Merge branch 'develop' of github.com:thecodingmachine/workadventure into audioPlayerImprovements

This commit is contained in:
Lurkars 2021-07-21 19:26:29 +02:00
commit 285f1ebe89
175 changed files with 5414 additions and 3497 deletions

View file

@ -37,8 +37,7 @@
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">
<div id="svelte-overlay">
</div>
<div id="svelte-overlay"></div>
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
</div>

View file

@ -57,6 +57,9 @@
<section>
<button id="toggleFullscreen">Toggle fullscreen</button>
</section>
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 300 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 216 B

53
front/dist/resources/service-worker.js vendored Normal file
View file

@ -0,0 +1,53 @@
let CACHE_NAME = 'workavdenture-cache-v1';
let urlsToCache = [
'/'
];
self.addEventListener('install', function(event) {
// Perform install steps
event.waitUntil(
caches.open(CACHE_NAME)
.then(function(cache) {
console.log('Opened cache');
return cache.addAll(urlsToCache);
})
);
});
self.addEventListener('fetch', function(event) {
event.respondWith(
caches.match(event.request)
.then(function(response) {
// Cache hit - return response
if (response) {
return response;
}
return fetch(event.request).then(
function(response) {
// Check if we received a valid response
if(!response || response.status !== 200 || response.type !== 'basic') {
return response;
}
// IMPORTANT: Clone the response. A response is a stream
// and because we want the browser to consume the response
// as well as the cache consuming the response, we need
// to clone it so we have two streams.
var responseToCache = response.clone();
caches.open(CACHE_NAME)
.then(function(cache) {
cache.put(event.request, responseToCache);
});
return response;
}
);
})
);
});
self.addEventListener('activate', function(event) {
//TODO activate service worker
});

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.4 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 880 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 933 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.3 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.2 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5 KiB

After

Width:  |  Height:  |  Size: 2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 978 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 985 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5 KiB

After

Width:  |  Height:  |  Size: 2.2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 713 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 848 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Before After
Before After

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View file

@ -119,7 +119,13 @@
"src": "/static/images/favicons/android-icon-192x192.png",
"sizes": "192x192",
"type": "image\/png",
"density": "4.0"
"density": "4.0",
"purpose": "any maskable"
},
{
"src": "/static/images/favicons/icon-512x512.png",
"sizes": "512x512",
"type": "image\/png"
}
],
"start_url": "/",
@ -127,6 +133,7 @@
"display_override": ["window-control-overlay", "minimal-ui"],
"display": "standalone",
"scope": "/",
"lang": "en",
"theme_color": "#000000",
"shortcuts": [
{
@ -134,7 +141,7 @@
"short_name": "WA",
"description": "WorkAdventure application",
"url": "/",
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192" }]
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192", "type": "image/png" }]
}
],
"description": "WorkAdventure application",

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.2 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.9 KiB

After

Width:  |  Height:  |  Size: 3.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Before After
Before After

BIN
front/dist/static/images/send.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.3 KiB

View file

@ -39,7 +39,7 @@
},
"dependencies": {
"@fontsource/press-start-2p": "^4.3.0",
"@types/simple-peer": "^9.6.0",
"@types/simple-peer": "^9.11.1",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.1",
"cross-env": "^7.0.3",
@ -51,7 +51,7 @@
"queue-typescript": "^1.0.1",
"quill": "1.3.6",
"rxjs": "^6.6.3",
"simple-peer": "^9.6.2",
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4"
},
@ -60,7 +60,8 @@
"templater": "cross-env ./templater.sh",
"serve": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" webpack serve --open",
"build": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production webpack",
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"build-typings": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production BUILD_TYPINGS=1 webpack",
"test": "cross-env TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts",
"precommit": "lint-staged",

View file

@ -1,13 +1,12 @@
import * as tg from "generic-type-guard";
export const isDataLayerEvent =
new tg.IsInterface().withProperties({
data: tg.isObject
}).get();
export const isDataLayerEvent = new tg.IsInterface()
.withProperties({
data: tg.isObject,
})
.get();
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;
export type DataLayerEvent = tg.GuardedType<typeof isDataLayerEvent>;

View file

@ -1,14 +1,15 @@
import * as tg from "generic-type-guard";
export const isGameStateEvent =
new tg.IsInterface().withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
nickname: tg.isUnion(tg.isString, tg.isNull),
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags : tg.isArray(tg.isString),
}).get();
export const isGameStateEvent = new tg.IsInterface()
.withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
nickname: tg.isUnion(tg.isString, tg.isNull),
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull),
tags: tg.isArray(tg.isString),
})
.get();
/**
* A message sent from the game to the iFrame when the gameState is received by the script
*/

View file

@ -1,19 +1,17 @@
import * as tg from "generic-type-guard";
export const isHasPlayerMovedEvent =
new tg.IsInterface().withProperties({
direction: tg.isElementOf('right', 'left', 'up', 'down'),
export const isHasPlayerMovedEvent = new tg.IsInterface()
.withProperties({
direction: tg.isElementOf("right", "left", "up", "down"),
moving: tg.isBoolean,
x: tg.isNumber,
y: tg.isNumber
}).get();
y: tg.isNumber,
})
.get();
/**
* A message sent from the game to the iFrame to notify a movement from the current player.
*/
export type HasPlayerMovedEvent = tg.GuardedType<typeof isHasPlayerMovedEvent>;
export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void
export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void;

View file

@ -1,73 +1,73 @@
import type { GameStateEvent } from './GameStateEvent';
import type { ButtonClickedEvent } from './ButtonClickedEvent';
import type { ChatEvent } from './ChatEvent';
import type { ClosePopupEvent } from './ClosePopupEvent';
import type { EnterLeaveEvent } from './EnterLeaveEvent';
import type { GoToPageEvent } from './GoToPageEvent';
import type { LoadPageEvent } from './LoadPageEvent';
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
import type { OpenPopupEvent } from './OpenPopupEvent';
import type { OpenTabEvent } from './OpenTabEvent';
import type { UserInputChatEvent } from './UserInputChatEvent';
import type { GameStateEvent } from "./GameStateEvent";
import type { ButtonClickedEvent } from "./ButtonClickedEvent";
import type { ChatEvent } from "./ChatEvent";
import type { ClosePopupEvent } from "./ClosePopupEvent";
import type { EnterLeaveEvent } from "./EnterLeaveEvent";
import type { GoToPageEvent } from "./GoToPageEvent";
import type { LoadPageEvent } from "./LoadPageEvent";
import type { OpenCoWebSiteEvent } from "./OpenCoWebSiteEvent";
import type { OpenPopupEvent } from "./OpenPopupEvent";
import type { OpenTabEvent } from "./OpenTabEvent";
import type { UserInputChatEvent } from "./UserInputChatEvent";
import type { DataLayerEvent } from "./DataLayerEvent";
import type { LayerEvent } from './LayerEvent';
import type { LayerEvent } from "./LayerEvent";
import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent";
import type { PlaySoundEvent } from "./PlaySoundEvent";
import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from './ui/MenuItemRegisterEvent';
import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
data: T;
}
/**
* List event types sent from an iFrame to WorkAdventure
*/
export type IframeEventMap = {
//getState: GameStateEvent,
// updateTile: UpdateTileEvent
loadPage: LoadPageEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
closePopup: ClosePopupEvent
openTab: OpenTabEvent
goToPage: GoToPageEvent
openCoWebSite: OpenCoWebSiteEvent
closeCoWebSite: null
disablePlayerControls: null
restorePlayerControls: null
displayBubble: null
removeBubble: null
onPlayerMove: undefined
showLayer: LayerEvent
hideLayer: LayerEvent
setProperty: SetPropertyEvent
getDataLayer: undefined
loadSound: LoadSoundEvent
playSound: PlaySoundEvent
stopSound: null,
getState: undefined,
registerMenuCommand: MenuItemRegisterEvent
}
loadPage: LoadPageEvent;
chat: ChatEvent;
openPopup: OpenPopupEvent;
closePopup: ClosePopupEvent;
openTab: OpenTabEvent;
goToPage: GoToPageEvent;
openCoWebSite: OpenCoWebSiteEvent;
closeCoWebSite: null;
disablePlayerControls: null;
restorePlayerControls: null;
displayBubble: null;
removeBubble: null;
onPlayerMove: undefined;
showLayer: LayerEvent;
hideLayer: LayerEvent;
setProperty: SetPropertyEvent;
getDataLayer: undefined;
loadSound: LoadSoundEvent;
playSound: PlaySoundEvent;
stopSound: null;
getState: undefined;
registerMenuCommand: MenuItemRegisterEvent;
setTiles: SetTilesEvent;
};
export interface IframeEvent<T extends keyof IframeEventMap> {
type: T;
data: IframeEventMap[T];
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeEventWrapper = (event: any): event is IframeEvent<keyof IframeEventMap> => typeof event.type === 'string';
export const isIframeEventWrapper = (event: any): event is IframeEvent<keyof IframeEventMap> =>
typeof event.type === "string";
export interface IframeResponseEventMap {
userInputChat: UserInputChatEvent
enterEvent: EnterLeaveEvent
leaveEvent: EnterLeaveEvent
buttonClickedEvent: ButtonClickedEvent
gameState: GameStateEvent
hasPlayerMoved: HasPlayerMovedEvent
dataLayer: DataLayerEvent
menuItemClicked: MenuItemClickedEvent
userInputChat: UserInputChatEvent;
enterEvent: EnterLeaveEvent;
leaveEvent: EnterLeaveEvent;
buttonClickedEvent: ButtonClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
dataLayer: DataLayerEvent;
menuItemClicked: MenuItemClickedEvent;
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;
@ -75,4 +75,49 @@ export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeResponseEventWrapper = (event: { type?: string }): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === 'string';
export const isIframeResponseEventWrapper = (event: {
type?: string;
}): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === "string";
/**
* List event types sent from an iFrame to WorkAdventure that expect a unique answer from WorkAdventure along the type for the answer from WorkAdventure to the iFrame
*/
export type IframeQueryMap = {
getState: {
query: undefined,
answer: GameStateEvent
},
}
export interface IframeQuery<T extends keyof IframeQueryMap> {
type: T;
data: IframeQueryMap[T]['query'];
}
export interface IframeQueryWrapper<T extends keyof IframeQueryMap> {
id: number;
query: IframeQuery<T>;
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQuery = (event: any): event is IframeQuery<keyof IframeQueryMap> => typeof event.type === 'string';
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeQueryWrapper = (event: any): event is IframeQueryWrapper<keyof IframeQueryMap> => typeof event.id === 'number' && isIframeQuery(event.query);
export interface IframeAnswerEvent<T extends keyof IframeQueryMap> {
id: number;
type: T;
data: IframeQueryMap[T]['answer'];
}
export const isIframeAnswerEvent = (event: { type?: string, id?: number }): event is IframeAnswerEvent<keyof IframeQueryMap> => typeof event.type === 'string' && typeof event.id === 'number';
export interface IframeErrorAnswerEvent {
id: number;
type: keyof IframeQueryMap;
error: string;
}
export const isIframeErrorAnswerEvent = (event: { type?: string, id?: number, error?: string }): event is IframeErrorAnswerEvent => typeof event.type === 'string' && typeof event.id === 'number' && typeof event.error === 'string';

View file

@ -1,9 +1,10 @@
import * as tg from "generic-type-guard";
export const isLayerEvent =
new tg.IsInterface().withProperties({
export const isLayerEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
}).get();
})
.get();
/**
* A message sent from the iFrame to the game to show/hide a layer.
*/

View file

@ -1,13 +1,12 @@
import * as tg from "generic-type-guard";
export const isLoadPageEvent =
new tg.IsInterface().withProperties({
export const isLoadPageEvent = new tg.IsInterface()
.withProperties({
url: tg.isString,
}).get();
})
.get();
/**
* A message sent from the iFrame to the game to add a message in the chat.
*/
export type LoadPageEvent = tg.GuardedType<typeof isLoadPageEvent>;
export type LoadPageEvent = tg.GuardedType<typeof isLoadPageEvent>;

View file

@ -1,11 +1,12 @@
import * as tg from "generic-type-guard";
export const isOpenCoWebsite =
new tg.IsInterface().withProperties({
export const isOpenCoWebsite = new tg.IsInterface()
.withProperties({
url: tg.isString,
}).get();
allowApi: tg.isBoolean,
allowPolicy: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a message in the chat.

View file

@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const isSetTilesEvent = tg.isArray(
new tg.IsInterface()
.withProperties({
x: tg.isNumber,
y: tg.isNumber,
tile: tg.isUnion(tg.isUnion(tg.isNumber, tg.isString), tg.isNull),
layer: tg.isString,
})
.get()
);
/**
* A message sent from the iFrame to the game to set one or many tiles.
*/
export type SetTilesEvent = tg.GuardedType<typeof isSetTilesEvent>;

View file

@ -1,12 +1,13 @@
import * as tg from "generic-type-guard";
export const isSetPropertyEvent =
new tg.IsInterface().withProperties({
export const isSetPropertyEvent = new tg.IsInterface()
.withProperties({
layerName: tg.isString,
propertyName: tg.isString,
propertyValue: tg.isUnion(tg.isString, tg.isUnion(tg.isNumber, tg.isUnion(tg.isBoolean, tg.isUndefined)))
}).get();
propertyValue: tg.isUnion(tg.isString, tg.isUnion(tg.isNumber, tg.isUnion(tg.isBoolean, tg.isUndefined))),
})
.get();
/**
* A message sent from the iFrame to the game to change the value of the property of the layer
*/
export type SetPropertyEvent = tg.GuardedType<typeof isSetPropertyEvent>;
export type SetPropertyEvent = tg.GuardedType<typeof isSetPropertyEvent>;

View file

@ -1,12 +1,11 @@
import * as tg from "generic-type-guard";
export const isMenuItemClickedEvent =
new tg.IsInterface().withProperties({
menuItem: tg.isString
}).get();
export const isMenuItemClickedEvent = new tg.IsInterface()
.withProperties({
menuItem: tg.isString,
})
.get();
/**
* A message sent from the game to the iFrame when a menu item is clicked.
*/
export type MenuItemClickedEvent = tg.GuardedType<typeof isMenuItemClickedEvent>;

View file

@ -1,25 +1,26 @@
import * as tg from "generic-type-guard";
import { Subject } from 'rxjs';
import { Subject } from "rxjs";
export const isMenuItemRegisterEvent =
new tg.IsInterface().withProperties({
menutItem: tg.isString
}).get();
export const isMenuItemRegisterEvent = new tg.IsInterface()
.withProperties({
menutItem: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a new menu item.
*/
export type MenuItemRegisterEvent = tg.GuardedType<typeof isMenuItemRegisterEvent>;
export const isMenuItemRegisterIframeEvent =
new tg.IsInterface().withProperties({
export const isMenuItemRegisterIframeEvent = new tg.IsInterface()
.withProperties({
type: tg.isSingletonString("registerMenuCommand"),
data: isMenuItemRegisterEvent
}).get();
data: isMenuItemRegisterEvent,
})
.get();
const _registerMenuCommandStream: Subject<string> = new Subject();
export const registerMenuCommandStream = _registerMenuCommandStream.asObservable();
export function handleMenuItemRegistrationEvent(event: MenuItemRegisterEvent) {
_registerMenuCommandStream.next(event.menutItem)
}
_registerMenuCommandStream.next(event.menutItem);
}

View file

@ -1,42 +1,45 @@
import {Subject} from "rxjs";
import {ChatEvent, isChatEvent} from "./Events/ChatEvent";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import type {EnterLeaveEvent} from "./Events/EnterLeaveEvent";
import {isOpenPopupEvent, OpenPopupEvent} from "./Events/OpenPopupEvent";
import {isOpenTabEvent, OpenTabEvent} from "./Events/OpenTabEvent";
import type {ButtonClickedEvent} from "./Events/ButtonClickedEvent";
import {ClosePopupEvent, isClosePopupEvent} from "./Events/ClosePopupEvent";
import {scriptUtils} from "./ScriptUtils";
import {GoToPageEvent, isGoToPageEvent} from "./Events/GoToPageEvent";
import {isOpenCoWebsite, OpenCoWebSiteEvent} from "./Events/OpenCoWebSiteEvent";
import { Subject } from "rxjs";
import { ChatEvent, isChatEvent } from "./Events/ChatEvent";
import { HtmlUtils } from "../WebRtc/HtmlUtils";
import type { EnterLeaveEvent } from "./Events/EnterLeaveEvent";
import { isOpenPopupEvent, OpenPopupEvent } from "./Events/OpenPopupEvent";
import { isOpenTabEvent, OpenTabEvent } from "./Events/OpenTabEvent";
import type { ButtonClickedEvent } from "./Events/ButtonClickedEvent";
import { ClosePopupEvent, isClosePopupEvent } from "./Events/ClosePopupEvent";
import { scriptUtils } from "./ScriptUtils";
import { GoToPageEvent, isGoToPageEvent } from "./Events/GoToPageEvent";
import { isOpenCoWebsite, OpenCoWebSiteEvent } from "./Events/OpenCoWebSiteEvent";
import {
IframeErrorAnswerEvent,
IframeEvent,
IframeEventMap,
IframeEventMap, IframeQueryMap,
IframeResponseEvent,
IframeResponseEventMap,
isIframeEventWrapper,
TypedMessageEvent
isIframeQueryWrapper,
TypedMessageEvent,
} from "./Events/IframeEvent";
import type {UserInputChatEvent} from "./Events/UserInputChatEvent";
//import { isLoadPageEvent } from './Events/LoadPageEvent';
import {isPlaySoundEvent, PlaySoundEvent} from "./Events/PlaySoundEvent";
import {isStopSoundEvent, StopSoundEvent} from "./Events/StopSoundEvent";
import {isLoadSoundEvent, LoadSoundEvent} from "./Events/LoadSoundEvent";
import {isSetPropertyEvent, SetPropertyEvent} from "./Events/setPropertyEvent";
import {isLayerEvent, LayerEvent} from "./Events/LayerEvent";
import {isMenuItemRegisterEvent,} from "./Events/ui/MenuItemRegisterEvent";
import type {DataLayerEvent} from "./Events/DataLayerEvent";
import type {GameStateEvent} from "./Events/GameStateEvent";
import type {HasPlayerMovedEvent} from "./Events/HasPlayerMovedEvent";
import {isLoadPageEvent} from "./Events/LoadPageEvent";
import {handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent} from "./Events/ui/MenuItemRegisterEvent";
import type { UserInputChatEvent } from "./Events/UserInputChatEvent";
import { isPlaySoundEvent, PlaySoundEvent } from "./Events/PlaySoundEvent";
import { isStopSoundEvent, StopSoundEvent } from "./Events/StopSoundEvent";
import { isLoadSoundEvent, LoadSoundEvent } from "./Events/LoadSoundEvent";
import { isSetPropertyEvent, SetPropertyEvent } from "./Events/setPropertyEvent";
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
import { isMenuItemRegisterEvent } from "./Events/ui/MenuItemRegisterEvent";
import type { DataLayerEvent } from "./Events/DataLayerEvent";
import type { GameStateEvent } from "./Events/GameStateEvent";
import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent";
import { isLoadPageEvent } from "./Events/LoadPageEvent";
import { handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent } from "./Events/ui/MenuItemRegisterEvent";
import { SetTilesEvent, isSetTilesEvent } from "./Events/SetTilesEvent";
type AnswererCallback<T extends keyof IframeQueryMap> = (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']>;
/**
* Listens to messages from iframes and turn those messages into easy to use observables.
* Also allows to send messages to those iframes.
*/
class IframeListener {
private readonly _chatStream: Subject<ChatEvent> = new Subject();
public readonly chatStream = this._chatStream.asObservable();
@ -82,9 +85,6 @@ class IframeListener {
private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject();
public readonly setPropertyStream = this._setPropertyStream.asObservable();
private readonly _gameStateStream: Subject<void> = new Subject();
public readonly gameStateStream = this._gameStateStream.asObservable();
private readonly _dataLayerChangeStream: Subject<void> = new Subject();
public readonly dataLayerChangeStream = this._dataLayerChangeStream.asObservable();
@ -103,111 +103,155 @@ class IframeListener {
private readonly _loadSoundStream: Subject<LoadSoundEvent> = new Subject();
public readonly loadSoundStream = this._loadSoundStream.asObservable();
private readonly _setTilesStream: Subject<SetTilesEvent> = new Subject();
public readonly setTilesStream = this._setTilesStream.asObservable();
private readonly iframes = new Set<HTMLIFrameElement>();
private readonly iframeCloseCallbacks = new Map<HTMLIFrameElement, (() => void)[]>();
private readonly scripts = new Map<string, HTMLIFrameElement>();
private sendPlayerMove: boolean = false;
private answerers: {
[key in keyof IframeQueryMap]?: AnswererCallback<key>
} = {};
init() {
window.addEventListener("message", (message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
// Do we trust the sender of this message?
// Let's only accept messages from the iframe that are allowed.
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
let foundSrc: string | undefined;
window.addEventListener(
"message",
(message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
// Do we trust the sender of this message?
// Let's only accept messages from the iframe that are allowed.
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
let foundSrc: string | undefined;
let iframe: HTMLIFrameElement;
for (iframe of this.iframes) {
if (iframe.contentWindow === message.source) {
foundSrc = iframe.src;
break;
}
}
if (foundSrc === undefined) {
return;
}
const payload = message.data;
if (isIframeEventWrapper(payload)) {
if (payload.type === 'showLayer' && isLayerEvent(payload.data)) {
this._showLayerStream.next(payload.data);
} else if (payload.type === 'hideLayer' && isLayerEvent(payload.data)) {
this._hideLayerStream.next(payload.data);
} else if (payload.type === 'setProperty' && isSetPropertyEvent(payload.data)) {
this._setPropertyStream.next(payload.data);
} else if (payload.type === 'chat' && isChatEvent(payload.data)) {
this._chatStream.next(payload.data);
} else if (payload.type === 'openPopup' && isOpenPopupEvent(payload.data)) {
this._openPopupStream.next(payload.data);
} else if (payload.type === 'closePopup' && isClosePopupEvent(payload.data)) {
this._closePopupStream.next(payload.data);
}
else if (payload.type === 'openTab' && isOpenTabEvent(payload.data)) {
scriptUtils.openTab(payload.data.url);
}
else if (payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
scriptUtils.goToPage(payload.data.url);
}
else if (payload.type === 'loadPage' && isLoadPageEvent(payload.data)) {
this._loadPageStream.next(payload.data.url);
}
else if (payload.type === 'playSound' && isPlaySoundEvent(payload.data)) {
this._playSoundStream.next(payload.data);
}
else if (payload.type === 'stopSound' && isStopSoundEvent(payload.data)) {
this._stopSoundStream.next(payload.data);
}
else if (payload.type === 'loadSound' && isLoadSoundEvent(payload.data)) {
this._loadSoundStream.next(payload.data);
}
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(payload.data.url, foundSrc);
let iframe: HTMLIFrameElement | undefined;
for (iframe of this.iframes) {
if (iframe.contentWindow === message.source) {
foundSrc = iframe.src;
break;
}
}
else if (payload.type === 'closeCoWebSite') {
scriptUtils.closeCoWebSite();
const payload = message.data;
if (foundSrc === undefined || iframe === undefined) {
if (isIframeEventWrapper(payload)) {
console.warn(
"It seems an iFrame is trying to communicate with WorkAdventure but was not explicitly granted the permission to do so. " +
"If you are looking to use the WorkAdventure Scripting API inside an iFrame, you should allow the " +
'iFrame to communicate with WorkAdventure by using the "openWebsiteAllowApi" property in your map (or passing "true" as a second' +
"parameter to WA.nav.openCoWebSite())"
);
}
return;
}
else if (payload.type === 'disablePlayerControls') {
this._disablePlayerControlStream.next();
}
else if (payload.type === 'restorePlayerControls') {
this._enablePlayerControlStream.next();
} else if (payload.type === 'displayBubble') {
this._displayBubbleStream.next();
} else if (payload.type === 'removeBubble') {
this._removeBubbleStream.next();
} else if (payload.type == "getState") {
this._gameStateStream.next();
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true
} else if (payload.type == "getDataLayer") {
this._dataLayerChangeStream.next();
} else if (isMenuItemRegisterIframeEvent(payload)) {
const data = payload.data.menutItem;
// @ts-ignore
this.iframeCloseCallbacks.get(iframe).push(() => {
this._unregisterMenuCommandStream.next(data);
})
handleMenuItemRegistrationEvent(payload.data)
}
}
}, false);
foundSrc = this.getBaseUrl(foundSrc, message.source);
if (isIframeQueryWrapper(payload)) {
const queryId = payload.id;
const query = payload.query;
const answerer = this.answerers[query.type];
if (answerer === undefined) {
const errorMsg = 'The iFrame sent a message of type "'+query.type+'" but there is no service configured to answer these messages.';
console.error(errorMsg);
iframe.contentWindow?.postMessage({
id: queryId,
type: query.type,
error: errorMsg
} as IframeErrorAnswerEvent, '*');
return;
}
Promise.resolve(answerer(query.data)).then((value) => {
iframe?.contentWindow?.postMessage({
id: queryId,
type: query.type,
data: value
}, '*');
}).catch(reason => {
console.error('An error occurred while responding to an iFrame query.', reason);
let reasonMsg: string;
if (reason instanceof Error) {
reasonMsg = reason.message;
} else {
reasonMsg = reason.toString();
}
iframe?.contentWindow?.postMessage({
id: queryId,
type: query.type,
error: reasonMsg
} as IframeErrorAnswerEvent, '*');
});
} else if (isIframeEventWrapper(payload)) {
if (payload.type === "showLayer" && isLayerEvent(payload.data)) {
this._showLayerStream.next(payload.data);
} else if (payload.type === "hideLayer" && isLayerEvent(payload.data)) {
this._hideLayerStream.next(payload.data);
} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
this._setPropertyStream.next(payload.data);
} else if (payload.type === "chat" && isChatEvent(payload.data)) {
this._chatStream.next(payload.data);
} else if (payload.type === "openPopup" && isOpenPopupEvent(payload.data)) {
this._openPopupStream.next(payload.data);
} else if (payload.type === "closePopup" && isClosePopupEvent(payload.data)) {
this._closePopupStream.next(payload.data);
} else if (payload.type === "openTab" && isOpenTabEvent(payload.data)) {
scriptUtils.openTab(payload.data.url);
} else if (payload.type === "goToPage" && isGoToPageEvent(payload.data)) {
scriptUtils.goToPage(payload.data.url);
} else if (payload.type === "loadPage" && isLoadPageEvent(payload.data)) {
this._loadPageStream.next(payload.data.url);
} else if (payload.type === "playSound" && isPlaySoundEvent(payload.data)) {
this._playSoundStream.next(payload.data);
} else if (payload.type === "stopSound" && isStopSoundEvent(payload.data)) {
this._stopSoundStream.next(payload.data);
} else if (payload.type === "loadSound" && isLoadSoundEvent(payload.data)) {
this._loadSoundStream.next(payload.data);
} else if (payload.type === "openCoWebSite" && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(
payload.data.url,
foundSrc,
payload.data.allowApi,
payload.data.allowPolicy
);
} else if (payload.type === "closeCoWebSite") {
scriptUtils.closeCoWebSite();
} else if (payload.type === "disablePlayerControls") {
this._disablePlayerControlStream.next();
} else if (payload.type === "restorePlayerControls") {
this._enablePlayerControlStream.next();
} else if (payload.type === "displayBubble") {
this._displayBubbleStream.next();
} else if (payload.type === "removeBubble") {
this._removeBubbleStream.next();
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true;
} else if (payload.type == "getDataLayer") {
this._dataLayerChangeStream.next();
} else if (isMenuItemRegisterIframeEvent(payload)) {
const data = payload.data.menutItem;
// @ts-ignore
this.iframeCloseCallbacks.get(iframe).push(() => {
this._unregisterMenuCommandStream.next(data);
});
handleMenuItemRegistrationEvent(payload.data);
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
this._setTilesStream.next(payload.data);
}
}
},
false
);
}
sendDataLayerEvent(dataLayerEvent: DataLayerEvent) {
this.postMessage({
'type' : 'dataLayer',
'data' : dataLayerEvent
})
}
sendGameStateEvent(gameStateEvent: GameStateEvent) {
this.postMessage({
'type': 'gameState',
'data': gameStateEvent
type: "dataLayer",
data: dataLayerEvent,
});
}
@ -220,25 +264,25 @@ class IframeListener {
}
unregisterIframe(iframe: HTMLIFrameElement): void {
this.iframeCloseCallbacks.get(iframe)?.forEach(callback => {
this.iframeCloseCallbacks.get(iframe)?.forEach((callback) => {
callback();
});
this.iframes.delete(iframe);
}
registerScript(scriptUrl: string): void {
console.log('Loading map related script at ', scriptUrl)
console.log("Loading map related script at ", scriptUrl);
if (!process.env.NODE_ENV || process.env.NODE_ENV === 'development') {
if (!process.env.NODE_ENV || process.env.NODE_ENV === "development") {
// Using external iframe mode (
const iframe = document.createElement('iframe');
const iframe = document.createElement("iframe");
iframe.id = IframeListener.getIFrameId(scriptUrl);
iframe.style.display = 'none';
iframe.src = '/iframe.html?script=' + encodeURIComponent(scriptUrl);
iframe.style.display = "none";
iframe.src = "/iframe.html?script=" + encodeURIComponent(scriptUrl);
// We are putting a sandbox on this script because it will run in the same domain as the main website.
iframe.sandbox.add('allow-scripts');
iframe.sandbox.add('allow-top-navigation-by-user-activation');
iframe.sandbox.add("allow-scripts");
iframe.sandbox.add("allow-top-navigation-by-user-activation");
document.body.prepend(iframe);
@ -246,36 +290,50 @@ class IframeListener {
this.registerIframe(iframe);
} else {
// production code
const iframe = document.createElement('iframe');
const iframe = document.createElement("iframe");
iframe.id = IframeListener.getIFrameId(scriptUrl);
iframe.style.display = 'none';
iframe.style.display = "none";
// We are putting a sandbox on this script because it will run in the same domain as the main website.
iframe.sandbox.add('allow-scripts');
iframe.sandbox.add('allow-top-navigation-by-user-activation');
iframe.sandbox.add("allow-scripts");
iframe.sandbox.add("allow-top-navigation-by-user-activation");
//iframe.src = "data:text/html;charset=utf-8," + escape(html);
iframe.srcdoc = '<!doctype html>\n' +
'\n' +
iframe.srcdoc =
"<!doctype html>\n" +
"\n" +
'<html lang="en">\n' +
'<head>\n' +
'<script src="' + window.location.protocol + '//' + window.location.host + '/iframe_api.js" ></script>\n' +
'<script src="' + scriptUrl + '" ></script>\n' +
'<title></title>\n' +
'</head>\n' +
'</html>\n';
"<head>\n" +
'<script src="' +
window.location.protocol +
"//" +
window.location.host +
'/iframe_api.js" ></script>\n' +
'<script src="' +
scriptUrl +
'" ></script>\n' +
"<title></title>\n" +
"</head>\n" +
"</html>\n";
document.body.prepend(iframe);
this.scripts.set(scriptUrl, iframe);
this.registerIframe(iframe);
}
}
private getBaseUrl(src: string, source: MessageEventSource | null): string {
for (const script of this.scripts) {
if (script[1].contentWindow === source) {
return script[0];
}
}
return src;
}
private static getIFrameId(scriptUrl: string): string {
return 'script' + btoa(scriptUrl);
return "script" + btoa(scriptUrl);
}
unregisterScript(scriptUrl: string): void {
@ -292,47 +350,47 @@ class IframeListener {
sendUserInputChat(message: string) {
this.postMessage({
'type': 'userInputChat',
'data': {
'message': message,
} as UserInputChatEvent
type: "userInputChat",
data: {
message: message,
} as UserInputChatEvent,
});
}
sendEnterEvent(name: string) {
this.postMessage({
'type': 'enterEvent',
'data': {
"name": name
} as EnterLeaveEvent
type: "enterEvent",
data: {
name: name,
} as EnterLeaveEvent,
});
}
sendLeaveEvent(name: string) {
this.postMessage({
'type': 'leaveEvent',
'data': {
"name": name
} as EnterLeaveEvent
type: "leaveEvent",
data: {
name: name,
} as EnterLeaveEvent,
});
}
hasPlayerMoved(event: HasPlayerMovedEvent) {
if (this.sendPlayerMove) {
this.postMessage({
'type': 'hasPlayerMoved',
'data': event
type: "hasPlayerMoved",
data: event,
});
}
}
sendButtonClickedEvent(popupId: number, buttonId: number): void {
this.postMessage({
'type': 'buttonClickedEvent',
'data': {
type: "buttonClickedEvent",
data: {
popupId,
buttonId
} as ButtonClickedEvent
buttonId,
} as ButtonClickedEvent,
});
}
@ -341,10 +399,25 @@ class IframeListener {
*/
public postMessage(message: IframeResponseEvent<keyof IframeResponseEventMap>) {
for (const iframe of this.iframes) {
iframe.contentWindow?.postMessage(message, '*');
iframe.contentWindow?.postMessage(message, "*");
}
}
/**
* Registers a callback that can be used to respond to some query (as defined in the IframeQueryMap type).
*
* Important! There can be only one "answerer" so registering a new one will unregister the old one.
*
* @param key The "type" of the query we are answering
* @param callback
*/
public registerAnswerer<T extends keyof IframeQueryMap>(key: T, callback: (query: IframeQueryMap[T]['query']) => IframeQueryMap[T]['answer']|Promise<IframeQueryMap[T]['answer']> ): void {
this.answerers[key] = callback;
}
public unregisterAnswerer(key: keyof IframeQueryMap): void {
delete this.answerers[key];
}
}
export const iframeListener = new IframeListener();

