Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
# Conflicts: # front/src/Api/Events/IframeEvent.ts # front/src/Api/IframeListener.ts # front/src/Phaser/Game/GameScene.ts # front/src/iframe_api.ts
|
@ -25,6 +25,15 @@
|
|||
],
|
||||
"rules": {
|
||||
"no-unused-vars": "off",
|
||||
"@typescript-eslint/no-explicit-any": "error"
|
||||
"@typescript-eslint/no-explicit-any": "error",
|
||||
|
||||
// TODO: remove those ignored rules and write a stronger code!
|
||||
"@typescript-eslint/no-floating-promises": "off",
|
||||
"@typescript-eslint/no-unsafe-call": "off",
|
||||
"@typescript-eslint/restrict-plus-operands": "off",
|
||||
"@typescript-eslint/no-unsafe-assignment": "off",
|
||||
"@typescript-eslint/no-unsafe-return": "off",
|
||||
"@typescript-eslint/no-unsafe-member-access": "off",
|
||||
"@typescript-eslint/restrict-template-expressions": "off"
|
||||
}
|
||||
}
|
||||
|
|
45
front/dist/index.tmpl.html
vendored
|
@ -29,7 +29,6 @@
|
|||
|
||||
|
||||
<base href="/">
|
||||
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet">
|
||||
<link href="https://unpkg.com/nes.css@2.3.0/css/nes.min.css" rel="stylesheet" />
|
||||
|
||||
<title>WorkAdventure</title>
|
||||
|
@ -38,6 +37,8 @@
|
|||
<div class="main-container" id="main-container">
|
||||
<!-- Create the editor container -->
|
||||
<div id="game" class="game">
|
||||
<div id="svelte-overlay">
|
||||
</div>
|
||||
<div id="game-overlay" class="game-overlay">
|
||||
<div id="main-section" class="main-section">
|
||||
</div>
|
||||
|
@ -45,33 +46,6 @@
|
|||
</aside>
|
||||
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
|
||||
</div>
|
||||
<div id="activeCam" class="activeCam">
|
||||
<div id="div-myCamVideo" class="video-container">
|
||||
<video id="myCamVideo" autoplay muted></video>
|
||||
<div id="mySoundMeter" class="sound-progress">
|
||||
<span></span>
|
||||
<span></span>
|
||||
<span></span>
|
||||
<span></span>
|
||||
<span></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="btn-cam-action">
|
||||
<div id="btn-monitor" class="btn-monitor">
|
||||
<img id="monitor" src="resources/logos/monitor.svg">
|
||||
<img id="monitor-close" src="resources/logos/monitor-close.svg">
|
||||
</div>
|
||||
<div id="btn-video" class="btn-video">
|
||||
<img id="cinema" src="resources/logos/cinema.svg">
|
||||
<img id="cinema-close" src="resources/logos/cinema-close.svg">
|
||||
</div>
|
||||
<div id="btn-micro" class="btn-micro">
|
||||
<img id="microphone" src="resources/logos/microphone.svg">
|
||||
<img id="microphone-close" src="resources/logos/microphone-close.svg">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div id="cowebsite" class="cowebsite hidden">
|
||||
|
@ -106,30 +80,17 @@
|
|||
</div>
|
||||
</div>
|
||||
<div class="audioplayer">
|
||||
<label id="label-audioplayer_decrease_while_talking" for="audiooplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
|
||||
<label id="label-audioplayer_decrease_while_talking" for="audioplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
|
||||
reduce in conversations
|
||||
<input type="checkbox" id="audioplayer_decrease_while_talking" checked />
|
||||
</label>
|
||||
<div id="audioplayer" style="visibility: hidden"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="audio-playing">
|
||||
<img src="/resources/logos/megaphone.svg" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="activeScreenSharing" class="active-screen-sharing active">
|
||||
</div>
|
||||
<div id="webRtcSetup" class="webrtcsetup">
|
||||
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
|
||||
<video id="myCamVideoSetup" autoplay muted></video>
|
||||
</div>
|
||||
<audio id="audio-webrtc-in">
|
||||
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
|
||||
</audio>
|
||||
<audio id="audio-webrtc-out">
|
||||
<source src="/resources/objects/webrtc-out.mp3" type="audio/mp3">
|
||||
</audio>
|
||||
<audio id="report-message">
|
||||
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
|
||||
</audio>
|
||||
|
|
BIN
front/dist/resources/emotes/clap-emote.png
vendored
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
front/dist/resources/emotes/hand-emote.png
vendored
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
front/dist/resources/emotes/heart-emote.png
vendored
Normal file
After Width: | Height: | Size: 7.9 KiB |
BIN
front/dist/resources/emotes/thanks-emote.png
vendored
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
front/dist/resources/emotes/thumb-down-emote.png
vendored
Normal file
After Width: | Height: | Size: 8.6 KiB |
BIN
front/dist/resources/emotes/thumb-up-emote.png
vendored
Normal file
After Width: | Height: | Size: 8.6 KiB |
5
front/dist/resources/fonts/fonts.css
vendored
Normal file
|
@ -0,0 +1,5 @@
|
|||
/*This file is a workaround to allow phaser to load directly this font */
|
||||
@font-face {
|
||||
font-family: "Press Start 2P";
|
||||
src: url("/fonts/press-start-2p-latin-400-normal.woff2") format('woff2');
|
||||
}
|
160
front/dist/resources/html/CustomCharacterScene.html
vendored
|
@ -1,160 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#customizeScene {
|
||||
background: #0000;
|
||||
/*border: 1px solid #ebeeee;*/
|
||||
border-radius: 6px;
|
||||
margin: 10px auto 0;
|
||||
color: #ebeeee;
|
||||
width: 42vw;
|
||||
height: 48vh;
|
||||
/*max-width: 300px;
|
||||
max-height: 48vh;*/
|
||||
overflow: hidden;
|
||||
}
|
||||
#customizeScene h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#customizeScene input {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
#customizeScene section {
|
||||
margin: 10px;
|
||||
}
|
||||
#customizeScene section.action {
|
||||
text-align: center;
|
||||
position: sticky;
|
||||
bottom: 0;
|
||||
top: 100%;
|
||||
}
|
||||
#customizeScene section.action.action-move {
|
||||
top: 55%;
|
||||
}
|
||||
#customizeScene button {
|
||||
margin: 2px 10px;
|
||||
background-color: black;;
|
||||
color: #ebeeee;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
}
|
||||
#customizeScene button#customizeSceneFormCancel {
|
||||
background-color: #aca6a600;
|
||||
color: #292929;
|
||||
}
|
||||
#customizeScene section h6,
|
||||
#customizeScene section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#customizeScene section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#customizeScene section a{
|
||||
font-size: 14px;
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
#customizeScene section a:hover{
|
||||
font-weight: 700;
|
||||
}
|
||||
#customizeScene section p{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
#customizeScene section p.err{
|
||||
color: red;
|
||||
text-align: center;
|
||||
}
|
||||
#customizeScene section p.info{
|
||||
display: none;
|
||||
text-align: center;
|
||||
}
|
||||
#customizeScene section input#customizeSceneLink{
|
||||
background-color: #a1a3a3;
|
||||
}
|
||||
#customizeScene section button.customizeSceneButton{
|
||||
position: absolute;
|
||||
margin: 0;
|
||||
top: -8vh;
|
||||
font-size: 10px;
|
||||
padding: 2px 4px;
|
||||
}
|
||||
#customizeScene section button.customizeSceneButton#customizeSceneButtonLeft{
|
||||
left: 0vw;
|
||||
}
|
||||
#customizeScene section button.customizeSceneButton#customizeSceneButtonRight{
|
||||
right: 0vw;
|
||||
}
|
||||
#customizeScene section button.customizeSceneButton#customizeSceneButtonUp{
|
||||
left: calc(2vw + 40px);
|
||||
transform: rotate(90deg);
|
||||
margin-top: -20px;
|
||||
}
|
||||
#customizeScene section button.customizeSceneButton#customizeSceneButtonDown{
|
||||
right: calc(2vw + 40px);
|
||||
transform: rotate(90deg);
|
||||
margin-top: 20px;
|
||||
}
|
||||
#customizeScene section.action img{
|
||||
width: 8px;
|
||||
height: 8px;
|
||||
}
|
||||
#customizeScene section.action a#customizeSceneFormBack img{
|
||||
margin-top: -2px;
|
||||
}
|
||||
#customizeScene section.action button#customizeSceneFormSubmit img{
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
@media only screen and (max-width: 600px) {
|
||||
#customizeScene {
|
||||
max-width: 160px;
|
||||
overflow-y: scroll;
|
||||
}
|
||||
}
|
||||
@media only screen and (max-height: 400px) {
|
||||
#customizeScene section.action {
|
||||
top: 92%;
|
||||
}
|
||||
#customizeScene section.action.action-move {
|
||||
top: 80%;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<form id="customizeScene" hidden>
|
||||
<section class="text-center">
|
||||
<h5>Custom your WOKA</h3>
|
||||
</section>
|
||||
<section class="action action-move">
|
||||
<button class="customizeSceneButton" id="customizeSceneButtonLeft"> < </button>
|
||||
<button class="customizeSceneButton" id="customizeSceneButtonRight"> > </button>
|
||||
<!--<button class="customizeSceneButton" id="customizeSceneButtonUp"> < </button>
|
||||
<button class="customizeSceneButton" id="customizeSceneButtonDown"> > </button>-->
|
||||
</section>
|
||||
<section class="action">
|
||||
<a type="submit" id="customizeSceneFormBack">Back <img src="resources/objects/arrow_up.png"/></a>
|
||||
<button type="submit" id="customizeSceneFormSubmit">Next <img src="resources/objects/arrow_up.png"/></button>
|
||||
</section>
|
||||
</form>
|
129
front/dist/resources/html/EnableCameraScene.html
vendored
|
@ -1,129 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#enableCameraScene {
|
||||
background: #000000;
|
||||
/*border: 1px solid #ebeeee;*/
|
||||
border-radius: 6px;
|
||||
margin: 20px auto 0;
|
||||
color: #ebeeee;
|
||||
max-height: 48vh;
|
||||
width: 42vw;
|
||||
max-width: 300px;
|
||||
overflow: hidden;
|
||||
}
|
||||
#enableCameraScene h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#enableCameraScene input {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
#enableCameraScene section.title {
|
||||
position: absolute;
|
||||
top: 1vh;
|
||||
width: 100%;
|
||||
}
|
||||
#enableCameraScene section.action{
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
position: absolute;
|
||||
top: 40vh;
|
||||
width: 100%;
|
||||
}
|
||||
#enableCameraScene button {
|
||||
margin: 10px;
|
||||
background-color: black;;
|
||||
color: #ebeeee;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
}
|
||||
#enableCameraScene button#enableCameraSceneFormCancel {
|
||||
background-color: #c7c7c700;
|
||||
color: #292929;
|
||||
}
|
||||
#enableCameraScene section h6,
|
||||
#enableCameraScene section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#enableCameraScene section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#enableCameraScene section a{
|
||||
font-size: 8px;
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
#enableCameraScene section a:hover{
|
||||
font-weight: 700;
|
||||
}
|
||||
#enableCameraScene section p{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
#enableCameraScene section p.err{
|
||||
color: red;
|
||||
text-align: center;
|
||||
}
|
||||
#enableCameraScene section p.info{
|
||||
display: none;
|
||||
text-align: center;
|
||||
}
|
||||
#enableCameraScene section input#enableCameraSceneLink{
|
||||
background-color: #a1a3a3;
|
||||
}
|
||||
#enableCameraScene section img{
|
||||
width: 160px;
|
||||
margin: 20px 0;
|
||||
}
|
||||
/*@media only screen and (max-width: 800px),
|
||||
only screen and (max-height: 600px) {
|
||||
#enableCameraScene{
|
||||
overflow-y: scroll;
|
||||
}
|
||||
}*/
|
||||
</style>
|
||||
|
||||
<form id="enableCameraScene" hidden>
|
||||
<!-- FIX me -->
|
||||
<section class="title text-center">
|
||||
<h5>Turn on your camera and microphone</h5>
|
||||
</section>
|
||||
<!--<section class="text-center">
|
||||
<video id="myCamVideoSetup" autoplay muted></video>
|
||||
</section>
|
||||
<section class="text-center">
|
||||
<h5>Select your camera</h3>
|
||||
<select id="camera">
|
||||
</select>
|
||||
</section>
|
||||
<section class="text-center">
|
||||
<h5>Select your michrophone</h3>
|
||||
<select id="michrophone">
|
||||
</select>
|
||||
</section>-->
|
||||
<section class="action">
|
||||
<button type="submit" id="enableCameraSceneFormSubmit">Let's go!</button>
|
||||
</section>
|
||||
</form>
|
134
front/dist/resources/html/SelectCompanionScene.html
vendored
|
@ -1,134 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#selectCompanionScene {
|
||||
background: #0000;
|
||||
/*border: 1px solid #ebeeee;*/
|
||||
border-radius: 6px;
|
||||
margin: 10px auto 0;
|
||||
color: #ebeeee;
|
||||
max-height: 40vh;
|
||||
max-width: 300px;
|
||||
width: 40vw;
|
||||
overflow: hidden;
|
||||
}
|
||||
#selectCompanionScene h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#selectCompanionScene input {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCompanionScene section {
|
||||
margin: 10px;
|
||||
}
|
||||
#selectCompanionScene section.action {
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
margin-top: 20vh;
|
||||
}
|
||||
#selectCompanionScene button {
|
||||
margin: 10px 4px;
|
||||
background-color: black;;
|
||||
color: #ebeeee;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
width: 100px;
|
||||
}
|
||||
#selectCompanionScene button#selectCompanionSceneFormCancel {
|
||||
background-color: #aca6a600;
|
||||
color: #292929;
|
||||
}
|
||||
#selectCompanionScene section h6,
|
||||
#selectCompanionScene section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#selectCompanionScene section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#selectCompanionScene section a{
|
||||
font-size: 14px;
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
#selectCompanionScene section a:hover{
|
||||
font-weight: 700;
|
||||
}
|
||||
#selectCompanionScene section p{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
#selectCompanionScene section p.err{
|
||||
color: red;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCompanionScene section p.info{
|
||||
display: none;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCompanionScene section input#selectCompanionSceneLink{
|
||||
background-color: #a1a3a3;
|
||||
}
|
||||
#selectCompanionScene section img{
|
||||
width: 160px;
|
||||
margin: 20px 0;
|
||||
}
|
||||
#selectCompanionScene section button.selectCharacterButton{
|
||||
position: absolute;
|
||||
top: 20vh;
|
||||
margin: 0;
|
||||
width: 25px;
|
||||
}
|
||||
#selectCompanionScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||
left: 1vw;
|
||||
}
|
||||
#selectCompanionScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||
right: 1vw;
|
||||
}
|
||||
#selectCompanionScene section button#selectCompanionSceneFormCustomYourOwnSubmit{
|
||||
font-size: 14px;
|
||||
width: auto;
|
||||
margin-top: -2px;
|
||||
background-color: #ffd700;
|
||||
color: black;
|
||||
}
|
||||
@media only screen and (max-width: 800px),
|
||||
only screen and (max-height: 600px) {
|
||||
#selectCompanionScene{
|
||||
overflow-y: scroll;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<form id="selectCompanionScene" hidden>
|
||||
<section class="text-center">
|
||||
<h5>Select your WOKA</h5>
|
||||
<button class="selectCharacterButton" id="selectCharacterButtonLeft"> < </button>
|
||||
<button class="selectCharacterButton" id="selectCharacterButtonRight"> > </button>
|
||||
</section>
|
||||
<section class="action">
|
||||
<a herf="#" id="selectCompanionSceneFormBack">No companion</a>
|
||||
<button type="submit" id="selectCompanionSceneFormSubmit">Continue</button>
|
||||
</section>
|
||||
</form>
|
5
front/dist/resources/html/gameMenu.html
vendored
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#gameMenu main{
|
||||
margin-top: 15px;
|
||||
}
|
||||
|
@ -67,7 +64,7 @@
|
|||
<button id="adminConsoleButton">Admin console</button>
|
||||
</section>
|
||||
<section id="socialLinks" hidden>
|
||||
<a class="not-button" href="https://www.facebook.com/workadventurebytcm" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
|
||||
<a class="not-button" href="https://www.facebook.com/workadventure.WA" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
|
||||
<a class="not-button" href="https://twitter.com/Workadventure_" target="_blank"><img class="not-button" src="/resources/objects/twitter-icon.png"/></a>
|
||||
</section>
|
||||
</main>
|
||||
|
|
3
front/dist/resources/html/gameMenuIcon.html
vendored
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#menuIcon button {
|
||||
background-color: black;
|
||||
color: white;
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#gameQuality {
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
|
|
3
front/dist/resources/html/gameReport.html
vendored
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#gameReport {
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
|
|
3
front/dist/resources/html/gameShare.html
vendored
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#gameShare {
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
|
|
109
front/dist/resources/html/helpCameraSettings.html
vendored
|
@ -1,109 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#helpCameraSettings {
|
||||
background: #eceeee;
|
||||
border: 1px solid #42464b;
|
||||
border-radius: 6px;
|
||||
margin: 25px auto 0;
|
||||
width: 400px;
|
||||
max-height: calc(48vh - 50px);
|
||||
max-width: 48vw;
|
||||
overflow: hidden;
|
||||
overflow-y: scroll;
|
||||
}
|
||||
#helpCameraSettings h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#helpCameraSettings section {
|
||||
margin: 10px;
|
||||
}
|
||||
#helpCameraSettings section.action{
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
}
|
||||
#helpCameraSettings button {
|
||||
margin: 10px 4px;
|
||||
background-color: black;
|
||||
color: white;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
}
|
||||
#helpCameraSettings button#helpCameraSettingsFormCancel {
|
||||
background-color: #c7c7c700;
|
||||
color: #292929;
|
||||
}
|
||||
#helpCameraSettings section a{
|
||||
font-size: 12px;
|
||||
text-decoration: underline;
|
||||
color: black;
|
||||
}
|
||||
#helpCameraSettings section h6,
|
||||
#helpCameraSettings section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#helpCameraSettings section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#helpCameraSettings section p{
|
||||
font-size: 8px;
|
||||
margin: 0px 20px;
|
||||
}
|
||||
#helpCameraSettings section p a{
|
||||
font-size: 8px;
|
||||
}
|
||||
#helpCameraSettings section p.err{
|
||||
color: #ff0000;
|
||||
}
|
||||
#helpCameraSettings section ul{
|
||||
margin: 6px;
|
||||
}
|
||||
#helpCameraSettings section li{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
}
|
||||
#helpCameraSettings section img {
|
||||
width: 200px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
@media only screen and (max-width: 800px),
|
||||
only screen and (max-height: 600px) {
|
||||
#helpCameraSettings{
|
||||
