
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interface EventTargetFiles extends EventTarget {
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files: Array<File>;
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@ -23,7 +23,7 @@
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const AUDIO_TYPE = AdminMessageEventTypes.audio;
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export const handleSending = {
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async sendAudioMessage() {
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async sendAudioMessage(broadcast: boolean) {
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if (gameScene == undefined) {
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return;
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}
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@ -38,13 +38,13 @@
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fd.append('file', selectedFile);
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const res = await gameScene.connection?.uploadAudio(fd);
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const GlobalMessage: PlayGlobalMessageInterface = {
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id: (res as { id: string }).id,
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message: (res as { path: string }).path,
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type: AUDIO_TYPE
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const audioGlobalMessage: PlayGlobalMessageInterface = {
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content: (res as { path: string }).path,
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type: AUDIO_TYPE,
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broadcastToWorld: broadcast
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}
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inputAudio.value = '';
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gameScene.connection?.emitGlobalMessage(GlobalMessage);
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gameScene.connection?.emitGlobalMessage(audioGlobalMessage);
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disableConsole();
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}
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}
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96
front/src/Components/TypeMessage/BanMessage.svelte
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96
front/src/Components/TypeMessage/BanMessage.svelte
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@ -0,0 +1,96 @@
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<script lang="ts">
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import { fly } from "svelte/transition";
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import {banMessageVisibleStore, banMessageContentStore} from "../../Stores/TypeMessageStore/BanMessageStore";
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import {onMount} from "svelte";
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const text = $banMessageContentStore;
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const NAME_BUTTON = 'Ok';
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let nbSeconds = 10;
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let nameButton = '';
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onMount(() => {
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timeToRead()
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})
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function timeToRead() {
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nbSeconds -= 1;
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nameButton = nbSeconds.toString();
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if ( nbSeconds > 0 ) {
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setTimeout( () => {
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timeToRead();
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}, 1000);
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} else {
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nameButton = NAME_BUTTON;
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}
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}
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function closeBanMessage() {
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banMessageVisibleStore.set(false);
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}
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</script>
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<div class="main-ban-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
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<h2 class="title-ban-message"><img src="resources/logos/report.svg" alt="***"/> Important message <img src="resources/logos/report.svg" alt="***"/></h2>
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<div class="content-ban-message">
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<p>{text}</p>
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</div>
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<div class="footer-ban-message">
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<button type="button" class="nes-btn {nameButton === NAME_BUTTON ? 'is-primary' : 'is-error'}" disabled="{!(nameButton === NAME_BUTTON)}" on:click|preventDefault={closeBanMessage}>{nameButton}</button>
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</div>
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<audio id="report-message" autoplay>
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<source src="/resources/objects/report-message.mp3" type="audio/mp3">
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</audio>
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</div>
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<style lang="scss">
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div.main-ban-message {
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display: flex;
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flex-direction: column;
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position: relative;
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top: 15vh;
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height: 70vh;
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width: 60vw;
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margin-left: auto;
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margin-right: auto;
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padding-bottom: 0;
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pointer-events: auto;
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background-color: #333333;
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color: whitesmoke;
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h2.title-ban-message {
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flex: 1 1 auto;
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max-height: 50px;
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margin-bottom: 20px;
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text-align: center;
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img {
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height: 50px;
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}
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}
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div.content-ban-message {
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flex: 1 1 auto;
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max-height: calc(100% - 50px);
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overflow: auto;
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p {
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white-space: pre-wrap;
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}
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}
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div.footer-ban-message {
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height: 50px;
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margin-top: 10px;
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text-align: center;
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button {
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width: 88px;
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height: 44px;
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}
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}
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}
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</style>
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59
front/src/Components/TypeMessage/TextMessage.svelte
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59
front/src/Components/TypeMessage/TextMessage.svelte
Normal file
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@ -0,0 +1,59 @@
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<script lang="ts">
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import { fly } from "svelte/transition";
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import {textMessageContentStore, textMessageVisibleStore} from "../../Stores/TypeMessageStore/TextMessageStore";
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import { QuillDeltaToHtmlConverter } from "quill-delta-to-html";
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const content = JSON.parse($textMessageContentStore);
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const converter = new QuillDeltaToHtmlConverter(content.ops, {inlineStyles: true});
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const NAME_BUTTON = 'Ok';
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function closeTextMessage() {
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textMessageVisibleStore.set(false);
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}
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function onKeyDown(e:KeyboardEvent) {
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if (e.key === 'Escape') {
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closeTextMessage();
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}
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}
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</script>
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<svelte:window on:keydown={onKeyDown}/>
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<div class="main-text-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
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<div class="content-text-message">
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{@html converter.convert()}
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</div>
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<div class="footer-text-message">
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<button type="button" class="nes-btn is-primary" on:click|preventDefault={closeTextMessage}>{NAME_BUTTON}</button>
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</div>
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</div>
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<style lang="scss">
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div.main-text-message {
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display: flex;
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flex-direction: column;
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max-height: 25vh;
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width: 80vw;
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margin-right: auto;
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margin-left: auto;
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padding-bottom: 0;
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pointer-events: auto;
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background-color: #333333;
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div.content-text-message {
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flex: 1 1 auto;
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max-height: calc(100% - 50px);
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color: whitesmoke;
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overflow: auto;
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}
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div.footer-text-message {
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height: 50px;
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text-align: center;
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}
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}
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</style>
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