View file

@ -1,21 +1,19 @@
import {coWebsiteManager} from "../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../WebRtc/CoWebsiteManager";
class ScriptUtils {
public openTab(url : string){
public openTab(url: string) {
window.open(url);
}
public goToPage(url : string){
window.location.href = url;
public goToPage(url: string) {
window.location.href = url;
}
public openCoWebsite(url: string, base: string) {
coWebsiteManager.loadCoWebsite(url, base);
public openCoWebsite(url: string, base: string, api: boolean, policy: string) {
coWebsiteManager.loadCoWebsite(url, base, api, policy);
}
public closeCoWebSite(){
public closeCoWebSite() {
coWebsiteManager.closeCoWebsite();
}
}

View file

@ -1,9 +1,40 @@
import type * as tg from "generic-type-guard";
import type { IframeEvent, IframeEventMap, IframeResponseEventMap } from '../Events/IframeEvent';
import type {
IframeEvent,
IframeEventMap, IframeQuery,
IframeQueryMap,
IframeResponseEventMap
} from '../Events/IframeEvent';
import type {IframeQueryWrapper} from "../Events/IframeEvent";
export function sendToWorkadventure(content: IframeEvent<keyof IframeEventMap>) {
window.parent.postMessage(content, "*")
}
let queryNumber = 0;
export const answerPromises = new Map<number, {
resolve: (value: (IframeQueryMap[keyof IframeQueryMap]['answer'] | PromiseLike<IframeQueryMap[keyof IframeQueryMap]['answer']>)) => void,
// eslint-disable-next-line @typescript-eslint/no-explicit-any
reject: (reason?: any) => void
}>();
export function queryWorkadventure<T extends keyof IframeQueryMap>(content: IframeQuery<T>): Promise<IframeQueryMap[T]['answer']> {
return new Promise<IframeQueryMap[T]['answer']>((resolve, reject) => {
window.parent.postMessage({
id: queryNumber,
query: content
} as IframeQueryWrapper<T>, "*");
answerPromises.set(queryNumber, {
resolve,
reject
});
queryNumber++;
});
}
type GuardedType<Guard extends tg.TypeGuard<unknown>> = Guard extends tg.TypeGuard<infer T> ? T : never
export interface IframeCallback<Key extends keyof IframeResponseEventMap, T = IframeResponseEventMap[Key], Guard = tg.TypeGuard<T>> {

View file

@ -1,11 +1,11 @@
import type { MenuItemClickedEvent } from '../../Events/ui/MenuItemClickedEvent';
import { iframeListener } from '../../IframeListener';
import type { MenuItemClickedEvent } from "../../Events/ui/MenuItemClickedEvent";
import { iframeListener } from "../../IframeListener";
export function sendMenuClickedEvent(menuItem: string) {
iframeListener.postMessage({
'type': 'menuItemClicked',
'data': {
type: "menuItemClicked",
data: {
menuItem: menuItem,
} as MenuItemClickedEvent
} as MenuItemClickedEvent,
});
}
}

View file

@ -1,30 +1,30 @@
import type { ChatEvent } from '../Events/ChatEvent'
import { isUserInputChatEvent, UserInputChatEvent } from '../Events/UserInputChatEvent'
import { IframeApiContribution, sendToWorkadventure } from './IframeApiContribution'
import type { ChatEvent } from "../Events/ChatEvent";
import { isUserInputChatEvent, UserInputChatEvent } from "../Events/UserInputChatEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import {Subject} from "rxjs";
import { Subject } from "rxjs";
const chatStream = new Subject<string>();
class WorkadventureChatCommands extends IframeApiContribution<WorkadventureChatCommands> {
callbacks = [apiCallback({
callback: (event: UserInputChatEvent) => {
chatStream.next(event.message);
},
type: "userInputChat",
typeChecker: isUserInputChatEvent
})]
export class WorkadventureChatCommands extends IframeApiContribution<WorkadventureChatCommands> {
callbacks = [
apiCallback({
callback: (event: UserInputChatEvent) => {
chatStream.next(event.message);
},
type: "userInputChat",
typeChecker: isUserInputChatEvent,
}),
];
sendChatMessage(message: string, author: string) {
sendToWorkadventure({
type: 'chat',
type: "chat",
data: {
'message': message,
'author': author
}
})
message: message,
author: author,
},
});
}
/**
@ -35,4 +35,4 @@ class WorkadventureChatCommands extends IframeApiContribution<WorkadventureChatC
}
}
export default new WorkadventureChatCommands()
export default new WorkadventureChatCommands();

View file

@ -1,16 +1,15 @@
import { IframeApiContribution, sendToWorkadventure } from './IframeApiContribution';
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
class WorkadventureControlsCommands extends IframeApiContribution<WorkadventureControlsCommands> {
callbacks = []
export class WorkadventureControlsCommands extends IframeApiContribution<WorkadventureControlsCommands> {
callbacks = [];
disablePlayerControls(): void {
sendToWorkadventure({ 'type': 'disablePlayerControls', data: null });
sendToWorkadventure({ type: "disablePlayerControls", data: null });
}
restorePlayerControls(): void {
sendToWorkadventure({ 'type': 'restorePlayerControls', data: null });
sendToWorkadventure({ type: "restorePlayerControls", data: null });
}
}
export default new WorkadventureControlsCommands();

View file

@ -1,57 +1,56 @@
import type { GoToPageEvent } from '../Events/GoToPageEvent';
import type { OpenTabEvent } from '../Events/OpenTabEvent';
import { IframeApiContribution, sendToWorkadventure } from './IframeApiContribution';
import type {OpenCoWebSiteEvent} from "../Events/OpenCoWebSiteEvent";
import type {LoadPageEvent} from "../Events/LoadPageEvent";
class WorkadventureNavigationCommands extends IframeApiContribution<WorkadventureNavigationCommands> {
callbacks = []
import type { GoToPageEvent } from "../Events/GoToPageEvent";
import type { OpenTabEvent } from "../Events/OpenTabEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import type { OpenCoWebSiteEvent } from "../Events/OpenCoWebSiteEvent";
import type { LoadPageEvent } from "../Events/LoadPageEvent";
export class WorkadventureNavigationCommands extends IframeApiContribution<WorkadventureNavigationCommands> {
callbacks = [];
openTab(url: string): void {
sendToWorkadventure({
"type": 'openTab',
"data": {
url
}
type: "openTab",
data: {
url,
},
});
}
goToPage(url: string): void {
sendToWorkadventure({
"type": 'goToPage',
"data": {
url
}
type: "goToPage",
data: {
url,
},
});
}
goToRoom(url: string): void {
sendToWorkadventure({
"type": 'loadPage',
"data": {
url
}
type: "loadPage",
data: {
url,
},
});
}
openCoWebSite(url: string): void {
openCoWebSite(url: string, allowApi: boolean = false, allowPolicy: string = ""): void {
sendToWorkadventure({
"type": 'openCoWebSite',
"data": {
url
}
type: "openCoWebSite",
data: {
url,
allowApi,
allowPolicy,
},
});
}
closeCoWebSite(): void {
sendToWorkadventure({
"type": 'closeCoWebSite',
data: null
type: "closeCoWebSite",
data: null,
});
}
}
export default new WorkadventureNavigationCommands();

View file

@ -1,29 +1,41 @@
import {IframeApiContribution, sendToWorkadventure} from "./IframeApiContribution";
import type {HasPlayerMovedEvent, HasPlayerMovedEventCallback} from "../Events/HasPlayerMovedEvent";
import {Subject} from "rxjs";
import {apiCallback} from "./registeredCallbacks";
import {isHasPlayerMovedEvent} from "../Events/HasPlayerMovedEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import type { HasPlayerMovedEvent, HasPlayerMovedEventCallback } from "../Events/HasPlayerMovedEvent";
import { Subject } from "rxjs";
import { apiCallback } from "./registeredCallbacks";
import { getGameState } from "./room";
import { isHasPlayerMovedEvent } from "../Events/HasPlayerMovedEvent";
interface User {
id: string | undefined;
nickName: string | null;
tags: string[];
}
const moveStream = new Subject<HasPlayerMovedEvent>();
class WorkadventurePlayerCommands extends IframeApiContribution<WorkadventurePlayerCommands> {
export class WorkadventurePlayerCommands extends IframeApiContribution<WorkadventurePlayerCommands> {
callbacks = [
apiCallback({
type: 'hasPlayerMoved',
type: "hasPlayerMoved",
typeChecker: isHasPlayerMovedEvent,
callback: (payloadData) => {
moveStream.next(payloadData);
}
},
}),
]
];
onPlayerMove(callback: HasPlayerMovedEventCallback): void {
moveStream.subscribe(callback);
sendToWorkadventure({
type: 'onPlayerMove',
data: null
})
type: "onPlayerMove",
data: null,
});
}
getCurrentUser(): Promise<User> {
return getGameState().then((gameState) => {
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
});
}
}
export default new WorkadventurePlayerCommands();
export default new WorkadventurePlayerCommands();

View file

@ -1,87 +1,74 @@
import { Subject } from "rxjs";
import { EnterLeaveEvent, isEnterLeaveEvent } from '../Events/EnterLeaveEvent';
import {IframeApiContribution, sendToWorkadventure} from './IframeApiContribution';
import { isDataLayerEvent } from "../Events/DataLayerEvent";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
import { isGameStateEvent } from "../Events/GameStateEvent";
import { IframeApiContribution, queryWorkadventure, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import type {LayerEvent} from "../Events/LayerEvent";
import type {SetPropertyEvent} from "../Events/setPropertyEvent";
import type {GameStateEvent} from "../Events/GameStateEvent";
import type {ITiledMap} from "../../Phaser/Map/ITiledMap";
import type {DataLayerEvent} from "../Events/DataLayerEvent";
import {isGameStateEvent} from "../Events/GameStateEvent";
import {isDataLayerEvent} from "../Events/DataLayerEvent";
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
import type { DataLayerEvent } from "../Events/DataLayerEvent";
import type { GameStateEvent } from "../Events/GameStateEvent";
const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const dataLayerResolver = new Subject<DataLayerEvent>();
const stateResolvers = new Subject<GameStateEvent>();
let immutableData: GameStateEvent;
let immutableDataPromise: Promise<GameStateEvent> | undefined = undefined;
interface Room {
id: string,
mapUrl: string,
map: ITiledMap,
startLayer: string | null
id: string;
mapUrl: string;
map: ITiledMap;
startLayer: string | null;
}
interface User {
id: string | undefined,
nickName: string | null,
tags: string[]
interface TileDescriptor {
x: number;
y: number;
tile: number | string | null;
layer: string;
}
function getGameState(): Promise<GameStateEvent> {
if (immutableData) {
return Promise.resolve(immutableData);
}
else {
return new Promise<GameStateEvent>((resolver, thrower) => {
stateResolvers.subscribe(resolver);
sendToWorkadventure({type: "getState", data: null});
})
export function getGameState(): Promise<GameStateEvent> {
if (immutableDataPromise === undefined) {
immutableDataPromise = queryWorkadventure({ type: "getState", data: undefined });
}
return immutableDataPromise;
}
function getDataLayer(): Promise<DataLayerEvent> {
return new Promise<DataLayerEvent>((resolver, thrower) => {
dataLayerResolver.subscribe(resolver);
sendToWorkadventure({type: "getDataLayer", data: null})
})
sendToWorkadventure({ type: "getDataLayer", data: null });
});
}
class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
callbacks = [
apiCallback({
callback: (payloadData: EnterLeaveEvent) => {
enterStreams.get(payloadData.name)?.next();
},
type: "enterEvent",
typeChecker: isEnterLeaveEvent
typeChecker: isEnterLeaveEvent,
}),
apiCallback({
type: "leaveEvent",
typeChecker: isEnterLeaveEvent,
callback: (payloadData) => {
leaveStreams.get(payloadData.name)?.next();
}
}),
apiCallback({
type: "gameState",
typeChecker: isGameStateEvent,
callback: (payloadData) => {
stateResolvers.next(payloadData);
}
},
}),
apiCallback({
type: "dataLayer",
typeChecker: isDataLayerEvent,
callback: (payloadData) => {
dataLayerResolver.next(payloadData);
}
},
}),
]
];
onEnterZone(name: string, callback: () => void): void {
let subject = enterStreams.get(name);
@ -90,7 +77,6 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
enterStreams.set(name, subject);
}
subject.subscribe(callback);
}
onLeaveZone(name: string, callback: () => void): void {
let subject = leaveStreams.get(name);
@ -101,35 +87,39 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
subject.subscribe(callback);
}
showLayer(layerName: string): void {
sendToWorkadventure({type: 'showLayer', data: {'name': layerName}});
sendToWorkadventure({ type: "showLayer", data: { name: layerName } });
}
hideLayer(layerName: string): void {
sendToWorkadventure({type: 'hideLayer', data: {'name': layerName}});
sendToWorkadventure({ type: "hideLayer", data: { name: layerName } });
}
setProperty(layerName: string, propertyName: string, propertyValue: string | number | boolean | undefined): void {
sendToWorkadventure({
type: 'setProperty',
type: "setProperty",
data: {
'layerName': layerName,
'propertyName': propertyName,
'propertyValue': propertyValue,
}
})
layerName: layerName,
propertyName: propertyName,
propertyValue: propertyValue,
},
});
}
getCurrentRoom(): Promise<Room> {
return getGameState().then((gameState) => {
return getDataLayer().then((mapJson) => {
return {id: gameState.roomId, map: mapJson.data as ITiledMap, mapUrl: gameState.mapUrl, startLayer: gameState.startLayerName};
})
})
return getDataLayer().then((mapJson) => {
return {
id: gameState.roomId,
map: mapJson.data as ITiledMap,
mapUrl: gameState.mapUrl,
startLayer: gameState.startLayerName,
};
});
});
}
getCurrentUser(): Promise<User> {
return getGameState().then((gameState) => {
return {id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags};
})
setTiles(tiles: TileDescriptor[]) {
sendToWorkadventure({
type: "setTiles",
data: tiles,
});
}
}
export default new WorkadventureRoomCommands();

View file

@ -1,17 +1,15 @@
import type { LoadSoundEvent } from '../Events/LoadSoundEvent';
import type { PlaySoundEvent } from '../Events/PlaySoundEvent';
import type { StopSoundEvent } from '../Events/StopSoundEvent';
import { IframeApiContribution, sendToWorkadventure } from './IframeApiContribution';
import {Sound} from "./Sound/Sound";
import type { LoadSoundEvent } from "../Events/LoadSoundEvent";
import type { PlaySoundEvent } from "../Events/PlaySoundEvent";
import type { StopSoundEvent } from "../Events/StopSoundEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import { Sound } from "./Sound/Sound";
class WorkadventureSoundCommands extends IframeApiContribution<WorkadventureSoundCommands> {
callbacks = []
export class WorkadventureSoundCommands extends IframeApiContribution<WorkadventureSoundCommands> {
callbacks = [];
loadSound(url: string): Sound {
return new Sound(url);
}
}
export default new WorkadventureSoundCommands();

