added other players models and fixed collision with other entities

This commit is contained in:
kharhamel 2020-04-12 17:08:28 +02:00
parent 6e27377b07
commit 2b2b615e7b
3 changed files with 20 additions and 3 deletions

View file

@ -8,6 +8,7 @@ export class Player extends PlayableCaracter{
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, Textures.Player, 26);
this.setImmovable(false);
this.setSize(32, 32); //edit the hitbox to better match the caracter model
}