overflow-y: scroll;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<form id="helpCameraSettings" hidden>
|
||||
<section class="text-center">
|
||||
<h5>Camera/Microphone access needed</h5>
|
||||
<p class="err" id="permissionError">Permission denied</p>
|
||||
<p class="info">You must allow camera and microphone access in your browser.</p>
|
||||
<ul>
|
||||
<li>Please click on the lock or camera symbol on the side of the URL in the address bar. Here you can grant "always allow" access to your input devices.</li>
|
||||
<li>Please ensure that you have a camera AND microphone plugged into your computer.</li>
|
||||
</ul>
|
||||
<p class="info">Once you've followed these steps, please refresh this page.</p>
|
||||
<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
|
||||
<p id='browserHelpSetting'></p>
|
||||
</section>
|
||||
<!--<section class="text-center">
|
||||
<p>If your problem persist, please contact us: <a id="mailto" href="mailto:workadventure@thecodingmachine.com?subject=Support camera and microphone settings" target="_blank"> workadventure@thecodingmachine.com</a>.</p>
|
||||
</section>-->
|
||||
</section>
|
||||
<section class="action">
|
||||
<a href="#" id="helpCameraSettingsFormRefresh">Refresh</a>
|
||||
<button type="submit" id="helpCameraSettingsFormContinue">Continue</button>
|
||||
</section>
|
||||
</form>
|
120
front/dist/resources/html/loginScene.html
vendored
|
@ -1,120 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#loginScene {
|
||||
background: #000000;
|
||||
/*border: 1px solid #ebeeee;*/
|
||||
border-radius: 6px;
|
||||
margin: 20px auto 0;
|
||||
width: 90%;
|
||||
max-width: 200px;
|
||||
color: #ebeeee;
|
||||
max-height: 40vh;
|
||||
overflow: hidden;
|
||||
}
|
||||
#loginScene h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#loginScene input {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
#loginScene section {
|
||||
margin: 10px;
|
||||
}
|
||||
#loginScene section.action{
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
}
|
||||
#loginScene button {
|
||||
margin: 10px;
|
||||
background-color: black;;
|
||||
color: #ebeeee;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
width: 100px;
|
||||
}
|
||||
#loginScene button#loginSceneFormCancel {
|
||||
background-color: #c7c7c700;
|
||||
color: #292929;
|
||||
}
|
||||
#loginScene section h6,
|
||||
#loginScene section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#loginScene section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#loginScene section a{
|
||||
font-size: 8px;
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
#loginScene section a:hover{
|
||||
font-weight: 700;
|
||||
}
|
||||
#loginScene section p{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
#loginScene section p.err{
|
||||
color: red;
|
||||
text-align: center;
|
||||
}
|
||||
#loginScene section p.info{
|
||||
display: none;
|
||||
text-align: center;
|
||||
}
|
||||
#loginScene section input#loginSceneLink{
|
||||
background-color: #a1a3a3;
|
||||
}
|
||||
#loginScene section img{
|
||||
width: 160px;
|
||||
margin: 20px 0;
|
||||
}
|
||||
@media only screen and (max-width: 800px),
|
||||
only screen and (max-height: 600px) {
|
||||
#loginScene{
|
||||
overflow-y: scroll;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<form id="loginScene" hidden>
|
||||
<section class="text-center">
|
||||
<img src="resources/logos/logo.png">
|
||||
</section>
|
||||
<section class="text-center">
|
||||
<h5>Enter your name</h5>
|
||||
<p class="info">9 chars maximum</p>
|
||||
<p class="err" id="errorLoginScene"></p>
|
||||
</section>
|
||||
<section>
|
||||
<input type="text" name="email" id="loginSceneName">
|
||||
<p>By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank">terms of use</a>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and <a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.</p>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" id="loginSceneFormSubmit">Continue</button>
|
||||
</section>
|
||||
</form>
|
142
front/dist/resources/html/selectCharacterScene.html
vendored
|
@ -1,142 +0,0 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#selectCharacterScene {
|
||||
background: #0000;
|
||||
/*border: 1px solid #ebeeee;*/
|
||||
border-radius: 6px;
|
||||
margin: 10px auto 0;
|
||||
color: #ebeeee;
|
||||
max-height: 48vh;
|
||||
max-width: 300px;
|
||||
width: 40vw;
|
||||
overflow: hidden;
|
||||
}
|
||||
#selectCharacterScene h1 {
|
||||
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
|
||||
border-bottom: 1px solid #a6abaf;
|
||||
border-radius: 6px 6px 0 0;
|
||||
box-sizing: border-box;
|
||||
color: #727678;
|
||||
display: block;
|
||||
height: 43px;
|
||||
padding-top: 10px;
|
||||
margin: 0;
|
||||
text-align: center;
|
||||
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
|
||||
}
|
||||
#selectCharacterScene input {
|
||||
font-size: 70%;
|
||||
background: linear-gradient(top, #d6d7d7, #dee0e0);
|
||||
border: 1px solid #a1a3a3;
|
||||
border-radius: 4px;
|
||||
box-shadow: 0 1px #fff;
|
||||
box-sizing: border-box;
|
||||
color: #696969;
|
||||
height: 30px;
|
||||
transition: box-shadow 0.3s;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCharacterScene section {
|
||||
margin: 10px;
|
||||
}
|
||||
#selectCharacterScene section.action {
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
margin-top: 28vh;
|
||||
}
|
||||
#selectCharacterScene button {
|
||||
margin: 10px 0px;
|
||||
background-color: black;;
|
||||
color: #ebeeee;
|
||||
border-radius: 7px;
|
||||
padding-bottom: 4px;
|
||||
width: 100px;
|
||||
}
|
||||
#selectCharacterScene button#selectCharacterSceneFormCancel {
|
||||
background-color: #aca6a600;
|
||||
color: #292929;
|
||||
}
|
||||
#selectCharacterScene section h6,
|
||||
#selectCharacterScene section h5{
|
||||
margin: 1px;
|
||||
}
|
||||
#selectCharacterScene section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
#selectCharacterScene section a{
|
||||
font-size: 8px;
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
#selectCharacterScene section a:hover{
|
||||
font-weight: 700;
|
||||
}
|
||||
#selectCharacterScene section p{
|
||||
text-align: left;
|
||||
font-size: 8px;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
#selectCharacterScene section p.err{
|
||||
color: red;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCharacterScene section p.info{
|
||||
display: none;
|
||||
text-align: center;
|
||||
}
|
||||
#selectCharacterScene section input#selectCharacterSceneLink{
|
||||
background-color: #a1a3a3;
|
||||
}
|
||||
#selectCharacterScene section img{
|
||||
width: 160px;
|
||||
margin: 20px 0;
|
||||
}
|
||||
#selectCharacterScene section button.selectCharacterButton{
|
||||
position: absolute;
|
||||
top: 20vh;
|
||||
margin: 0;
|
||||
width: 25px;
|
||||
}
|
||||
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||
display: none;
|
||||
left: 1vw;
|
||||
}
|
||||
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||
display: none;
|
||||
right: 1vw;
|
||||
}
|
||||
#selectCharacterScene section button#selectCharacterSceneFormCustomYourOwnSubmit{
|
||||
font-size: 14px;
|
||||
width: auto;
|
||||
margin-top: -2px;
|
||||
background-color: #ffd700;
|
||||
color: black;
|
||||
}
|
||||
@media only screen and (max-width: 800px),
|
||||
only screen and (max-height: 600px) {
|
||||
#selectCharacterScene{
|
||||
overflow-y: scroll;
|
||||
}
|
||||
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonRight{
|
||||
display: block;
|
||||
}
|
||||
#selectCharacterScene section button.selectCharacterButton#selectCharacterButtonLeft{
|
||||
display: block;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
<form id="selectCharacterScene" hidden>
|
||||
<section class="text-center">
|
||||
<h5>Select your WOKA</h5>
|
||||
<button class="selectCharacterButton" id="selectCharacterButtonLeft"> < </button>
|
||||
<button class="selectCharacterButton" id="selectCharacterButtonRight"> > </button>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" id="selectCharacterSceneFormSubmit">Continue</button>
|
||||
<button type="submit" id="selectCharacterSceneFormCustomYourOwnSubmit">Custom your WOKA</button>
|
||||
</section>
|
||||
</form>
|
|
@ -1,7 +1,4 @@
|
|||
<style>
|
||||
*{
|
||||
font-family: PixelFont-7,monospace!important;
|
||||
}
|
||||
#warningMain {
|
||||
border-radius: 5px;
|
||||
height: 100px;
|
||||
|
|
BIN
front/dist/resources/logos/logo-WA-min.png
vendored
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
front/dist/resources/objects/arrow_down.png
vendored
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
front/dist/resources/objects/arrow_up.png
vendored
Before Width: | Height: | Size: 149 B After Width: | Height: | Size: 4.9 KiB |
BIN
front/dist/resources/objects/arrow_up_black.png
vendored
Normal file
After Width: | Height: | Size: 4.8 KiB |
4
front/dist/resources/style/index.scss
vendored
|
@ -1,4 +0,0 @@
|
|||
@import "cowebsite.scss";
|
||||
@import "cowebsite-mobile.scss";
|
||||
@import "style.css";
|
||||
@import "mobile-style.scss";
|
|
@ -4,27 +4,37 @@
|
|||
"main": "index.js",
|
||||
"license": "SEE LICENSE IN LICENSE.txt",
|
||||
"devDependencies": {
|
||||
"@tsconfig/svelte": "^1.0.10",
|
||||
"@types/google-protobuf": "^3.7.3",
|
||||
"@types/jasmine": "^3.5.10",
|
||||
"@types/mini-css-extract-plugin": "^1.4.3",
|
||||
"@types/node": "^15.3.0",
|
||||
"@types/quill": "^1.3.7",
|
||||
"@typescript-eslint/eslint-plugin": "^2.26.0",
|
||||
"@typescript-eslint/parser": "^2.26.0",
|
||||
"css-loader": "^5.1.3",
|
||||
"eslint": "^6.8.0",
|
||||
"html-webpack-plugin": "^4.3.0",
|
||||
"@types/webpack-dev-server": "^3.11.4",
|
||||
"@typescript-eslint/eslint-plugin": "^4.23.0",
|
||||
"@typescript-eslint/parser": "^4.23.0",
|
||||
"css-loader": "^5.2.4",
|
||||
"eslint": "^7.26.0",
|
||||
"fork-ts-checker-webpack-plugin": "^6.2.9",
|
||||
"html-webpack-plugin": "^5.3.1",
|
||||
"jasmine": "^3.5.0",
|
||||
"mini-css-extract-plugin": "^1.3.9",
|
||||
"sass": "^1.32.8",
|
||||
"sass-loader": "10.1.1",
|
||||
"ts-loader": "^6.2.2",
|
||||
"ts-node": "^8.10.2",
|
||||
"typescript": "^3.8.3",
|
||||
"webpack": "^4.42.1",
|
||||
"webpack-cli": "^3.3.11",
|
||||
"webpack-dev-server": "^3.10.3",
|
||||
"webpack-merge": "^4.2.2"
|
||||
"mini-css-extract-plugin": "^1.6.0",
|
||||
"node-polyfill-webpack-plugin": "^1.1.2",
|
||||
"sass": "^1.32.12",
|
||||
"sass-loader": "^11.1.0",
|
||||
"svelte": "^3.38.2",
|
||||
"svelte-loader": "^3.1.1",
|
||||
"svelte-preprocess": "^4.7.3",
|
||||
"ts-loader": "^9.1.2",
|
||||
"ts-node": "^9.1.1",
|
||||
"tsconfig-paths": "^3.9.0",
|
||||
"typescript": "^4.2.4",
|
||||
"webpack": "^5.37.0",
|
||||
"webpack-cli": "^4.7.0",
|
||||
"webpack-dev-server": "^3.11.2"
|
||||
},
|
||||
"dependencies": {
|
||||
"@fontsource/press-start-2p": "^4.3.0",
|
||||
"@types/simple-peer": "^9.6.0",
|
||||
"@types/socket.io-client": "^1.4.32",
|
||||
"axios": "^0.21.1",
|
||||
|
@ -37,12 +47,12 @@
|
|||
"rxjs": "^6.6.3",
|
||||
"simple-peer": "^9.6.2",
|
||||
"socket.io-client": "^2.3.0",
|
||||
"webpack-require-http": "^0.4.3"
|
||||
"standardized-audio-context": "^25.2.4"
|
||||
},
|
||||
"scripts": {
|
||||
"start": "webpack-dev-server --open",
|
||||
"build": "webpack --config webpack.prod.js",
|
||||
"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
|
||||
"start": "TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" webpack serve --open",
|
||||
"build": "TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production webpack",
|
||||
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
|
||||
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
|
||||
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {HtmlUtils} from "../WebRtc/HtmlUtils";
|
||||
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
||||
import type {UserInputManager} from "../Phaser/UserInput/UserInputManager";
|
||||
import type {RoomConnection} from "../Connexion/RoomConnection";
|
||||
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
||||
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
|
||||
|
||||
export const CLASS_CONSOLE_MESSAGE = 'main-console';
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
import {HtmlUtils} from "./../WebRtc/HtmlUtils";
|
||||
import {AUDIO_TYPE, MESSAGE_TYPE} from "./ConsoleGlobalMessageManager";
|
||||
import {PUSHER_URL, UPLOADER_URL} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "../Connexion/RoomConnection";
|
||||
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
||||
import type {RoomConnection} from "../Connexion/RoomConnection";
|
||||
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
|
||||
import {soundPlayingStore} from "../Stores/SoundPlayingStore";
|
||||
import {soundManager} from "../Phaser/Game/SoundManager";
|
||||
|
||||
export class GlobalMessageManager {
|
||||
|
||||
|
@ -43,45 +45,8 @@ export class GlobalMessageManager {
|
|||
}
|
||||
}
|
||||
|
||||
private playAudioMessage(messageId : string, urlMessage: string){
|
||||
//delete previous elements
|
||||
const previousDivAudio = document.getElementsByClassName('audio-playing');
|
||||
for(let i = 0; i < previousDivAudio.length; i++){
|
||||
previousDivAudio[i].remove();
|
||||
}
|
||||
|
||||
//create new element
|
||||
const divAudio : HTMLDivElement = document.createElement('div');
|
||||
divAudio.id = `audio-playing-${messageId}`;
|
||||
divAudio.classList.add('audio-playing');
|
||||
const imgAudio : HTMLImageElement = document.createElement('img');
|
||||
imgAudio.src = '/resources/logos/megaphone.svg';
|
||||
const pAudio : HTMLParagraphElement = document.createElement('p');
|
||||
pAudio.textContent = 'Message audio'
|
||||
divAudio.appendChild(imgAudio);
|
||||
divAudio.appendChild(pAudio);
|
||||
|
||||
const mainSectionDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
|
||||
mainSectionDiv.appendChild(divAudio);
|
||||
|
||||
const messageAudio : HTMLAudioElement = document.createElement('audio');
|
||||
messageAudio.id = this.getHtmlMessageId(messageId);
|
||||
messageAudio.autoplay = true;
|
||||
messageAudio.style.display = 'none';
|
||||
messageAudio.onended = () => {
|
||||
divAudio.classList.remove('active');
|
||||
messageAudio.remove();
|
||||
setTimeout(() => {
|
||||
divAudio.remove();
|
||||
}, 1000);
|
||||
}
|
||||
messageAudio.onplay = () => {
|
||||
divAudio.classList.add('active');
|
||||
}
|
||||
const messageAudioSource : HTMLSourceElement = document.createElement('source');
|
||||
messageAudioSource.src = `${UPLOADER_URL}${urlMessage}`;
|
||||
messageAudio.appendChild(messageAudioSource);
|
||||
mainSectionDiv.appendChild(messageAudio);
|
||||
private playAudioMessage(messageId : string, urlMessage: string) {
|
||||
soundPlayingStore.playSound(UPLOADER_URL + urlMessage);
|
||||
}
|
||||
|
||||
private playTextMessage(messageId : string, htmlMessage: string){
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import {TypeMessageInterface} from "./UserMessageManager";
|
||||
import type {TypeMessageInterface} from "./UserMessageManager";
|
||||
import {HtmlUtils} from "../WebRtc/HtmlUtils";
|
||||
|
||||
let modalTimeOut : NodeJS.Timeout;
|
||||
|
@ -44,7 +44,13 @@ export class TypeMessageExt implements TypeMessageInterface{
|
|||
mainSectionDiv.appendChild(div);
|
||||
|
||||
const reportMessageAudio = HtmlUtils.getElementByIdOrFail<HTMLAudioElement>('report-message');
|
||||
reportMessageAudio.play();
|
||||
// FIXME: this will fail on iOS
|
||||
// We should move the sound playing into the GameScene and listen to the event of a report using a store
|
||||
try {
|
||||
reportMessageAudio.play();
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
|
||||
this.nbSecond = this.maxNbSecond;
|
||||
setTimeout((c) => {
|
||||
|
@ -86,4 +92,4 @@ export class Banned extends TypeMessageExt {
|
|||
showMessage(message: string){
|
||||
super.showMessage(message, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,15 +1,17 @@
|
|||
|
||||
|
||||
import { ButtonClickedEvent } from './ButtonClickedEvent';
|
||||
import { ChatEvent } from './ChatEvent';
|
||||
import { ClosePopupEvent } from './ClosePopupEvent';
|
||||
import { EnterLeaveEvent } from './EnterLeaveEvent';
|
||||
import { GoToPageEvent } from './GoToPageEvent';
|
||||
import { LoadPageEvent } from './LoadPageEvent';
|
||||
import { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
|
||||
import { OpenPopupEvent } from './OpenPopupEvent';
|
||||
import { OpenTabEvent } from './OpenTabEvent';
|
||||
import { UserInputChatEvent } from './UserInputChatEvent';
|
||||
import type { ButtonClickedEvent } from './ButtonClickedEvent';
|
||||
import type { ChatEvent } from './ChatEvent';
|
||||
import type { ClosePopupEvent } from './ClosePopupEvent';
|
||||
import type { EnterLeaveEvent } from './EnterLeaveEvent';
|
||||
import type { GoToPageEvent } from './GoToPageEvent';
|
||||
import type { LoadPageEvent } from './LoadPageEvent';
|
||||
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
|
||||
import type { OpenPopupEvent } from './OpenPopupEvent';
|
||||
import type { OpenTabEvent } from './OpenTabEvent';
|
||||
import type { UserInputChatEvent } from './UserInputChatEvent';
|
||||
import type { LoadSoundEvent} from "./LoadSoundEvent";
|
||||
import type {PlaySoundEvent} from "./PlaySoundEvent";
|
||||
|
||||
|
||||
export interface TypedMessageEvent<T> extends MessageEvent {
|
||||
|
@ -27,10 +29,13 @@ export type IframeEventMap = {
|
|||
goToPage: GoToPageEvent
|
||||
openCoWebSite: OpenCoWebSiteEvent
|
||||
closeCoWebSite: null
|
||||
disablePlayerControl: null
|
||||
restorePlayerControl: null
|
||||
disablePlayerControls: null
|
||||
restorePlayerControls: null
|
||||
displayBubble: null
|
||||
removeBubble: null
|
||||
loadSound: LoadSoundEvent
|
||||
playSound: PlaySoundEvent
|
||||
stopSound: null
|
||||
}
|
||||
export interface IframeEvent<T extends keyof IframeEventMap> {
|
||||
type: T;
|
||||
|
@ -54,4 +59,4 @@ export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
|
|||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
export const isIframeResponseEventWrapper = (event: { type?: string }): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === 'string';
|
||||
export const isIframeResponseEventWrapper = (event: { type?: string }): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === 'string';
|
||||
|
|
11
front/src/Api/Events/LoadSoundEvent.ts
Normal file
|
@ -0,0 +1,11 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
|
||||
export const isLoadSoundEvent =
|
||||
new tg.IsInterface().withProperties({
|
||||
url: tg.isString,
|
||||
}).get();
|
||||
|
||||
/**
|
||||
* A message sent from the iFrame to the game to add a message in the chat.