View file

@ -1,53 +1,55 @@
import { isButtonClickedEvent } from '../Events/ButtonClickedEvent';
import { isMenuItemClickedEvent } from '../Events/ui/MenuItemClickedEvent';
import type { MenuItemRegisterEvent } from '../Events/ui/MenuItemRegisterEvent';
import { IframeApiContribution, sendToWorkadventure } from './IframeApiContribution';
import { isButtonClickedEvent } from "../Events/ButtonClickedEvent";
import { isMenuItemClickedEvent } from "../Events/ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from "../Events/ui/MenuItemRegisterEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import type { ButtonClickedCallback, ButtonDescriptor } from "./Ui/ButtonDescriptor";
import { Popup } from "./Ui/Popup";
let popupId = 0;
const popups: Map<number, Popup> = new Map<number, Popup>();
const popupCallbacks: Map<number, Map<number, ButtonClickedCallback>> = new Map<number, Map<number, ButtonClickedCallback>>();
const popupCallbacks: Map<number, Map<number, ButtonClickedCallback>> = new Map<
number,
Map<number, ButtonClickedCallback>
>();
const menuCallbacks: Map<string, (command: string) => void> = new Map()
const menuCallbacks: Map<string, (command: string) => void> = new Map();
interface ZonedPopupOptions {
zone: string
objectLayerName?: string,
popupText: string,
delay?: number
popupOptions: Array<ButtonDescriptor>
zone: string;
objectLayerName?: string;
popupText: string;
delay?: number;
popupOptions: Array<ButtonDescriptor>;
}
class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventureUiCommands> {
callbacks = [apiCallback({
type: "buttonClickedEvent",
typeChecker: isButtonClickedEvent,
callback: (payloadData) => {
const callback = popupCallbacks.get(payloadData.popupId)?.get(payloadData.buttonId);
const popup = popups.get(payloadData.popupId);
if (popup === undefined) {
throw new Error('Could not find popup with ID "' + payloadData.popupId + '"');
}
if (callback) {
callback(popup);
}
}
}),
apiCallback({
type: "menuItemClicked",
typeChecker: isMenuItemClickedEvent,
callback: event => {
const callback = menuCallbacks.get(event.menuItem);
if (callback) {
callback(event.menuItem)
}
}
})];
export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventureUiCommands> {
callbacks = [
apiCallback({
type: "buttonClickedEvent",
typeChecker: isButtonClickedEvent,
callback: (payloadData) => {
const callback = popupCallbacks.get(payloadData.popupId)?.get(payloadData.buttonId);
const popup = popups.get(payloadData.popupId);
if (popup === undefined) {
throw new Error('Could not find popup with ID "' + payloadData.popupId + '"');
}
if (callback) {
callback(popup);
}
},
}),
apiCallback({
type: "menuItemClicked",
typeChecker: isMenuItemClickedEvent,
callback: (event) => {
const callback = menuCallbacks.get(event.menuItem);
if (callback) {
callback(event.menuItem);
}
},
}),
];
openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup {
popupId++;
@ -66,40 +68,40 @@ class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventureUiComma
}
sendToWorkadventure({
'type': 'openPopup',
'data': {
type: "openPopup",
data: {
popupId,
targetObject,
message,
buttons: buttons.map((button) => {
return {
label: button.label,
className: button.className
className: button.className,
};
})
}
}),
},
});
popups.set(popupId, popup)
popups.set(popupId, popup);
return popup;
}
registerMenuCommand(commandDescriptor: string, callback: (commandDescriptor: string) => void) {
menuCallbacks.set(commandDescriptor, callback);
sendToWorkadventure({
'type': 'registerMenuCommand',
'data': {
menutItem: commandDescriptor
}
type: "registerMenuCommand",
data: {
menutItem: commandDescriptor,
},
});
}
displayBubble(): void {
sendToWorkadventure({ 'type': 'displayBubble', data: null });
sendToWorkadventure({ type: "displayBubble", data: null });
}
removeBubble(): void {
sendToWorkadventure({ 'type': 'removeBubble', data: null });
sendToWorkadventure({ type: "removeBubble", data: null });
}
}

View file

@ -10,12 +10,14 @@
import {errorStore} from "../Stores/ErrorStore";
import CustomCharacterScene from "./CustomCharacterScene/CustomCharacterScene.svelte";
import LoginScene from "./Login/LoginScene.svelte";
import Chat from "./Chat/Chat.svelte";
import {loginSceneVisibleStore} from "../Stores/LoginSceneStore";
import EnableCameraScene from "./EnableCamera/EnableCameraScene.svelte";
import VisitCard from "./VisitCard/VisitCard.svelte";
import {requestVisitCardsStore} from "../Stores/GameStore";
import type {Game} from "../Phaser/Game/Game";
import {chatVisibilityStore} from "../Stores/ChatStore";
import {helpCameraSettingsVisibleStore} from "../Stores/HelpCameraSettingsStore";
import HelpCameraSettingsPopup from "./HelpCameraSettings/HelpCameraSettingsPopup.svelte";
import AudioPlaying from "./UI/AudioPlaying.svelte";
@ -61,14 +63,6 @@
<AudioPlaying url={$soundPlayingStore} />
</div>
{/if}
<!--
{#if $menuIconVisible}
<div>
<MenuIcon />
</div>
{/if}
-->
{#if $gameOverlayVisibilityStore}
<div>
<VideoOverlay></VideoOverlay>
@ -94,4 +88,7 @@
<ErrorDialog></ErrorDialog>
</div>
{/if}
{#if $chatVisibilityStore}
<Chat></Chat>
{/if}
</div>

View file

@ -0,0 +1,101 @@
<script lang="ts">
import { fly } from 'svelte/transition';
import { chatMessagesStore, chatVisibilityStore } from "../../Stores/ChatStore";
import ChatMessageForm from './ChatMessageForm.svelte';
import ChatElement from './ChatElement.svelte';
import { afterUpdate, beforeUpdate } from "svelte";
let listDom: HTMLElement;
let autoscroll: boolean;
beforeUpdate(() => {
autoscroll = listDom && (listDom.offsetHeight + listDom.scrollTop) > (listDom.scrollHeight - 20);
});
afterUpdate(() => {
if (autoscroll) listDom.scrollTo(0, listDom.scrollHeight);
});
function closeChat() {
chatVisibilityStore.set(false);
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeChat();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<aside class="chatWindow" transition:fly="{{ x: -1000, duration: 500 }}">
<p class="close-icon" on:click={closeChat}>&times</p>
<section class="messagesList" bind:this={listDom}>
<ul>
<li><p class="system-text">Here is your chat history: </p></li>
{#each $chatMessagesStore as message, i}
<li><ChatElement message={message} line={i}></ChatElement></li>
{/each}
</ul>
</section>
<section class="messageForm">
<ChatMessageForm></ChatMessageForm>
</section>
</aside>
<style lang="scss">
p.close-icon {
position: absolute;
padding: 4px;
right: 12px;
font-size: 30px;
line-height: 25px;
cursor: pointer;
}
p.system-text {
border-radius: 8px;
margin-bottom: 10px;
padding:6px;
overflow-wrap: break-word;
max-width: 100%;
background: gray;
display: inline-block;
}
aside.chatWindow {
z-index:100;
pointer-events: auto;
position: absolute;
top: 0;
left: 0;
height: 100vh;
width:30vw;
min-width: 350px;
background: rgb(5, 31, 51, 0.9);
color: whitesmoke;
display: flex;
flex-direction: column;
padding: 10px;
border-bottom-right-radius: 16px;
border-top-right-radius: 16px;
.messagesList {
margin-top: 35px;
overflow-y: auto;
flex: auto;
ul {
list-style-type: none;
padding-left: 0;
}
}
.messageForm {
flex: 0 70px;
padding-top: 15px;
}
}
</style>

View file

@ -0,0 +1,83 @@
<script lang="ts">
import {ChatMessageTypes} from "../../Stores/ChatStore";
import type {ChatMessage} from "../../Stores/ChatStore";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import ChatPlayerName from './ChatPlayerName.svelte';
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
export let message: ChatMessage;
export let line: number;
$: author = message.author as PlayerInterface;
$: targets = message.targets || [];
$: texts = message.text || [];
function urlifyText(text: string): string {
return HtmlUtils.urlify(text)
}
function renderDate(date: Date) {
return date.toLocaleTimeString(navigator.language, {
hour: '2-digit',
minute:'2-digit'
});
}
function isLastIteration(index: number) {
return targets.length -1 === index;
}
</script>
<div class="chatElement">
<div class="messagePart">
{#if message.type === ChatMessageTypes.userIncoming}
&gt;&gt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} entered <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.userOutcoming}
&lt;&lt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} left <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.me}
<h4>Me: <span class="date">({renderDate(message.date)})</span></h4>
{#each texts as text}
<div><p class="my-text">{@html urlifyText(text)}</p></div>
{/each}
{:else}
<h4><ChatPlayerName player={author} line={line}></ChatPlayerName>: <span class="date">({renderDate(message.date)})</span></h4>
{#each texts as text}
<div><p class="other-text">{@html urlifyText(text)}</p></div>
{/each}
{/if}
</div>
</div>
<style lang="scss">
h4, p {
font-family: Lato;
}
div.chatElement {
display: flex;
margin-bottom: 20px;
.messagePart {
flex-grow:1;
max-width: 100%;
span.date {
font-size: 80%;
color: gray;
}
div > p {
border-radius: 8px;
margin-bottom: 10px;
padding:6px;
overflow-wrap: break-word;
max-width: 100%;
display: inline-block;
&.other-text {
background: gray;
}
&.my-text {
background: #6489ff;
}
}
}
}
</style>

View file

@ -0,0 +1,56 @@
<script lang="ts">
import {chatMessagesStore, chatInputFocusStore} from "../../Stores/ChatStore";
let newMessageText = '';
function onFocus() {
chatInputFocusStore.set(true);
}
function onBlur() {
chatInputFocusStore.set(false);
}
function saveMessage() {
if (!newMessageText) return;
chatMessagesStore.addPersonnalMessage(newMessageText);
newMessageText = '';
}
</script>
<form on:submit|preventDefault={saveMessage}>
<input type="text" bind:value={newMessageText} placeholder="Enter your message..." on:focus={onFocus} on:blur={onBlur} >
<button type="submit">
<img src="/static/images/send.png" alt="Send" width="20">
</button>
</form>
<style lang="scss">
form {
display: flex;
padding-left: 4px;
padding-right: 4px;
input {
flex: auto;
background-color: #254560;
color: white;
border-bottom-left-radius: 4px;
border-top-left-radius: 4px;
border: none;
font-size: 22px;
font-family: Lato;
padding-left: 6px;
min-width: 0; //Needed so that the input doesn't overflow the container in firefox
outline: none;
}
button {
background-color: #254560;
border-bottom-right-radius: 4px;
border-top-right-radius: 4px;
border: none;
border-left: solid white 1px;
font-size: 16px;
}
}
</style>

View file

@ -0,0 +1,51 @@
<script lang="ts">
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
import {chatSubMenuVisbilityStore} from "../../Stores/ChatStore";
import {onDestroy, onMount} from "svelte";
import type {Unsubscriber} from "svelte/store";
import ChatSubMenu from "./ChatSubMenu.svelte";
export let player: PlayerInterface;
export let line: number;
let isSubMenuOpen: boolean;
let chatSubMenuVisivilytUnsubcribe: Unsubscriber;
function openSubMenu() {
chatSubMenuVisbilityStore.openSubMenu(player.name, line);
}
onMount(() => {
chatSubMenuVisivilytUnsubcribe = chatSubMenuVisbilityStore.subscribe((newValue) => {
isSubMenuOpen = (newValue === player.name + line);
})
})
onDestroy(() => {
chatSubMenuVisivilytUnsubcribe();
})
</script>
<span class="subMenu">
<span class="chatPlayerName" style="color: {player.color || 'white'}" on:click={openSubMenu}>
{player.name}
</span>
{#if isSubMenuOpen}
<ChatSubMenu player={player}/>
{/if}
</span>
<style lang="scss">
span.subMenu {
display: inline-block;
}
span.chatPlayerName {
margin-left: 3px;
}
.chatPlayerName:hover {
text-decoration: underline;
cursor: pointer;
}
</style>

View file

@ -0,0 +1,33 @@
<script lang="ts">
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
import {requestVisitCardsStore} from "../../Stores/GameStore";
export let player: PlayerInterface;
function openVisitCard() {
if (player.visitCardUrl) {
requestVisitCardsStore.set(player.visitCardUrl);
}
}
</script>
<ul class="selectMenu" style="border-top: {player.color || 'whitesmoke'} 5px solid">
<li><button class="text-btn" disabled={!player.visitCardUrl} on:click={openVisitCard}>Visit card</button></li>
<li><button class="text-btn" disabled>Add friend</button></li>
</ul>
<style lang="scss">
ul.selectMenu {
background-color: whitesmoke;
position: absolute;
padding: 5px;
border-radius: 4px;
list-style-type: none;
li {
text-align: center;
}
}
</style>

View file

@ -1,11 +1,11 @@
<script lang="typescript">
import type { Game } from "../../Phaser/Game/Game";
import {CustomizeScene, CustomizeSceneName} from "../../Phaser/Login/CustomizeScene";
import {activeRowStore} from "../../Stores/CustomCharacterStore";
export let game: Game;
const customCharacterScene = game.scene.getScene(CustomizeSceneName) as CustomizeScene;
let activeRow = customCharacterScene.activeRow;
function selectLeft() {
customCharacterScene.moveCursorHorizontally(-1);
@ -17,12 +17,10 @@
function selectUp() {
customCharacterScene.moveCursorVertically(-1);
activeRow = customCharacterScene.activeRow;
}
function selectDown() {
customCharacterScene.moveCursorVertically(1);
activeRow = customCharacterScene.activeRow;
}
function previousScene() {
@ -44,16 +42,16 @@
<button class="customCharacterSceneButton customCharacterSceneButtonRight nes-btn" on:click|preventDefault={ selectRight }> &gt; </button>
</section>
<section class="action">
{#if activeRow === 0}
{#if $activeRowStore === 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ previousScene }>Return</button>
{/if}
{#if activeRow !== 0}
{#if $activeRowStore !== 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ selectUp }>Back <img src="resources/objects/arrow_up_black.png" alt=""/></button>
{/if}
{#if activeRow === 5}
{#if $activeRowStore === 5}
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ finish }>Finish</button>
{/if}
{#if activeRow !== 5}
{#if $activeRowStore !== 5}
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ selectDown }>Next <img src="resources/objects/arrow_down.png" alt=""/></button>
{/if}
</section>

View file

@ -37,9 +37,7 @@
<img alt="Report this user" src={reportImg}>
<span>Report/Block</span>
</button>
{#if $streamStore }
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
<img src={blockSignImg} class="block-logo" alt="Block" />
{#if $constraintStore && $constraintStore.audio !== false}
<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>

View file

@ -1,4 +1,7 @@
export function getColorByString(str: string) : string|null {
import type { UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../../Enum/EnvironmentVariable";
export function getColorByString(str: string): string | null {
let hash = 0;
if (str.length === 0) {
return null;
@ -7,21 +10,37 @@ export function getColorByString(str: string) : string|null {
hash = str.charCodeAt(i) + ((hash << 5) - hash);
hash = hash & hash;
}
let color = '#';
let color = "#";
for (let i = 0; i < 3; i++) {
const value = (hash >> (i * 8)) & 255;
color += ('00' + value.toString(16)).substr(-2);
color += ("00" + value.toString(16)).substr(-2);
}
return color;
}
export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
export function srcObject(node: HTMLVideoElement, stream: MediaStream | null) {
node.srcObject = stream;
return {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
node.srcObject = newStream;
}
}
}
},
};
}
export function getIceServersConfig(user: UserSimplePeerInterface): RTCIceServer[] {
const config: RTCIceServer[] = [
{
urls: STUN_SERVER.split(","),
},
];
if (TURN_SERVER !== "") {
config.push({
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
});
}
return config;
}

View file

@ -45,8 +45,9 @@
.visitCard {
pointer-events: all;
margin-left: auto;
margin-right: auto;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
margin-top: 200px;
max-width: 80vw;

View file

@ -38,11 +38,9 @@ class ConnectionManager {
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
localUserStore.saveUser(this.localUser);
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
const roomUrl = data.roomUrl;
const room = new Room('/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug + window.location.search + window.location.hash);
const room = await Room.createRoom(new URL(window.location.protocol + '//' + window.location.host + roomUrl + window.location.search + window.location.hash));
urlManager.pushRoomIdToUrl(room);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
@ -66,22 +64,21 @@ class ConnectionManager {
throw "Error to store local user data";
}
let roomId: string;
let roomPath: string;
if (connexionType === GameConnexionTypes.empty) {
roomId = START_ROOM_URL;
roomPath = window.location.protocol + '//' + window.location.host + START_ROOM_URL;
} else {
roomId = window.location.pathname + window.location.search + window.location.hash;
roomPath = window.location.protocol + '//' + window.location.host + window.location.pathname + window.location.search + window.location.hash;
}
//get detail map for anonymous login and set texture in local storage
const room = new Room(roomId);
const mapDetail = await room.getMapDetail();
if(mapDetail.textures != undefined && mapDetail.textures.length > 0) {
const room = await Room.createRoom(new URL(roomPath));
if(room.textures != undefined && room.textures.length > 0) {
//check if texture was changed
if(localUser.textures.length === 0){
localUser.textures = mapDetail.textures;
localUser.textures = room.textures;
}else{
mapDetail.textures.forEach((newTexture) => {
room.textures.forEach((newTexture) => {
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
if(localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1){
return;
@ -114,9 +111,9 @@ class ConnectionManager {
this.localUser = new LocalUser('', 'test', []);
}
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
public connectToRoomSocket(roomUrl: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
const connection = new RoomConnection(this.localUser.jwtToken, roomUrl, name, characterLayers, position, viewport, companion);
connection.onConnectError((error: object) => {
console.log('An error occurred while connecting to socket server. Retrying');
reject(error);
@ -137,7 +134,7 @@ class ConnectionManager {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
}, 4000 + Math.floor(Math.random() * 2000) );
});
});

View file

@ -1,8 +1,8 @@
import type {SignalData} from "simple-peer";
import type {RoomConnection} from "./RoomConnection";
import type {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
import type { SignalData } from "simple-peer";
import type { RoomConnection } from "./RoomConnection";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
export enum EventMessage{
export enum EventMessage {
CONNECT = "connect",
WEBRTC_SIGNAL = "webrtc-signal",
WEBRTC_SCREEN_SHARING_SIGNAL = "webrtc-screen-sharing-signal",
@ -17,7 +17,7 @@ export enum EventMessage{
GROUP_CREATE_UPDATE = "group-create-update",
GROUP_DELETE = "group-delete",
SET_PLAYER_DETAILS = "set-player-details", // Send the name and character to the server (on connect), receive back the id.
ITEM_EVENT = 'item-event',
ITEM_EVENT = "item-event",
CONNECT_ERROR = "connect_error",
CONNECTING_ERROR = "connecting_error",
@ -36,7 +36,7 @@ export enum EventMessage{
export interface PointInterface {
x: number;
y: number;
direction : string;
direction: string;
moving: boolean;
}
@ -45,8 +45,9 @@ export interface MessageUserPositionInterface {
name: string;
characterLayers: BodyResourceDescriptionInterface[];
position: PointInterface;
visitCardUrl: string|null;
companion: string|null;
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
}
export interface MessageUserMovedInterface {
@ -60,58 +61,59 @@ export interface MessageUserJoined {
characterLayers: BodyResourceDescriptionInterface[];
position: PointInterface;
visitCardUrl: string | null;
companion: string|null;
companion: string | null;
userUuid: string;
}
export interface PositionInterface {
x: number,
y: number
x: number;
y: number;
}
export interface GroupCreatedUpdatedMessageInterface {
position: PositionInterface,
groupId: number,
groupSize: number
position: PositionInterface;
groupId: number;
groupSize: number;
}
export interface WebRtcDisconnectMessageInterface {
userId: number
userId: number;
}
export interface WebRtcSignalReceivedMessageInterface {
userId: number,
signal: SignalData,
webRtcUser: string | undefined,
webRtcPassword: string | undefined
userId: number;
signal: SignalData;
webRtcUser: string | undefined;
webRtcPassword: string | undefined;
}
export interface ViewportInterface {
left: number,
top: number,
right: number,
bottom: number,
left: number;
top: number;
right: number;
bottom: number;
}
export interface ItemEventMessageInterface {
itemId: number,
event: string,
state: unknown,
parameters: unknown
itemId: number;
event: string;
state: unknown;
parameters: unknown;
}
export interface RoomJoinedMessageInterface {
//users: MessageUserPositionInterface[],
//groups: GroupCreatedUpdatedMessageInterface[],
items: { [itemId: number] : unknown }
items: { [itemId: number]: unknown };
}
export interface PlayGlobalMessageInterface {
id: string
type: string
message: string
id: string;
type: string;
message: string;
}
export interface OnConnectInterface {
connection: RoomConnection,
room: RoomJoinedMessageInterface
connection: RoomConnection;
room: RoomJoinedMessageInterface;
}

View file

@ -1,90 +1,105 @@
import Axios from "axios";
import {PUSHER_URL} from "../Enum/EnvironmentVariable";
import type {CharacterTexture} from "./LocalUser";
import { PUSHER_URL } from "../Enum/EnvironmentVariable";
import type { CharacterTexture } from "./LocalUser";
export class MapDetail{
constructor(public readonly mapUrl: string, public readonly textures : CharacterTexture[]|undefined) {
}
export class MapDetail {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
}
export interface RoomRedirect {
redirectUrl: string;
}
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
private mapUrl: string|undefined;
private textures: CharacterTexture[]|undefined;
private instance: string|undefined;
private _search: URLSearchParams;
private _mapUrl: string | undefined;
private _textures: CharacterTexture[] | undefined;
private instance: string | undefined;
private readonly _search: URLSearchParams;
constructor(id: string) {
const url = new URL(id, 'https://example.com');
private constructor(private roomUrl: URL) {
this.id = roomUrl.pathname;
this.id = url.pathname;
if (this.id.startsWith('/')) {
if (this.id.startsWith("/")) {
this.id = this.id.substr(1);
}
if (this.id.startsWith('_/')) {
if (this.id.startsWith("_/")) {
this.isPublic = true;
} else if (this.id.startsWith('@/')) {
} else if (this.id.startsWith("@/")) {
this.isPublic = false;
} else {
throw new Error('Invalid room ID');
throw new Error("Invalid room ID");
}
this._search = new URLSearchParams(url.search);
this._search = new URLSearchParams(roomUrl.search);
}
public static getIdFromIdentifier(identifier: string, baseUrl: string, currentInstance: string): {roomId: string, hash: string} {
let roomId = '';
let hash = '';
if (!identifier.startsWith('/_/') && !identifier.startsWith('/@/')) { //relative file link
//Relative identifier can be deep enough to rewrite the base domain, so we cannot use the variable 'baseUrl' as the actual base url for the URL objects.
//We instead use 'workadventure' as a dummy base value.
const baseUrlObject = new URL(baseUrl);
const absoluteExitSceneUrl = new URL(identifier, 'http://workadventure/_/'+currentInstance+'/'+baseUrlObject.hostname+baseUrlObject.pathname);
roomId = absoluteExitSceneUrl.pathname; //in case of a relative url, we need to create a public roomId
roomId = roomId.substring(1); //remove the leading slash
hash = absoluteExitSceneUrl.hash;
hash = hash.substring(1); //remove the leading diese
} else { //absolute room Id
const parts = identifier.split('#');
roomId = parts[0];
roomId = roomId.substring(1); //remove the leading slash
if (parts.length > 1) {
hash = parts[1]
/**
* Creates a "Room" object representing the room.
* This method will follow room redirects if necessary, so the instance returned is a "real" room.
*/
public static async createRoom(roomUrl: URL): Promise<Room> {
let redirectCount = 0;
while (redirectCount < 32) {
const room = new Room(roomUrl);
const result = await room.getMapDetail();
if (result instanceof MapDetail) {
return room;
}
redirectCount++;
roomUrl = new URL(result.redirectUrl);
}
return {roomId, hash}
throw new Error("Room resolving seems stuck in a redirect loop after 32 redirect attempts");
}
public async getMapDetail(): Promise<MapDetail> {
return new Promise<MapDetail>((resolve, reject) => {
if (this.mapUrl !== undefined && this.textures != undefined) {
resolve(new MapDetail(this.mapUrl, this.textures));
return;
}
public static getRoomPathFromExitUrl(exitUrl: string, currentRoomUrl: string): URL {
const url = new URL(exitUrl, currentRoomUrl);
return url;
}
if (this.isPublic) {
const match = /_\/[^/]+\/(.+)/.exec(this.id);
if (!match) throw new Error('Could not extract url from "'+this.id+'"');
this.mapUrl = window.location.protocol+'//'+match[1];
resolve(new MapDetail(this.mapUrl, this.textures));
return;
} else {
// We have a private ID, we need to query the map URL from the server.
const urlParts = this.parsePrivateUrl(this.id);
/**
* @deprecated USage of exitSceneUrl is deprecated and therefore, this method is deprecated too.
*/
public static getRoomPathFromExitSceneUrl(
exitSceneUrl: string,
currentRoomUrl: string,
currentMapUrl: string
): URL {
const absoluteExitSceneUrl = new URL(exitSceneUrl, currentMapUrl);
const baseUrl = new URL(currentRoomUrl);
Axios.get(`${PUSHER_URL}/map`, {
params: urlParts
}).then(({data}) => {
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
resolve(data);
return;
}).catch((reason) => {
reject(reason);
});
}
const currentRoom = new Room(baseUrl);
let instance: string = "global";
if (currentRoom.isPublic) {
instance = currentRoom.instance as string;
}
baseUrl.pathname = "/_/" + instance + "/" + absoluteExitSceneUrl.host + absoluteExitSceneUrl.pathname;
if (absoluteExitSceneUrl.hash) {
baseUrl.hash = absoluteExitSceneUrl.hash;
}
return baseUrl;
}
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
},
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
}
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
return new MapDetail(data.mapUrl, data.textures);
}
/**
@ -99,37 +114,39 @@ export class Room {
if (this.isPublic) {
const match = /_\/([^/]+)\/.+/.exec(this.id);
if (!match) throw new Error('Could not extract instance from "'+this.id+'"');
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
this.instance = match[1];
return this.instance;
} else {
const match = /@\/([^/]+)\/([^/]+)\/.+/.exec(this.id);
if (!match) throw new Error('Could not extract instance from "'+this.id+'"');
this.instance = match[1]+'/'+match[2];
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
this.instance = match[1] + "/" + match[2];
return this.instance;
}
}
private parsePrivateUrl(url: string): { organizationSlug: string, worldSlug: string, roomSlug?: string } {
/**
* @deprecated
*/
private parsePrivateUrl(url: string): { organizationSlug: string; worldSlug: string; roomSlug?: string } {
const regex = /@\/([^/]+)\/([^/]+)(?:\/([^/]*))?/gm;
const match = regex.exec(url);
if (!match) {
throw new Error('Invalid URL '+url);
throw new Error("Invalid URL " + url);
}
const results: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
const results: { organizationSlug: string; worldSlug: string; roomSlug?: string } = {
organizationSlug: match[1],
worldSlug: match[2],
}
};
if (match[3] !== undefined) {
results.roomSlug = match[3];
}
return results;
}
public isDisconnected(): boolean
{
const alone = this._search.get('alone');
if (alone && alone !== '0' && alone.toLowerCase() !== 'false') {
public isDisconnected(): boolean {
const alone = this._search.get("alone");
if (alone && alone !== "0" && alone.toLowerCase() !== "false") {
return true;
}
return false;
@ -138,4 +155,33 @@ export class Room {
public get search(): URLSearchParams {
return this._search;
}
/**
* 2 rooms are equal if they share the same path (but not necessarily the same hash)
* @param room
*/
public isEqual(room: Room): boolean {
return room.key === this.key;
}
/**
* A key representing this room
*/
public get key(): string {
const newUrl = new URL(this.roomUrl.toString());
newUrl.search = "";
newUrl.hash = "";
return newUrl.toString();
}
get textures(): CharacterTexture[] | undefined {
return this._textures;
}
get mapUrl(): string {
if (!this._mapUrl) {
throw new Error("Map URL not fetched yet");
}
return this._mapUrl;
}
}

View file

@ -11,7 +11,8 @@ import {
RoomJoinedMessage,
ServerToClientMessage,
SetPlayerDetailsMessage,
SilentMessage, StopGlobalMessage,
SilentMessage,
StopGlobalMessage,
UserJoinedMessage,
UserLeftMessage,
UserMovedMessage,
@ -31,17 +32,22 @@ import {
EmotePromptMessage,
SendUserMessage,
BanUserMessage,
} from "../Messages/generated/messages_pb"
} from "../Messages/generated/messages_pb";
import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
import Direction = PositionMessage.Direction;
import { ProtobufClientUtils } from "../Network/ProtobufClientUtils";
import {
EventMessage,
GroupCreatedUpdatedMessageInterface, ItemEventMessageInterface,
MessageUserJoined, OnConnectInterface, PlayGlobalMessageInterface, PositionInterface,
GroupCreatedUpdatedMessageInterface,
ItemEventMessageInterface,
MessageUserJoined,
OnConnectInterface,
PlayGlobalMessageInterface,
PositionInterface,
RoomJoinedMessageInterface,
ViewportInterface, WebRtcDisconnectMessageInterface,
ViewportInterface,
WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "./ConnexionModels";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
@ -61,36 +67,45 @@ export class RoomConnection implements RoomConnection {
private closed: boolean = false;
private tags: string[] = [];
public static setWebsocketFactory(websocketFactory: (url: string) => any): void { // eslint-disable-line @typescript-eslint/no-explicit-any
// eslint-disable-next-line @typescript-eslint/no-explicit-any
public static setWebsocketFactory(websocketFactory: (url: string) => any): void {
RoomConnection.websocketFactory = websocketFactory;
}
/**
*
* @param token A JWT token containing the UUID of the user
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(token: string | null, roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string | null) {
public constructor(
token: string | null,
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
viewport: ViewportInterface,
companion: string | null
) {
let url = new URL(PUSHER_URL, window.location.toString()).toString();
url = url.replace('http://', 'ws://').replace('https://', 'wss://');
if (!url.endsWith('/')) {
url += '/';
url = url.replace("http://", "ws://").replace("https://", "wss://");
if (!url.endsWith("/")) {
url += "/";
}
url += 'room';
url += '?roomId=' + (roomId ? encodeURIComponent(roomId) : '');
url += '&token=' + (token ? encodeURIComponent(token) : '');
url += '&name=' + encodeURIComponent(name);
url += "room";
url += "?roomId=" + encodeURIComponent(roomUrl);
url += "&token=" + (token ? encodeURIComponent(token) : "");
url += "&name=" + encodeURIComponent(name);
for (const layer of characterLayers) {
url += '&characterLayers=' + encodeURIComponent(layer);
url += "&characterLayers=" + encodeURIComponent(layer);
}
url += '&x=' + Math.floor(position.x);
url += '&y=' + Math.floor(position.y);
url += '&top=' + Math.floor(viewport.top);
url += '&bottom=' + Math.floor(viewport.bottom);
url += '&left=' + Math.floor(viewport.left);
url += '&right=' + Math.floor(viewport.right);
if (typeof companion === 'string') {
url += '&companion=' + encodeURIComponent(companion);
url += "&x=" + Math.floor(position.x);
url += "&y=" + Math.floor(position.y);
url += "&top=" + Math.floor(viewport.top);
url += "&bottom=" + Math.floor(viewport.bottom);
url += "&left=" + Math.floor(viewport.left);
url += "&right=" + Math.floor(viewport.right);
if (typeof companion === "string") {
url += "&companion=" + encodeURIComponent(companion);
}
if (RoomConnection.websocketFactory) {
@ -99,7 +114,7 @@ export class RoomConnection implements RoomConnection {
this.socket = new WebSocket(url);
}
this.socket.binaryType = 'arraybuffer';
this.socket.binaryType = "arraybuffer";
let interval: ReturnType<typeof setInterval> | undefined = undefined;
@ -109,7 +124,7 @@ export class RoomConnection implements RoomConnection {
interval = setInterval(() => this.socket.send(pingMessage.serializeBinary().buffer), manualPingDelay);
};
this.socket.addEventListener('close', (event) => {
this.socket.addEventListener("close", (event) => {
if (interval) {
clearInterval(interval);
}
@ -126,7 +141,7 @@ export class RoomConnection implements RoomConnection {
if (message.hasBatchmessage()) {
for (const subMessage of (message.getBatchmessage() as BatchMessage).getPayloadList()) {
let event: string|null = null;
let event: string | null = null;
let payload;
if (subMessage.hasUsermovedmessage()) {
event = EventMessage.USER_MOVED;
@ -150,7 +165,7 @@ export class RoomConnection implements RoomConnection {
const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
} else {
throw new Error('Unexpected batch message type');
throw new Error("Unexpected batch message type");
}
if (event) {
@ -171,8 +186,8 @@ export class RoomConnection implements RoomConnection {
this.dispatch(EventMessage.CONNECT, {
connection: this,
room: {
items
} as RoomJoinedMessageInterface
items,
} as RoomJoinedMessageInterface,
});
} else if (message.hasWorldfullmessage()) {
worldFullMessageStream.onMessage();
@ -183,7 +198,10 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasWebrtcsignaltoclientmessage()) {
this.dispatch(EventMessage.WEBRTC_SIGNAL, message.getWebrtcsignaltoclientmessage());
} else if (message.hasWebrtcscreensharingsignaltoclientmessage()) {
this.dispatch(EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL, message.getWebrtcscreensharingsignaltoclientmessage());
this.dispatch(
EventMessage.WEBRTC_SCREEN_SHARING_SIGNAL,
message.getWebrtcscreensharingsignaltoclientmessage()
);
} else if (message.hasWebrtcstartmessage()) {
this.dispatch(EventMessage.WEBRTC_START, message.getWebrtcstartmessage());
} else if (message.hasWebrtcdisconnectmessage()) {
@ -205,10 +223,9 @@ export class RoomConnection implements RoomConnection {
} else if (message.hasRefreshroommessage()) {
//todo: implement a way to notify the user the room was refreshed.
} else {
throw new Error('Unknown message received');
throw new Error("Unknown message received");
}
}
};
}
private dispatch(event: string, payload: unknown): void {
@ -243,16 +260,16 @@ export class RoomConnection implements RoomConnection {
positionMessage.setY(Math.floor(y));
let directionEnum: Direction;
switch (direction) {
case 'up':
case "up":
directionEnum = Direction.UP;
break;
case 'down':
case "down":
directionEnum = Direction.DOWN;
break;
case 'left':
case "left":
directionEnum = Direction.LEFT;
break;
case 'right':
case "right":
directionEnum = Direction.RIGHT;
break;
default:
@ -327,15 +344,17 @@ export class RoomConnection implements RoomConnection {
private toMessageUserJoined(message: UserJoinedMessage): MessageUserJoined {
const position = message.getPosition();
if (position === undefined) {
throw new Error('Invalid JOIN_ROOM message');
throw new Error("Invalid JOIN_ROOM message");
}
const characterLayers = message.getCharacterlayersList().map((characterLayer: CharacterLayerMessage): BodyResourceDescriptionInterface => {
return {
name: characterLayer.getName(),
img: characterLayer.getUrl()
}
})
const characterLayers = message
.getCharacterlayersList()
.map((characterLayer: CharacterLayerMessage): BodyResourceDescriptionInterface => {
return {
name: characterLayer.getName(),
img: characterLayer.getUrl(),
};
});
const companion = message.getCompanion();
@ -345,8 +364,9 @@ export class RoomConnection implements RoomConnection {
characterLayers,
visitCardUrl: message.getVisitcardurl(),
position: ProtobufClientUtils.toPointInterface(position),
companion: companion ? companion.getName() : null
}
companion: companion ? companion.getName() : null,
userUuid: message.getUseruuid(),
};
}
public onUserMoved(callback: (message: UserMovedMessage) => void): void {
@ -372,7 +392,9 @@ export class RoomConnection implements RoomConnection {
});
}
public onGroupUpdatedOrCreated(callback: (groupCreateUpdateMessage: GroupCreatedUpdatedMessageInterface) => void): void {
public onGroupUpdatedOrCreated(
callback: (groupCreateUpdateMessage: GroupCreatedUpdatedMessageInterface) => void
): void {
this.onMessage(EventMessage.GROUP_CREATE_UPDATE, (message: GroupUpdateMessage) => {
callback(this.toGroupCreatedUpdatedMessage(message));
});
@ -381,14 +403,14 @@ export class RoomConnection implements RoomConnection {
private toGroupCreatedUpdatedMessage(message: GroupUpdateMessage): GroupCreatedUpdatedMessageInterface {
const position = message.getPosition();
if (position === undefined) {
throw new Error('Missing position in GROUP_CREATE_UPDATE');
throw new Error("Missing position in GROUP_CREATE_UPDATE");
}
return {
groupId: message.getGroupid(),
position: position.toObject(),
groupSize: message.getGroupsize()
}
groupSize: message.getGroupsize(),
};
}
public onGroupDeleted(callback: (groupId: number) => void): void {
@ -404,7 +426,7 @@ export class RoomConnection implements RoomConnection {
}
public onConnectError(callback: (error: Event) => void): void {
this.socket.addEventListener('error', callback)
this.socket.addEventListener("error", callback);
}
public onConnect(callback: (roomConnection: OnConnectInterface) => void): void {
@ -445,7 +467,6 @@ export class RoomConnection implements RoomConnection {
this.onMessage(EventMessage.WEBRTC_START, (message: WebRtcStartMessage) => {
callback({
userId: message.getUserid(),
name: message.getName(),
initiator: message.getInitiator(),
webRtcUser: message.getWebrtcusername() ?? undefined,
webRtcPassword: message.getWebrtcpassword() ?? undefined,
@ -476,11 +497,11 @@ export class RoomConnection implements RoomConnection {
}
public onServerDisconnected(callback: () => void): void {
this.socket.addEventListener('close', (event) => {
this.socket.addEventListener("close", (event) => {
if (this.closed === true || connectionManager.unloading) {
return;
}
console.log('Socket closed with code ' + event.code + ". Reason: " + event.reason);
console.log("Socket closed with code " + event.code + ". Reason: " + event.reason);
if (event.code === 1000) {
// Normal closure case
return;
@ -490,14 +511,14 @@ export class RoomConnection implements RoomConnection {
}
public getUserId(): number {
if (this.userId === null) throw 'UserId cannot be null!'
if (this.userId === null) throw "UserId cannot be null!";
return this.userId;
}
disconnectMessage(callback: (message: WebRtcDisconnectMessageInterface) => void): void {
this.onMessage(EventMessage.WEBRTC_DISCONNECT, (message: WebRtcDisconnectMessage) => {
callback({
userId: message.getUserid()
userId: message.getUserid(),
});
});
}
@ -521,21 +542,22 @@ export class RoomConnection implements RoomConnection {
itemId: message.getItemid(),
event: message.getEvent(),
parameters: JSON.parse(message.getParametersjson()),
state: JSON.parse(message.getStatejson())
state: JSON.parse(message.getStatejson()),
});
});
}
public uploadAudio(file: FormData) {
return Axios.post(`${UPLOADER_URL}/upload-audio-message`, file).then((res: { data: {} }) => {
return res.data;
}).catch((err) => {
console.error(err);
throw err;
});
return Axios.post(`${UPLOADER_URL}/upload-audio-message`, file)
.then((res: { data: {} }) => {
return res.data;
})
.catch((err) => {
console.error(err);
throw err;
});
}
public receivePlayGlobalMessage(callback: (message: PlayGlobalMessageInterface) => void) {
return this.onMessage(EventMessage.PLAY_GLOBAL_MESSAGE, (message: PlayGlobalMessage) => {
callback({
@ -570,9 +592,9 @@ export class RoomConnection implements RoomConnection {
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public emitReportPlayerMessage(reportedUserId: number, reportComment: string): void {
public emitReportPlayerMessage(reportedUserUuid: string, reportComment: string): void {
const reportPlayerMessage = new ReportPlayerMessage();
reportPlayerMessage.setReporteduserid(reportedUserId);
reportPlayerMessage.setReporteduseruuid(reportedUserUuid);
reportPlayerMessage.setReportcomment(reportComment);
const clientToServerMessage = new ClientToServerMessage();
@ -605,12 +627,12 @@ export class RoomConnection implements RoomConnection {
}
public isAdmin(): boolean {
return this.hasTag('admin');
return this.hasTag("admin");
}
public emitEmoteEvent(emoteName: string): void {
const emoteMessage = new EmotePromptMessage();
emoteMessage.setEmote(emoteName)
emoteMessage.setEmote(emoteName);
const clientToServerMessage = new ClientToServerMessage();
clientToServerMessage.setEmotepromptmessage(emoteMessage);
@ -618,7 +640,7 @@ export class RoomConnection implements RoomConnection {
this.socket.send(clientToServerMessage.serializeBinary().buffer);
}
public getAllTags() : string[] {
public getAllTags(): string[] {
return this.tags;
}
}

View file

@ -1,7 +1,7 @@
import {discussionManager} from "../../WebRtc/DiscussionManager";
import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes";
import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
import { chatVisibilityStore } from "../../Stores/ChatStore";
export const openChatIconName = 'openChatIcon';
export const openChatIconName = "openChatIcon";
export class OpenChatIcon extends Phaser.GameObjects.Image {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, openChatIconName, 3);
@ -9,9 +9,9 @@ export class OpenChatIcon extends Phaser.GameObjects.Image {
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.setInteractive();
this.setVisible(false);
//this.setVisible(false);
this.setDepth(DEPTH_INGAME_TEXT_INDEX);
this.on("pointerup", () => discussionManager.showDiscussionPart());
this.on("pointerup", () => chatVisibilityStore.set(true));
}
}
}

View file

@ -44,7 +44,6 @@ export class TextUtils {
options.align = object.text.halign;
}
console.warn(options);
const textElem = scene.add.text(object.x, object.y, object.text.text, options);
textElem.setAngle(object.rotation);
}

View file

@ -1,90 +1,123 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type {CharacterTexture} from "../../Connexion/LocalUser";
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
export interface FrameConfig {
frameWidth: number,
frameHeight: number,
frameWidth: number;
frameHeight: number;
}
export const loadAllLayers = (load: LoaderPlugin): BodyResourceDescriptionInterface[][] => {
const returnArray:BodyResourceDescriptionInterface[][] = [];
LAYERS.forEach(layer => {
const layerArray:BodyResourceDescriptionInterface[] = [];
const returnArray: BodyResourceDescriptionInterface[][] = [];
LAYERS.forEach((layer) => {
const layerArray: BodyResourceDescriptionInterface[] = [];
Object.values(layer).forEach((textureDescriptor) => {
layerArray.push(textureDescriptor);
load.spritesheet(textureDescriptor.name,textureDescriptor.img,{frameWidth: 32, frameHeight: 32});
})
returnArray.push(layerArray)
load.spritesheet(textureDescriptor.name, textureDescriptor.img, { frameWidth: 32, frameHeight: 32 });
});
returnArray.push(layerArray);
});
return returnArray;
}
};
export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptionInterface[] => {
const returnArray = Object.values(PLAYER_RESOURCES);
returnArray.forEach((playerResource: BodyResourceDescriptionInterface) => {
load.spritesheet(playerResource.name, playerResource.img, {frameWidth: 32, frameHeight: 32});
load.spritesheet(playerResource.name, playerResource.img, { frameWidth: 32, frameHeight: 32 });
});
return returnArray;
}
};
export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
const name = 'customCharacterTexture'+texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
export const loadCustomTexture = (
loaderPlugin: LoaderPlugin,
texture: CharacterTexture
): Promise<BodyResourceDescriptionInterface> => {
const name = "customCharacterTexture" + texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
frameWidth: 32,
frameHeight: 32
frameHeight: 32,
});
}
};
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
const promisesList:Promise<unknown>[] = [];
texturekeys.forEach((textureKey: string|BodyResourceDescriptionInterface) => {
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
texturekeys: Array<string | BodyResourceDescriptionInterface>
): Promise<string[]> => {
const promisesList: Promise<unknown>[] = [];
texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
try {
//TODO refactor
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor, {
frameWidth: 32,
frameHeight: 32
}));
promisesList.push(
createLoadingPromise(loadPlugin, playerResourceDescriptor, {
frameWidth: 32,
frameHeight: 32,
})
);
}
}catch (err){
} catch (err) {
console.error(err);
}
});
let returnPromise:Promise<Array<string|BodyResourceDescriptionInterface>>;
let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = Promise.all(promisesList).then(() => texturekeys);
} else {
returnPromise = Promise.resolve(texturekeys);
}
return returnPromise.then((keys) => keys.map((key) => {
return typeof key !== 'string' ? key.name : key;
}))
}
export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptionInterface): BodyResourceDescriptionInterface => {
if (typeof textureKey !== 'string' && textureKey.img) {
//If the loading fail, we render the default model instead.
return returnPromise
.then((keys) =>
keys.map((key) => {
return typeof key !== "string" ? key.name : key;
})
)
.catch(() => lazyLoadPlayerCharacterTextures(loadPlugin, ["color_22", "eyes_23"]));
};
export const getRessourceDescriptor = (
textureKey: string | BodyResourceDescriptionInterface
): BodyResourceDescriptionInterface => {
if (typeof textureKey !== "string" && textureKey.img) {
return textureKey;
}
const textureName:string = typeof textureKey === 'string' ? textureKey : textureKey.name;
const textureName: string = typeof textureKey === "string" ? textureKey : textureKey.name;
const playerResource = PLAYER_RESOURCES[textureName];
if (playerResource !== undefined) return playerResource;
for (let i=0; i<LAYERS.length;i++) {
for (let i = 0; i < LAYERS.length; i++) {
const playerResource = LAYERS[i][textureName];
if (playerResource !== undefined) return playerResource;
}
throw 'Could not find a data for texture '+textureName;
}
throw "Could not find a data for texture " + textureName;
};
export const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface, frameConfig: FrameConfig) => {
return new Promise<BodyResourceDescriptionInterface>((res) => {
export const createLoadingPromise = (
loadPlugin: LoaderPlugin,
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
console.error("failed loading player ressource: ", playerResourceDescriptor);
rej(playerResourceDescriptor);
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
loadPlugin.off("loaderror", errorCallback);
};
const successCallback = () => {
loadPlugin.off("loaderror", errorCallback);
res(playerResourceDescriptor);
};
loadPlugin.once("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
loadPlugin.on("loaderror", errorCallback);
});
}
};

View file

@ -1,11 +1,6 @@
import type {PointInterface} from "../../Connexion/ConnexionModels";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import type {PlayerInterface} from "./PlayerInterface";
export interface AddPlayerInterface {
userId: number;
name: string;
characterLayers: BodyResourceDescriptionInterface[];
export interface AddPlayerInterface extends PlayerInterface {
position: PointInterface;
visitCardUrl: string|null;
companion: string|null;
}

View file

@ -1,17 +1,17 @@
import {ResizableScene} from "../Login/ResizableScene";
import { ResizableScene } from "../Login/ResizableScene";
import GameObject = Phaser.GameObjects.GameObject;
import Events = Phaser.Scenes.Events;
import AnimationEvents = Phaser.Animations.Events;
import StructEvents = Phaser.Structs.Events;
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
import { SKIP_RENDER_OPTIMIZATIONS } from "../../Enum/EnvironmentVariable";
/**
* A scene that can track its dirty/pristine state.
*/
export abstract class DirtyScene extends ResizableScene {
private isAlreadyTracking: boolean = false;
protected dirty:boolean = true;
private objectListChanged:boolean = true;
protected dirty: boolean = true;
private objectListChanged: boolean = true;
private physicsEnabled: boolean = false;
/**
@ -59,7 +59,6 @@ export abstract class DirtyScene extends ResizableScene {
this.physicsEnabled = false;
}
});
}
private trackAnimation(): void {
@ -71,7 +70,7 @@ export abstract class DirtyScene extends ResizableScene {
}
public markDirty(): void {
this.events.once(Phaser.Scenes.Events.POST_UPDATE, () => this.dirty = true);
this.events.once(Phaser.Scenes.Events.POST_UPDATE, () => (this.dirty = true));
}
public onResize(): void {