|
||||
*/
|
||||
export type LoadSoundEvent = tg.GuardedType<typeof isLoadSoundEvent>;
|
24
front/src/Api/Events/PlaySoundEvent.ts
Normal file
|
@ -0,0 +1,24 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
|
||||
|
||||
const isSoundConfig =
|
||||
new tg.IsInterface().withProperties({
|
||||
volume: tg.isOptional(tg.isNumber),
|
||||
loop: tg.isOptional(tg.isBoolean),
|
||||
mute: tg.isOptional(tg.isBoolean),
|
||||
rate: tg.isOptional(tg.isNumber),
|
||||
detune: tg.isOptional(tg.isNumber),
|
||||
seek: tg.isOptional(tg.isNumber),
|
||||
delay: tg.isOptional(tg.isNumber)
|
||||
}).get();
|
||||
|
||||
export const isPlaySoundEvent =
|
||||
new tg.IsInterface().withProperties({
|
||||
url: tg.isString,
|
||||
config : tg.isOptional(isSoundConfig),
|
||||
}).get();
|
||||
|
||||
/**
|
||||
* A message sent from the iFrame to the game to add a message in the chat.
|
||||
*/
|
||||
export type PlaySoundEvent = tg.GuardedType<typeof isPlaySoundEvent>;
|
11
front/src/Api/Events/StopSoundEvent.ts
Normal file
|
@ -0,0 +1,11 @@
|
|||
import * as tg from "generic-type-guard";
|
||||
|
||||
export const isStopSoundEvent =
|
||||
new tg.IsInterface().withProperties({
|
||||
url: tg.isString,
|
||||
}).get();
|
||||
|
||||
/**
|
||||
* A message sent from the iFrame to the game to add a message in the chat.
|
||||
*/
|
||||
export type StopSoundEvent = tg.GuardedType<typeof isStopSoundEvent>;
|
|
@ -1,20 +1,21 @@
|
|||
|
||||
import { Subject } from "rxjs";
|
||||
import { ChatEvent, isChatEvent } from "./Events/ChatEvent";
|
||||
import * as crypto from "crypto";
|
||||
import { HtmlUtils } from "../WebRtc/HtmlUtils";
|
||||
import { EnterLeaveEvent } from "./Events/EnterLeaveEvent";
|
||||
import type { EnterLeaveEvent } from "./Events/EnterLeaveEvent";
|
||||
import { isOpenPopupEvent, OpenPopupEvent } from "./Events/OpenPopupEvent";
|
||||
import { isOpenTabEvent, OpenTabEvent } from "./Events/OpenTabEvent";
|
||||
import { ButtonClickedEvent } from "./Events/ButtonClickedEvent";
|
||||
import type { ButtonClickedEvent } from "./Events/ButtonClickedEvent";
|
||||
import { ClosePopupEvent, isClosePopupEvent } from "./Events/ClosePopupEvent";
|
||||
import { scriptUtils } from "./ScriptUtils";
|
||||
import { GoToPageEvent, isGoToPageEvent } from "./Events/GoToPageEvent";
|
||||
import { isOpenCoWebsite, OpenCoWebSiteEvent } from "./Events/OpenCoWebSiteEvent";
|
||||
import { IframeEventMap, IframeEvent, IframeResponseEvent, IframeResponseEventMap, isIframeEventWrapper, TypedMessageEvent } from "./Events/IframeEvent";
|
||||
import { UserInputChatEvent } from "./Events/UserInputChatEvent";
|
||||
import type { UserInputChatEvent } from "./Events/UserInputChatEvent";
|
||||
import { isLoadPageEvent } from './Events/LoadPageEvent';
|
||||
|
||||
|
||||
import {isPlaySoundEvent, PlaySoundEvent} from "./Events/PlaySoundEvent";
|
||||
import {isStopSoundEvent, StopSoundEvent} from "./Events/StopSoundEvent";
|
||||
import {isLoadSoundEvent, LoadSoundEvent} from "./Events/LoadSoundEvent";
|
||||
/**
|
||||
* Listens to messages from iframes and turn those messages into easy to use observables.
|
||||
* Also allows to send messages to those iframes.
|
||||
|
@ -57,6 +58,15 @@ class IframeListener {
|
|||
private readonly _removeBubbleStream: Subject<void> = new Subject();
|
||||
public readonly removeBubbleStream = this._removeBubbleStream.asObservable();
|
||||
|
||||
private readonly _playSoundStream: Subject<PlaySoundEvent> = new Subject();
|
||||
public readonly playSoundStream = this._playSoundStream.asObservable();
|
||||
|
||||
private readonly _stopSoundStream: Subject<StopSoundEvent> = new Subject();
|
||||
public readonly stopSoundStream = this._stopSoundStream.asObservable();
|
||||
|
||||
private readonly _loadSoundStream: Subject<LoadSoundEvent> = new Subject();
|
||||
public readonly loadSoundStream = this._loadSoundStream.asObservable();
|
||||
|
||||
private readonly iframes = new Set<HTMLIFrameElement>();
|
||||
private readonly scripts = new Map<string, HTMLIFrameElement>();
|
||||
|
||||
|
@ -65,15 +75,23 @@ class IframeListener {
|
|||
// Do we trust the sender of this message?
|
||||
// Let's only accept messages from the iframe that are allowed.
|
||||
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
|
||||
let foundSrc: string | null = null;
|
||||
for (const iframe of this.iframes) {
|
||||
if (iframe.contentWindow === message.source) {
|
||||
foundSrc = iframe.src;
|
||||
break;
|
||||
let foundSrc: string | undefined;
|
||||
|
||||
foundSrc = [...this.scripts.keys()].find(key => {
|
||||
return this.scripts.get(key)?.contentWindow == message.source
|
||||
});
|
||||
|
||||
if (foundSrc === undefined) {
|
||||
for (const iframe of this.iframes) {
|
||||
if (iframe.contentWindow === message.source) {
|
||||
foundSrc = iframe.src;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (foundSrc === undefined) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!foundSrc) {
|
||||
return;
|
||||
}
|
||||
|
||||
const payload = message.data;
|
||||
|
@ -91,20 +109,27 @@ class IframeListener {
|
|||
else if (payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
|
||||
scriptUtils.goToPage(payload.data.url);
|
||||
}
|
||||
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
|
||||
const scriptUrl = [...this.scripts.keys()].find(key => {
|
||||
return this.scripts.get(key)?.contentWindow == message.source
|
||||
})
|
||||
|
||||
scriptUtils.openCoWebsite(payload.data.url, scriptUrl || foundSrc);
|
||||
else if (payload.type === 'playSound' && isPlaySoundEvent(payload.data)) {
|
||||
this._playSoundStream.next(payload.data);
|
||||
}
|
||||
else if (payload.type === 'stopSound' && isStopSoundEvent(payload.data)) {
|
||||
this._stopSoundStream.next(payload.data);
|
||||
}
|
||||
else if (payload.type === 'loadSound' && isLoadSoundEvent(payload.data)) {
|
||||
this._loadSoundStream.next(payload.data);
|
||||
}
|
||||
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
|
||||
scriptUtils.openCoWebsite(payload.data.url, foundSrc);
|
||||
}
|
||||
|
||||
else if (payload.type === 'closeCoWebSite') {
|
||||
scriptUtils.closeCoWebSite();
|
||||
}
|
||||
else if (payload.type === 'disablePlayerControl') {
|
||||
|
||||
else if (payload.type === 'disablePlayerControls') {
|
||||
this._disablePlayerControlStream.next();
|
||||
}
|
||||
else if (payload.type === 'restorePlayerControl') {
|
||||
else if (payload.type === 'restorePlayerControls') {
|
||||
this._enablePlayerControlStream.next();
|
||||
}
|
||||
else if (payload.type === 'displayBubble') {
|
||||
|
@ -183,7 +208,7 @@ class IframeListener {
|
|||
}
|
||||
|
||||
private getIFrameId(scriptUrl: string): string {
|
||||
return 'script' + crypto.createHash('md5').update(scriptUrl).digest("hex");
|
||||
return 'script' + btoa(scriptUrl);
|
||||
}
|
||||
|
||||
unregisterScript(scriptUrl: string): void {
|
||||
|
|
88
front/src/Components/App.svelte
Normal file
|
@ -0,0 +1,88 @@
|
|||
<script lang="typescript">
|
||||
import MenuIcon from "./Menu/MenuIcon.svelte";
|
||||
import {menuIconVisible} from "../Stores/MenuStore";
|
||||
import {enableCameraSceneVisibilityStore, gameOverlayVisibilityStore} from "../Stores/MediaStore";
|
||||
import CameraControls from "./CameraControls.svelte";
|
||||
import MyCamera from "./MyCamera.svelte";
|
||||
import SelectCompanionScene from "./SelectCompanion/SelectCompanionScene.svelte";
|
||||
import {selectCompanionSceneVisibleStore} from "../Stores/SelectCompanionStore";
|
||||
import {selectCharacterSceneVisibleStore} from "../Stores/SelectCharacterStore";
|
||||
import SelectCharacterScene from "./selectCharacter/SelectCharacterScene.svelte";
|
||||
import {customCharacterSceneVisibleStore} from "../Stores/CustomCharacterStore";
|
||||
import {errorStore} from "../Stores/ErrorStore";
|
||||
import CustomCharacterScene from "./CustomCharacterScene/CustomCharacterScene.svelte";
|
||||
import LoginScene from "./Login/LoginScene.svelte";
|
||||
import {loginSceneVisibleStore} from "../Stores/LoginSceneStore";
|
||||
import EnableCameraScene from "./EnableCamera/EnableCameraScene.svelte";
|
||||
import VisitCard from "./VisitCard/VisitCard.svelte";
|
||||
import {requestVisitCardsStore} from "../Stores/GameStore";
|
||||
|
||||
import {Game} from "../Phaser/Game/Game";
|
||||
import {helpCameraSettingsVisibleStore} from "../Stores/HelpCameraSettingsStore";
|
||||
import HelpCameraSettingsPopup from "./HelpCameraSettings/HelpCameraSettingsPopup.svelte";
|
||||
import AudioPlaying from "./UI/AudioPlaying.svelte";
|
||||
import {soundPlayingStore} from "../Stores/SoundPlayingStore";
|
||||
import ErrorDialog from "./UI/ErrorDialog.svelte";
|
||||
|
||||
export let game: Game;
|
||||
</script>
|
||||
|
||||
<div>
|
||||
{#if $loginSceneVisibleStore}
|
||||
<div class="scrollable">
|
||||
<LoginScene game={game}></LoginScene>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $selectCharacterSceneVisibleStore}
|
||||
<div>
|
||||
<SelectCharacterScene game={ game }></SelectCharacterScene>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $customCharacterSceneVisibleStore}
|
||||
<div>
|
||||
<CustomCharacterScene game={ game }></CustomCharacterScene>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $selectCompanionSceneVisibleStore}
|
||||
<div>
|
||||
<SelectCompanionScene game={ game }></SelectCompanionScene>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $enableCameraSceneVisibilityStore}
|
||||
<div class="scrollable">
|
||||
<EnableCameraScene game={game}></EnableCameraScene>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $soundPlayingStore}
|
||||
<div>
|
||||
<AudioPlaying url={$soundPlayingStore} />
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<!--
|
||||
{#if $menuIconVisible}
|
||||
<div>
|
||||
<MenuIcon />
|
||||
</div>
|
||||
{/if}
|
||||
-->
|
||||
{#if $gameOverlayVisibilityStore}
|
||||
<div>
|
||||
<MyCamera></MyCamera>
|
||||
<CameraControls></CameraControls>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $helpCameraSettingsVisibleStore}
|
||||
<div>
|
||||
<HelpCameraSettingsPopup game={ game }></HelpCameraSettingsPopup>
|
||||
</div>
|
||||
{/if}
|
||||
{#if $requestVisitCardsStore}
|
||||
<VisitCard visitCardUrl={$requestVisitCardsStore}></VisitCard>
|
||||
{/if}
|
||||
{#if $errorStore.length > 0}
|
||||
<div>
|
||||
<ErrorDialog></ErrorDialog>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
61
front/src/Components/CameraControls.svelte
Normal file
|
@ -0,0 +1,61 @@
|
|||
<script lang="typescript">
|
||||
import {requestedScreenSharingState, screenSharingAvailableStore} from "../Stores/ScreenSharingStore";
|
||||
import {requestedCameraState, requestedMicrophoneState} from "../Stores/MediaStore";
|
||||
import monitorImg from "./images/monitor.svg";
|
||||
import monitorCloseImg from "./images/monitor-close.svg";
|
||||
import cinemaImg from "./images/cinema.svg";
|
||||
import cinemaCloseImg from "./images/cinema-close.svg";
|
||||
import microphoneImg from "./images/microphone.svg";
|
||||
import microphoneCloseImg from "./images/microphone-close.svg";
|
||||
|
||||
function screenSharingClick(): void {
|
||||
if ($requestedScreenSharingState === true) {
|
||||
requestedScreenSharingState.disableScreenSharing();
|
||||
} else {
|
||||
requestedScreenSharingState.enableScreenSharing();
|
||||
}
|
||||
}
|
||||
|
||||
function cameraClick(): void {
|
||||
if ($requestedCameraState === true) {
|
||||
requestedCameraState.disableWebcam();
|
||||
} else {
|
||||
requestedCameraState.enableWebcam();
|
||||
}
|
||||
}
|
||||
|
||||
function microphoneClick(): void {
|
||||
if ($requestedMicrophoneState === true) {
|
||||
requestedMicrophoneState.disableMicrophone();
|
||||
} else {
|
||||
requestedMicrophoneState.enableMicrophone();
|
||||
}
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<div>
|
||||
<div class="btn-cam-action">
|
||||
<div class="btn-monitor" on:click={screenSharingClick} class:hide={!$screenSharingAvailableStore} class:enabled={$requestedScreenSharingState}>
|
||||
{#if $requestedScreenSharingState}
|
||||
<img src={monitorImg} alt="Start screen sharing">
|
||||
{:else}
|
||||
<img src={monitorCloseImg} alt="Stop screen sharing">
|
||||
{/if}
|
||||
</div>
|
||||
<div class="btn-video" on:click={cameraClick} class:disabled={!$requestedCameraState}>
|
||||
{#if $requestedCameraState}
|
||||
<img src={cinemaImg} alt="Turn on webcam">
|
||||
{:else}
|
||||
<img src={cinemaCloseImg} alt="Turn off webcam">
|
||||
{/if}
|
||||
</div>
|
||||
<div class="btn-micro" on:click={microphoneClick} class:disabled={!$requestedMicrophoneState}>
|
||||
{#if $requestedMicrophoneState}
|
||||
<img src={microphoneImg} alt="Turn on microphone">
|
||||
{:else}
|
||||
<img src={microphoneCloseImg} alt="Turn off microphone">
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
|
@ -0,0 +1,119 @@
|
|||
<script lang="typescript">
|
||||
import { Game } from "../../Phaser/Game/Game";
|
||||
import { CustomizeSceneName } from "../../Phaser/Login/CustomizeScene";
|
||||
|
||||
export let game: Game;
|
||||
|
||||
const customCharacterScene = game.scene.getScene(CustomizeSceneName);
|
||||
let activeRow = customCharacterScene.activeRow;
|
||||
|
||||
function selectLeft() {
|
||||
customCharacterScene.moveCursorHorizontally(-1);
|
||||
}
|
||||
|
||||
function selectRight() {
|
||||
customCharacterScene.moveCursorHorizontally(1);
|
||||
}
|
||||
|
||||
function selectUp() {
|
||||
customCharacterScene.moveCursorVertically(-1);
|
||||
activeRow = customCharacterScene.activeRow;
|
||||
}
|
||||
|
||||
function selectDown() {
|
||||
customCharacterScene.moveCursorVertically(1);
|
||||
activeRow = customCharacterScene.activeRow;
|
||||
}
|
||||
|
||||
function previousScene() {
|
||||
customCharacterScene.backToPreviousScene();
|
||||
}
|
||||
|
||||
function finish() {
|
||||
customCharacterScene.nextSceneToCamera();
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="customCharacterScene">
|
||||
<section class="text-center">
|
||||
<h2>Customize your WOKA</h2>
|
||||
</section>
|
||||
<section class="action action-move">
|
||||
<button class="customCharacterSceneButton customCharacterSceneButtonLeft nes-btn" on:click|preventDefault={ selectLeft }> < </button>
|
||||
<button class="customCharacterSceneButton customCharacterSceneButtonRight nes-btn" on:click|preventDefault={ selectRight }> > </button>
|
||||
</section>
|
||||
<section class="action">
|
||||
{#if activeRow === 0}
|
||||
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ previousScene }>Return</button>
|
||||
{/if}
|
||||
{#if activeRow !== 0}
|
||||
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ selectUp }>Back <img src="resources/objects/arrow_up_black.png" alt=""/></button>
|
||||
{/if}
|
||||
{#if activeRow === 5}
|
||||
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ finish }>Finish</button>
|
||||
{/if}
|
||||
{#if activeRow !== 5}
|
||||
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ selectDown }>Next <img src="resources/objects/arrow_down.png" alt=""/></button>
|
||||
{/if}
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
form.customCharacterScene {
|
||||
font-family: "Press Start 2P";
|
||||
pointer-events: auto;
|
||||
color: #ebeeee;
|
||||
|
||||
section {
|
||||
margin: 10px;
|
||||
|
||||
&.action {
|
||||
text-align: center;
|
||||
margin-top: 55vh;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-family: "Press Start 2P";
|
||||
margin: 1px;
|
||||
}
|
||||
|
||||
&.text-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
button.customCharacterSceneButton {
|
||||
position: absolute;
|
||||
top: 33vh;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
button.customCharacterSceneFormBack {
|
||||
color: #292929;
|
||||
}
|
||||
}
|
||||
|
||||
button {
|
||||
font-family: "Press Start 2P";
|
||||
|
||||
&.customCharacterSceneButtonLeft {
|
||||
left: 33vw;
|
||||
}
|
||||
|
||||
&.customCharacterSceneButtonRight {
|
||||
right: 33vw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 800px) {
|
||||
form.customCharacterScene button.customCharacterSceneButtonLeft{
|
||||
left: 5vw;
|
||||
}
|
||||
form.customCharacterScene button.customCharacterSceneButtonRight{
|
||||
right: 5vw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
</style>
|
229
front/src/Components/EnableCamera/EnableCameraScene.svelte
Normal file
|
@ -0,0 +1,229 @@
|
|||
<script lang="typescript">
|
||||
import {Game} from "../../Phaser/Game/Game";
|
||||
import {EnableCameraScene, EnableCameraSceneName} from "../../Phaser/Login/EnableCameraScene";
|
||||
import {
|
||||
audioConstraintStore,
|
||||
cameraListStore,
|
||||
localStreamStore,
|
||||
microphoneListStore,
|
||||
videoConstraintStore
|
||||
} from "../../Stores/MediaStore";
|
||||
import {onDestroy} from "svelte";
|
||||
import HorizontalSoundMeterWidget from "./HorizontalSoundMeterWidget.svelte";
|
||||
import cinemaCloseImg from "../images/cinema-close.svg";
|
||||
import cinemaImg from "../images/cinema.svg";
|
||||
import microphoneImg from "../images/microphone.svg";
|
||||
|
||||
export let game: Game;
|
||||
let selectedCamera : string|null = null;
|
||||
let selectedMicrophone : string|null = null;
|
||||
|
||||
const enableCameraScene = game.scene.getScene(EnableCameraSceneName) as EnableCameraScene;
|
||||
|
||||
function submit() {
|
||||
enableCameraScene.login();
|
||||
}
|
||||
|
||||
function srcObject(node, stream) {
|
||||
node.srcObject = stream;
|
||||
return {
|
||||
update(newStream) {
|
||||
if (node.srcObject != newStream) {
|
||||
node.srcObject = newStream
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let stream: MediaStream | null;
|
||||
|
||||
const unsubscribe = localStreamStore.subscribe(value => {
|
||||
if (value.type === 'success') {