View file

@ -1,26 +1,24 @@
import {GameScene} from "./GameScene";
import {connectionManager} from "../../Connexion/ConnectionManager";
import type {Room} from "../../Connexion/Room";
import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
import {LoginSceneName} from "../Login/LoginScene";
import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {EnableCameraSceneName} from "../Login/EnableCameraScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {get} from "svelte/store";
import {requestedCameraState, requestedMicrophoneState} from "../../Stores/MediaStore";
import {helpCameraSettingsVisibleStore} from "../../Stores/HelpCameraSettingsStore";
import { GameScene } from "./GameScene";
import { connectionManager } from "../../Connexion/ConnectionManager";
import type { Room } from "../../Connexion/Room";
import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
import { LoginSceneName } from "../Login/LoginScene";
import { SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { EnableCameraSceneName } from "../Login/EnableCameraScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store";
import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
/**
* This class should be responsible for any scene starting/stopping
*/
export class GameManager {
private playerName: string|null;
private characterLayers: string[]|null;
private companion: string|null;
private startRoom!:Room;
currentGameSceneName: string|null = null;
private playerName: string | null;
private characterLayers: string[] | null;
private companion: string | null;
private startRoom!: Room;
currentGameSceneName: string | null = null;
constructor() {
this.playerName = localUserStore.getName();
@ -30,7 +28,7 @@ export class GameManager {
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
this.startRoom = await connectionManager.initGameConnexion();
await this.loadMap(this.startRoom, scenePlugin);
this.loadMap(this.startRoom, scenePlugin);
if (!this.playerName) {
return LoginSceneName;
@ -51,43 +49,44 @@ export class GameManager {
localUserStore.setCharacterLayers(layers);
}
getPlayerName(): string|null {
getPlayerName(): string | null {
return this.playerName;
}
getCharacterLayers(): string[] {
if (!this.characterLayers) {
throw 'characterLayers are not set';
throw "characterLayers are not set";
}
return this.characterLayers;
}
setCompanion(companion: string|null): void {
setCompanion(companion: string | null): void {
this.companion = companion;
}
getCompanion(): string|null {
getCompanion(): string | null {
return this.companion;
}
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
const roomID = room.id;
const mapDetail = await room.getMapDetail();
public loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin) {
const roomID = room.key;
const gameIndex = scenePlugin.getIndex(roomID);
if(gameIndex === -1){
const game : Phaser.Scene = new GameScene(room, mapDetail.mapUrl);
if (gameIndex === -1) {
const game: Phaser.Scene = new GameScene(room, room.mapUrl);
scenePlugin.add(roomID, game, false);
}
}
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin): void {
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
console.log("starting " + (this.currentGameSceneName || this.startRoom.key));
scenePlugin.start(this.currentGameSceneName || this.startRoom.key);
scenePlugin.launch(MenuSceneName);
if(!localUserStore.getHelpCameraSettingsShown() && (!get(requestedMicrophoneState) || !get(requestedCameraState))){
if (
!localUserStore.getHelpCameraSettingsShown() &&
(!get(requestedMicrophoneState) || !get(requestedCameraState))
) {
helpCameraSettingsVisibleStore.set(true);
localUserStore.setHelpCameraSettingsShown();
}
@ -104,7 +103,7 @@ export class GameManager {
* This will close the socket connections and stop the gameScene, but won't remove it.
*/
leaveGame(scene: Phaser.Scene, targetSceneName: string, sceneClass: Phaser.Scene): void {
if (this.currentGameSceneName === null) throw 'No current scene id set!';
if (this.currentGameSceneName === null) throw "No current scene id set!";
const gameScene: GameScene = scene.scene.get(this.currentGameSceneName) as GameScene;
gameScene.cleanupClosingScene();
scene.scene.stop(this.currentGameSceneName);
@ -123,13 +122,13 @@ export class GameManager {
scene.scene.start(this.currentGameSceneName);
scene.scene.wake(MenuSceneName);
} else {
scene.scene.run(fallbackSceneName)
scene.scene.run(fallbackSceneName);
}
}
public getCurrentGameScene(scene: Phaser.Scene): GameScene {
if (this.currentGameSceneName === null) throw 'No current scene id set!';
return scene.scene.get(this.currentGameSceneName) as GameScene
if (this.currentGameSceneName === null) throw "No current scene id set!";
return scene.scene.get(this.currentGameSceneName) as GameScene;
}
}

View file

@ -1,9 +1,13 @@
import type {ITiledMap, ITiledMapLayer, ITiledMapLayerProperty} from "../Map/ITiledMap";
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty } from "../Map/ITiledMap";
import { flattenGroupLayersMap } from "../Map/LayersFlattener";
import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
export type PropertyChangeCallback = (
newValue: string | number | boolean | undefined,
oldValue: string | number | boolean | undefined,
allProps: Map<string, string | boolean | number>
) => void;
/**
* A wrapper around a ITiledMap interface to provide additional capabilities.
@ -13,39 +17,56 @@ export class GameMap {
private key: number | undefined;
private lastProperties = new Map<string, string | boolean | number>();
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
private tileNameMap = new Map<string, number>();
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {}
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {};
public readonly flatLayers: ITiledMapLayer[];
public readonly phaserLayers: TilemapLayer[] = [];
public exitUrls: Array<string> = []
public exitUrls: Array<string> = [];
public constructor(private map: ITiledMap, phaserMap: Phaser.Tilemaps.Tilemap, terrains: Array<Phaser.Tilemaps.Tileset>) {
public hasStartTile = false;
public constructor(
private map: ITiledMap,
phaserMap: Phaser.Tilemaps.Tilemap,
terrains: Array<Phaser.Tilemaps.Tileset>
) {
this.flatLayers = flattenGroupLayersMap(map);
let depth = -2;
for (const layer of this.flatLayers) {
if(layer.type === 'tilelayer'){
if (layer.type === "tilelayer") {
this.phaserLayers.push(phaserMap.createLayer(layer.name, terrains, 0, 0).setDepth(depth));
}
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
if (layer.type === "objectgroup" && layer.name === "floorLayer") {
depth = DEPTH_OVERLAY_INDEX;
}
}
for (const tileset of map.tilesets) {
tileset?.tiles?.forEach(tile => {
tileset?.tiles?.forEach((tile) => {
if (tile.properties) {
this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties
tile.properties.forEach(prop => {
this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties;
tile.properties.forEach((prop) => {
if (prop.name == "name" && typeof prop.value == "string") {
this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
}
if (prop.name == "exitUrl" && typeof prop.value == "string") {
this.exitUrls.push(prop.value);
} else if (prop.name == "start") {
this.hasStartTile = true;
}
})
});
}
})
});
}
}
public getPropertiesForIndex(index: number): Array<ITiledMapLayerProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
}
return [];
}
/**
* Sets the position of the current player (in pixels)
@ -89,7 +110,7 @@ export class GameMap {
const properties = new Map<string, string | boolean | number>();
for (const layer of this.flatLayers) {
if (layer.type !== 'tilelayer') {
if (layer.type !== "tilelayer") {
continue;
}
@ -99,7 +120,7 @@ export class GameMap {
if (tiles[key] == 0) {
continue;
}
tileIndex = tiles[key]
tileIndex = tiles[key];
}
// There is a tile in this layer, let's embed the properties
@ -113,24 +134,36 @@ export class GameMap {
}
if (tileIndex) {
this.tileSetPropertyMap[tileIndex]?.forEach(property => {
this.tileSetPropertyMap[tileIndex]?.forEach((property) => {
if (property.value) {
properties.set(property.name, property.value)
properties.set(property.name, property.value);
} else if (properties.has(property.name)) {
properties.delete(property.name)
properties.delete(property.name);
}
})
});
}
}
return properties;
}
public getMap(): ITiledMap{
public getMap(): ITiledMap {
return this.map;
}
private trigger(propName: string, oldValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) {
private getTileProperty(index: number): Array<ITiledMapLayerProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
}
return [];
}
private trigger(
propName: string,
oldValue: string | number | boolean | undefined,
newValue: string | number | boolean | undefined,
allProps: Map<string, string | boolean | number>
) {
const callbacksArray = this.callbacks.get(propName);
if (callbacksArray !== undefined) {
for (const callback of callbacksArray) {
@ -159,10 +192,65 @@ export class GameMap {
return this.phaserLayers.find((layer) => layer.layer.name === layerName);
}
public addTerrain(terrain : Phaser.Tilemaps.Tileset): void {
public findPhaserLayers(groupName: string): TilemapLayer[] {
return this.phaserLayers.filter((l) => l.layer.name.includes(groupName));
}
public addTerrain(terrain: Phaser.Tilemaps.Tileset): void {
for (const phaserLayer of this.phaserLayers) {
phaserLayer.tileset.push(terrain);
}
}
private putTileInFlatLayer(index: number, x: number, y: number, layer: string): void {
const fLayer = this.findLayer(layer);
if (fLayer == undefined) {
console.error("The layer '" + layer + "' that you want to change doesn't exist.");
return;
}
if (fLayer.type !== "tilelayer") {
console.error(
"The layer '" +
layer +
"' that you want to change is not a tilelayer. Tile can only be put in tilelayer."
);
return;
}
if (typeof fLayer.data === "string") {
console.error("Data of the layer '" + layer + "' that you want to change is only readable.");
return;
}
fLayer.data[x + y * fLayer.width] = index;
}
public putTile(tile: string | number | null, x: number, y: number, layer: string): void {
const phaserLayer = this.findPhaserLayer(layer);
if (phaserLayer) {
if (tile === null) {
phaserLayer.putTileAt(-1, x, y);
return;
}
const tileIndex = this.getIndexForTileType(tile);
if (tileIndex !== undefined) {
this.putTileInFlatLayer(tileIndex, x, y, layer);
const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
for (const property of this.getTileProperty(tileIndex)) {
if (property.name === "collides" && property.value) {
phaserTile.setCollision(true);
}
}
} else {
console.error("The tile '" + tile + "' that you want to place doesn't exist.");
}
} else {
console.error("The layer '" + layer + "' does not exist (or is not a tilelaye).");
}
}
private getIndexForTileType(tile: string | number): number | undefined {
if (typeof tile == "number") {
return tile;
}
return this.tileNameMap.get(tile);
}
}

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,11 @@
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
export interface PlayerInterface {
userId: number;
name: string;
characterLayers: BodyResourceDescriptionInterface[];
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
color?: string;
}

View file

@ -1,10 +1,14 @@
import { MAX_EXTRAPOLATION_TIME } from "../../Enum/EnvironmentVariable";
import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
export class PlayerMovement {
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasPlayerMovedEvent, private endTick: number) {
}
public constructor(
private startPosition: PositionInterface,
private startTick: number,
private endPosition: HasPlayerMovedEvent,
private endTick: number
) {}
public isOutdated(tick: number): boolean {
//console.log(tick, this.endTick, MAX_EXTRAPOLATION_TIME)
@ -24,14 +28,18 @@ export class PlayerMovement {
return this.endPosition;
}
const x = (this.endPosition.x - this.startPosition.x) * ((tick - this.startTick) / (this.endTick - this.startTick)) + this.startPosition.x;
const y = (this.endPosition.y - this.startPosition.y) * ((tick - this.startTick) / (this.endTick - this.startTick)) + this.startPosition.y;
const x =
(this.endPosition.x - this.startPosition.x) * ((tick - this.startTick) / (this.endTick - this.startTick)) +
this.startPosition.x;
const y =
(this.endPosition.y - this.startPosition.y) * ((tick - this.startTick) / (this.endTick - this.startTick)) +
this.startPosition.y;
//console.log('Computed position ', x, y)
return {
x,
y,
direction: this.endPosition.direction,
moving: true
}
moving: true,
};
}
}

View file

@ -2,7 +2,7 @@
* This class is in charge of computing the position of all players.
* Player movement is delayed by 200ms so position depends on ticks.
*/
import type { HasPlayerMovedEvent } from '../../Api/Events/HasPlayerMovedEvent';
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
import type { PlayerMovement } from "./PlayerMovement";
export class PlayersPositionInterpolator {
@ -24,7 +24,7 @@ export class PlayersPositionInterpolator {
this.playerMovements.delete(userId);
}
//console.log("moving")
positions.set(userId, playerMovement.getPosition(tick))
positions.set(userId, playerMovement.getPosition(tick));
});
return positions;
}

View file

@ -0,0 +1,127 @@
import type { PositionInterface } from "../../Connexion/ConnexionModels";
import type { ITiledMap, ITiledMapLayer, ITiledMapLayerProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
import type { GameMap } from "./GameMap";
const defaultStartLayerName = "start";
export class StartPositionCalculator {
public startPosition!: PositionInterface;
constructor(
private readonly gameMap: GameMap,
private readonly mapFile: ITiledMap,
private readonly initPosition: PositionInterface | null,
public readonly startLayerName: string | null
) {
this.initStartXAndStartY();
}
private initStartXAndStartY() {
// If there is an init position passed
if (this.initPosition !== null) {
this.startPosition = this.initPosition;
} else {
// Now, let's find the start layer
if (this.startLayerName) {
this.initPositionFromLayerName(this.startLayerName, this.startLayerName);
}
if (this.startPosition === undefined) {
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
this.initPositionFromLayerName(defaultStartLayerName, this.startLayerName);
}
}
// Still no start position? Something is wrong with the map, we need a "start" layer.
if (this.startPosition === undefined) {
console.warn(
'This map is missing a layer named "start" that contains the available default start positions.'
);
// Let's start in the middle of the map
this.startPosition = {
x: this.mapFile.width * 16,
y: this.mapFile.height * 16,
};
}
}
/**
*
* @param selectedLayer this is always the layer that is selected with the hash in the url
* @param selectedOrDefaultLayer this can also be the {defaultStartLayerName} if the {selectedLayer} didnt yield any start points
*/
public initPositionFromLayerName(selectedOrDefaultLayer: string | null, selectedLayer: string | null) {
if (!selectedOrDefaultLayer) {
selectedOrDefaultLayer = defaultStartLayerName;
}
for (const layer of this.gameMap.flatLayers) {
if (
(selectedOrDefaultLayer === layer.name || layer.name.endsWith("/" + selectedOrDefaultLayer)) &&
layer.type === "tilelayer" &&
(selectedOrDefaultLayer === defaultStartLayerName || this.isStartLayer(layer))
) {
const startPosition = this.startUser(layer, selectedLayer);
this.startPosition = {
x: startPosition.x + this.mapFile.tilewidth / 2,
y: startPosition.y + this.mapFile.tileheight / 2,
};
}
}
}
private isStartLayer(layer: ITiledMapLayer): boolean {
return this.getProperty(layer, "startLayer") == true;
}
/**
*
* @param selectedLayer this is always the layer that is selected with the hash in the url
* @param selectedOrDefaultLayer this can also be the default layer if the {selectedLayer} didnt yield any start points
*/
private startUser(selectedOrDefaultLayer: ITiledMapTileLayer, selectedLayer: string | null): PositionInterface {
const tiles = selectedOrDefaultLayer.data;
if (typeof tiles === "string") {
throw new Error("The content of a JSON map must be filled as a JSON array, not as a string");
}
const possibleStartPositions: PositionInterface[] = [];
tiles.forEach((objectKey: number, key: number) => {
if (objectKey === 0) {
return;
}
const y = Math.floor(key / selectedOrDefaultLayer.width);
const x = key % selectedOrDefaultLayer.width;
if (selectedLayer && this.gameMap.hasStartTile) {
const properties = this.gameMap.getPropertiesForIndex(objectKey);
if (
!properties.length ||
!properties.some((property) => property.name == "start" && property.value == selectedLayer)
) {
return;
}
}
possibleStartPositions.push({ x: x * this.mapFile.tilewidth, y: y * this.mapFile.tilewidth });
});
// Get a value at random amongst allowed values
if (possibleStartPositions.length === 0) {
console.warn('The start layer "' + selectedOrDefaultLayer.name + '" for this map is empty.');
return {
x: 0,
y: 0,
};
}
// Choose one of the available start positions at random amongst the list of available start positions.
return possibleStartPositions[Math.floor(Math.random() * possibleStartPositions.length)];
}
private getProperty(layer: ITiledMapLayer | ITiledMap, name: string): string | boolean | number | undefined {
const properties: ITiledMapLayerProperty[] | undefined = layer.properties;
if (!properties) {
return undefined;
}
const obj = properties.find(
(property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase()
);
if (obj === undefined) {
return undefined;
}
return obj.value;
}
}

View file

@ -1,18 +1,19 @@
import {EnableCameraSceneName} from "./EnableCameraScene";
import { EnableCameraSceneName } from "./EnableCameraScene";
import Rectangle = Phaser.GameObjects.Rectangle;
import {loadAllLayers} from "../Entity/PlayerTexturesLoadingManager";
import { loadAllLayers } from "../Entity/PlayerTexturesLoadingManager";
import Sprite = Phaser.GameObjects.Sprite;
import {gameManager} from "../Game/GameManager";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {addLoader} from "../Components/Loader";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import { gameManager } from "../Game/GameManager";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { addLoader } from "../Components/Loader";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { AbstractCharacterScene } from "./AbstractCharacterScene";
import { areCharacterLayersValid } from "../../Connexion/LocalUser";
import { SelectCharacterSceneName } from "./SelectCharacterScene";
import {customCharacterSceneVisibleStore} from "../../Stores/CustomCharacterStore";
import {waScaleManager} from "../Services/WaScaleManager";
import {isMobile} from "../../Enum/EnvironmentVariable";
import {CustomizedCharacter} from "../Entity/CustomizedCharacter";
import { activeRowStore, customCharacterSceneVisibleStore } from "../../Stores/CustomCharacterStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { CustomizedCharacter } from "../Entity/CustomizedCharacter";
import { get } from "svelte/store";
export const CustomizeSceneName = "CustomizeScene";
@ -21,7 +22,6 @@ export class CustomizeScene extends AbstractCharacterScene {
private selectedLayers: number[] = [0];
private containersRow: CustomizedCharacter[][] = [];
public activeRow:number = 0;
private layers: BodyResourceDescriptionInterface[][] = [];
protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
@ -31,16 +31,19 @@ export class CustomizeScene extends AbstractCharacterScene {
constructor() {
super({
key: CustomizeSceneName
key: CustomizeSceneName,
});
}
preload() {
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
if(bodyResourceDescription.level == undefined || bodyResourceDescription.level < 0 || bodyResourceDescription.level > 5 ){
throw 'Texture level is null';
if (
bodyResourceDescription.level == undefined ||
bodyResourceDescription.level < 0 ||
bodyResourceDescription.level > 5
) {
throw "Texture level is null";
}
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
});
@ -50,14 +53,13 @@ export class CustomizeScene extends AbstractCharacterScene {
this.layers = loadAllLayers(this.load);
this.lazyloadingAttempt = false;
//this function must stay at the end of preload function
addLoader(this);
}
create() {
customCharacterSceneVisibleStore.set(true);
this.events.addListener('wake', () => {
this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
customCharacterSceneVisibleStore.set(true);
@ -66,8 +68,13 @@ export class CustomizeScene extends AbstractCharacterScene {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
this.Rectangle = this.add.rectangle(this.cameras.main.worldView.x + this.cameras.main.width / 2, this.cameras.main.worldView.y + this.cameras.main.height / 3, 32, 33)
this.Rectangle.setStrokeStyle(2, 0xFFFFFF);
this.Rectangle = this.add.rectangle(
this.cameras.main.worldView.x + this.cameras.main.width / 2,
this.cameras.main.worldView.y + this.cameras.main.height / 3,
32,
33
);
this.Rectangle.setStrokeStyle(2, 0xffffff);
this.add.existing(this.Rectangle);
this.createCustomizeLayer(0, 0, 0);
@ -78,24 +85,24 @@ export class CustomizeScene extends AbstractCharacterScene {
this.createCustomizeLayer(0, 0, 5);
this.moveLayers();
this.input.keyboard.on('keyup-ENTER', () => {
this.input.keyboard.on("keyup-ENTER", () => {
this.nextSceneToCamera();
});
this.input.keyboard.on('keyup-BACKSPACE', () => {
this.input.keyboard.on("keyup-BACKSPACE", () => {
this.backToPreviousScene();
});
// Note: the key bindings are not directly put on the moveCursorVertically or moveCursorHorizontally methods
// because if 2 such events are fired close to one another, it makes the whole application crawl to a halt (for a reason I cannot
// explain, the list of sprites managed by the update list become immense
this.input.keyboard.on('keyup-RIGHT', () => this.moveHorizontally = 1);
this.input.keyboard.on('keyup-LEFT', () => this.moveHorizontally = -1);
this.input.keyboard.on('keyup-DOWN', () => this.moveVertically = 1);
this.input.keyboard.on('keyup-UP', () => this.moveVertically = -1);
this.input.keyboard.on("keyup-RIGHT", () => (this.moveHorizontally = 1));
this.input.keyboard.on("keyup-LEFT", () => (this.moveHorizontally = -1));
this.input.keyboard.on("keyup-DOWN", () => (this.moveVertically = 1));
this.input.keyboard.on("keyup-UP", () => (this.moveVertically = -1));
const customCursorPosition = localUserStore.getCustomCursorPosition();
if (customCursorPosition) {
this.activeRow = customCursorPosition.activeRow;
activeRowStore.set(customCursorPosition.activeRow);
this.selectedLayers = customCursorPosition.selectedLayers;
this.moveLayers();
this.updateSelectedLayer();
@ -113,31 +120,30 @@ export class CustomizeScene extends AbstractCharacterScene {
}
private doMoveCursorHorizontally(index: number): void {
this.selectedLayers[this.activeRow] += index;
if (this.selectedLayers[this.activeRow] < 0) {
this.selectedLayers[this.activeRow] = 0
} else if(this.selectedLayers[this.activeRow] > this.layers[this.activeRow].length - 1) {
this.selectedLayers[this.activeRow] = this.layers[this.activeRow].length - 1
this.selectedLayers[get(activeRowStore)] += index;
if (this.selectedLayers[get(activeRowStore)] < 0) {
this.selectedLayers[get(activeRowStore)] = 0;
} else if (this.selectedLayers[get(activeRowStore)] > this.layers[get(activeRowStore)].length - 1) {
this.selectedLayers[get(activeRowStore)] = this.layers[get(activeRowStore)].length - 1;
}
this.moveLayers();
this.updateSelectedLayer();
this.saveInLocalStorage();
}
private doMoveCursorVertically(index:number): void {
this.activeRow += index;
if (this.activeRow < 0) {
this.activeRow = 0
} else if (this.activeRow > this.layers.length - 1) {
this.activeRow = this.layers.length - 1
private doMoveCursorVertically(index: number): void {
activeRowStore.set(get(activeRowStore) + index);
if (get(activeRowStore) < 0) {
activeRowStore.set(0);
} else if (get(activeRowStore) > this.layers.length - 1) {
activeRowStore.set(this.layers.length - 1);
}
this.moveLayers();
this.saveInLocalStorage();
}
private saveInLocalStorage() {
localUserStore.setCustomCursorPosition(this.activeRow, this.selectedLayers);
localUserStore.setCustomCursorPosition(get(activeRowStore), this.selectedLayers);
}
/**
@ -173,7 +179,7 @@ export class CustomizeScene extends AbstractCharacterScene {
* @param selectedItem, The number of the item select (0 for black body...)
*/
private generateCharacter(x: number, y: number, layerNumber: number, selectedItem: number) {
return new CustomizedCharacter(this, x, y, this.getContainerChildren(layerNumber,selectedItem));
return new CustomizedCharacter(this, x, y, this.getContainerChildren(layerNumber, selectedItem));
}
private getContainerChildren(layerNumber: number, selectedItem: number): Array<string> {
@ -188,7 +194,7 @@ export class CustomizeScene extends AbstractCharacterScene {
}
children.push(this.layers[j][layer].name);
}
}
}
return children;
}
@ -202,17 +208,16 @@ export class CustomizeScene extends AbstractCharacterScene {
const screenHeight = this.game.renderer.height;
for (let i = 0; i < this.containersRow.length; i++) {
for (let j = 0; j < this.containersRow[i].length; j++) {
let selectedX = this.selectedLayers[i];
if (selectedX === undefined) {
selectedX = 0;
}
this.containersRow[i][j].x = screenCenterX + (j - selectedX) * 40;
this.containersRow[i][j].y = screenCenterY + (i - this.activeRow) * 40;
const alpha1 = Math.abs(selectedX - j)*47*2/screenWidth;
const alpha2 = Math.abs(this.activeRow - i)*49*2/screenHeight;
this.containersRow[i][j].setAlpha((1 -alpha1)*(1 - alpha2));
let selectedX = this.selectedLayers[i];
if (selectedX === undefined) {
selectedX = 0;
}
this.containersRow[i][j].x = screenCenterX + (j - selectedX) * 40;
this.containersRow[i][j].y = screenCenterY + (i - get(activeRowStore)) * 40;
const alpha1 = (Math.abs(selectedX - j) * 47 * 2) / screenWidth;
const alpha2 = (Math.abs(get(activeRowStore) - i) * 49 * 2) / screenHeight;
this.containersRow[i][j].setAlpha((1 - alpha1) * (1 - alpha2));
}
}
}
@ -228,8 +233,8 @@ export class CustomizeScene extends AbstractCharacterScene {
}
private updateSelectedLayer() {
for(let i = 0; i < this.containersRow.length; i++){
for(let j = 0; j < this.containersRow[i].length; j++){
for (let i = 0; i < this.containersRow.length; i++) {
for (let j = 0; j < this.containersRow[i].length; j++) {
const children = this.getContainerChildren(i, j);
this.containersRow[i][j].updateSprites(children);
}
@ -237,8 +242,7 @@ export class CustomizeScene extends AbstractCharacterScene {
}
update(time: number, delta: number): void {
if(this.lazyloadingAttempt){
if (this.lazyloadingAttempt) {
this.moveLayers();
this.lazyloadingAttempt = false;
}
@ -253,38 +257,35 @@ export class CustomizeScene extends AbstractCharacterScene {
}
}
public onResize(): void {
public onResize(): void {
this.moveLayers();
this.Rectangle.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
}
public nextSceneToCamera(){
const layers: string[] = [];
let i = 0;
for (const layerItem of this.selectedLayers) {
if (layerItem !== undefined) {
layers.push(this.layers[i][layerItem].name);
}
i++;
}
if (!areCharacterLayersValid(layers)) {
return;
}
gameManager.setCharacterLayers(layers);
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener('wake');
gameManager.tryResumingGame(this, EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
public backToPreviousScene(){
public nextSceneToCamera() {
const layers: string[] = [];
let i = 0;
for (const layerItem of this.selectedLayers) {
if (layerItem !== undefined) {
layers.push(this.layers[i][layerItem].name);
}
i++;
}
if (!areCharacterLayersValid(layers)) {
return;
}
gameManager.setCharacterLayers(layers);
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener("wake");
gameManager.tryResumingGame(this, EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
public backToPreviousScene() {
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.scene.run(SelectCharacterSceneName);

View file

@ -1,8 +1,8 @@
import {gameManager} from "../Game/GameManager";
import {Scene} from "phaser";
import {ErrorScene} from "../Reconnecting/ErrorScene";
import {WAError} from "../Reconnecting/WAError";
import {waScaleManager} from "../Services/WaScaleManager";
import { gameManager } from "../Game/GameManager";
import { Scene } from "phaser";
import { ErrorScene } from "../Reconnecting/ErrorScene";
import { WAError } from "../Reconnecting/WAError";
import { waScaleManager } from "../Services/WaScaleManager";
export const EntrySceneName = "EntryScene";
@ -13,26 +13,32 @@ export const EntrySceneName = "EntryScene";
export class EntryScene extends Scene {
constructor() {
super({
key: EntrySceneName
key: EntrySceneName,
});
}
create() {
gameManager.init(this.scene).then((nextSceneName) => {
// Let's rescale before starting the game
// We can do it at this stage.
waScaleManager.applyNewSize();
this.scene.start(nextSceneName);
}).catch((err) => {
if (err.response && err.response.status == 404) {
ErrorScene.showError(new WAError(
'Access link incorrect',
'Could not find map. Please check your access link.',
'If you want more information, you may contact administrator or contact us at: workadventure@thecodingmachine.com'), this.scene);
} else {
ErrorScene.showError(err, this.scene);
}
});
gameManager
.init(this.scene)
.then((nextSceneName) => {
// Let's rescale before starting the game
// We can do it at this stage.
waScaleManager.applyNewSize();
this.scene.start(nextSceneName);
})
.catch((err) => {
if (err.response && err.response.status == 404) {
ErrorScene.showError(
new WAError(
"Access link incorrect",
"Could not find map. Please check your access link.",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
),
this.scene
);
} else {
ErrorScene.showError(err, this.scene);
}
});
}
}

View file

@ -1,25 +1,25 @@
import {gameManager} from "../Game/GameManager";
import { gameManager } from "../Game/GameManager";
import Rectangle = Phaser.GameObjects.Rectangle;
import {EnableCameraSceneName} from "./EnableCameraScene";
import {CustomizeSceneName} from "./CustomizeScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
import {addLoader} from "../Components/Loader";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
import {waScaleManager} from "../Services/WaScaleManager";
import {isMobile} from "../../Enum/EnvironmentVariable";
import { EnableCameraSceneName } from "./EnableCameraScene";
import { CustomizeSceneName } from "./CustomizeScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
import { addLoader } from "../Components/Loader";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { AbstractCharacterScene } from "./AbstractCharacterScene";
import { areCharacterLayersValid } from "../../Connexion/LocalUser";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { selectCharacterSceneVisibleStore } from "../../Stores/SelectCharacterStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
export class SelectCharacterScene extends AbstractCharacterScene {
protected readonly nbCharactersPerRow = 6;
protected selectedPlayer!: Phaser.Physics.Arcade.Sprite|null; // null if we are selecting the "customize" option
protected selectedPlayer!: Phaser.Physics.Arcade.Sprite | null; // null if we are selecting the "customize" option
protected players: Array<Phaser.Physics.Arcade.Sprite> = new Array<Phaser.Physics.Arcade.Sprite>();
protected playerModels!: BodyResourceDescriptionInterface[];
@ -38,7 +38,6 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
preload() {
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
this.playerModels.push(bodyResourceDescription);
@ -54,7 +53,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
create() {
selectCharacterSceneVisibleStore.set(true);
this.events.addListener('wake', () => {
this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
selectCharacterSceneVisibleStore.set(true);
@ -68,26 +67,26 @@ export class SelectCharacterScene extends AbstractCharacterScene {
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xffffff);
this.selectedRectangle.setDepth(2);
/*create user*/
this.createCurrentPlayer();
this.input.keyboard.on('keyup-ENTER', () => {
this.input.keyboard.on("keyup-ENTER", () => {
return this.nextSceneToCameraScene();
});
this.input.keyboard.on('keydown-RIGHT', () => {
this.input.keyboard.on("keydown-RIGHT", () => {
this.moveToRight();
});
this.input.keyboard.on('keydown-LEFT', () => {
this.input.keyboard.on("keydown-LEFT", () => {
this.moveToLeft();
});
this.input.keyboard.on('keydown-UP', () => {
this.input.keyboard.on("keydown-UP", () => {
this.moveToUp();
});
this.input.keyboard.on('keydown-DOWN', () => {
this.input.keyboard.on("keydown-DOWN", () => {
this.moveToDown();
});
}
@ -96,7 +95,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
return;
}
if(!this.selectedPlayer){
if (!this.selectedPlayer) {
return;
}
this.scene.stop(SelectCharacterSceneName);
@ -105,7 +104,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
gameManager.tryResumingGame(this, EnableCameraSceneName);
this.players = [];
selectCharacterSceneVisibleStore.set(false);
this.events.removeListener('wake');
this.events.removeListener("wake");
}
public nextSceneToCustomizeScene(): void {
@ -119,11 +118,11 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
createCurrentPlayer(): void {
for (let i = 0; i <this.playerModels.length; i++) {
for (let i = 0; i < this.playerModels.length; i++) {
const playerResource = this.playerModels[i];
//check already exist texture
if(this.players.find((c) => c.texture.key === playerResource.name)){
if (this.players.find((c) => c.texture.key === playerResource.name)) {
continue;
}
@ -132,9 +131,9 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.setUpPlayer(player, i);
this.anims.create({
key: playerResource.name,
frames: this.anims.generateFrameNumbers(playerResource.name, {start: 0, end: 11}),
frames: this.anims.generateFrameNumbers(playerResource.name, { start: 0, end: 11 }),
frameRate: 8,
repeat: -1
repeat: -1,
});
player.setInteractive().on("pointerdown", () => {
if (this.pointerClicked) {
@ -153,77 +152,79 @@ export class SelectCharacterScene extends AbstractCharacterScene {
});
this.players.push(player);
}
if (this.currentSelectUser >= this.players.length) {
this.currentSelectUser = 0;
}
this.selectedPlayer = this.players[this.currentSelectUser];
this.selectedPlayer.play(this.playerModels[this.currentSelectUser].name);
}
protected moveUser(){
for(let i = 0; i < this.players.length; i++){
protected moveUser() {
for (let i = 0; i < this.players.length; i++) {
const player = this.players[i];
this.setUpPlayer(player, i);
}
this.updateSelectedPlayer();
}
public moveToLeft(){
if(this.currentSelectUser === 0){
public moveToLeft() {
if (this.currentSelectUser === 0) {
return;
}
this.currentSelectUser -= 1;
this.moveUser();
}
public moveToRight(){
if(this.currentSelectUser === (this.players.length - 1)){
public moveToRight() {
if (this.currentSelectUser === this.players.length - 1) {
return;
}
this.currentSelectUser += 1;
this.moveUser();
}
protected moveToUp(){
if(this.currentSelectUser < this.nbCharactersPerRow){
protected moveToUp() {
if (this.currentSelectUser < this.nbCharactersPerRow) {
return;
}
this.currentSelectUser -= this.nbCharactersPerRow;
this.moveUser();
}
protected moveToDown(){
if((this.currentSelectUser + this.nbCharactersPerRow) > (this.players.length - 1)){
protected moveToDown() {
if (this.currentSelectUser + this.nbCharactersPerRow > this.players.length - 1) {
return;
}
this.currentSelectUser += this.nbCharactersPerRow;
this.moveUser();
}
protected defineSetupPlayer(num: number){
protected defineSetupPlayer(num: number) {
const deltaX = 32;
const deltaY = 32;
let [playerX, playerY] = this.getCharacterPosition(); // player X and player y are middle of the
playerX = ( (playerX - (deltaX * 2.5)) + ((deltaX) * (num % this.nbCharactersPerRow)) ); // calcul position on line users
playerY = ( (playerY - (deltaY * 2)) + ((deltaY) * ( Math.floor(num / this.nbCharactersPerRow) )) ); // calcul position on column users
playerX = playerX - deltaX * 2.5 + deltaX * (num % this.nbCharactersPerRow); // calcul position on line users
playerY = playerY - deltaY * 2 + deltaY * Math.floor(num / this.nbCharactersPerRow); // calcul position on column users
const playerVisible = true;
const playerScale = 1;
const playerOpacity = 1;
// if selected
if( num === this.currentSelectUser ){
if (num === this.currentSelectUser) {
this.selectedRectangle.setX(playerX);
this.selectedRectangle.setY(playerY);
}
return {playerX, playerY, playerScale, playerOpacity, playerVisible}
return { playerX, playerY, playerScale, playerOpacity, playerVisible };
}
protected setUpPlayer(player: Phaser.Physics.Arcade.Sprite, num: number){
const {playerX, playerY, playerScale, playerOpacity, playerVisible} = this.defineSetupPlayer(num);
protected setUpPlayer(player: Phaser.Physics.Arcade.Sprite, num: number) {
const { playerX, playerY, playerScale, playerOpacity, playerVisible } = this.defineSetupPlayer(num);
player.setBounce(0.2);
player.setCollideWorldBounds(false);
player.setVisible( playerVisible );
player.setVisible(playerVisible);
player.setScale(playerScale, playerScale);
player.setAlpha(playerOpacity);
player.setX(playerX);
@ -234,10 +235,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
* Returns pixel position by on column and row number
*/
protected getCharacterPosition(): [number, number] {
return [
this.game.renderer.width / 2,
this.game.renderer.height / 2.5
];
return [this.game.renderer.width / 2, this.game.renderer.height / 2.5];
}
protected updateSelectedPlayer(): void {
@ -256,7 +254,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.pointerClicked = false;
}
if(this.lazyloadingAttempt){
if (this.lazyloadingAttempt) {
//re-render players list
this.createCurrentPlayer();
this.moveUser();

View file

@ -36,7 +36,7 @@ export interface ITiledMap {
export interface ITiledMapLayerProperty {
name: string;
type: string;
value: string|boolean|number|undefined;
value: string | boolean | number | undefined;
}
/*export interface ITiledMapLayerBooleanProperty {
@ -48,7 +48,7 @@ export interface ITiledMapLayerProperty {
export type ITiledMapLayer = ITiledMapGroupLayer | ITiledMapObjectLayer | ITiledMapTileLayer;
export interface ITiledMapGroupLayer {
id?: number,
id?: number;
name: string;
opacity: number;
properties?: ITiledMapLayerProperty[];
@ -64,8 +64,8 @@ export interface ITiledMapGroupLayer {
}
export interface ITiledMapTileLayer {
id?: number,
data: number[]|string;
id?: number;
data: number[] | string;
height: number;
name: string;
opacity: number;
@ -87,7 +87,7 @@ export interface ITiledMapTileLayer {
}
export interface ITiledMapObjectLayer {
id?: number,
id?: number;
height: number;
name: string;
opacity: number;
@ -117,7 +117,7 @@ export interface ITiledMapObject {
gid: number;
height: number;
name: string;
properties: {[key: string]: string};
properties: { [key: string]: string };
rotation: number;
type: string;
visible: boolean;
@ -133,26 +133,26 @@ export interface ITiledMapObject {
/**
* Polygon points
*/
polygon: {x: number, y: number}[];
polygon: { x: number; y: number }[];
/**
* Polyline points
*/
polyline: {x: number, y: number}[];
polyline: { x: number; y: number }[];
text?: ITiledText
text?: ITiledText;
}
export interface ITiledText {
text: string,
wrap?: boolean,
fontfamily?: string,
pixelsize?: number,
color?: string,
underline?: boolean,
italic?: boolean,
strikeout?: boolean,
halign?: "center"|"right"|"justify"|"left"
text: string;
wrap?: boolean;
fontfamily?: string;
pixelsize?: number;
color?: string;
underline?: boolean;
italic?: boolean;
strikeout?: boolean;
halign?: "center" | "right" | "justify" | "left";
}
export interface ITiledTileSet {
@ -163,7 +163,7 @@ export interface ITiledTileSet {
imagewidth: number;
margin: number;
name: string;
properties: {[key: string]: string};
properties: { [key: string]: string };
spacing: number;
tilecount: number;
tileheight: number;
@ -179,10 +179,10 @@ export interface ITiledTileSet {
}
export interface ITile {
id: number,
type?: string
id: number;
type?: string;
properties?: Array<ITiledMapLayerProperty>
properties?: Array<ITiledMapLayerProperty>;
}
export interface ITiledMapTerrain {

View file

@ -1,21 +1,21 @@
import type {ITiledMap, ITiledMapLayer} from "./ITiledMap";
import type { ITiledMap, ITiledMapLayer } from "./ITiledMap";
/**
* Flatten the grouped layers
*/
export function flattenGroupLayersMap(map: ITiledMap) {
const flatLayers: ITiledMapLayer[] = [];
flattenGroupLayers(map.layers, '', flatLayers);
flattenGroupLayers(map.layers, "", flatLayers);
return flatLayers;
}
function flattenGroupLayers(layers : ITiledMapLayer[], prefix : string, flatLayers: ITiledMapLayer[]) {
function flattenGroupLayers(layers: ITiledMapLayer[], prefix: string, flatLayers: ITiledMapLayer[]) {
for (const layer of layers) {
if (layer.type === 'group') {
flattenGroupLayers(layer.layers, prefix + layer.name + '/', flatLayers);
if (layer.type === "group") {
flattenGroupLayers(layer.layers, prefix + layer.name + "/", flatLayers);
} else {
layer.name = prefix+layer.name
layer.name = prefix + layer.name;
flatLayers.push(layer);
}
}
}
}

View file

@ -1,29 +1,32 @@
import {LoginScene, LoginSceneName} from "../Login/LoginScene";
import {SelectCharacterScene, SelectCharacterSceneName} from "../Login/SelectCharacterScene";
import {SelectCompanionScene, SelectCompanionSceneName} from "../Login/SelectCompanionScene";
import {gameManager} from "../Game/GameManager";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {gameReportKey, gameReportRessource, ReportMenu} from "./ReportMenu";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../../Url/UrlManager";
import {WarningContainer, warningContainerHtml, warningContainerKey} from "../Components/WarningContainer";
import {worldFullWarningStream} from "../../Connexion/WorldFullWarningStream";
import {menuIconVisible} from "../../Stores/MenuStore";
import {videoConstraintStore} from "../../Stores/MediaStore";
import {showReportScreenStore} from "../../Stores/ShowReportScreenStore";
import { HtmlUtils } from '../../WebRtc/HtmlUtils';
import { iframeListener } from '../../Api/IframeListener';
import { Subscription } from 'rxjs';
import {registerMenuCommandStream} from "../../Api/Events/ui/MenuItemRegisterEvent";
import {sendMenuClickedEvent} from "../../Api/iframe/Ui/MenuItem";
import {consoleGlobalMessageManagerVisibleStore} from "../../Stores/ConsoleGlobalMessageManagerStore";
import {get} from "svelte/store";
import { LoginScene, LoginSceneName } from "../Login/LoginScene";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { SelectCompanionScene, SelectCompanionSceneName } from "../Login/SelectCompanionScene";
import { gameManager } from "../Game/GameManager";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { WarningContainer, warningContainerHtml, warningContainerKey } from "../Components/WarningContainer";
import { worldFullWarningStream } from "../../Connexion/WorldFullWarningStream";
import { menuIconVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { iframeListener } from "../../Api/IframeListener";
import { Subscription } from "rxjs";
import { registerMenuCommandStream } from "../../Api/Events/ui/MenuItemRegisterEvent";
import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
import { chatVisibilityStore } from "../../Stores/ChatStore";
export const MenuSceneName = 'MenuScene';
const gameMenuKey = 'gameMenu';
const gameMenuIconKey = 'gameMenuIcon';
const gameSettingsMenuKey = 'gameSettingsMenu';
const gameShare = 'gameShare';
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
const gameMenuIconKey = "gameMenuIcon";
const gameSettingsMenuKey = "gameSettingsMenu";
const gameShare = "gameShare";
const closedSideMenuX = -1000;
const openedSideMenuX = 0;
@ -44,45 +47,49 @@ export class MenuScene extends Phaser.Scene {
private menuButton!: Phaser.GameObjects.DOMElement;
private warningContainer: WarningContainer | null = null;
private warningContainerTimeout: NodeJS.Timeout | null = null;
private subscriptions = new Subscription()
private subscriptions = new Subscription();
constructor() {
super({ key: MenuSceneName });
this.gameQualityValue = localUserStore.getGameQualityValue();
this.videoQualityValue = localUserStore.getVideoQualityValue();
this.subscriptions.add(registerMenuCommandStream.subscribe(menuCommand => {
this.addMenuOption(menuCommand);
}))
this.subscriptions.add(
registerMenuCommandStream.subscribe((menuCommand) => {
this.addMenuOption(menuCommand);
})
);
this.subscriptions.add(iframeListener.unregisterMenuCommandStream.subscribe(menuCommand => {
this.destroyMenu(menuCommand);
}))
this.subscriptions.add(
iframeListener.unregisterMenuCommandStream.subscribe((menuCommand) => {
this.destroyMenu(menuCommand);
})
);
}
reset() {
const addedMenuItems = [...this.menuElement.node.querySelectorAll(".fromApi")];
for (let index = addedMenuItems.length - 1; index >= 0; index--) {
addedMenuItems[index].remove()
addedMenuItems[index].remove();
}
}
public addMenuOption(menuText: string) {
const wrappingSection = document.createElement("section")
const wrappingSection = document.createElement("section");
const escapedHtml = HtmlUtils.escapeHtml(menuText);
wrappingSection.innerHTML = `<button class="fromApi" id="${escapedHtml}">${escapedHtml}</button>`
wrappingSection.innerHTML = `<button class="fromApi" id="${escapedHtml}">${escapedHtml}</button>`;
const menuItemContainer = this.menuElement.node.querySelector("#gameMenu main");
if (menuItemContainer) {
menuItemContainer.querySelector(`#${escapedHtml}.fromApi`)?.remove()
menuItemContainer.insertBefore(wrappingSection, menuItemContainer.querySelector("#socialLinks"))
menuItemContainer.querySelector(`#${escapedHtml}.fromApi`)?.remove();
menuItemContainer.insertBefore(wrappingSection, menuItemContainer.querySelector("#socialLinks"));
}
}
preload() {
this.load.html(gameMenuKey, 'resources/html/gameMenu.html');
this.load.html(gameMenuIconKey, 'resources/html/gameMenuIcon.html');
this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
this.load.html(gameShare, 'resources/html/gameShare.html');
this.load.html(gameMenuKey, "resources/html/gameMenu.html");
this.load.html(gameMenuIconKey, "resources/html/gameMenuIcon.html");
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
this.load.html(gameShare, "resources/html/gameShare.html");
this.load.html(gameReportKey, gameReportRessource);
this.load.html(warningContainerKey, warningContainerHtml);
}
@ -91,46 +98,59 @@ export class MenuScene extends Phaser.Scene {
menuIconVisible.set(true);
this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, 'gameMenu');
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
const middleX = (window.innerWidth / 3) - 298;
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
const middleX = window.innerWidth / 3 - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
MenuScene.revealMenusAfterInit(this.gameShareElement, gameShare);
this.gameShareElement.addListener('click');
this.gameShareElement.on('click', (event: MouseEvent) => {
this.gameShareElement.addListener("click");
this.gameShareElement.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === 'gameShareFormSubmit') {
if ((event?.target as HTMLInputElement).id === "gameShareFormSubmit") {
this.copyLink();
} else if ((event?.target as HTMLInputElement).id === 'gameShareFormCancel') {
} else if ((event?.target as HTMLInputElement).id === "gameShareFormCancel") {
this.closeGameShare();
}
});
this.gameReportElement = new ReportMenu(this, connectionManager.getConnexionType === GameConnexionTypes.anonymous);
this.gameReportElement = new ReportMenu(
this,
connectionManager.getConnexionType === GameConnexionTypes.anonymous
);
showReportScreenStore.subscribe((user) => {
if (user !== null) {
this.closeAll();
this.gameReportElement.open(user.userId, user.userName);
const uuid = playersStore.getPlayerById(user.userId)?.userUuid;
if (uuid === undefined) {
throw new Error("Could not find UUID for user with ID " + user.userId);
}
this.gameReportElement.open(uuid, user.userName);
}
});
this.input.keyboard.on('keyup-TAB', () => {
this.input.keyboard.on("keyup-TAB", () => {
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
});
this.menuButton = this.add.dom(0, 0).createFromCache(gameMenuIconKey);
this.menuButton.addListener('click');
this.menuButton.on('click', () => {
this.menuButton.addListener("click");
this.menuButton.on("click", () => {
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
});
this.menuElement.addListener('click');
this.menuElement.on('click', this.onMenuClick.bind(this));
this.menuElement.addListener("click");
this.menuElement.on("click", this.onMenuClick.bind(this));
worldFullWarningStream.stream.subscribe(() => this.showWorldCapacityWarning());
chatVisibilityStore.subscribe((v) => {
this.menuButton.setVisible(!v);
});
}
//todo put this method in a parent menuElement class
@ -145,7 +165,7 @@ export class MenuScene extends Phaser.Scene {
public revealMenuIcon(): void {
//TODO fix me: add try catch because at the same time, 'this.menuButton' variable doesn't exist and there is error on 'getChildByID' function
try {
(this.menuButton.getChildByID('menuIcon') as HTMLElement).hidden = false;
(this.menuButton.getChildByID("menuIcon") as HTMLElement).hidden = false;
} catch (err) {
console.error(err);
}
@ -155,22 +175,22 @@ export class MenuScene extends Phaser.Scene {
if (this.sideMenuOpened) return;
this.closeAll();
this.sideMenuOpened = true;
this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
this.menuButton.getChildByID("openMenuButton").innerHTML = "X";
const connection = gameManager.getCurrentGameScene(this).connection;
if (connection && connection.isAdmin()) {
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
const adminSection = this.menuElement.getChildByID("adminConsoleSection") as HTMLElement;
adminSection.hidden = false;
}
//TODO bind with future metadata of card
//if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
const adminSection = this.menuElement.getChildByID('socialLinks') as HTMLElement;
const adminSection = this.menuElement.getChildByID("socialLinks") as HTMLElement;
adminSection.hidden = false;
//}
this.tweens.add({
targets: this.menuElement,
x: openedSideMenuX,
duration: 500,
ease: 'Power3'
ease: "Power3",
});
}
@ -183,23 +203,22 @@ export class MenuScene extends Phaser.Scene {
}
this.warningContainerTimeout = setTimeout(() => {
this.warningContainer?.destroy();
this.warningContainer = null
this.warningContainerTimeout = null
this.warningContainer = null;
this.warningContainerTimeout = null;
}, 120000);
}
private closeSideMenu(): void {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
this.closeAll();
this.menuButton.getChildByID('openMenuButton').innerHTML = `<img src="/static/images/menu.svg">`;
this.menuButton.getChildByID("openMenuButton").innerHTML = `<img src="/static/images/menu.svg">`;
consoleGlobalMessageManagerVisibleStore.set(false);
this.tweens.add({
targets: this.menuElement,
x: closedSideMenuX,
duration: 500,
ease: 'Power3'
ease: "Power3",
});
}
@ -213,19 +232,23 @@ export class MenuScene extends Phaser.Scene {
this.settingsMenuOpened = true;
const gameQualitySelect = this.gameQualityMenuElement.getChildByID('select-game-quality') as HTMLInputElement;
gameQualitySelect.value = '' + this.gameQualityValue;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID('select-video-quality') as HTMLInputElement;
videoQualitySelect.value = '' + this.videoQualityValue;
const gameQualitySelect = this.gameQualityMenuElement.getChildByID("select-game-quality") as HTMLInputElement;
gameQualitySelect.value = "" + this.gameQualityValue;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID("select-video-quality") as HTMLInputElement;
videoQualitySelect.value = "" + this.videoQualityValue;
this.gameQualityMenuElement.addListener('click');
this.gameQualityMenuElement.on('click', (event: MouseEvent) => {
this.gameQualityMenuElement.addListener("click");
this.gameQualityMenuElement.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === 'gameQualityFormSubmit') {
const gameQualitySelect = this.gameQualityMenuElement.getChildByID('select-game-quality') as HTMLInputElement;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID('select-video-quality') as HTMLInputElement;
if ((event?.target as HTMLInputElement).id === "gameQualityFormSubmit") {
const gameQualitySelect = this.gameQualityMenuElement.getChildByID(
"select-game-quality"
) as HTMLInputElement;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID(
"select-video-quality"
) as HTMLInputElement;
this.saveSetting(parseInt(gameQualitySelect.value), parseInt(videoQualitySelect.value));
} else if ((event?.target as HTMLInputElement).id === 'gameQualityFormCancel') {
} else if ((event?.target as HTMLInputElement).id === "gameQualityFormCancel") {
this.closeGameQualityMenu();
}
});
@ -243,7 +266,7 @@ export class MenuScene extends Phaser.Scene {
y: middleY,
x: middleX,
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
@ -251,16 +274,15 @@ export class MenuScene extends Phaser.Scene {
if (!this.settingsMenuOpened) return;
this.settingsMenuOpened = false;
this.gameQualityMenuElement.removeListener('click');
this.gameQualityMenuElement.removeListener("click");
this.tweens.add({
targets: this.gameQualityMenuElement,
y: -400,
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
private openGameShare(): void {
if (this.gameShareOpened) {
this.closeGameShare();
@ -269,7 +291,7 @@ export class MenuScene extends Phaser.Scene {
//close all
this.closeAll();
const gameShareLink = this.gameShareElement.getChildByID('gameShareLink') as HTMLInputElement;
const gameShareLink = this.gameShareElement.getChildByID("gameShareLink") as HTMLInputElement;
gameShareLink.value = location.toString();
this.gameShareOpened = true;
@ -287,64 +309,67 @@ export class MenuScene extends Phaser.Scene {
y: middleY,
x: middleX,
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
private closeGameShare(): void {
const gameShareInfo = this.gameShareElement.getChildByID('gameShareInfo') as HTMLParagraphElement;
gameShareInfo.innerText = '';
gameShareInfo.style.display = 'none';
const gameShareInfo = this.gameShareElement.getChildByID("gameShareInfo") as HTMLParagraphElement;
gameShareInfo.innerText = "";
gameShareInfo.style.display = "none";
this.gameShareOpened = false;
this.tweens.add({
targets: this.gameShareElement,
y: -400,
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
private onMenuClick(event: MouseEvent) {
const htmlMenuItem = (event?.target as HTMLInputElement);
if (htmlMenuItem.classList.contains('not-button')) {
const htmlMenuItem = event?.target as HTMLInputElement;
if (htmlMenuItem.classList.contains("not-button")) {
return;
}
event.preventDefault();
if (htmlMenuItem.classList.contains("fromApi")) {
sendMenuClickedEvent(htmlMenuItem.id)
return
sendMenuClickedEvent(htmlMenuItem.id);
return;
}
switch ((event?.target as HTMLInputElement).id) {
case 'changeNameButton':
case "changeNameButton":
this.closeSideMenu();
gameManager.leaveGame(this, LoginSceneName, new LoginScene());
break;
case 'sparkButton':
case "sparkButton":
this.gotToCreateMapPage();
break;
case 'changeSkinButton':
case "changeSkinButton":
this.closeSideMenu();
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
break;
case 'changeCompanionButton':
case "changeCompanionButton":
this.closeSideMenu();
gameManager.leaveGame(this, SelectCompanionSceneName, new SelectCompanionScene());
break;
case 'closeButton':
case "closeButton":
this.closeSideMenu();
break;
case 'shareButton':
case "shareButton":
this.openGameShare();
break;
case 'editGameSettingsButton':
case "editGameSettingsButton":
this.openGameSettingsMenu();
break;
case 'toggleFullscreen':
case "toggleFullscreen":
this.toggleFullscreen();
break;
case 'adminConsoleButton':
case "enableNotification":
this.enableNotification();
break;
case "adminConsoleButton":
if (get(consoleGlobalMessageManagerVisibleStore)) {
consoleGlobalMessageManagerVisibleStore.set(false);
} else {
@ -356,9 +381,9 @@ export class MenuScene extends Phaser.Scene {
private async copyLink() {
await navigator.clipboard.writeText(location.toString());
const gameShareInfo = this.gameShareElement.getChildByID('gameShareInfo') as HTMLParagraphElement;
gameShareInfo.innerText = 'Link copied, you can share it now!';
gameShareInfo.style.display = 'block';
const gameShareInfo = this.gameShareElement.getChildByID("gameShareInfo") as HTMLParagraphElement;
gameShareInfo.innerText = "Link copied, you can share it now!";
gameShareInfo.style.display = "block";
}
private saveSetting(valueGame: number, valueVideo: number) {
@ -378,8 +403,8 @@ export class MenuScene extends Phaser.Scene {
private gotToCreateMapPage() {
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
//TODO fix me: this button can to send us on WorkAdventure BO.
const sparkHost = 'https://workadventu.re/getting-started';
window.open(sparkHost, '_blank');
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}
private closeAll() {
@ -389,10 +414,10 @@ export class MenuScene extends Phaser.Scene {
}
private toggleFullscreen() {
const body = document.querySelector('body')
const body = document.querySelector("body");
if (body) {
if (document.fullscreenElement ?? document.fullscreen) {
document.exitFullscreen()
document.exitFullscreen();
} else {
body.requestFullscreen();
}
@ -406,4 +431,12 @@ export class MenuScene extends Phaser.Scene {
public isDirty(): boolean {
return false;
}
private enableNotification() {
mediaManager.requestNotification().then(() => {
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
});
}
}