|
||||
stream = value.stream;
|
||||
|
||||
if (stream !== null) {
|
||||
const videoTracks = stream.getVideoTracks();
|
||||
if (videoTracks.length > 0) {
|
||||
selectedCamera = videoTracks[0].getSettings().deviceId;
|
||||
}
|
||||
const audioTracks = stream.getAudioTracks();
|
||||
if (audioTracks.length > 0) {
|
||||
selectedMicrophone = audioTracks[0].getSettings().deviceId;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
stream = null;
|
||||
selectedCamera = null;
|
||||
selectedMicrophone = null;
|
||||
}
|
||||
});
|
||||
|
||||
onDestroy(unsubscribe);
|
||||
|
||||
function normalizeDeviceName(label: string): string {
|
||||
// remove IDs (that can appear in Chrome, like: "HD Pro Webcam (4df7:4eda)"
|
||||
return label.replace(/(\([[0-9a-f]{4}:[0-9a-f]{4}\))/g, '').trim();
|
||||
}
|
||||
|
||||
function selectCamera() {
|
||||
videoConstraintStore.setDeviceId(selectedCamera);
|
||||
}
|
||||
|
||||
function selectMicrophone() {
|
||||
audioConstraintStore.setDeviceId(selectedMicrophone);
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="enableCameraScene" on:submit|preventDefault={submit}>
|
||||
<section class="text-center">
|
||||
<h2>Turn on your camera and microphone</h2>
|
||||
</section>
|
||||
{#if $localStreamStore.stream}
|
||||
<video class="myCamVideoSetup" use:srcObject={$localStreamStore.stream} autoplay muted playsinline></video>
|
||||
{:else }
|
||||
<div class="webrtcsetup">
|
||||
<img class="background-img" src={cinemaCloseImg} alt="">
|
||||
</div>
|
||||
{/if}
|
||||
<HorizontalSoundMeterWidget stream={stream}></HorizontalSoundMeterWidget>
|
||||
|
||||
<section class="selectWebcamForm">
|
||||
|
||||
{#if $cameraListStore.length > 1 }
|
||||
<div class="control-group">
|
||||
<img src={cinemaImg} alt="Camera" />
|
||||
<div class="nes-select is-dark">
|
||||
<select bind:value={selectedCamera} on:change={selectCamera}>
|
||||
{#each $cameraListStore as camera}
|
||||
<option value={camera.deviceId}>
|
||||
{normalizeDeviceName(camera.label)}
|
||||
</option>
|
||||
{/each}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if $microphoneListStore.length > 1 }
|
||||
<div class="control-group">
|
||||
<img src={microphoneImg} alt="Microphone" />
|
||||
<div class="nes-select is-dark">
|
||||
<select bind:value={selectedMicrophone} on:change={selectMicrophone}>
|
||||
{#each $microphoneListStore as microphone}
|
||||
<option value={microphone.deviceId}>
|
||||
{normalizeDeviceName(microphone.label)}
|
||||
</option>
|
||||
{/each}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" class="nes-btn is-primary letsgo" >Let's go!</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
.enableCameraScene {
|
||||
pointer-events: auto;
|
||||
margin: 20px auto 0;
|
||||
color: #ebeeee;
|
||||
|
||||
section.selectWebcamForm {
|
||||
margin-top: 3vh;
|
||||
margin-bottom: 3vh;
|
||||
min-height: 10vh;
|
||||
width: 50vw;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
|
||||
select {
|
||||
font-family: "Press Start 2P";
|
||||
margin-top: 1vh;
|
||||
margin-bottom: 1vh;
|
||||
}
|
||||
|
||||
option {
|
||||
font-family: "Press Start 2P";
|
||||
}
|
||||
}
|
||||
|
||||
section.action{
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
h2{
|
||||
font-family: "Press Start 2P";
|
||||
margin: 1px;
|
||||
}
|
||||
|
||||
section.text-center{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
button.letsgo {
|
||||
font-size: 200%;
|
||||
}
|
||||
|
||||
.control-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
max-height: 60px;
|
||||
margin-top: 10px;
|
||||
|
||||
img {
|
||||
width: 30px;
|
||||
margin-right: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
.webrtcsetup{
|
||||
margin-top: 2vh;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
height: 28.125vw;
|
||||
width: 50vw;
|
||||
border: white 6px solid;
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
||||
img.background-img {
|
||||
width: 40%;
|
||||
}
|
||||
}
|
||||
.myCamVideoSetup {
|
||||
margin-top: 2vh;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
max-height: 50vh;
|
||||
width: 50vw;
|
||||
border: white 6px solid;
|
||||
-webkit-transform: scaleX(-1);
|
||||
transform: scaleX(-1);
|
||||
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 800px) {
|
||||
.enableCameraScene h2 {
|
||||
font-size: 80%;
|
||||
}
|
||||
.enableCameraScene .control-group .nes-select {
|
||||
font-size: 80%;
|
||||
}
|
||||
.enableCameraScene button.letsgo {
|
||||
font-size: 160%;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
<script lang="typescript">
|
||||
import { AudioContext } from 'standardized-audio-context';
|
||||
import {SoundMeter} from "../../Phaser/Components/SoundMeter";
|
||||
import {onDestroy} from "svelte";
|
||||
|
||||
export let stream: MediaStream | null;
|
||||
let volume = 0;
|
||||
|
||||
const NB_BARS = 20;
|
||||
|
||||
let timeout;
|
||||
const soundMeter = new SoundMeter();
|
||||
let display = false;
|
||||
|
||||
$: {
|
||||
if (stream && stream.getAudioTracks().length > 0) {
|
||||
display = true;
|
||||
soundMeter.connectToSource(stream, new AudioContext());
|
||||
|
||||
if (timeout) {
|
||||
clearInterval(timeout);
|
||||
}
|
||||
|
||||
timeout = setInterval(() => {
|
||||
try{
|
||||
volume = parseInt((soundMeter.getVolume() / 100 * NB_BARS).toFixed(0));
|
||||
//console.log(volume);
|
||||
}catch(err){
|
||||
|
||||
}
|
||||
}, 100);
|
||||
|
||||
} else {
|
||||
display = false;
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy(() => {
|
||||
soundMeter.stop();
|
||||
if (timeout) {
|
||||
clearInterval(timeout);
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
function color(i: number, volume: number) {
|
||||
const red = 255 * i / NB_BARS;
|
||||
const green = 255 * (1 - i / NB_BARS);
|
||||
|
||||
let alpha = 1;
|
||||
if (i >= volume) {
|
||||
alpha = 0.5;
|
||||
}
|
||||
|
||||
return 'background-color:rgba('+red+', '+green+', 0, '+alpha+')';
|
||||
}
|
||||
</script>
|
||||
|
||||
|
||||
<div class="horizontal-sound-meter" class:active={display}>
|
||||
{#each [...Array(NB_BARS).keys()] as i}
|
||||
<div style={color(i, volume)}></div>
|
||||
{/each}
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
.horizontal-sound-meter {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
width: 50%;
|
||||
height: 30px;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
margin-top: 1vh;
|
||||
}
|
||||
|
||||
.horizontal-sound-meter div {
|
||||
margin-left: 5px;
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
</style>
|
|
@ -0,0 +1,73 @@
|
|||
<script lang="typescript">
|
||||
import { fly } from 'svelte/transition';
|
||||
import {helpCameraSettingsVisibleStore} from "../../Stores/HelpCameraSettingsStore";
|
||||
import firefoxImg from "./images/help-setting-camera-permission-firefox.png";
|
||||
import chromeImg from "./images/help-setting-camera-permission-chrome.png";
|
||||
|
||||
let isAndroid = window.navigator.userAgent.includes('Android');
|
||||
let isFirefox = window.navigator.userAgent.includes('Firefox');
|
||||
let isChrome = window.navigator.userAgent.includes('Chrome');
|
||||
|
||||
function refresh() {
|
||||
window.location.reload();
|
||||
}
|
||||
|
||||
function close() {
|
||||
helpCameraSettingsVisibleStore.set(false);
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="helpCameraSettings nes-container" on:submit|preventDefault={close} transition:fly="{{ y: -900, duration: 500 }}">
|
||||
<section>
|
||||
<h2>Camera / Microphone access needed</h2>
|
||||
<p class="err">Permission denied</p>
|
||||
<p>You must allow camera and microphone access in your browser.</p>
|
||||
<p>
|
||||
{#if isFirefox }
|
||||
<p class="err">Please click the "Remember this decision" checkbox, if you don't want Firefox to keep asking you the authorization.</p>
|
||||
<img src={firefoxImg} alt="" />
|
||||
{:else if isChrome && !isAndroid }
|
||||
<img src={chromeImg} alt="" />
|
||||
{/if}
|
||||
</p>
|
||||
</section>
|
||||
<section>
|
||||
<button class="helpCameraSettingsFormRefresh nes-btn" on:click|preventDefault={refresh}>Refresh</button>
|
||||
<button type="submit" class="helpCameraSettingsFormContinue nes-btn is-primary" on:click|preventDefault={close}>Continue without webcam</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
|
||||
<style lang="scss">
|
||||
.helpCameraSettings {
|
||||
pointer-events: auto;
|
||||
background: #eceeee;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
margin-top: 10vh;
|
||||
max-height: 80vh;
|
||||
max-width: 80vw;
|
||||
overflow: auto;
|
||||
text-align: center;
|
||||
|
||||
h2 {
|
||||
font-family: 'Press Start 2P';
|
||||
}
|
||||
|
||||
section {
|
||||
p {
|
||||
margin: 15px;
|
||||
font-family: 'Press Start 2P';
|
||||
|
||||
& .err {
|
||||
color: #ff0000;
|
||||
}
|
||||
}
|
||||
img {
|
||||
max-width: 500px;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
123
front/src/Components/Login/LoginScene.svelte
Normal file
|
@ -0,0 +1,123 @@
|
|||
<script lang="typescript">
|
||||
import {Game} from "../../Phaser/Game/Game";
|
||||
import {LoginSceneName} from "../../Phaser/Login/LoginScene";
|
||||
import {DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH} from "../../Enum/EnvironmentVariable";
|
||||
import logoImg from "../images/logo.png";
|
||||
import {gameManager} from "../../Phaser/Game/GameManager";
|
||||
import {maxUserNameLength} from "../../Connexion/LocalUser";
|
||||
|
||||
export let game: Game;
|
||||
|
||||
const loginScene = game.scene.getScene(LoginSceneName);
|
||||
|
||||
let name = gameManager.getPlayerName() || '';
|
||||
let startValidating = false;
|
||||
|
||||
function submit() {
|
||||
startValidating = true;
|
||||
|
||||
let finalName = name.trim();
|
||||
if (finalName !== '') {
|
||||
loginScene.login(finalName);
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<form class="loginScene" on:submit|preventDefault={submit}>
|
||||
<section class="text-center">
|
||||
<img src={logoImg} alt="WorkAdventure logo" />
|
||||
</section>
|
||||
<section class="text-center">
|
||||
<h2>Enter your name</h2>
|
||||
</section>
|
||||
<input type="text" name="loginSceneName" class="nes-input is-dark" autofocus maxlength={MAX_USERNAME_LENGTH} bind:value={name} on:keypress={() => {startValidating = true}} class:is-error={name.trim() === '' && startValidating} />
|
||||
<section class="error-section">
|
||||
{#if name.trim() === '' && startValidating }
|
||||
<p class="err">The name is empty</p>
|
||||
{/if}
|
||||
</section>
|
||||
|
||||
{#if DISPLAY_TERMS_OF_USE}
|
||||
<section class="terms-and-conditions">
|
||||
<p>By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank">terms of use</a>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and <a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.</p>
|
||||
</section>
|
||||
{/if}
|
||||
<section class="action">
|
||||
<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">Continue</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
.loginScene {
|
||||
pointer-events: auto;
|
||||
margin: 20px auto 0;
|
||||
width: 90%;
|
||||
color: #ebeeee;
|
||||
|
||||
display: flex;
|
||||
flex-flow: column wrap;
|
||||
align-items: center;
|
||||
|
||||
input {
|
||||
text-align: center;
|
||||
font-family: "Press Start 2P";
|
||||
max-width: 400px;
|
||||
}
|
||||
|
||||
.terms-and-conditions {
|
||||
max-width: 400px;
|
||||
}
|
||||
|
||||
p.err {
|
||||
color: #ce372b;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
section {
|
||||
margin: 10px;
|
||||
|
||||
&.error-section {
|
||||
min-height: 2rem;
|
||||
margin: 0;
|
||||
|
||||
p {
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
|
||||
&.action {
|
||||
text-align: center;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-family: "Press Start 2P";
|
||||
margin: 1px;
|
||||
}
|
||||
|
||||
&.text-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
a {
|
||||
text-decoration: underline;
|
||||
color: #ebeeee;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
p {
|
||||
text-align: left;
|
||||
margin: 10px 10px;
|
||||
}
|
||||
|
||||
img {
|
||||
width: 100%;
|
||||
margin: 20px 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
</style>
|
33
front/src/Components/Menu/MenuIcon.svelte
Normal file
|
@ -0,0 +1,33 @@
|
|||
<script lang="typescript">
|
||||
|
||||
</script>
|
||||
|
||||
<main class="menuIcon">
|
||||
<section>
|
||||
<button>
|
||||
<img src="/static/images/menu.svg" alt="Open menu">
|
||||
</button>
|
||||
</section>
|
||||
</main>
|
||||
|
||||
<style lang="scss">
|
||||
.menuIcon button {
|
||||
background-color: black;
|
||||
color: white;
|
||||
border-radius: 7px;
|
||||
padding: 2px 8px;
|
||||
img {
|
||||
width: 14px;
|
||||
padding-top: 0;
|
||||
/*cursor: url('/resources/logos/cursor_pointer.png'), pointer;*/
|
||||
}
|
||||
}
|
||||
.menuIcon section {
|
||||
margin: 10px;
|
||||
}
|
||||
@media only screen and (max-height: 700px) {
|
||||
.menuIcon section {
|
||||
margin: 2px;
|
||||
}
|
||||
}
|
||||
</style>
|
46
front/src/Components/MyCamera.svelte
Normal file
|
@ -0,0 +1,46 @@
|
|||
<script lang="typescript">
|
||||
import {localStreamStore} from "../Stores/MediaStore";
|
||||
import SoundMeterWidget from "./SoundMeterWidget.svelte";
|
||||
import {onDestroy} from "svelte";
|
||||
|
||||
function srcObject(node, stream) {
|
||||
node.srcObject = stream;
|
||||
return {
|
||||
update(newStream) {
|
||||
if (node.srcObject != newStream) {
|
||||
node.srcObject = newStream
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let stream : MediaStream|null;
|
||||
/*$: {
|
||||
if ($localStreamStore.type === 'success') {
|
||||
stream = $localStreamStore.stream;
|
||||
} else {
|
||||
stream = null;
|
||||
}
|
||||
}*/
|
||||
|
||||
const unsubscribe = localStreamStore.subscribe(value => {
|
||||
if (value.type === 'success') {
|
||||
stream = value.stream;
|
||||
} else {
|
||||
stream = null;
|
||||
}
|
||||
});
|
||||
|
||||
onDestroy(unsubscribe);
|
||||
|
||||
</script>
|
||||
|
||||
|
||||
<div>
|
||||
<div class="video-container div-myCamVideo" class:hide={!$localStreamStore.constraints.video}>
|
||||
<video class="myCamVideo" use:srcObject={$localStreamStore.stream} autoplay muted playsinline></video>
|
||||
<!-- {#if stream}
|
||||
<SoundMeterWidget stream={stream}></SoundMeterWidget>
|
||||
{/if} -->
|
||||
</div>
|
||||
</div>
|
|
@ -0,0 +1,87 @@
|
|||
<script lang="typescript">
|
||||
import {Game} from "../../Phaser/Game/Game";
|
||||
import {SelectCompanionSceneName} from "../../Phaser/Login/SelectCompanionScene";
|
||||
|
||||
export let game: Game;
|
||||
|
||||
const selectCompanionScene = game.scene.getScene(SelectCompanionSceneName);
|
||||
|
||||
function selectLeft() {
|
||||
selectCompanionScene.moveToLeft();
|
||||
}
|
||||
|
||||
function selectRight() {
|
||||
selectCompanionScene.moveToRight();
|
||||
}
|
||||
|
||||
function noCompanion() {
|
||||
selectCompanionScene.closeScene();
|
||||
}
|
||||
|
||||
function selectCompanion() {
|
||||
selectCompanionScene.selectCompanion();
|
||||
}
|
||||
</script>
|
||||
|
||||
<form class="selectCompanionScene">
|
||||
<section class="text-center">
|
||||
<h2>Select your companion</h2>
|
||||
<button class="selectCharacterButton selectCharacterButtonLeft nes-btn" on:click|preventDefault={selectLeft}> < </button>
|
||||
<button class="selectCharacterButton selectCharacterButtonRight nes-btn" on:click|preventDefault={selectRight}> > </button>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button href="/" class="selectCompanionSceneFormBack nes-btn" on:click|preventDefault={noCompanion}>No companion</button>
|
||||
<button type="submit" class="selectCompanionSceneFormSubmit nes-btn is-primary" on:click|preventDefault={selectCompanion}>Continue</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
form.selectCompanionScene {
|
||||
font-family: "Press Start 2P";
|
||||
pointer-events: auto;
|
||||
color: #ebeeee;
|
||||
|
||||
section {
|
||||
margin: 10px;
|
||||
|
||||
&.action {
|
||||
text-align: center;
|
||||
margin-top: 55vh;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-family: "Press Start 2P";
|
||||
margin: 1px;
|
||||
}
|
||||
|
||||
&.text-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
button.selectCharacterButton {
|
||||
position: absolute;
|
||||
top: 33vh;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
|
||||
button.selectCharacterButtonLeft {
|
||||
left: 33vw;
|
||||
}
|
||||
|
||||
button.selectCharacterButtonRight {
|
||||
right: 33vw;
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 800px) {
|
||||
form.selectCompanionScene button.selectCharacterButtonLeft{
|
||||
left: 5vw;
|
||||
}
|
||||
form.selectCompanionScene button.selectCharacterButtonRight{
|
||||
right: 5vw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
</style>
|
53
front/src/Components/SoundMeterWidget.svelte
Normal file
|
@ -0,0 +1,53 @@
|
|||
<script lang="typescript">
|
||||
import { AudioContext } from 'standardized-audio-context';
|
||||
import {SoundMeter} from "../Phaser/Components/SoundMeter";
|
||||
import {onDestroy} from "svelte";
|
||||
|
||||
export let stream: MediaStream|null;
|
||||
let volume = 0;
|
||||
|
||||
const NB_BARS = 5;
|
||||
|
||||
let timeout;
|
||||
const soundMeter = new SoundMeter();
|
||||
let display = false;
|
||||
|
||||
$: {
|
||||
if (stream && stream.getAudioTracks().length > 0) {
|
||||
display = true;
|
||||
soundMeter.connectToSource(stream, new AudioContext());
|
||||
|
||||
if (timeout) {
|
||||
clearInterval(timeout);
|
||||
}
|
||||
|
||||
timeout = setInterval(() => {
|
||||
try{
|
||||
volume = parseInt((soundMeter.getVolume() / 100 * NB_BARS).toFixed(0));
|
||||
//console.log(volume);
|
||||
}catch(err){
|
||||
|
||||
}
|
||||
}, 100);
|
||||
|
||||
} else {
|
||||