View file

@ -1,15 +1,16 @@
import {MenuScene} from "./MenuScene";
import {gameManager} from "../Game/GameManager";
import {blackListManager} from "../../WebRtc/BlackListManager";
import { MenuScene } from "./MenuScene";
import { gameManager } from "../Game/GameManager";
import { blackListManager } from "../../WebRtc/BlackListManager";
import { playersStore } from "../../Stores/PlayersStore";
export const gameReportKey = 'gameReport';
export const gameReportRessource = 'resources/html/gameReport.html';
export const gameReportKey = "gameReport";
export const gameReportRessource = "resources/html/gameReport.html";
export class ReportMenu extends Phaser.GameObjects.DOMElement {
private opened: boolean = false;
private userId!: number;
private userName!: string|undefined;
private userUuid!: string;
private userName!: string | undefined;
private anonymous: boolean;
constructor(scene: Phaser.Scene, anonymous: boolean) {
@ -18,46 +19,46 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
this.createFromCache(gameReportKey);
if (this.anonymous) {
const divToHide = this.getChildByID('reportSection') as HTMLElement;
const divToHide = this.getChildByID("reportSection") as HTMLElement;
divToHide.hidden = true;
const textToHide = this.getChildByID('askActionP') as HTMLElement;
const textToHide = this.getChildByID("askActionP") as HTMLElement;
textToHide.hidden = true;
}
scene.add.existing(this);
MenuScene.revealMenusAfterInit(this, gameReportKey);
this.addListener('click');
this.on('click', (event:MouseEvent) => {
this.addListener("click");
this.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === 'gameReportFormSubmit') {
if ((event?.target as HTMLInputElement).id === "gameReportFormSubmit") {
this.submitReport();
} else if((event?.target as HTMLInputElement).id === 'gameReportFormCancel') {
} else if ((event?.target as HTMLInputElement).id === "gameReportFormCancel") {
this.close();
} else if((event?.target as HTMLInputElement).id === 'toggleBlockButton') {
} else if ((event?.target as HTMLInputElement).id === "toggleBlockButton") {
this.toggleBlock();
}
});
}
public open(userId: number, userName: string|undefined): void {
public open(userUuid: string, userName: string | undefined): void {
if (this.opened) {
this.close();
return;
}
this.userId = userId;
this.userUuid = userUuid;
this.userName = userName;
const mainEl = this.getChildByID('gameReport') as HTMLElement;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
this.x = this.getCenteredX(mainEl);
this.y = this.getHiddenY(mainEl);
const gameTitleReport = this.getChildByID('nameReported') as HTMLElement;
gameTitleReport.innerText = userName || '';
const gameTitleReport = this.getChildByID("nameReported") as HTMLElement;
gameTitleReport.innerText = userName || "";
const blockButton = this.getChildByID('toggleBlockButton') as HTMLElement;
blockButton.innerText = blackListManager.isBlackListed(this.userId) ? 'Unblock this user' : 'Block this user';
const blockButton = this.getChildByID("toggleBlockButton") as HTMLElement;
blockButton.innerText = blackListManager.isBlackListed(this.userUuid) ? "Unblock this user" : "Block this user";
this.opened = true;
@ -67,19 +68,19 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
targets: this,
y: this.getCenteredY(mainEl),
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
public close(): void {
gameManager.getCurrentGameScene(this.scene).userInputManager.restoreControls();
this.opened = false;
const mainEl = this.getChildByID('gameReport') as HTMLElement;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
this.scene.tweens.add({
targets: this,
y: this.getHiddenY(mainEl),
duration: 1000,
ease: 'Power3'
ease: "Power3",
});
}
@ -88,31 +89,32 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
return window.innerWidth / 4 - mainEl.clientWidth / 2;
}
private getHiddenY(mainEl: HTMLElement): number {
return - mainEl.clientHeight - 50;
return -mainEl.clientHeight - 50;
}
private getCenteredY(mainEl: HTMLElement): number {
return window.innerHeight / 4 - mainEl.clientHeight / 2;
}
private toggleBlock(): void {
!blackListManager.isBlackListed(this.userId) ? blackListManager.blackList(this.userId) : blackListManager.cancelBlackList(this.userId);
!blackListManager.isBlackListed(this.userUuid)
? blackListManager.blackList(this.userUuid)
: blackListManager.cancelBlackList(this.userUuid);
this.close();
}
private submitReport(): void{
const gamePError = this.getChildByID('gameReportErr') as HTMLParagraphElement;
gamePError.innerText = '';
gamePError.style.display = 'none';
const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
if(!gameTextArea || !gameTextArea.value){
gamePError.innerText = 'Report message cannot to be empty.';
gamePError.style.display = 'block';
private submitReport(): void {
const gamePError = this.getChildByID("gameReportErr") as HTMLParagraphElement;
gamePError.innerText = "";
gamePError.style.display = "none";
const gameTextArea = this.getChildByID("gameReportInput") as HTMLInputElement;
if (!gameTextArea || !gameTextArea.value) {
gamePError.innerText = "Report message cannot to be empty.";
gamePError.style.display = "block";
return;
}
gameManager.getCurrentGameScene(this.scene).connection?.emitReportPlayerMessage(
this.userId,
gameTextArea.value
);
gameManager
.getCurrentGameScene(this.scene)
.connection?.emitReportPlayerMessage(this.userUuid, gameTextArea.value);
this.close();
}
}

View file

@ -34,7 +34,7 @@ export class ErrorScene extends Phaser.Scene {
}
preload() {
this.load.image(Textures.icon, "resources/logos/tcm_full.png");
this.load.image(Textures.icon, "static/images/favicons/favicon-32x32.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(Textures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.spritesheet(

View file

@ -19,7 +19,7 @@ export class ReconnectingScene extends Phaser.Scene {
}
preload() {
this.load.image(ReconnectingTextures.icon, "resources/logos/tcm_full.png");
this.load.image(ReconnectingTextures.icon, "static/images/favicons/favicon-32x32.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(ReconnectingTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.spritesheet(

View file

@ -1,16 +1,16 @@
import {get, writable} from "svelte/store";
import type {Box} from "../WebRtc/LayoutManager";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {LayoutMode} from "../WebRtc/LayoutManager";
import {layoutModeStore} from "./StreamableCollectionStore";
import { get, writable } from "svelte/store";
import type { Box } from "../WebRtc/LayoutManager";
import { HtmlUtils } from "../WebRtc/HtmlUtils";
import { LayoutMode } from "../WebRtc/LayoutManager";
import { layoutModeStore } from "./StreamableCollectionStore";
/**
* Tries to find the biggest available box of remaining space (this is a space where we can center the character)
*/
function findBiggestAvailableArea(): Box {
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>("#game canvas");
if (get(layoutModeStore) === LayoutMode.VideoChat) {
const children = document.querySelectorAll<HTMLDivElement>('div.chat-mode > div');
const children = document.querySelectorAll<HTMLDivElement>("div.chat-mode > div");
const htmlChildren = Array.from(children.values());
// No chat? Let's go full center
@ -19,18 +19,17 @@ function findBiggestAvailableArea(): Box {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
}
const lastDiv = htmlChildren[htmlChildren.length - 1];
// Compute area between top right of the last div and bottom right of window
const area1 = (game.offsetWidth - (lastDiv.offsetLeft + lastDiv.offsetWidth))
* (game.offsetHeight - lastDiv.offsetTop);
const area1 =
(game.offsetWidth - (lastDiv.offsetLeft + lastDiv.offsetWidth)) * (game.offsetHeight - lastDiv.offsetTop);
// Compute area between bottom of last div and bottom of the screen on whole width
const area2 = game.offsetWidth
* (game.offsetHeight - (lastDiv.offsetTop + lastDiv.offsetHeight));
const area2 = game.offsetWidth * (game.offsetHeight - (lastDiv.offsetTop + lastDiv.offsetHeight));
if (area1 < 0 && area2 < 0) {
// If screen is full, let's not attempt something foolish and simply center character in the middle.
@ -38,28 +37,30 @@ function findBiggestAvailableArea(): Box {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
}
if (area1 <= area2) {
return {
xStart: 0,
yStart: lastDiv.offsetTop + lastDiv.offsetHeight,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
} else {
return {
xStart: lastDiv.offsetLeft + lastDiv.offsetWidth,
yStart: lastDiv.offsetTop,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
}
} else {
// Possible destinations: at the center bottom or at the right bottom.
const mainSectionChildren = Array.from(document.querySelectorAll<HTMLDivElement>('div.main-section > div').values());
const sidebarChildren = Array.from(document.querySelectorAll<HTMLDivElement>('aside.sidebar > div').values());
const mainSectionChildren = Array.from(
document.querySelectorAll<HTMLDivElement>("div.main-section > div").values()
);
const sidebarChildren = Array.from(document.querySelectorAll<HTMLDivElement>("aside.sidebar > div").values());
// No presentation? Let's center on the screen
if (mainSectionChildren.length === 0) {
@ -67,60 +68,58 @@ function findBiggestAvailableArea(): Box {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
}
// At this point, we know we have at least one element in the main section.
const lastPresentationDiv = mainSectionChildren[mainSectionChildren.length-1];
const lastPresentationDiv = mainSectionChildren[mainSectionChildren.length - 1];
const presentationArea = (game.offsetHeight - (lastPresentationDiv.offsetTop + lastPresentationDiv.offsetHeight))
* (lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth);
const presentationArea =
(game.offsetHeight - (lastPresentationDiv.offsetTop + lastPresentationDiv.offsetHeight)) *
(lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth);
let leftSideBar: number;
let bottomSideBar: number;
if (sidebarChildren.length === 0) {
leftSideBar = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('sidebar').offsetLeft;
leftSideBar = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("sidebar").offsetLeft;
bottomSideBar = 0;
} else {
const lastSideBarChildren = sidebarChildren[sidebarChildren.length - 1];
leftSideBar = lastSideBarChildren.offsetLeft;
bottomSideBar = lastSideBarChildren.offsetTop + lastSideBarChildren.offsetHeight;
}
const sideBarArea = (game.offsetWidth - leftSideBar)
* (game.offsetHeight - bottomSideBar);
const sideBarArea = (game.offsetWidth - leftSideBar) * (game.offsetHeight - bottomSideBar);
if (presentationArea <= sideBarArea) {
return {
xStart: leftSideBar,
yStart: bottomSideBar,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
yEnd: game.offsetHeight,
};
} else {
return {
xStart: 0,
yStart: lastPresentationDiv.offsetTop + lastPresentationDiv.offsetHeight,
xEnd: /*lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth*/ game.offsetWidth , // To avoid flickering when a chat start, we center on the center of the screen, not the center of the main content area
yEnd: game.offsetHeight
}
xEnd: /*lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth*/ game.offsetWidth, // To avoid flickering when a chat start, we center on the center of the screen, not the center of the main content area
yEnd: game.offsetHeight,
};
}
}
}
/**
* A store that contains the list of (video) peers we are connected to.
*/
function createBiggestAvailableAreaStore() {
const { subscribe, set } = writable<Box>({xStart:0, yStart: 0, xEnd: 1, yEnd: 1});
const { subscribe, set } = writable<Box>({ xStart: 0, yStart: 0, xEnd: 1, yEnd: 1 });
return {
subscribe,
recompute: () => {
set(findBiggestAvailableArea());
}
},
};
}

View file

@ -0,0 +1,119 @@
import { writable } from "svelte/store";
import { playersStore } from "./PlayersStore";
import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
export const chatVisibilityStore = writable(false);
export const chatInputFocusStore = writable(false);
export const newChatMessageStore = writable<string | null>(null);
export enum ChatMessageTypes {
text = 1,
me,
userIncoming,
userOutcoming,
}
export interface ChatMessage {
type: ChatMessageTypes;
date: Date;
author?: PlayerInterface;
targets?: PlayerInterface[];
text?: string[];
}
function getAuthor(authorId: number): PlayerInterface {
const author = playersStore.getPlayerById(authorId);
if (!author) {
throw "Could not find data for author " + authorId;
}
return author;
}
function createChatMessagesStore() {
const { subscribe, update } = writable<ChatMessage[]>([]);
return {
subscribe,
addIncomingUser(authorId: number) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.userIncoming && lastMessage.targets) {
lastMessage.targets.push(getAuthor(authorId));
} else {
list.push({
type: ChatMessageTypes.userIncoming,
targets: [getAuthor(authorId)],
date: new Date(),
});
}
return list;
});
},
addOutcomingUser(authorId: number) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.userOutcoming && lastMessage.targets) {
lastMessage.targets.push(getAuthor(authorId));
} else {
list.push({
type: ChatMessageTypes.userOutcoming,
targets: [getAuthor(authorId)],
date: new Date(),
});
}
return list;
});
},
addPersonnalMessage(text: string) {
newChatMessageStore.set(text);
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.me && lastMessage.text) {
lastMessage.text.push(text);
} else {
list.push({
type: ChatMessageTypes.me,
text: [text],
date: new Date(),
});
}
return list;
});
},
addExternalMessage(authorId: number, text: string) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.text && lastMessage.text) {
lastMessage.text.push(text);
} else {
list.push({
type: ChatMessageTypes.text,
text: [text],
author: getAuthor(authorId),
date: new Date(),
});
}
return list;
});
chatVisibilityStore.set(true);
},
};
}
export const chatMessagesStore = createChatMessagesStore();
function createChatSubMenuVisibilityStore() {
const { subscribe, update } = writable<string>("");
return {
subscribe,
openSubMenu(playerName: string, index: number) {
const id = playerName + index;
update((oldValue) => {
return oldValue === id ? "" : id;
});
},
};
}
export const chatSubMenuVisbilityStore = createChatSubMenuVisibilityStore();

View file

@ -1,3 +1,5 @@
import { derived, writable, Writable } from "svelte/store";
export const customCharacterSceneVisibleStore = writable(false);
export const customCharacterSceneVisibleStore = writable(false);
export const activeRowStore = writable(0);

View file

@ -1,4 +1,4 @@
import {writable} from "svelte/store";
import { writable } from "svelte/store";
/**
* A store that contains whether the game overlay is shown or not.