display = false;
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy(() => {
|
||||
soundMeter.stop();
|
||||
if (timeout) {
|
||||
clearInterval(timeout);
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
|
||||
<div class="sound-progress" class:active={display}>
|
||||
<span class:active={volume > 1}></span>
|
||||
<span class:active={volume > 2}></span>
|
||||
<span class:active={volume > 3}></span>
|
||||
<span class:active={volume > 4}></span>
|
||||
<span class:active={volume > 5}></span>
|
||||
</div>
|
52
front/src/Components/UI/AudioPlaying.svelte
Normal file
|
@ -0,0 +1,52 @@
|
|||
<script lang="ts">
|
||||
import { fly } from 'svelte/transition';
|
||||
import megaphoneImg from "./images/megaphone.svg";
|
||||
import {soundPlayingStore} from "../../Stores/SoundPlayingStore";
|
||||
import {afterUpdate, onMount} from "svelte";
|
||||
|
||||
export let url: string;
|
||||
let audio: HTMLAudioElement;
|
||||
|
||||
function soundEnded() {
|
||||
soundPlayingStore.soundEnded();
|
||||
}
|
||||
|
||||
afterUpdate(() => {
|
||||
audio.play();
|
||||
});
|
||||
</script>
|
||||
|
||||
<div class="audio-playing" transition:fly="{{ x: 210, duration: 500 }}">
|
||||
<img src={megaphoneImg} alt="Audio playing" />
|
||||
<p>Audio message</p>
|
||||
<audio bind:this={audio} src={url} on:ended={soundEnded} >
|
||||
<track kind="captions">
|
||||
</audio>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
/*audio html when audio message playing*/
|
||||
.audio-playing {
|
||||
position: absolute;
|
||||
width: 200px;
|
||||
height: 54px;
|
||||
right: 0;
|
||||
top: 40px;
|
||||
transition: all 0.1s ease-out;
|
||||
background-color: black;
|
||||
border-radius: 30px 0 0 30px;
|
||||
display: inline-flex;
|
||||
|
||||
img {
|
||||
border-radius: 50%;
|
||||
background-color: #ffda01;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
p {
|
||||
color: white;
|
||||
margin-left: 10px;
|
||||
margin-top: 14px;
|
||||
}
|
||||
}
|
||||
</style>
|
48
front/src/Components/UI/ErrorDialog.svelte
Normal file
|
@ -0,0 +1,48 @@
|
|||
<script lang="ts">
|
||||
import {errorStore} from "../../Stores/ErrorStore";
|
||||
|
||||
function close(): boolean {
|
||||
errorStore.clearMessages();
|
||||
return false;
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<div class="error-div nes-container is-dark is-rounded" open>
|
||||
<p class="nes-text is-error title">Error</p>
|
||||
<div class="body">
|
||||
{#each $errorStore as error}
|
||||
<p>{error}</p>
|
||||
{/each}
|
||||
</div>
|
||||
<div class="button-bar">
|
||||
<button class="nes-btn is-error" on:click={close}>Close</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
div.error-div {
|
||||
pointer-events: auto;
|
||||
margin-top: 10vh;
|
||||
margin-right: auto;
|
||||
margin-left: auto;
|
||||
width: max-content;
|
||||
max-width: 80vw;
|
||||
|
||||
.button-bar {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.body {
|
||||
max-height: 50vh;
|
||||
}
|
||||
|
||||
p {
|
||||
font-family: "Press Start 2P";
|
||||
|
||||
&.title {
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
18
front/src/Components/UI/images/megaphone.svg
Normal file
|
@ -0,0 +1,18 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 24.3.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 451.7 512" style="enable-background:new 0 0 451.7 512;" xml:space="preserve">
|
||||
<path d="M436.9,212.6L237.2,12.9c-11.7-11.7-30.7-11.7-42.4,0s-11.7,30.7,0,42.4L394.5,255c11.5,11.9,30.5,12.2,42.4,0.7
|
||||
c11.9-11.5,12.2-30.5,0.7-42.4C437.4,213.1,437.2,212.8,436.9,212.6z"/>
|
||||
<path d="M179.5,83.1l-1.5,7.5c-10.4,53-36,103.4-70.6,144.3l109,108.3c40.7-34.9,90.2-61.5,143.1-72.3l7.5-1.5L179.5,83.1z"/>
|
||||
<path d="M87.4,257l-74.2,74.2c-17.6,17.6-17.6,46.1,0,63.6c0,0,0,0,0,0l42.4,42.4c17.6,17.6,46.1,17.6,63.6,0c0,0,0,0,0,0l74.2-74.2
|
||||
L87.4,257z M98,373.7c-6.1,5.6-15.6,5.3-21.2-0.8c-5.4-5.8-5.4-14.7,0-20.5l21.2-21.2c6-5.8,15.5-5.6,21.2,0.4
|
||||
c5.6,5.8,5.6,15,0,20.8L98,373.7z"/>
|
||||
<path d="M256.1,445.3l20.4-20.4c17.6-17.6,17.6-46.1,0-63.6l-15.1-15.2c-8.4,5.7-16.4,11.7-24.2,18.3l18.1,18.1
|
||||
c5.8,5.9,5.8,15.3,0,21.2l-20.7,20.8l-30.5-29.5l-42.4,42.4l68.1,65.9c11.7,11.7,30.7,11.7,42.4,0c11.7-11.7,11.7-30.7,0-42.4l0,0
|
||||
L256.1,445.3z"/>
|
||||
<path d="M316.7,0c-8.3,0-15,6.7-15,15v30c0,8.3,6.7,15,15,15c8.3,0,15-6.7,15-15V15C331.7,6.7,325,0,316.7,0z"/>
|
||||
<path d="M436.7,120h-30c-8.3,0-15,6.7-15,15s6.7,15,15,15h30c8.3,0,15-6.7,15-15S445,120,436.7,120z"/>
|
||||
<path d="M417.3,34.4c-5.9-5.9-15.4-5.9-21.2,0l-30,30c-6,5.8-6.1,15.3-0.4,21.2c5.8,6,15.3,6.1,21.2,0.4c0.1-0.1,0.2-0.2,0.4-0.4
|
||||
l30-30C423.2,49.7,423.2,40.2,417.3,34.4z"/>
|
||||
</svg>
|
After Width: | Height: | Size: 1.5 KiB |
84
front/src/Components/VisitCard/VisitCard.svelte
Normal file
|
@ -0,0 +1,84 @@
|
|||
<script lang="typescript">
|
||||
import { fly } from 'svelte/transition';
|
||||
import {requestVisitCardsStore} from "../../Stores/GameStore";
|
||||
import {onMount} from "svelte";
|
||||
|
||||
export let visitCardUrl: string;
|
||||
let w = '500px';
|
||||
let h = '250px';
|
||||
let hidden = true;
|
||||
let cvIframe;
|
||||
|
||||
function closeCard() {
|
||||
requestVisitCardsStore.set(null);
|
||||
}
|
||||
|
||||
function handleIframeMessage(message:any) {
|
||||
if (message.data.type === 'cvIframeSize') {
|
||||
w = (message.data.data.w) + 'px';
|
||||
h = (message.data.data.h) + 'px';
|
||||
}
|
||||
}
|
||||
|
||||
onMount(() => {
|
||||
cvIframe.onload = () => hidden = false
|
||||
cvIframe.onerror = () => hidden = false
|
||||
})
|
||||
</script>
|
||||
|
||||
<style lang="scss">
|
||||
|
||||
.loader {
|
||||
border: 16px solid #f3f3f3; /* Light grey */
|
||||
border-top: 16px solid #3498db; /* Blue */
|
||||
border-radius: 50%;
|
||||
width: 120px;
|
||||
height: 120px;
|
||||
margin:auto;
|
||||
animation: spin 2s linear infinite;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
0% { transform: rotate(0deg); }
|
||||
100% { transform: rotate(360deg); }
|
||||
}
|
||||
|
||||
.visitCard {
|
||||
pointer-events: all;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
margin-top: 200px;
|
||||
max-width: 80vw;
|
||||
|
||||
iframe {
|
||||
border: 0;
|
||||
max-width: 80vw;
|
||||
overflow: hidden;
|
||||
|
||||
&.hidden {
|
||||
visibility: hidden;
|
||||
position: absolute;
|
||||
}
|
||||
}
|
||||
|
||||
button {
|
||||
float: right;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
|
||||
<section class="visitCard" transition:fly="{{ y: -200, duration: 1000 }}" style="width: {w}">
|
||||
{#if hidden}
|
||||
<div class="loader"></div>
|
||||
{/if}
|
||||
<iframe title="visitCard" src={visitCardUrl} allow="clipboard-read; clipboard-write self {visitCardUrl}" style="width: {w}; height: {h}" class:hidden={hidden} bind:this={cvIframe}></iframe>
|
||||
{#if !hidden}
|
||||
<div class="buttonContainer">
|
||||
<button class="nes-btn is-popUpElement" on:click={closeCard}>Close</button>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
</section>
|
||||
|
||||
<svelte:window on:message={handleIframeMessage}/>
|
41
front/src/Components/images/cinema-close.svg
Normal file
|
@ -0,0 +1,41 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 24.1.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 332.8 332.8" style="enable-background:new 0 0 332.8 332.8;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#FFFFFF;}
|
||||
</style>
|
||||
<g>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M330.8,171c-3.6-6.4-12-8.8-18.8-4.8l-45.6,26.4l-11.6,6.8v63.2l10.8,6.4c0.4,0,0.4,0.4,0.8,0.4l44.8,26
|
||||
c2,1.6,4.8,2.4,7.6,2.4c7.6,0,13.6-6,13.6-13.6v-53.6l0.4-52.8C332.8,175.4,332.4,173,330.8,171z"/>
|
||||
<path class="st0" d="M193.2,150.6c35.6,0,64.4-28.8,64.4-64.4s-28.8-64.4-64.4-64.4s-64.4,28.8-64.4,64.4
|
||||
C128.8,121.8,157.6,150.6,193.2,150.6z M193.2,59.8c14.8,0,26.4,12,26.4,26.4c0,14.8-12,26.4-26.4,26.4s-26.4-12-26.4-26.4
|
||||
C166.8,71.4,178.4,59.8,193.2,59.8z"/>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
<g>
|
||||
</g>
|
||||
</g>
|
||||
<rect x="134.8" y="-45.3" transform="matrix(-0.7402 0.6723 -0.6723 -0.7402 376.0669 224.8258)" class="st0" width="19.6" height="460.7"/>
|
||||
<path class="st0" d="M90.6,83.3c-0.2-2.2-1.3-8.9-6.7-14.9c-5.4-5.9-11.9-7.6-14.1-8.1C59.7,49.2,49.5,38,39.4,26.8
|
||||
c24.3-9.8,52-4.4,70.2,13.6c19.9,19.7,24.7,50.8,11.5,76.4C110.9,105.6,100.8,94.5,90.6,83.3z"/>
|
||||
<path class="st0" d="M10.1,51.6c9.4,10.2,18.8,20.4,28.2,30.6c-0.2,1.8-1.4,11.7,5.5,20.5c8.2,10.3,20.7,10.2,22.1,10.1
|
||||
c9.2,10.3,18.5,20.6,27.7,30.8c-4.8,2.3-24.6,11.2-48.3,4.1c-6-1.8-20.7-7.3-32.1-22C-0.3,108.1-0.2,89.1,0.1,83.4
|
||||
C0.8,68,6.8,56.8,10.1,51.6z"/>
|
||||
<g>
|
||||
<path class="st0" d="M243.4,178.2c0.1,24.5,0.2,49,0.2,73.5c-30.7-33.8-61.3-67.7-92-101.5c5.9,3.9,20.9,12.4,41.6,12.4
|
||||
c16,0,28.2-5.2,34.4-8.4c2.5,1.5,7,4.6,10.7,10.3C242,170,243,175.4,243.4,178.2z"/>
|
||||
<g>
|
||||
<path class="st0" d="M211.2,311C150.8,258.7,90.4,206.5,30,154.2c6.1,3.1,18.2,8.4,34.4,8.4c18.1,0,31.5-6.5,37.5-9.9
|
||||
c44.5,49,89.1,98.1,133.6,147.1c-1.8,2.1-5.3,5.5-10.6,8.1C219.2,310.6,214,311,211.2,311z"/>
|
||||
<path class="st0" d="M46.8,311C36,267.7,25.2,224.3,14.4,181c0.1-3.2,0.7-11.3,6.5-18.8c3.1-4.1,6.7-6.6,9.1-8
|
||||
C90.4,206.5,150.8,258.7,211.2,311C156.4,311,101.6,311,46.8,311z"/>
|
||||
<path class="st0" d="M14.4,278.6L14.4,278.6c0-32.5,0-65.1,0-97.6c10.8,43.3,21.6,86.7,32.4,130c-2.6,0-12.7-0.4-21.5-8.1
|
||||
C14.7,293.5,14.4,280.7,14.4,278.6z"/>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
BIN
front/src/Components/images/logo.png
Normal file
After Width: | Height: | Size: 16 KiB |
27
front/src/Components/images/microphone-close.svg
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 24.1.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 512 512" style="enable-background:new 0 0 512 512;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#FFFFFF;}
|
||||
</style>
|
||||
<rect x="257" y="-47.9" transform="matrix(-0.7402 0.6723 -0.6723 -0.7402 643.9641 283.6469)" class="st0" width="20.4" height="628.3"/>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M333.6,250.3c-52.6-43.9-105.1-87.9-157.7-131.8c0-17.9,0-35.8,0-53.6c6.5-38.6,40.3-67,79.3-66.8
|
||||
c38.6,0.2,71.9,28.5,78.4,66.8C333.6,126.7,333.6,188.5,333.6,250.3z"/>
|
||||
<path class="st0" d="M322.6,279.9c-48.9-53.8-97.8-107.6-146.6-161.4l0,0c52.6,43.9,105.1,87.9,157.7,131.8
|
||||
c-0.2,1.6-0.5,3.3-0.9,5C330.5,265.2,326.6,273.5,322.6,279.9z"/>
|
||||
</g>
|
||||
<path class="st0" d="M292.5,308.1c-2.3,1.2-39.5,20.3-76.7-1c-36.4-20.8-39.4-61.2-39.6-64.1c-0.1-21-0.1-42.1-0.2-63.1
|
||||
C214.8,222.6,253.6,265.3,292.5,308.1z"/>
|
||||
</g>
|
||||
<path class="st0" d="M431.6,238.5c-0.9-8.4-8.5-14.4-16.6-13.5c-7.9,0.9-13.9,8.1-13.2,16.3c-0.1,13.3-2.2,34.6-12.6,57.9
|
||||
c-6.3,14.2-14,25.2-20.6,33.1c6.8,7.5,13.6,14.9,20.3,22.4c9.5-10.9,23.4-29.7,32.8-56.3C430.3,273.9,431.8,252.5,431.6,238.5z"/>
|
||||
<line class="st0" x1="354.5" y1="347.2" x2="374.6" y2="369.4"/>
|
||||
<path class="st0" d="M338.5,359.9c6.8,7.4,13.5,14.9,20.3,22.3c-52.6,37.6-121.5,43.7-179.2,15.8c-60.3-29.1-98.9-90.7-99.3-158.2
|
||||
c0-8.2,6.8-15,15-15s15,6.8,15,15c0.1,13.5,2.4,54.4,32.4,91.6c4.2,5.2,45.1,54.1,113.3,54.1C297,385.6,326.7,367.9,338.5,359.9z"/>
|
||||
<rect x="241" y="409.6" class="st0" width="29.9" height="102.3"/>
|
||||
<path class="st0" d="M304.2,511.9h-97.1c-8-0.4-14.3-7.1-14.3-15c0-8.1,6.7-14.9,15-15c31.7,0,63.4,0.1,95.1,0.1
|
||||
c8.9-0.6,16.3,6.5,16.3,14.9C319.2,504.8,312.6,511.7,304.2,511.9z"/>
|
||||
</svg>
|
After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 937 B After Width: | Height: | Size: 937 B |
Before Width: | Height: | Size: 884 B After Width: | Height: | Size: 884 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
@ -0,0 +1,92 @@
|
|||
<script lang="typescript">
|
||||
import { Game } from "../../Phaser/Game/Game";
|
||||
import { SelectCharacterSceneName } from "../../Phaser/Login/SelectCharacterScene";
|
||||
|
||||
export let game: Game;
|
||||
|
||||
const selectCharacterScene = game.scene.getScene(SelectCharacterSceneName);
|
||||
|
||||
function selectLeft() {
|
||||
selectCharacterScene.moveToLeft();
|
||||
}
|
||||
|
||||
function selectRight() {
|
||||
selectCharacterScene.moveToRight();
|
||||
}
|
||||
|
||||
function cameraScene() {
|
||||
selectCharacterScene.nextSceneToCameraScene();
|
||||
}
|
||||
|
||||
function customizeScene() {
|
||||
selectCharacterScene.nextSceneToCustomizeScene();
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
<form class="selectCharacterScene">
|
||||
<section class="text-center">
|
||||
<h2>Select your WOKA</h2>
|
||||
<button class="selectCharacterButton selectCharacterButtonLeft nes-btn" on:click|preventDefault={ selectLeft }> < </button>
|
||||
<button class="selectCharacterButton selectCharacterButtonRight nes-btn" on:click|preventDefault={ selectRight }> > </button>
|
||||
</section>
|
||||
<section class="action">
|
||||
<button type="submit" class="selectCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ cameraScene }>Continue</button>
|
||||
<button type="submit" class="selectCharacterSceneFormCustomYourOwnSubmit nes-btn" on:click|preventDefault={ customizeScene }>Customize your WOKA</button>
|
||||
</section>
|
||||
</form>
|
||||
|
||||
<style lang="scss">
|
||||
form.selectCharacterScene {
|
||||
font-family: "Press Start 2P";
|
||||
pointer-events: auto;
|
||||
color: #ebeeee;
|
||||
|
||||
section {
|
||||
margin: 10px;
|
||||
|
||||
&.action {
|
||||
text-align: center;
|
||||
margin-top: 55vh;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-family: "Press Start 2P";
|
||||
margin: 1px;
|
||||
}
|
||||
|
||||
&.text-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
button.selectCharacterButton {
|
||||
position: absolute;
|
||||
top: 33vh;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
|
||||
button {
|
||||
font-family: "Press Start 2P";
|
||||
|
||||
&.selectCharacterButtonLeft {
|
||||
left: 33vw;
|
||||
}
|
||||
|
||||
&.selectCharacterButtonRight {
|
||||
right: 33vw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 800px) {
|
||||
form.selectCharacterScene button.selectCharacterButtonLeft{
|
||||
left: 5vw;
|
||||
}
|
||||
form.selectCharacterScene button.selectCharacterButtonRight{
|
||||
right: 5vw;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
</style>
|
|
@ -1,5 +1,5 @@
|
|||
import {Subject} from "rxjs";
|
||||
import {BanUserMessage, SendUserMessage} from "../Messages/generated/messages_pb";
|
||||
import type {BanUserMessage, SendUserMessage} from "../Messages/generated/messages_pb";
|
||||
|
||||
export enum AdminMessageEventTypes {
|
||||
admin = 'message',
|
||||
|
@ -19,11 +19,11 @@ interface AdminMessageEvent {
|
|||
class AdminMessagesService {
|
||||
private _messageStream: Subject<AdminMessageEvent> = new Subject();
|
||||
public messageStream = this._messageStream.asObservable();
|
||||
|
||||
|
||||
constructor() {
|
||||
this.messageStream.subscribe((event) => console.log('message', event))
|
||||
}
|
||||
|
||||
|
||||
onSendusermessage(message: SendUserMessage|BanUserMessage) {
|
||||
this._messageStream.next({
|
||||
type: message.getType() as unknown as AdminMessageEventTypes,
|
||||
|
@ -32,4 +32,4 @@ class AdminMessagesService {
|
|||
}
|
||||
}
|
||||
|
||||
export const adminMessagesService = new AdminMessagesService();
|
||||
export const adminMessagesService = new AdminMessagesService();
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
import Axios from "axios";
|
||||
import {PUSHER_URL, START_ROOM_URL} from "../Enum/EnvironmentVariable";
|
||||
import {RoomConnection} from "./RoomConnection";
|
||||
import {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
|
||||
import type {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
|
||||
import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
|
||||
import {localUserStore} from "./LocalUserStore";
|
||||
import {LocalUser} from "./LocalUser";
|
||||
import {CharacterTexture, LocalUser} from "./LocalUser";
|
||||
import {Room} from "./Room";
|
||||
|
||||
|
||||
|
@ -46,8 +46,8 @@ class ConnectionManager {
|
|||
urlManager.pushRoomIdToUrl(room);
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
let localUser = localUserStore.getLocalUser();
|
||||
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
|
||||
this.localUser = localUser;
|
||||
try {
|
||||
|
@ -57,16 +57,42 @@ class ConnectionManager {
|
|||
console.error('JWT token invalid. Did it expire? Login anonymously instead.');
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
} else {
|
||||
}else{
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
let roomId: string
|
||||
|
||||
localUser = localUserStore.getLocalUser();
|
||||
if(!localUser){
|
||||
throw "Error to store local user data";
|
||||
}
|
||||
|
||||
let roomId: string;
|
||||
if (connexionType === GameConnexionTypes.empty) {
|
||||
roomId = START_ROOM_URL;
|
||||
} else {
|
||||
roomId = window.location.pathname + window.location.search + window.location.hash;
|
||||
}
|
||||
return Promise.resolve(new Room(roomId));
|
||||
|
||||
//get detail map for anonymous login and set texture in local storage
|
||||
const room = new Room(roomId);
|
||||
const mapDetail = await room.getMapDetail();
|
||||
if(mapDetail.textures != undefined && mapDetail.textures.length > 0) {
|
||||
//check if texture was changed
|
||||
if(localUser.textures.length === 0){
|
||||
localUser.textures = mapDetail.textures;
|
||||
}else{
|
||||
mapDetail.textures.forEach((newTexture) => {
|
||||
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
|
||||
if(localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1){
|
||||
return;
|
||||
}
|
||||
localUser?.textures.push(newTexture)
|
||||
});
|
||||
}
|
||||
this.localUser = localUser;
|
||||
localUserStore.saveUser(localUser);
|
||||
}
|
||||
return Promise.resolve(room);
|
||||
}
|
||||
|
||||
return Promise.reject(new Error('Invalid URL'));
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
import {PlayerAnimationDirections} from "../Phaser/Player/Animation";
|
||||
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||
import {SignalData} from "simple-peer";
|
||||
import {RoomConnection} from "./RoomConnection";
|
||||
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
|
||||
import type {SignalData} from "simple-peer";
|
||||
import type {RoomConnection} from "./RoomConnection";
|
||||
import type {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
|
||||
|
||||
export enum EventMessage{
|
||||
CONNECT = "connect",
|
||||
|
@ -47,6 +45,7 @@ export interface MessageUserPositionInterface {
|
|||
name: string;
|
||||
characterLayers: BodyResourceDescriptionInterface[];
|
||||
position: PointInterface;
|
||||
visitCardUrl: string|null;
|
||||
companion: string|null;
|
||||
}
|
||||
|
||||
|
@ -60,6 +59,7 @@ export interface MessageUserJoined {
|
|||
name: string;
|
||||
characterLayers: BodyResourceDescriptionInterface[];
|
||||
position: PointInterface;
|
||||
visitCardUrl: string | null;
|
||||
companion: string|null;
|
||||
}
|
||||
|
||||
|
@ -85,11 +85,6 @@ export interface WebRtcSignalReceivedMessageInterface {
|
|||
webRtcPassword: string | undefined
|
||||
}
|
||||
|
||||
export interface StartMapInterface {
|
||||
mapUrlStart: string,
|
||||
startInstance: string
|
||||
}
|
||||
|
||||
export interface ViewportInterface {
|
||||
left: number,
|
||||
top: number,
|
||||
|
|
19
front/src/Connexion/EmoteEventStream.ts
Normal file
|
@ -0,0 +1,19 @@
|
|||
import {Subject} from "rxjs";
|
||||
|
||||
interface EmoteEvent {
|
||||
userId: number,
|
||||
emoteName: string,
|
||||
}
|
||||
|
||||
class EmoteEventStream {
|
||||
|
||||
private _stream:Subject<EmoteEvent> = new Subject();
|
||||
public stream = this._stream.asObservable();
|
||||
|
||||
|
||||
fire(userId: number, emoteName:string) {
|
||||
this._stream.next({userId, emoteName});
|
||||
}
|
||||
}
|
||||
|
||||
export const emoteEventStream = new EmoteEventStream();
|
|
@ -9,9 +9,8 @@ export interface CharacterTexture {
|
|||
|
||||
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
|
||||
|
||||
export function isUserNameValid(value: string): boolean {
|
||||
const regexp = new RegExp('^[A-Za-z0-9]{1,'+maxUserNameLength+'}$');
|
||||
return regexp.test(value);
|
||||
export function isUserNameValid(value: unknown): boolean {
|
||||
return typeof value === "string" && value.length > 0 && value.length <= maxUserNameLength && value.indexOf(' ') === -1;
|
||||
}
|
||||
|
||||
export function areCharacterLayersValid(value: string[] | null): boolean {
|
||||
|
@ -25,6 +24,6 @@ export function areCharacterLayersValid(value: string[] | null): boolean {
|
|||
}
|
||||
|
||||
export class LocalUser {
|
||||
constructor(public readonly uuid:string, public readonly jwtToken: string, public readonly textures: CharacterTexture[]) {
|
||||
constructor(public readonly uuid:string, public readonly jwtToken: string, public textures: CharacterTexture[]) {
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,17 @@
|
|||
import Axios from "axios";
|
||||
import {PUSHER_URL} from "../Enum/EnvironmentVariable";
|
||||
import type {CharacterTexture} from "./LocalUser";
|
||||
|
||||
export class MapDetail{
|
||||
constructor(public readonly mapUrl: string, public readonly textures : CharacterTexture[]|undefined) {
|
||||
}
|
||||
}
|
||||
|
||||
export class Room {
|
||||
public readonly id: string;
|
||||
public readonly isPublic: boolean;
|
||||
private mapUrl: string|undefined;
|
||||
private textures: CharacterTexture[]|undefined;
|
||||
private instance: string|undefined;
|
||||
private _search: URLSearchParams;
|
||||
|
||||
|
@ -50,10 +57,10 @@ export class Room {
|
|||
return {roomId, hash}
|
||||
}
|
||||
|
||||
public async getMapUrl(): Promise<string> {
|
||||
return new Promise<string>((resolve, reject) => {
|
||||
if (this.mapUrl !== undefined) {
|
||||
resolve(this.mapUrl);
|
||||
public async getMapDetail(): Promise<MapDetail> {
|
||||
return new Promise<MapDetail>((resolve, reject) => {
|
||||
if (this.mapUrl !== undefined && this.textures != undefined) {
|
||||
resolve(new MapDetail(this.mapUrl, this.textures));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -61,7 +68,7 @@ export class Room {
|
|||
const match = /_\/[^/]+\/(.+)/.exec(this.id);
|
||||
if (!match) throw new Error('Could not extract url from "'+this.id+'"');
|
||||
this.mapUrl = window.location.protocol+'//'+match[1];
|
||||
resolve(this.mapUrl);
|
||||
resolve(new MapDetail(this.mapUrl, this.textures));
|
||||
return;
|
||||
} else {
|
||||
// We have a private ID, we need to query the map URL from the server.
|
||||
|
@ -71,7 +78,7 @@ export class Room {
|
|||
params: urlParts
|
||||
}).then(({data}) => {
|
||||
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
|
||||
resolve(data.mapUrl);
|
||||
resolve(data);
|
||||
return;
|
||||
}).catch((reason) => {
|
||||
reject(reason);
|
||||
|
|
|
@ -27,11 +27,13 @@ import {
|
|||
SendJitsiJwtMessage,
|
||||
CharacterLayerMessage,
|
||||
PingMessage,
|
||||
SendUserMessage,
|
||||
BanUserMessage
|
||||
EmoteEventMessage,
|
||||
EmotePromptMessage,
|
||||
SendUserMessage,
|
||||
BanUserMessage,
|
||||
} from "../Messages/generated/messages_pb"
|
||||
|
||||
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||
import type {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {ProtobufClientUtils} from "../Network/ProtobufClientUtils";
|
||||
import {
|
||||
|
@ -42,11 +44,12 @@ import {
|
|||
ViewportInterface, WebRtcDisconnectMessageInterface,
|
||||
WebRtcSignalReceivedMessageInterface,
|
||||
} from "./ConnexionModels";
|
||||
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
|
||||
import type {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
|
||||
import {adminMessagesService} from "./AdminMessagesService";
|
||||
import {worldFullMessageStream} from "./WorldFullMessageStream";
|
||||
import {worldFullWarningStream} from "./WorldFullWarningStream";
|
||||
import {connectionManager} from "./ConnectionManager";
|
||||
import {emoteEventStream} from "./EmoteEventStream";
|
||||
|
||||
const manualPingDelay = 20000;
|
||||
|
||||
|
@ -86,7 +89,7 @@ export class RoomConnection implements RoomConnection {
|
|||
url += '&bottom='+Math.floor(viewport.bottom);
|
||||
url += '&left='+Math.floor(viewport.left);
|
||||
url += '&right='+Math.floor(viewport.right);
|
||||
|
||||
|
||||
if (typeof companion === 'string') {
|
||||
url += '&companion='+encodeURIComponent(companion);
|
||||
}
|
||||
|
@ -124,7 +127,7 @@ export class RoomConnection implements RoomConnection {
|
|||
|
||||
if (message.hasBatchmessage()) {
|
||||
for (const subMessage of (message.getBatchmessage() as BatchMessage).getPayloadList()) {
|
||||
let event: string;
|
||||
let event: string|null = null;
|
||||
let payload;
|
||||
if (subMessage.hasUsermovedmessage()) {
|
||||
event = EventMessage.USER_MOVED;
|
||||
|
@ -144,11 +147,16 @@ export class RoomConnection implements RoomConnection {
|
|||
} else if (subMessage.hasItemeventmessage()) {
|
||||
event = EventMessage.ITEM_EVENT;
|
||||
payload = subMessage.getItemeventmessage();
|
||||
} else if (subMessage.hasEmoteeventmessage()) {
|
||||
const emoteMessage = subMessage.getEmoteeventmessage() as EmoteEventMessage;
|
||||
emoteEventStream.fire(emoteMessage.getActoruserid(), emoteMessage.getEmote());
|
||||
} else {
|
||||
throw new Error('Unexpected batch message type');
|
||||
}
|
||||
|
||||
this.dispatch(event, payload);
|
||||
if (event) {
|
||||
this.dispatch(event, payload);
|
||||
}
|
||||
}
|
||||
} else if (message.hasRoomjoinedmessage()) {
|
||||
const roomJoinedMessage = message.getRoomjoinedmessage() as RoomJoinedMessage;
|
||||
|
@ -336,6 +344,7 @@ export class RoomConnection implements RoomConnection {
|
|||
userId: message.getUserid(),
|
||||
name: message.getName(),
|
||||
characterLayers,
|
||||
visitCardUrl: message.getVisitcardurl(),
|
||||
position: ProtobufClientUtils.toPointInterface(position),
|
||||
companion: companion ? companion.getName() : null
|
||||
}
|
||||
|
@ -599,4 +608,14 @@ export class RoomConnection implements RoomConnection {
|
|||
public isAdmin(): boolean {
|
||||
return this.hasTag('admin');
|
||||
}
|
||||
|
||||
public emitEmoteEvent(emoteName: string): void {
|
||||
const emoteMessage = new EmotePromptMessage();
|
||||
emoteMessage.setEmote(emoteName)
|
||||
|
||||
const clientToServerMessage = new ClientToServerMessage();
|
||||
clientToServerMessage.setEmotepromptmessage(emoteMessage);
|
||||
|
||||
this.socket.send(clientToServerMessage.serializeBinary().buffer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
|
||||
const START_ROOM_URL : string = process.env.START_ROOM_URL || '/_/global/maps.workadventure.localhost/Floor0/floor0.json';
|
||||
// For compatibility reasons with older versions, API_URL is the old host name of PUSHER_URL
|
||||
const PUSHER_URL = process.env.PUSHER_URL || (process.env.API_URL ? '//'+process.env.API_URL : "//pusher.workadventure.localhost");
|
||||
const PUSHER_URL = process.env.PUSHER_URL || '//pusher.workadventure.localhost';
|
||||
const UPLOADER_URL = process.env.UPLOADER_URL || '//uploader.workadventure.localhost';
|
||||
const ADMIN_URL = process.env.ADMIN_URL || "//workadventure.localhost";
|
||||
const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302";
|
||||
const TURN_SERVER: string = process.env.TURN_SERVER || "";
|
||||
const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true";
|
||||
const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true";
|
||||
const TURN_USER: string = process.env.TURN_USER || '';
|
||||
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
|
||||
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
|
||||
|
@ -14,15 +14,17 @@ const POSITION_DELAY = 200; // Wait 200ms between sending position events
|
|||
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
|
||||
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
|
||||
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || '4');
|
||||
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == 'true';
|
||||
|
||||
export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window.innerHeight <= 600 ) );
|
||||
|
||||
export {
|
||||
DEBUG_MODE,
|
||||
START_ROOM_URL,
|
||||
SKIP_RENDER_OPTIMIZATIONS,
|
||||
DISABLE_NOTIFICATIONS,
|
||||
PUSHER_URL,
|
||||
UPLOADER_URL,
|
||||
ADMIN_URL,
|
||||
POSITION_DELAY,
|
||||
MAX_EXTRAPOLATION_TIME,
|
||||
STUN_SERVER,
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import {PositionMessage} from "../Messages/generated/messages_pb";
|
||||
import Direction = PositionMessage.Direction;
|
||||
import {PointInterface} from "../Connexion/ConnexionModels";
|
||||
import type {PointInterface} from "../Connexion/ConnexionModels";
|
||||
|
||||
export class ProtobufClientUtils {
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import Container = Phaser.GameObjects.Container;
|
||||
import { lazyLoadCompanionResource } from "./CompanionTexturesLoadingManager";
|
||||
import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
|
||||
|
||||
export interface CompanionStatus {
|
||||
|
@ -25,7 +24,7 @@ export class Companion extends Container {
|
|||
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
|
||||
super(scene, x + 14, y + 4);
|
||||
|
||||
|
||||
this.sprites = new Map<string, Sprite>();
|
||||
|
||||
this.delta = 0;
|
||||
|
@ -104,7 +103,7 @@ export class Companion extends Container {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
this.setDepth(this.y);
|
||||
this.playAnimation(this.direction, this.animationType);
|
||||
}
|
||||
|
@ -137,7 +136,7 @@ export class Companion extends Container {
|
|||
this.getAnimations(resource).forEach(animation => {
|
||||
this.scene.anims.create(animation);
|
||||
});
|
||||
|
||||
|
||||
this.scene.sys.updateList.add(sprite);
|
||||
this.sprites.set(resource, sprite);
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
|
||||
|
||||
export class ChatModeIcon extends Phaser.GameObjects.Sprite {
|
||||
constructor(scene: Phaser.Scene, x: number, y: number) {
|
||||
super(scene, x, y, 'layout_modes', 3);
|
||||
|
@ -6,6 +8,6 @@ export class ChatModeIcon extends Phaser.GameObjects.Sprite {
|
|||
this.setOrigin(0, 1);
|
||||
this.setInteractive();
|
||||
this.setVisible(false);
|
||||
this.setDepth(99999);
|
||||
this.setDepth(DEPTH_INGAME_TEXT_INDEX);
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
import VirtualJoystick from 'phaser3-rex-plugins/plugins/virtualjoystick.js';
|
||||
import ScaleManager = Phaser.Scale.ScaleManager;
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes";
|
||||
|
||||
//the assets were found here: https://hannemann.itch.io/virtual-joystick-pack-free
|
||||
export const joystickBaseKey = 'joystickBase';
|
||||
|
@ -20,21 +20,21 @@ export class MobileJoystick extends VirtualJoystick {
|
|||
x: -1000,
|
||||
y: -1000,
|
||||
radius: radius * window.devicePixelRatio,
|
||||
base: scene.add.image(0, 0, joystickBaseKey).setDisplaySize(baseSize * window.devicePixelRatio, baseSize * window.devicePixelRatio).setDepth(99999),
|
||||
thumb: scene.add.image(0, 0, joystickThumbKey).setDisplaySize(thumbSize * window.devicePixelRatio, thumbSize * window.devicePixelRatio).setDepth(99999),
|
||||
base: scene.add.image(0, 0, joystickBaseKey).setDisplaySize(baseSize * window.devicePixelRatio, baseSize * window.devicePixelRatio).setDepth(DEPTH_INGAME_TEXT_INDEX),
|
||||
thumb: scene.add.image(0, 0, joystickThumbKey).setDisplaySize(thumbSize * window.devicePixelRatio, thumbSize * window.devicePixelRatio).setDepth(DEPTH_INGAME_TEXT_INDEX),
|
||||
enable: true,
|
||||
dir: "8dir",
|
||||
});
|
||||
this.visible = false;
|
||||
this.enable = false;
|
||||
|
||||
this.scene.input.on('pointerdown', (pointer: { x: number; y: number; wasTouch: boolean; event: TouchEvent }) => {
|
||||
this.scene.input.on('pointerdown', (pointer: Phaser.Input.Pointer) => {
|
||||
if (!pointer.wasTouch) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Let's only display the joystick if there is one finger on the screen
|
||||
if (pointer.event.touches.length === 1) {
|
||||
if ((pointer.event as TouchEvent).touches.length === 1) {
|
||||
this.x = pointer.x;
|
||||
this.y = pointer.y;
|
||||
this.visible = true;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
import {discussionManager} from "../../WebRtc/DiscussionManager";
|
||||
import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes";
|
||||
|
||||
export const openChatIconName = 'openChatIcon';
|
||||
export class OpenChatIcon extends Phaser.GameObjects.Image {
|
||||
|
@ -9,7 +10,7 @@ export class OpenChatIcon extends Phaser.GameObjects.Image {
|
|||
this.setOrigin(0, 1);
|
||||
this.setInteractive();
|
||||
this.setVisible(false);
|
||||
this.setDepth(99999);
|
||||
this.setDepth(DEPTH_INGAME_TEXT_INDEX);
|
||||
|
||||
this.on("pointerup", () => discussionManager.showDiscussionPart());
|
||||
}
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes";
|
||||
|
||||
export class PresentationModeIcon extends Phaser.GameObjects.Sprite {
|
||||
constructor(scene: Phaser.Scene, x: number, y: number) {
|
||||
super(scene, x, y, 'layout_modes', 0);
|
||||
|
@ -6,6 +8,6 @@ export class PresentationModeIcon extends Phaser.GameObjects.Sprite {
|
|||
this.setOrigin(0, 1);
|
||||
this.setInteractive();
|
||||
this.setVisible(false);
|
||||
this.setDepth(99999);
|
||||
this.setDepth(DEPTH_INGAME_TEXT_INDEX);
|
||||
}
|
||||
}
|
74
front/src/Phaser/Components/RadialMenu.ts
Normal file
|
@ -0,0 +1,74 @@
|
|||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import {DEPTH_UI_INDEX} from "../Game/DepthIndexes";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
|
||||
export interface RadialMenuItem {
|
||||
image: string,
|
||||
name: string,
|
||||
}
|
||||
|
||||
export const RadialMenuClickEvent = 'radialClick';
|
||||
|
||||
export class RadialMenu extends Phaser.GameObjects.Container {
|
||||
private resizeCallback: OmitThisParameter<() => void>;
|
||||
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, private items: RadialMenuItem[]) {
|
||||
super(scene, x, y);
|
||||
this.setDepth(DEPTH_UI_INDEX)
|
||||
this.scene.add.existing(this);
|
||||
this.initItems();
|
||||
|
||||
this.resize();
|
||||
this.resizeCallback = this.resize.bind(this);
|
||||
this.scene.scale.on(Phaser.Scale.Events.RESIZE, this.resizeCallback);
|
||||
}
|
||||
|
||||
private initItems() {
|
||||
const itemsNumber = this.items.length;
|
||||
const menuRadius = 70 + (waScaleManager.uiScalingFactor - 1) * 20;
|
||||
this.items.forEach((item, index) => this.createRadialElement(item, index, itemsNumber, menuRadius))
|
||||
}
|
||||
|
||||
private createRadialElement(item: RadialMenuItem, index: number, itemsNumber: number, menuRadius: number) {
|
||||
const image = new Sprite(this.scene, 0, menuRadius, item.image);
|
||||
this.add(image);
|
||||
this.scene.sys.updateList.add(image);
|
||||
const scalingFactor = waScaleManager.uiScalingFactor * 0.075;
|
||||
image.setScale(scalingFactor)
|
||||
image.setInteractive({
|
||||
useHandCursor: true,
|
||||
});
|
||||
image.on('pointerdown', () => this.emit(RadialMenuClickEvent, item));
|
||||
image.on('pointerover', () => {
|
||||
this.scene.tweens.add({
|
||||
targets: image,
|
||||
props: {
|
||||
scale: 2 * scalingFactor,
|
||||
},
|
||||
duration: 500,
|
||||
ease: 'Power3',
|
||||
})
|
||||
});
|
||||
image.on('pointerout', () => {
|
||||
this.scene.tweens.add({
|
||||
targets: image,
|
||||
props: {
|
||||