View file

@ -1,14 +1,14 @@
import {derived, get, Readable, readable, writable, Writable} from "svelte/store";
import {localUserStore} from "../Connexion/LocalUserStore";
import {userMovingStore} from "./GameStore";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {BrowserTooOldError} from "./Errors/BrowserTooOldError";
import {errorStore} from "./ErrorStore";
import {isIOS} from "../WebRtc/DeviceUtils";
import {WebviewOnOldIOS} from "./Errors/WebviewOnOldIOS";
import {gameOverlayVisibilityStore} from "./GameOverlayStoreVisibility";
import {peerStore} from "./PeerStore";
import {privacyShutdownStore} from "./PrivacyShutdownStore";
import { derived, get, Readable, readable, writable, Writable } from "svelte/store";
import { localUserStore } from "../Connexion/LocalUserStore";
import { userMovingStore } from "./GameStore";
import { HtmlUtils } from "../WebRtc/HtmlUtils";
import { BrowserTooOldError } from "./Errors/BrowserTooOldError";
import { errorStore } from "./ErrorStore";
import { isIOS } from "../WebRtc/DeviceUtils";
import { WebviewOnOldIOS } from "./Errors/WebviewOnOldIOS";
import { gameOverlayVisibilityStore } from "./GameOverlayStoreVisibility";
import { peerStore } from "./PeerStore";
import { privacyShutdownStore } from "./PrivacyShutdownStore";
/**
* A store that contains the camera state requested by the user (on or off).
@ -57,7 +57,7 @@ export const enableCameraSceneVisibilityStore = createEnableCameraSceneVisibilit
* A store containing whether the webcam was enabled in the last 10 seconds
*/
const enabledWebCam10secondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout|null = null;
let timeout: NodeJS.Timeout | null = null;
const unsubscribe = requestedCameraState.subscribe((enabled) => {
if (enabled === true) {
@ -71,7 +71,7 @@ const enabledWebCam10secondsAgoStore = readable(false, function start(set) {
} else {
set(false);
}
})
});
return function stop() {
unsubscribe();
@ -82,7 +82,7 @@ const enabledWebCam10secondsAgoStore = readable(false, function start(set) {
* A store containing whether the webcam was enabled in the last 5 seconds
*/
const userMoved5SecondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout|null = null;
let timeout: NodeJS.Timeout | null = null;
const unsubscribe = userMovingStore.subscribe((moving) => {
if (moving === true) {
@ -94,45 +94,51 @@ const userMoved5SecondsAgoStore = readable(false, function start(set) {
timeout = setTimeout(() => {
set(false);
}, 5000);
}
})
});
return function stop() {
unsubscribe();
};
});
/**
* A store containing whether the mouse is getting close the bottom right corner.
*/
const mouseInBottomRight = readable(false, function start(set) {
let lastInBottomRight = false;
const gameDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('game');
const gameDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("game");
const detectInBottomRight = (event: MouseEvent) => {
const rect = gameDiv.getBoundingClientRect();
const inBottomRight = event.x - rect.left > rect.width * 3 / 4 && event.y - rect.top > rect.height * 3 / 4;
const inBottomRight = event.x - rect.left > (rect.width * 3) / 4 && event.y - rect.top > (rect.height * 3) / 4;
if (inBottomRight !== lastInBottomRight) {
lastInBottomRight = inBottomRight;
set(inBottomRight);
}
};
document.addEventListener('mousemove', detectInBottomRight);
document.addEventListener("mousemove", detectInBottomRight);
return function stop() {
document.removeEventListener('mousemove', detectInBottomRight);
}
document.removeEventListener("mousemove", detectInBottomRight);
};
});
/**
* A store that contains "true" if the webcam should be stopped for energy efficiency reason - i.e. we are not moving and not in a conversation.
*/
export const cameraEnergySavingStore = derived([userMoved5SecondsAgoStore, peerStore, enabledWebCam10secondsAgoStore, mouseInBottomRight], ([$userMoved5SecondsAgoStore,$peerStore, $enabledWebCam10secondsAgoStore, $mouseInBottomRight]) => {
return !$mouseInBottomRight && !$userMoved5SecondsAgoStore && $peerStore.size === 0 && !$enabledWebCam10secondsAgoStore;
});
export const cameraEnergySavingStore = derived(
[userMoved5SecondsAgoStore, peerStore, enabledWebCam10secondsAgoStore, mouseInBottomRight],
([$userMoved5SecondsAgoStore, $peerStore, $enabledWebCam10secondsAgoStore, $mouseInBottomRight]) => {
return (
!$mouseInBottomRight &&
!$userMoved5SecondsAgoStore &&
$peerStore.size === 0 &&
!$enabledWebCam10secondsAgoStore
);
}
);
/**
* A store that contains video constraints.
@ -143,28 +149,30 @@ function createVideoConstraintStore() {
height: { min: 400, ideal: 720 },
frameRate: { ideal: localUserStore.getVideoQualityValue() },
facingMode: "user",
resizeMode: 'crop-and-scale',
aspectRatio: 1.777777778
resizeMode: "crop-and-scale",
aspectRatio: 1.777777778,
} as MediaTrackConstraints);
return {
subscribe,
setDeviceId: (deviceId: string|undefined) => update((constraints) => {
if (deviceId !== undefined) {
constraints.deviceId = {
exact: deviceId
};
} else {
delete constraints.deviceId;
}
setDeviceId: (deviceId: string | undefined) =>
update((constraints) => {
if (deviceId !== undefined) {
constraints.deviceId = {
exact: deviceId,
};
} else {
delete constraints.deviceId;
}
return constraints;
}),
setFrameRate: (frameRate: number) => update((constraints) => {
constraints.frameRate = { ideal: frameRate };
return constraints;
}),
setFrameRate: (frameRate: number) =>
update((constraints) => {
constraints.frameRate = { ideal: frameRate };
return constraints;
})
return constraints;
}),
};
}
@ -178,39 +186,39 @@ function createAudioConstraintStore() {
//TODO: make these values configurable in the game settings menu and store them in localstorage
autoGainControl: false,
echoCancellation: true,
noiseSuppression: true
} as boolean|MediaTrackConstraints);
noiseSuppression: true,
} as boolean | MediaTrackConstraints);
let selectedDeviceId = null;
return {
subscribe,
setDeviceId: (deviceId: string|undefined) => update((constraints) => {
selectedDeviceId = deviceId;
setDeviceId: (deviceId: string | undefined) =>
update((constraints) => {
selectedDeviceId = deviceId;
if (typeof(constraints) === 'boolean') {
constraints = {}
}
if (deviceId !== undefined) {
constraints.deviceId = {
exact: selectedDeviceId
};
} else {
delete constraints.deviceId;
}
if (typeof constraints === "boolean") {
constraints = {};
}
if (deviceId !== undefined) {
constraints.deviceId = {
exact: selectedDeviceId,
};
} else {
delete constraints.deviceId;
}
return constraints;
})
return constraints;
}),
};
}
export const audioConstraintStore = createAudioConstraintStore();
let timeout: NodeJS.Timeout;
let previousComputedVideoConstraint: boolean|MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean|MediaTrackConstraints = false;
let previousComputedVideoConstraint: boolean | MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean | MediaTrackConstraints = false;
/**
* A store containing the media constraints we want to apply.
@ -225,7 +233,8 @@ export const mediaStreamConstraintsStore = derived(
audioConstraintStore,
privacyShutdownStore,
cameraEnergySavingStore,
], (
],
(
[
$requestedCameraState,
$requestedMicrophoneState,
@ -235,92 +244,97 @@ export const mediaStreamConstraintsStore = derived(
$audioConstraintStore,
$privacyShutdownStore,
$cameraEnergySavingStore,
], set
],
set
) => {
let currentVideoConstraint: boolean | MediaTrackConstraints = $videoConstraintStore;
let currentAudioConstraint: boolean | MediaTrackConstraints = $audioConstraintStore;
let currentVideoConstraint: boolean|MediaTrackConstraints = $videoConstraintStore;
let currentAudioConstraint: boolean|MediaTrackConstraints = $audioConstraintStore;
if ($enableCameraSceneVisibilityStore) {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
return;
}
// Disable webcam if the user requested so
if ($requestedCameraState === false) {
currentVideoConstraint = false;
}
// Disable microphone if the user requested so
if ($requestedMicrophoneState === false) {
currentAudioConstraint = false;
}
// Disable webcam and microphone when in a Jitsi
if ($gameOverlayVisibilityStore === false) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Disable webcam for privacy reasons (the game is not visible and we were talking to noone)
if ($privacyShutdownStore === true) {
currentVideoConstraint = false;
}
// Disable webcam for energy reasons (the user is not moving and we are talking to noone)
if ($cameraEnergySavingStore === true) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Let's make the changes only if the new value is different from the old one.
if (previousComputedVideoConstraint != currentVideoConstraint || previousComputedAudioConstraint != currentAudioConstraint) {
previousComputedVideoConstraint = currentVideoConstraint;
previousComputedAudioConstraint = currentAudioConstraint;
// Let's copy the objects.
if (typeof previousComputedVideoConstraint !== 'boolean') {
previousComputedVideoConstraint = {...previousComputedVideoConstraint};
}
if (typeof previousComputedAudioConstraint !== 'boolean') {
previousComputedAudioConstraint = {...previousComputedAudioConstraint};
}
if (timeout) {
clearTimeout(timeout);
}
// Let's wait a little bit to avoid sending too many constraint changes.
timeout = setTimeout(() => {
if ($enableCameraSceneVisibilityStore) {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
}, 100);
}
}, {
video: false,
audio: false
} as MediaStreamConstraints);
return;
}
// Disable webcam if the user requested so
if ($requestedCameraState === false) {
currentVideoConstraint = false;
}
// Disable microphone if the user requested so
if ($requestedMicrophoneState === false) {
currentAudioConstraint = false;
}
// Disable webcam and microphone when in a Jitsi
if ($gameOverlayVisibilityStore === false) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Disable webcam for privacy reasons (the game is not visible and we were talking to noone)
if ($privacyShutdownStore === true) {
currentVideoConstraint = false;
}
// Disable webcam for energy reasons (the user is not moving and we are talking to noone)
if ($cameraEnergySavingStore === true) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Let's make the changes only if the new value is different from the old one.
if (
previousComputedVideoConstraint != currentVideoConstraint ||
previousComputedAudioConstraint != currentAudioConstraint
) {
previousComputedVideoConstraint = currentVideoConstraint;
previousComputedAudioConstraint = currentAudioConstraint;
// Let's copy the objects.
if (typeof previousComputedVideoConstraint !== "boolean") {
previousComputedVideoConstraint = { ...previousComputedVideoConstraint };
}
if (typeof previousComputedAudioConstraint !== "boolean") {
previousComputedAudioConstraint = { ...previousComputedAudioConstraint };
}
if (timeout) {
clearTimeout(timeout);
}
// Let's wait a little bit to avoid sending too many constraint changes.
timeout = setTimeout(() => {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
}, 100);
}
},
{
video: false,
audio: false,
} as MediaStreamConstraints
);
export type LocalStreamStoreValue = StreamSuccessValue | StreamErrorValue;
interface StreamSuccessValue {
type: "success",
stream: MediaStream|null,
type: "success";
stream: MediaStream | null;
// The constraints that we got (and not the one that have been requested)
constraints: MediaStreamConstraints
constraints: MediaStreamConstraints;
}
interface StreamErrorValue {
type: "error",
error: Error,
constraints: MediaStreamConstraints
type: "error";
error: Error;
constraints: MediaStreamConstraints;
}
let currentStream : MediaStream|null = null;
let currentStream: MediaStream | null = null;
/**
* Stops the camera from filming
@ -347,84 +361,94 @@ function stopMicrophone(): void {
/**
* A store containing the MediaStream object (or null if nothing requested, or Error if an error occurred)
*/
export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(mediaStreamConstraintsStore, ($mediaStreamConstraintsStore, set) => {
const constraints = { ...$mediaStreamConstraintsStore };
export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(
mediaStreamConstraintsStore,
($mediaStreamConstraintsStore, set) => {
const constraints = { ...$mediaStreamConstraintsStore };
if (navigator.mediaDevices === undefined) {
if (window.location.protocol === 'http:') {
//throw new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.');
if (navigator.mediaDevices === undefined) {
if (window.location.protocol === "http:") {
//throw new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.');
set({
type: "error",
error: new Error("Unable to access your camera or microphone. You need to use a HTTPS connection."),
constraints,
});
return;
} else if (isIOS()) {
set({
type: "error",
error: new WebviewOnOldIOS(),
constraints,
});
return;
} else {
set({
type: "error",
error: new BrowserTooOldError(),
constraints,
});
return;
}
}
if (constraints.audio === false) {
stopMicrophone();
}
if (constraints.video === false) {
stopCamera();
}
if (constraints.audio === false && constraints.video === false) {
currentStream = null;
set({
type: 'error',
error: new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.'),
constraints
});
return;
} else if (isIOS()) {
set({
type: 'error',
error: new WebviewOnOldIOS(),
constraints
});
return;
} else {
set({
type: 'error',
error: new BrowserTooOldError(),
constraints
type: "success",
stream: null,
constraints,
});
return;
}
}
if (constraints.audio === false) {
stopMicrophone();
}
if (constraints.video === false) {
stopCamera();
}
if (constraints.audio === false && constraints.video === false) {
currentStream = null;
set({
type: 'success',
stream: null,
constraints
});
return;
}
(async () => {
try {
stopMicrophone();
stopCamera();
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'success',
stream: currentStream,
constraints
});
return;
} catch (e) {
if (constraints.video !== false) {
console.info("Error. Unable to get microphone and/or camera access. Trying audio only.", $mediaStreamConstraintsStore, e);
// TODO: does it make sense to pop this error when retrying?
(async () => {
try {
stopMicrophone();
stopCamera();
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'error',
error: e,
constraints
type: "success",
stream: currentStream,
constraints,
});
// Let's try without video constraints
requestedCameraState.disableWebcam();
} else {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
type: 'error',
error: e,
constraints
});
}
return;
} catch (e) {
if (constraints.video !== false) {
console.info(
"Error. Unable to get microphone and/or camera access. Trying audio only.",
$mediaStreamConstraintsStore,
e
);
// TODO: does it make sense to pop this error when retrying?
set({
type: "error",
error: e,
constraints,
});
// Let's try without video constraints
requestedCameraState.disableWebcam();
} else {
console.info(
"Error. Unable to get microphone and/or camera access.",
$mediaStreamConstraintsStore,
e
);
set({
type: "error",
error: e,
constraints,
});
}
/*constraints.video = false;
/*constraints.video = false;
if (constraints.audio === false) {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
@ -453,9 +477,10 @@ export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalS
});
}
}*/
}
})();
});
}
})();
}
);
/**
* A store containing the real active media constrained (not the one requested by the user, but the one we got from the system)
@ -472,12 +497,15 @@ export const deviceListStore = readable<MediaDeviceInfo[]>([], function start(se
const queryDeviceList = () => {
// Note: so far, we are ignoring any failures.
navigator.mediaDevices.enumerateDevices().then((mediaDeviceInfos) => {
set(mediaDeviceInfos);
}).catch((e) => {
console.error(e);
throw e;
});
navigator.mediaDevices
.enumerateDevices()
.then((mediaDeviceInfos) => {
set(mediaDeviceInfos);
})
.catch((e) => {
console.error(e);
throw e;
});
};
const unsubscribe = localStreamStore.subscribe((streamResult) => {
@ -490,23 +518,23 @@ export const deviceListStore = readable<MediaDeviceInfo[]>([], function start(se
});
if (navigator.mediaDevices) {
navigator.mediaDevices.addEventListener('devicechange', queryDeviceList);
navigator.mediaDevices.addEventListener("devicechange", queryDeviceList);
}
return function stop() {
unsubscribe();
if (navigator.mediaDevices) {
navigator.mediaDevices.removeEventListener('devicechange', queryDeviceList);
navigator.mediaDevices.removeEventListener("devicechange", queryDeviceList);
}
};
});
export const cameraListStore = derived(deviceListStore, ($deviceListStore) => {
return $deviceListStore.filter(device => device.kind === 'videoinput');
return $deviceListStore.filter((device) => device.kind === "videoinput");
});
export const microphoneListStore = derived(deviceListStore, ($deviceListStore) => {
return $deviceListStore.filter(device => device.kind === 'audioinput');
return $deviceListStore.filter((device) => device.kind === "audioinput");
});
// TODO: detect the new webcam and automatically switch on it.
@ -519,7 +547,7 @@ cameraListStore.subscribe((devices) => {
// If we cannot find the device ID, let's remove it.
// @ts-ignore
if (!devices.find(device => device.deviceId === constraints.deviceId.exact)) {
if (!devices.find((device) => device.deviceId === constraints.deviceId.exact)) {
videoConstraintStore.setDeviceId(undefined);
}
});
@ -527,7 +555,7 @@ cameraListStore.subscribe((devices) => {
microphoneListStore.subscribe((devices) => {
// If the selected camera is unplugged, let's remove the constraint on deviceId
const constraints = get(audioConstraintStore);
if (typeof constraints === 'boolean') {
if (typeof constraints === "boolean") {
return;
}
if (!constraints.deviceId) {
@ -536,13 +564,13 @@ microphoneListStore.subscribe((devices) => {
// If we cannot find the device ID, let's remove it.
// @ts-ignore
if (!devices.find(device => device.deviceId === constraints.deviceId.exact)) {
if (!devices.find((device) => device.deviceId === constraints.deviceId.exact)) {
audioConstraintStore.setDeviceId(undefined);
}
});
localStreamStore.subscribe(streamResult => {
if (streamResult.type === 'error') {
localStreamStore.subscribe((streamResult) => {
if (streamResult.type === "error") {
if (streamResult.error.name === BrowserTooOldError.NAME || streamResult.error.name === WebviewOnOldIOS.NAME) {
errorStore.addErrorMessage(streamResult.error);
}

View file

@ -1,7 +1,7 @@
import {readable, writable} from "svelte/store";
import type {RemotePeer, SimplePeer} from "../WebRtc/SimplePeer";
import {VideoPeer} from "../WebRtc/VideoPeer";
import {ScreenSharingPeer} from "../WebRtc/ScreenSharingPeer";
import { readable, writable } from "svelte/store";
import type { RemotePeer, SimplePeer } from "../WebRtc/SimplePeer";
import { VideoPeer } from "../WebRtc/VideoPeer";
import { ScreenSharingPeer } from "../WebRtc/ScreenSharingPeer";
/**
* A store that contains the list of (video) peers we are connected to.
@ -19,20 +19,20 @@ function createPeerStore() {
simplePeer.registerPeerConnectionListener({
onConnect(peer: RemotePeer) {
if (peer instanceof VideoPeer) {
update(users => {
update((users) => {
users.set(peer.userId, peer);
return users;
});
}
},
onDisconnect(userId: number) {
update(users => {
update((users) => {
users.delete(userId);
return users;
});
}
})
}
},
});
},
};
}
@ -52,20 +52,20 @@ function createScreenSharingPeerStore() {
simplePeer.registerPeerConnectionListener({
onConnect(peer: RemotePeer) {
if (peer instanceof ScreenSharingPeer) {
update(users => {
update((users) => {
users.set(peer.userId, peer);
return users;
});
}
},
onDisconnect(userId: number) {
update(users => {
update((users) => {
users.delete(userId);
return users;
});
}
})
}
},
});
},
};
}
@ -79,8 +79,7 @@ function createScreenSharingStreamStore() {
let peers = new Map<number, ScreenSharingPeer>();
return readable<Map<number, ScreenSharingPeer>>(peers, function start(set) {
let unsubscribes: (()=>void)[] = [];
let unsubscribes: (() => void)[] = [];
const unsubscribe = screenSharingPeerStore.subscribe((screenSharingPeers) => {
for (const unsubscribe of unsubscribes) {
@ -91,24 +90,23 @@ function createScreenSharingStreamStore() {
peers = new Map<number, ScreenSharingPeer>();
screenSharingPeers.forEach((screenSharingPeer: ScreenSharingPeer, key: number) => {
if (screenSharingPeer.isReceivingScreenSharingStream()) {
peers.set(key, screenSharingPeer);
}
unsubscribes.push(screenSharingPeer.streamStore.subscribe((stream) => {
if (stream) {
peers.set(key, screenSharingPeer);
} else {
peers.delete(key);
}
set(peers);
}));
unsubscribes.push(
screenSharingPeer.streamStore.subscribe((stream) => {
if (stream) {
peers.set(key, screenSharingPeer);
} else {
peers.delete(key);
}
set(peers);
})
);
});
set(peers);
});
return function stop() {
@ -117,9 +115,7 @@ function createScreenSharingStreamStore() {
unsubscribe();
}
};
})
});
}
export const screenSharingStreamStore = createScreenSharingStreamStore();

View file

@ -0,0 +1,69 @@
import { writable } from "svelte/store";
import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { getRandomColor } from "../WebRtc/ColorGenerator";
let idCount = 0;
/**
* A store that contains the list of players currently known.
*/
function createPlayersStore() {
let players = new Map<number, PlayerInterface>();
const { subscribe, set, update } = writable(players);
return {
subscribe,
connectToRoomConnection: (roomConnection: RoomConnection) => {
players = new Map<number, PlayerInterface>();
set(players);
roomConnection.onUserJoins((message) => {
update((users) => {
users.set(message.userId, {
userId: message.userId,
name: message.name,
characterLayers: message.characterLayers,
visitCardUrl: message.visitCardUrl,
companion: message.companion,
userUuid: message.userUuid,
color: getRandomColor(),
});
return users;
});
});
roomConnection.onUserLeft((userId) => {
update((users) => {
users.delete(userId);
return users;
});
});
},
getPlayerById(userId: number): PlayerInterface | undefined {
return players.get(userId);
},
addFacticePlayer(name: string): number {
let userId: number | null = null;
players.forEach((p) => {
if (p.name === name) userId = p.userId;
});
if (userId) return userId;
const newUserId = idCount--;
update((users) => {
users.set(newUserId, {
userId: newUserId,
name,
characterLayers: [],
visitCardUrl: null,
companion: null,
userUuid: "dummy",
color: getRandomColor(),
});
return users;
});
return newUserId;
},
};
}
export const playersStore = createPlayersStore();

View file

@ -1,6 +1,6 @@
import {get, writable} from "svelte/store";
import {peerStore} from "./PeerStore";
import {visibilityStore} from "./VisibilityStore";
import { get, writable } from "svelte/store";
import { peerStore } from "./PeerStore";
import { visibilityStore } from "./VisibilityStore";
/**
* A store that contains "true" if the webcam should be stopped for privacy reasons - i.e. if the the user left the the page while not in a discussion.
@ -28,7 +28,6 @@ function createPrivacyShutdownStore() {
}
});
return {
subscribe,
};

View file

@ -1,12 +1,10 @@
import {derived, get, Readable, readable, writable, Writable} from "svelte/store";
import {peerStore} from "./PeerStore";
import type {
LocalStreamStoreValue,
} from "./MediaStore";
import {DivImportance} from "../WebRtc/LayoutManager";
import {gameOverlayVisibilityStore} from "./GameOverlayStoreVisibility";
import { derived, get, Readable, readable, writable, Writable } from "svelte/store";
import { peerStore } from "./PeerStore";
import type { LocalStreamStoreValue } from "./MediaStore";
import { DivImportance } from "../WebRtc/LayoutManager";
import { gameOverlayVisibilityStore } from "./GameOverlayStoreVisibility";
declare const navigator:any; // eslint-disable-line @typescript-eslint/no-explicit-any
declare const navigator: any; // eslint-disable-line @typescript-eslint/no-explicit-any
/**
* A store that contains the camera state requested by the user (on or off).
@ -23,7 +21,7 @@ function createRequestedScreenSharingState() {
export const requestedScreenSharingState = createRequestedScreenSharingState();
let currentStream : MediaStream|null = null;
let currentStream: MediaStream | null = null;
/**
* Stops the camera from filming
@ -37,27 +35,17 @@ function stopScreenSharing(): void {
currentStream = null;
}
let previousComputedVideoConstraint: boolean|MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean|MediaTrackConstraints = false;
let previousComputedVideoConstraint: boolean | MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean | MediaTrackConstraints = false;
/**
* A store containing the media constraints we want to apply.
*/
export const screenSharingConstraintsStore = derived(
[
requestedScreenSharingState,
gameOverlayVisibilityStore,
peerStore,
], (
[
$requestedScreenSharingState,
$gameOverlayVisibilityStore,
$peerStore,
], set
) => {
let currentVideoConstraint: boolean|MediaTrackConstraints = true;
let currentAudioConstraint: boolean|MediaTrackConstraints = false;
[requestedScreenSharingState, gameOverlayVisibilityStore, peerStore],
([$requestedScreenSharingState, $gameOverlayVisibilityStore, $peerStore], set) => {
let currentVideoConstraint: boolean | MediaTrackConstraints = true;
let currentAudioConstraint: boolean | MediaTrackConstraints = false;
// Disable screen sharing if the user requested so
if (!$requestedScreenSharingState) {
@ -78,7 +66,10 @@ export const screenSharingConstraintsStore = derived(
}
// Let's make the changes only if the new value is different from the old one.
if (previousComputedVideoConstraint != currentVideoConstraint || previousComputedAudioConstraint != currentAudioConstraint) {
if (
previousComputedVideoConstraint != currentVideoConstraint ||
previousComputedAudioConstraint != currentAudioConstraint
) {
previousComputedVideoConstraint = currentVideoConstraint;
previousComputedAudioConstraint = currentAudioConstraint;
// Let's copy the objects.
@ -94,85 +85,89 @@ export const screenSharingConstraintsStore = derived(
audio: currentAudioConstraint,
});
}
}, {
},
{
video: false,
audio: false
} as MediaStreamConstraints);
audio: false,
} as MediaStreamConstraints
);
/**
* A store containing the MediaStream object for ScreenSharing (or null if nothing requested, or Error if an error occurred)
*/
export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(screenSharingConstraintsStore, ($screenSharingConstraintsStore, set) => {
const constraints = $screenSharingConstraintsStore;
export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(
screenSharingConstraintsStore,
($screenSharingConstraintsStore, set) => {
const constraints = $screenSharingConstraintsStore;
if ($screenSharingConstraintsStore.video === false && $screenSharingConstraintsStore.audio === false) {
stopScreenSharing();
requestedScreenSharingState.disableScreenSharing();
set({
type: 'success',
stream: null,
constraints
});
return;
}
let currentStreamPromise: Promise<MediaStream>;
if (navigator.getDisplayMedia) {
currentStreamPromise = navigator.getDisplayMedia({constraints});
} else if (navigator.mediaDevices && navigator.mediaDevices.getDisplayMedia) {
currentStreamPromise = navigator.mediaDevices.getDisplayMedia({constraints});
} else {
stopScreenSharing();
set({
type: 'error',
error: new Error('Your browser does not support sharing screen'),
constraints
});
return;
}
(async () => {
try {
if ($screenSharingConstraintsStore.video === false && $screenSharingConstraintsStore.audio === false) {
stopScreenSharing();
currentStream = await currentStreamPromise;
// If stream ends (for instance if user clicks the stop screen sharing button in the browser), let's close the view
for (const track of currentStream.getTracks()) {
track.onended = () => {
stopScreenSharing();
requestedScreenSharingState.disableScreenSharing();
previousComputedVideoConstraint = false;
previousComputedAudioConstraint = false;
set({
type: 'success',
stream: null,
constraints: {
video: false,
audio: false
}
});
};
}
requestedScreenSharingState.disableScreenSharing();
set({
type: 'success',
stream: currentStream,
constraints
type: "success",
stream: null,
constraints,
});
return;
} catch (e) {
currentStream = null;
requestedScreenSharingState.disableScreenSharing();
console.info("Error. Unable to share screen.", e);
set({
type: 'error',
error: e,
constraints
});
}
})();
});
let currentStreamPromise: Promise<MediaStream>;
if (navigator.getDisplayMedia) {
currentStreamPromise = navigator.getDisplayMedia({ constraints });
} else if (navigator.mediaDevices && navigator.mediaDevices.getDisplayMedia) {
currentStreamPromise = navigator.mediaDevices.getDisplayMedia({ constraints });
} else {
stopScreenSharing();
set({
type: "error",
error: new Error("Your browser does not support sharing screen"),
constraints,
});
return;
}
(async () => {
try {
stopScreenSharing();
currentStream = await currentStreamPromise;
// If stream ends (for instance if user clicks the stop screen sharing button in the browser), let's close the view
for (const track of currentStream.getTracks()) {
track.onended = () => {
stopScreenSharing();
requestedScreenSharingState.disableScreenSharing();
previousComputedVideoConstraint = false;
previousComputedAudioConstraint = false;
set({
type: "success",
stream: null,
constraints: {
video: false,
audio: false,
},
});
};
}
set({
type: "success",
stream: currentStream,
constraints,
});
return;
} catch (e) {
currentStream = null;
requestedScreenSharingState.disableScreenSharing();
console.info("Error. Unable to share screen.", e);
set({
type: "error",
error: e,
constraints,
});
}
})();
}
);
/**
* A store containing whether the screen sharing button should be displayed or hidden.
@ -188,19 +183,18 @@ export const screenSharingAvailableStore = derived(peerStore, ($peerStore, set)
export interface ScreenSharingLocalMedia {
uniqueId: string;
stream: MediaStream|null;
stream: MediaStream | null;
//subscribe(this: void, run: Subscriber<ScreenSharingLocalMedia>, invalidate?: (value?: ScreenSharingLocalMedia) => void): Unsubscriber;
}
/**
* The representation of the screen sharing stream.
*/
export const screenSharingLocalMedia = readable<ScreenSharingLocalMedia|null>(null, function start(set) {
export const screenSharingLocalMedia = readable<ScreenSharingLocalMedia | null>(null, function start(set) {
const localMedia: ScreenSharingLocalMedia = {
uniqueId: "localScreenSharingStream",
stream: null
}
stream: null,
};
const unsubscribe = screenSharingLocalStreamStore.subscribe((screenSharingLocalStream) => {
if (screenSharingLocalStream.type === "success") {
@ -214,4 +208,4 @@ export const screenSharingLocalMedia = readable<ScreenSharingLocalMedia|null>(nu
return function stop() {
unsubscribe();
};
})
});

Some files were not shown because too many files have changed in this diff Show more