scale: scalingFactor,
|
||||
},
|
||||
duration: 500,
|
||||
ease: 'Power3',
|
||||
})
|
||||
});
|
||||
const angle = 2 * Math.PI * index / itemsNumber;
|
||||
Phaser.Actions.RotateAroundDistance([image], {x: 0, y: 0}, angle, menuRadius);
|
||||
}
|
||||
|
||||
private resize() {
|
||||
this.setScale(waScaleManager.uiScalingFactor);
|
||||
}
|
||||
|
||||
public destroy() {
|
||||
this.scene.scale.removeListener(Phaser.Scale.Events.RESIZE, this.resizeCallback);
|
||||
super.destroy();
|
||||
}
|
||||
}
|
|
@ -1,3 +1,5 @@
|
|||
import type {IAnalyserNode, IAudioContext, IMediaStreamAudioSourceNode} from 'standardized-audio-context';
|
||||
|
||||
/**
|
||||
* Class to measure the sound volume of a media stream
|
||||
*/
|
||||
|
@ -5,10 +7,10 @@ export class SoundMeter {
|
|||
private instant: number;
|
||||
private clip: number;
|
||||
//private script: ScriptProcessorNode;
|
||||
private analyser: AnalyserNode|undefined;
|
||||
private analyser: IAnalyserNode<IAudioContext>|undefined;
|
||||
private dataArray: Uint8Array|undefined;
|
||||
private context: AudioContext|undefined;
|
||||
private source: MediaStreamAudioSourceNode|undefined;
|
||||
private context: IAudioContext|undefined;
|
||||
private source: IMediaStreamAudioSourceNode<IAudioContext>|undefined;
|
||||
|
||||
constructor() {
|
||||
this.instant = 0.0;
|
||||
|
@ -16,19 +18,21 @@ export class SoundMeter {
|
|||
//this.script = context.createScriptProcessor(2048, 1, 1);
|
||||
}
|
||||
|
||||
private init(context: AudioContext) {
|
||||
if (this.context === undefined) {
|
||||
this.context = context;
|
||||
this.analyser = this.context.createAnalyser();
|
||||
private init(context: IAudioContext) {
|
||||
this.context = context;
|
||||
this.analyser = this.context.createAnalyser();
|
||||
|
||||
this.analyser.fftSize = 2048;
|
||||
const bufferLength = this.analyser.fftSize;
|
||||
this.dataArray = new Uint8Array(bufferLength);
|
||||
}
|
||||
this.analyser.fftSize = 2048;
|
||||
const bufferLength = this.analyser.fftSize;
|
||||
this.dataArray = new Uint8Array(bufferLength);
|
||||
}
|
||||
|
||||
public connectToSource(stream: MediaStream, context: AudioContext): void
|
||||
public connectToSource(stream: MediaStream, context: IAudioContext): void
|
||||
{
|
||||
if (this.source !== undefined) {
|
||||
this.stop();
|
||||
}
|
||||
|
||||
this.init(context);
|
||||
|
||||
this.source = this.context?.createMediaStreamSource(stream);
|
||||
|
@ -83,56 +87,3 @@ export class SoundMeter {
|
|||
|
||||
}
|
||||
|
||||
|
||||
// Meter class that generates a number correlated to audio volume.
|
||||
// The meter class itself displays nothing, but it makes the
|
||||
// instantaneous and time-decaying volumes available for inspection.
|
||||
// It also reports on the fraction of samples that were at or near
|
||||
// the top of the measurement range.
|
||||
/*function SoundMeter(context) {
|
||||
this.context = context;
|
||||
this.instant = 0.0;
|
||||
this.slow = 0.0;
|
||||
this.clip = 0.0;
|
||||
this.script = context.createScriptProcessor(2048, 1, 1);
|
||||
const that = this;
|
||||
this.script.onaudioprocess = function(event) {
|
||||
const input = event.inputBuffer.getChannelData(0);
|
||||
let i;
|
||||
let sum = 0.0;
|
||||
let clipcount = 0;
|
||||
for (i = 0; i < input.length; ++i) {
|
||||
sum += input[i] * input[i];
|
||||
if (Math.abs(input[i]) > 0.99) {
|
||||
clipcount += 1;
|
||||
}
|
||||
}
|
||||
that.instant = Math.sqrt(sum / input.length);
|
||||
that.slow = 0.95 * that.slow + 0.05 * that.instant;
|
||||
that.clip = clipcount / input.length;
|
||||
};
|
||||
}
|
||||
|
||||
SoundMeter.prototype.connectToSource = function(stream, callback) {
|
||||
console.log('SoundMeter connecting');
|
||||
try {
|
||||
this.mic = this.context.createMediaStreamSource(stream);
|
||||
this.mic.connect(this.script);
|
||||
// necessary to make sample run, but should not be.
|
||||
this.script.connect(this.context.destination);
|
||||
if (typeof callback !== 'undefined') {
|
||||
callback(null);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
if (typeof callback !== 'undefined') {
|
||||
callback(e);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
SoundMeter.prototype.stop = function() {
|
||||
this.mic.disconnect();
|
||||
this.script.disconnect();
|
||||
};
|
||||
*/
|
||||
|
|
|
@ -1,44 +0,0 @@
|
|||
import Container = Phaser.GameObjects.Container;
|
||||
import {Scene} from "phaser";
|
||||
import GameObject = Phaser.GameObjects.GameObject;
|
||||
import Rectangle = Phaser.GameObjects.Rectangle;
|
||||
|
||||
|
||||
export class SoundMeterSprite extends Container {
|
||||
private rectangles: Rectangle[] = new Array<Rectangle>();
|
||||
private static readonly NB_BARS = 20;
|
||||
|
||||
constructor(scene: Scene, x?: number, y?: number, children?: GameObject[]) {
|
||||
super(scene, x, y, children);
|
||||
|
||||
for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) {
|
||||
const rectangle = new Rectangle(scene, i * 13, 0, 10, 20, (Math.round(255 - i * 255 / SoundMeterSprite.NB_BARS) << 8) + (Math.round(i * 255 / SoundMeterSprite.NB_BARS) << 16));
|
||||
this.add(rectangle);
|
||||
this.rectangles.push(rectangle);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A number between 0 and 100
|
||||
*
|
||||
* @param volume
|
||||
*/
|
||||
public setVolume(volume: number): void {
|
||||
|
||||
const normalizedVolume = volume / 100 * SoundMeterSprite.NB_BARS;
|
||||
for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) {
|
||||
if (normalizedVolume < i) {
|
||||
this.rectangles[i].alpha = 0.5;
|
||||
} else {
|
||||
this.rectangles[i].alpha = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public getWidth(): number {
|
||||
return SoundMeterSprite.NB_BARS * 13;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -1,7 +1,5 @@
|
|||
import {ITiledMapObject} from "../Map/ITiledMap";
|
||||
import Text = Phaser.GameObjects.Text;
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import TextStyle = Phaser.GameObjects.TextStyle;
|
||||
import type {ITiledMapObject} from "../Map/ITiledMap";
|
||||
import type {GameScene} from "../Game/GameScene";
|
||||
|
||||
export class TextUtils {
|
||||
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
|
||||
|
|
|
@ -1,10 +1,15 @@
|
|||
import {PlayerAnimationDirections, PlayerAnimationTypes} from "../Player/Animation";
|
||||
import {SpeechBubble} from "./SpeechBubble";
|
||||
import BitmapText = Phaser.GameObjects.BitmapText;
|
||||
import Text = Phaser.GameObjects.Text;
|
||||
import Container = Phaser.GameObjects.Container;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import {TextureError} from "../../Exception/TextureError";
|
||||
import {Companion} from "../Companion/Companion";
|
||||
import type {GameScene} from "../Game/GameScene";
|
||||
import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
|
||||
const playerNameY = - 25;
|
||||
|
||||
interface AnimationData {
|
||||
key: string;
|
||||
|
@ -14,24 +19,31 @@ interface AnimationData {
|
|||
frames : number[]
|
||||
}
|
||||
|
||||
const interactiveRadius = 35;
|
||||
|
||||
export abstract class Character extends Container {
|
||||
private bubble: SpeechBubble|null = null;
|
||||
private readonly playerName: BitmapText;
|
||||
private readonly playerName: Text;
|
||||
public PlayerValue: string;
|
||||
public sprites: Map<string, Sprite>;
|
||||
private lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
|
||||
//private teleportation: Sprite;
|
||||
private invisible: boolean;
|
||||
public companion?: Companion;
|
||||
private emote: Phaser.GameObjects.Sprite | null = null;
|
||||
private emoteTween: Phaser.Tweens.Tween|null = null;
|
||||
|
||||
constructor(scene: Phaser.Scene,
|
||||
constructor(scene: GameScene,
|
||||
x: number,
|
||||
y: number,
|
||||
texturesPromise: Promise<string[]>,
|
||||
name: string,
|
||||
direction: PlayerAnimationDirections,
|
||||
moving: boolean,
|
||||
frame?: string | number
|
||||
frame: string | number,
|
||||
isClickable: boolean,
|
||||
companion: string|null,
|
||||
companionTexturePromise?: Promise<string>
|
||||
) {
|
||||
super(scene, x, y/*, texture, frame*/);
|
||||
this.PlayerValue = name;
|
||||
|
@ -45,19 +57,18 @@ export abstract class Character extends Container {
|
|||
this.invisible = false
|
||||
})
|
||||
|
||||
/*this.teleportation = new Sprite(scene, -20, -10, 'teleportation', 3);
|
||||
this.teleportation.setInteractive();
|
||||
this.teleportation.visible = false;
|
||||
this.teleportation.on('pointerup', () => {
|
||||
this.report.visible = false;
|
||||
this.teleportation.visible = false;
|
||||
});
|
||||
this.add(this.teleportation);*/
|
||||
|
||||
this.playerName = new BitmapText(scene, 0, - 25, 'main_font', name, 7);
|
||||
this.playerName.setOrigin(0.5).setCenterAlign().setDepth(99999);
|
||||
this.playerName = new Text(scene, 0, playerNameY, name, {fontFamily: '"Press Start 2P"', fontSize: '8px', strokeThickness: 2, stroke: "gray"});
|
||||
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
|
||||
this.add(this.playerName);
|
||||
|
||||
if (isClickable) {
|
||||
this.setInteractive({
|
||||
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
|
||||
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
|
||||
useHandCursor: true,
|
||||
});
|
||||
}
|
||||
|
||||
scene.add.existing(this);
|
||||
|
||||
this.scene.physics.world.enableBody(this);
|
||||
|
@ -69,6 +80,10 @@ export abstract class Character extends Container {
|
|||
this.setDepth(-1);
|
||||
|
||||
this.playAnimation(direction, moving);
|
||||
|
||||
if (typeof companion === 'string') {
|
||||
this.addCompanion(companion, companionTexturePromise);
|
||||
}
|
||||
}
|
||||
|
||||
public addCompanion(name: string, texturePromise?: Promise<string>): void {
|
||||
|
@ -79,11 +94,10 @@ export abstract class Character extends Container {
|
|||
|
||||
public addTextures(textures: string[], frame?: string | number): void {
|
||||
for (const texture of textures) {
|
||||
if(!this.scene.textures.exists(texture)){
|
||||
if(this.scene && !this.scene.textures.exists(texture)){
|
||||
throw new TextureError('texture not found');
|
||||
}
|
||||
const sprite = new Sprite(this.scene, 0, 0, texture, frame);
|
||||
sprite.setInteractive({useHandCursor: true});
|
||||
this.add(sprite);
|
||||
this.getPlayerAnimations(texture).forEach(d => {
|
||||
this.scene.anims.create({
|
||||
|
@ -225,7 +239,84 @@ export abstract class Character extends Container {
|
|||
this.scene.sys.updateList.remove(sprite);
|
||||
}
|
||||
}
|
||||
this.list.forEach(objectContaining => objectContaining.destroy())
|
||||
super.destroy();
|
||||
this.playerName.destroy();
|
||||
}
|
||||
|
||||
playEmote(emoteKey: string) {
|
||||
this.cancelPreviousEmote();
|
||||
|
||||
const scalingFactor = waScaleManager.uiScalingFactor * 0.05;
|
||||
const emoteY = -30 - scalingFactor * 10;
|
||||
|
||||
this.playerName.setVisible(false);
|
||||
this.emote = new Sprite(this.scene, 0, 0, emoteKey);
|
||||
this.emote.setAlpha(0);
|
||||
this.emote.setScale(0.1 * scalingFactor);
|
||||
this.add(this.emote);
|
||||
this.scene.sys.updateList.add(this.emote);
|
||||
|
||||
this.createStartTransition(scalingFactor, emoteY);
|
||||
}
|
||||
|
||||
private createStartTransition(scalingFactor: number, emoteY: number) {
|
||||
this.emoteTween = this.scene?.tweens.add({
|
||||
targets: this.emote,
|
||||
props: {
|
||||
scale: scalingFactor,
|
||||
alpha: 1,
|
||||
y: emoteY,
|
||||
},
|
||||
ease: 'Power2',
|
||||
duration: 500,
|
||||
onComplete: () => {
|
||||
this.startPulseTransition(emoteY, scalingFactor);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private startPulseTransition(emoteY: number, scalingFactor: number) {
|
||||
this.emoteTween = this.scene?.tweens.add({
|
||||
targets: this.emote,
|
||||
props: {
|
||||
y: emoteY * 1.3,
|
||||
scale: scalingFactor * 1.1
|
||||
},
|
||||
duration: 250,
|
||||
yoyo: true,
|
||||
repeat: 1,
|
||||
completeDelay: 200,
|
||||
onComplete: () => {
|
||||
this.startExitTransition(emoteY);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private startExitTransition(emoteY: number) {
|
||||
this.emoteTween = this.scene?.tweens.add({
|
||||
targets: this.emote,
|
||||
props: {
|
||||
alpha: 0,
|
||||
y: 2 * emoteY,
|
||||
},
|
||||
ease: 'Power2',
|
||||
duration: 500,
|
||||
onComplete: () => {
|
||||
this.destroyEmote();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
cancelPreviousEmote() {
|
||||
if (!this.emote) return;
|
||||
|
||||
this.emoteTween?.remove();
|
||||
this.destroyEmote()
|
||||
}
|
||||
|
||||
private destroyEmote() {
|
||||
this.emote?.destroy();
|
||||
this.emote = null;
|
||||
this.playerName.setVisible(true);
|
||||
}
|
||||
}
|
||||
|
|
20
front/src/Phaser/Entity/CustomizedCharacter.ts
Normal file
|
@ -0,0 +1,20 @@
|
|||
import Container = Phaser.GameObjects.Container;
|
||||
import type {Scene} from "phaser";
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
|
||||
/**
|
||||
* A sprite of a customized character (used in the Customize Scene only)
|
||||
*/
|
||||
export class CustomizedCharacter extends Container {
|
||||
public constructor(scene: Scene, x: number, y: number, layers: string[]) {
|
||||
super(scene, x, y);
|
||||
this.updateSprites(layers);
|
||||
}
|
||||
|
||||
public updateSprites(layers: string[]): void {
|
||||
this.removeAll(true);
|
||||
for (const layer of layers) {
|
||||
this.add(new Sprite(this.scene, 0, 0, layer));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,8 +1,11 @@
|
|||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import TextureManager = Phaser.Textures.TextureManager;
|
||||
import {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
import type {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
|
||||
|
||||
export interface FrameConfig {
|
||||
frameWidth: number,
|
||||
frameHeight: number,
|
||||
}
|
||||
|
||||
export const loadAllLayers = (load: LoaderPlugin): BodyResourceDescriptionInterface[][] => {
|
||||
const returnArray:BodyResourceDescriptionInterface[][] = [];
|
||||
|
@ -27,7 +30,10 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
|
|||
export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
|
||||
const name = 'customCharacterTexture'+texture.id;
|
||||
const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
|
||||
return createLoadingPromise(loaderPlugin, playerResourceDescriptor);
|
||||
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
});
|
||||
}
|
||||
|
||||
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
|
||||
|
@ -37,7 +43,10 @@ export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, textur
|
|||
//TODO refactor
|
||||
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
|
||||
if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
|
||||
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor));
|
||||
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
}));
|
||||
}
|
||||
}catch (err){
|
||||
console.error(err);
|
||||
|
@ -70,15 +79,12 @@ export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptio
|
|||
throw 'Could not find a data for texture '+textureName;
|
||||
}
|
||||
|
||||
const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) => {
|
||||
export const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface, frameConfig: FrameConfig) => {
|
||||
return new Promise<BodyResourceDescriptionInterface>((res) => {
|
||||
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
|
||||
return res(playerResourceDescriptor);
|
||||
}
|
||||
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, {
|
||||
frameWidth: 32,
|
||||
frameHeight: 32
|
||||
});
|
||||
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
|
||||
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,13 +1,16 @@
|
|||
import {GameScene} from "../Game/GameScene";
|
||||
import {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import type {GameScene} from "../Game/GameScene";
|
||||
import type {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import {Character} from "../Entity/Character";
|
||||
import {PlayerAnimationDirections} from "../Player/Animation";
|
||||
import type {PlayerAnimationDirections} from "../Player/Animation";
|
||||
import {requestVisitCardsStore} from "../../Stores/GameStore";
|
||||
|
||||
|
||||
/**
|
||||
* Class representing the sprite of a remote player (a player that plays on another computer)
|
||||
*/
|
||||
export class RemotePlayer extends Character {
|
||||
userId: number;
|
||||
private visitCardUrl: string|null;
|
||||
|
||||
constructor(
|
||||
userId: number,
|
||||
|
@ -18,26 +21,28 @@ export class RemotePlayer extends Character {
|
|||
texturesPromise: Promise<string[]>,
|
||||
direction: PlayerAnimationDirections,
|
||||
moving: boolean,
|
||||
visitCardUrl: string|null,
|
||||
companion: string|null,
|
||||
companionTexturePromise?: Promise<string>
|
||||
) {
|
||||
super(Scene, x, y, texturesPromise, name, direction, moving, 1);
|
||||
super(Scene, x, y, texturesPromise, name, direction, moving, 1, !!visitCardUrl, companion, companionTexturePromise);
|
||||
|
||||
//set data
|
||||
this.userId = userId;
|
||||
|
||||
if (typeof companion === 'string') {
|
||||
this.addCompanion(companion, companionTexturePromise);
|
||||
}
|
||||
this.visitCardUrl = visitCardUrl;
|
||||
|
||||
this.on('pointerdown', () => {
|
||||
requestVisitCardsStore.set(this.visitCardUrl);
|
||||
})
|
||||
}
|
||||
|
||||
updatePosition(position: PointInterface): void {
|
||||
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
|
||||
this.setX(position.x);
|
||||
this.setY(position.y);
|
||||
|
||||
|
||||
this.setDepth(position.y); //this is to make sure the perspective (player models closer the bottom of the screen will appear in front of models nearer the top of the screen).
|
||||
|
||||
|
||||
if (this.companion) {
|
||||
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
|
||||
}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import Scene = Phaser.Scene;
|
||||
import {Character} from "./Character";
|
||||
import type {Character} from "./Character";
|
||||
|
||||
//todo: improve this WIP
|
||||
export class SpeechBubble {
|
||||
private bubble: Phaser.GameObjects.Graphics;
|
||||
private content: Phaser.GameObjects.Text;
|
||||
|
||||
|
||||
|
||||
constructor(scene: Scene, player: Character, text: string = "") {
|
||||
|
||||
const bubbleHeight = 50;
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
import {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import type {PointInterface} from "../../Connexion/ConnexionModels";
|
||||
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
|
||||
export interface AddPlayerInterface {
|
||||
userId: number;
|
||||
name: string;
|
||||
characterLayers: BodyResourceDescriptionInterface[];
|
||||
position: PointInterface;
|
||||
visitCardUrl: string|null;
|
||||
companion: string|null;
|
||||
}
|
||||
|
|
8
front/src/Phaser/Game/DepthIndexes.ts
Normal file
|
@ -0,0 +1,8 @@
|
|||
//this file contains all the depth indexes which will be used in our game
|
||||
|
||||
export const DEPTH_TILE_INDEX = 0;
|
||||
//Note: Player characters use their y coordinate as their depth to simulate a perspective.
|
||||
//See the Character class.
|
||||
export const DEPTH_OVERLAY_INDEX = 10000;
|
||||
export const DEPTH_INGAME_TEXT_INDEX = 100000;
|
||||
export const DEPTH_UI_INDEX = 1000000;
|
|
@ -2,6 +2,8 @@ import {ResizableScene} from "../Login/ResizableScene";
|
|||
import GameObject = Phaser.GameObjects.GameObject;
|
||||
import Events = Phaser.Scenes.Events;
|
||||
import AnimationEvents = Phaser.Animations.Events;
|
||||
import StructEvents = Phaser.Structs.Events;
|
||||
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
|
||||
|
||||
/**
|
||||
* A scene that can track its dirty/pristine state.
|
||||
|
@ -10,6 +12,7 @@ export abstract class DirtyScene extends ResizableScene {
|
|||
private isAlreadyTracking: boolean = false;
|
||||
protected dirty:boolean = true;
|
||||
private objectListChanged:boolean = true;
|
||||
private physicsEnabled: boolean = false;
|
||||
|
||||
/**
|
||||
* Track all objects added to the scene and adds a callback each time an animation is added.
|
||||
|
@ -18,17 +21,16 @@ export abstract class DirtyScene extends ResizableScene {
|
|||
* Note: this does not work with animations from sprites inside containers.
|
||||
*/
|
||||
protected trackDirtyAnims(): void {
|
||||
if (this.isAlreadyTracking) {
|
||||
if (this.isAlreadyTracking || SKIP_RENDER_OPTIMIZATIONS) {
|
||||
return;
|
||||
}
|
||||
this.isAlreadyTracking = true;
|
||||
const trackAnimationFunction = this.trackAnimation.bind(this);
|
||||
this.events.on(Events.ADDED_TO_SCENE, (gameObject: GameObject) => {
|
||||
this.sys.updateList.on(StructEvents.PROCESS_QUEUE_ADD, (gameObject: GameObject) => {
|
||||
this.objectListChanged = true;
|
||||
gameObject.on(AnimationEvents.ANIMATION_UPDATE, trackAnimationFunction);
|
||||
});
|
||||
|
||||
this.events.on(Events.REMOVED_FROM_SCENE, (gameObject: GameObject) => {
|
||||
this.sys.updateList.on(StructEvents.PROCESS_QUEUE_REMOVE, (gameObject: GameObject) => {
|
||||
this.objectListChanged = true;
|
||||
gameObject.removeListener(AnimationEvents.ANIMATION_UPDATE, trackAnimationFunction);
|
||||
});
|
||||
|
@ -36,6 +38,27 @@ export abstract class DirtyScene extends ResizableScene {
|
|||
this.events.on(Events.RENDER, () => {
|
||||
this.objectListChanged = false;
|
||||
});
|
||||
|
||||
this.physics.disableUpdate();
|
||||
this.events.on(Events.POST_UPDATE, () => {
|
||||
let objectMoving = false;
|
||||
for (const body of this.physics.world.bodies.entries) {
|
||||
if (body.velocity.x !== 0 || body.velocity.y !== 0) {
|
||||
this.objectListChanged = true;
|
||||
objectMoving = true;
|
||||
if (!this.physicsEnabled) {
|
||||
this.physics.enableUpdate();
|
||||
this.physicsEnabled = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!objectMoving && this.physicsEnabled) {
|
||||
this.physics.disableUpdate();
|
||||
this.physicsEnabled = false;
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private trackAnimation(): void {
|
||||
|
@ -46,7 +69,7 @@ export abstract class DirtyScene extends ResizableScene {
|
|||
return this.dirty || this.objectListChanged;
|
||||
}
|
||||
|
||||
public onResize(ev: UIEvent): void {
|
||||
public onResize(): void {
|
||||
this.objectListChanged = true;
|
||||
}
|
||||
}
|
||||
|
|
73
front/src/Phaser/Game/EmoteManager.ts
Normal file
|
@ -0,0 +1,73 @@
|
|||
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {emoteEventStream} from "../../Connexion/EmoteEventStream";
|
||||
import type {GameScene} from "./GameScene";
|
||||
import type {RadialMenuItem} from "../Components/RadialMenu";
|
||||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import type {Subscription} from "rxjs";
|
||||
|
||||
|
||||
interface RegisteredEmote extends BodyResourceDescriptionInterface {
|
||||
name: string;
|
||||
img: string;
|
||||
}
|
||||
|
||||
export const emotes: {[key: string]: RegisteredEmote} = {
|
||||
'emote-heart': {name: 'emote-heart', img: 'resources/emotes/heart-emote.png'},
|
||||
'emote-clap': {name: 'emote-clap', img: 'resources/emotes/clap-emote.png'},
|
||||
'emote-hand': {name: 'emote-hand', img: 'resources/emotes/hand-emote.png'},
|
||||
'emote-thanks': {name: 'emote-thanks', img: 'resources/emotes/thanks-emote.png'},
|
||||
'emote-thumb-up': {name: 'emote-thumb-up', img: 'resources/emotes/thumb-up-emote.png'},
|
||||
'emote-thumb-down': {name: 'emote-thumb-down', img: 'resources/emotes/thumb-down-emote.png'},
|
||||
};
|
||||
|
||||
export class EmoteManager {
|
||||
private subscription: Subscription;
|
||||
|
||||
constructor(private scene: GameScene) {
|
||||
this.subscription = emoteEventStream.stream.subscribe((event) => {
|
||||
const actor = this.scene.MapPlayersByKey.get(event.userId);
|
||||
if (actor) {
|
||||
this.lazyLoadEmoteTexture(event.emoteName).then(emoteKey => {
|
||||
actor.playEmote(emoteKey);
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
createLoadingPromise(loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) {
|
||||
return new Promise<string>((res) => {
|
||||
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
|
||||
return res(playerResourceDescriptor.name);
|
||||
}
|
||||
loadPlugin.image(playerResourceDescriptor.name, playerResourceDescriptor.img);
|
||||
loadPlugin.once('filecomplete-image-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor.name));
|
||||
});
|
||||
}
|
||||
|
||||
lazyLoadEmoteTexture(textureKey: string): Promise<string> {
|
||||
const emoteDescriptor = emotes[textureKey];
|
||||
if (emoteDescriptor === undefined) {
|
||||
throw 'Emote not found!';
|
||||
}
|
||||
const loadPromise = this.createLoadingPromise(this.scene.load, emoteDescriptor);
|
||||
this.scene.load.start();
|
||||
return loadPromise
|
||||
}
|
||||
|
||||
getMenuImages(): Promise<RadialMenuItem[]> {
|
||||
const promises = [];
|
||||
for (const key in emotes) {
|
||||
const promise = this.lazyLoadEmoteTexture(key).then((textureKey) => {
|
||||
return {
|
||||
image: textureKey,
|
||||
name: textureKey,
|
||||
}
|
||||
});
|
||||
promises.push(promise);
|
||||
}
|
||||
return Promise.all(promises);
|
||||
}
|
||||
|
||||
destroy() {
|
||||
this.subscription.unsubscribe();
|
||||
}
|
||||
}
|
|
@ -1,3 +1,8 @@
|
|||
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
|
||||
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
import {ResizableScene} from "../Login/ResizableScene";
|
||||
|
||||
const Events = Phaser.Core.Events;
|
||||
|
||||
/**
|
||||
|
@ -5,8 +10,35 @@ const Events = Phaser.Core.Events;
|
|||
* It comes with an optimization to skip rendering.
|
||||
*
|
||||
* Beware, the "step" function might vary in future versions of Phaser.
|
||||
*
|
||||
* It also automatically calls "onResize" on any scenes extending ResizableScene.
|
||||
*/
|
||||
export class Game extends Phaser.Game {
|
||||
|
||||
private _isDirty = false;
|
||||
|
||||
|
||||
constructor(GameConfig: Phaser.Types.Core.GameConfig) {
|
||||
super(GameConfig);
|
||||
|
||||
this.scale.on(Phaser.Scale.Events.RESIZE, () => {
|
||||
for (const scene of this.scene.getScenes(true)) {
|
||||
if (scene instanceof ResizableScene) {
|
||||
scene.onResize();
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
/*window.addEventListener('resize', (event) => {
|
||||
// Let's trigger the onResize method of any active scene that is a ResizableScene
|
||||
for (const scene of this.scene.getScenes(true)) {
|
||||
if (scene instanceof ResizableScene) {
|
||||
scene.onResize(event);
|
||||
}
|
||||
}
|
||||
});*/
|
||||
}
|
||||
|
||||
public step(time: number, delta: number)
|
||||
{
|
||||
// @ts-ignore
|
||||
|
@ -35,7 +67,7 @@ export class Game extends Phaser.Game {
|
|||
eventEmitter.emit(Events.POST_STEP, time, delta);
|
||||
|
||||
// This "if" is the changed introduced by the new "Game" class to avoid rendering unnecessarily.
|
||||
if (this.isDirty()) {
|
||||
if (SKIP_RENDER_OPTIMIZATIONS || this.isDirty()) {
|
||||
const renderer = this.renderer;
|
||||
|
||||
// Run the Pre-render (clearing the canvas, setting background colors, etc)
|
||||
|
@ -62,6 +94,11 @@ export class Game extends Phaser.Game {
|
|||
}
|
||||
|
||||
private isDirty(): boolean {
|
||||
if (this._isDirty) {
|
||||
this._isDirty = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Loop through the scenes in forward order
|
||||
for (let i = 0; i < this.scene.scenes.length; i++)
|
||||
{
|
||||
|
@ -85,4 +122,11 @@ export class Game extends Phaser.Game {
|
|||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the game as needing to be redrawn.
|
||||
*/
|
||||
public markDirty(): void {
|
||||
this._isDirty = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
import {GameScene} from "./GameScene";
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
import {Room} from "../../Connexion/Room";
|
||||
import type {Room} from "../../Connexion/Room";
|
||||
import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
|
||||
import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
|
||||
import {LoginSceneName} from "../Login/LoginScene";
|
||||
import {SelectCharacterSceneName} from "../Login/SelectCharacterScene";
|
||||
import {EnableCameraSceneName} from "../Login/EnableCameraScene";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {get} from "svelte/store";
|
||||
import {requestedCameraState, requestedMicrophoneState} from "../../Stores/MediaStore";
|
||||
import {helpCameraSettingsVisibleStore} from "../../Stores/HelpCameraSettingsStore";
|
||||
|
||||
export interface HasMovedEvent {
|
||||
direction: string;
|
||||
|
@ -24,7 +26,7 @@ export class GameManager {
|
|||
private companion: string|null;
|
||||
private startRoom!:Room;
|
||||
currentGameSceneName: string|null = null;
|
||||
|
||||
|
||||
constructor() {
|
||||
this.playerName = localUserStore.getName();
|
||||
this.characterLayers = localUserStore.getCharacterLayers();
|
||||
|
@ -65,7 +67,7 @@ export class GameManager {
|
|||
return this.characterLayers;
|
||||
}
|
||||
|
||||
|
||||
|
||||
setCompanion(companion: string|null): void {
|
||||
this.companion = companion;
|
||||
}
|
||||
|
@ -76,11 +78,11 @@ export class GameManager {
|
|||
|
||||
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
|
||||
const roomID = room.id;
|
||||
const mapUrl = await room.getMapUrl();
|
||||
const mapDetail = await room.getMapDetail();
|
||||
|
||||
const gameIndex = scenePlugin.getIndex(roomID);
|
||||
if(gameIndex === -1){
|
||||
const game : Phaser.Scene = new GameScene(room, mapUrl);
|
||||
const game : Phaser.Scene = new GameScene(room, mapDetail.mapUrl);
|
||||
scenePlugin.add(roomID, game, false);
|
||||
}
|
||||
}
|
||||
|
@ -89,9 +91,13 @@ export class GameManager {
|
|||
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
|
||||
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
|
||||
scenePlugin.launch(MenuSceneName);
|
||||
scenePlugin.launch(HelpCameraSettingsSceneName);//700
|
||||
|
||||
if(!localUserStore.getHelpCameraSettingsShown() && (!get(requestedMicrophoneState) || !get(requestedCameraState))){
|
||||
helpCameraSettingsVisibleStore.set(true);
|
||||
localUserStore.setHelpCameraSettingsShown();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public gameSceneIsCreated(scene: GameScene) {
|
||||
this.currentGameSceneName = scene.scene.key;
|
||||
const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene;
|
||||
|
@ -125,7 +131,7 @@ export class GameManager {
|
|||
scene.scene.run(fallbackSceneName)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public getCurrentGameScene(scene: Phaser.Scene): GameScene {
|
||||
if (this.currentGameSceneName === null) throw 'No current scene id set!';
|
||||
return scene.scene.get(this.currentGameSceneName) as GameScene
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
|
||||
import type {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
|
||||
import {LayersIterator} from "../Map/LayersIterator";
|
||||
|
||||
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import {gameManager, HasMovedEvent} from "./GameManager";
|
||||
import {
|
||||
import type {
|
||||
GroupCreatedUpdatedMessageInterface,
|
||||
MessageUserJoined,
|
||||
MessageUserMovedInterface,
|
||||
|
@ -9,23 +9,22 @@ import {
|
|||
PositionInterface,
|
||||
RoomJoinedMessageInterface
|
||||
} from "../../Connexion/ConnexionModels";
|
||||
import {CurrentGamerInterface, hasMovedEventName, Player} from "../Player/Player";
|
||||
import {hasMovedEventName, Player, requestEmoteEventName} from "../Player/Player";
|
||||
import {
|
||||
DEBUG_MODE,
|
||||
JITSI_PRIVATE_MODE,
|
||||
MAX_PER_GROUP,
|
||||
POSITION_DELAY,
|
||||
} from "../../Enum/EnvironmentVariable";
|
||||
import {
|
||||
import type {
|
||||
ITiledMap,
|
||||
ITiledMapLayer,
|
||||
ITiledMapLayerProperty,
|
||||
ITiledMapObject,
|
||||
ITiledText,
|
||||
ITiledMapTileLayer,
|
||||
ITiledTileSet
|
||||
} from "../Map/ITiledMap";
|
||||
import {AddPlayerInterface} from "./AddPlayerInterface";
|
||||
import type {AddPlayerInterface} from "./AddPlayerInterface";
|
||||
import {PlayerAnimationDirections} from "../Player/Animation";
|
||||
import {PlayerMovement} from "./PlayerMovement";
|
||||
import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
|
||||
|
@ -49,13 +48,14 @@ import {
|
|||
import {GameMap} from "./GameMap";
|
||||
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
|
||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
|
||||
import {ActionableItem} from "../Items/ActionableItem";
|
||||
import type {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
|
||||
import type {ActionableItem} from "../Items/ActionableItem";
|
||||
import {UserInputManager} from "../UserInput/UserInputManager";
|
||||
import {UserMovedMessage} from "../../Messages/generated/messages_pb";
|
||||
import {soundManager} from "./SoundManager";
|
||||
import type {UserMovedMessage} from "../../Messages/generated/messages_pb";
|
||||
import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
|
||||
import {connectionManager} from "../../Connexion/ConnectionManager";
|
||||
import {RoomConnection} from "../../Connexion/RoomConnection";
|
||||
import type {RoomConnection} from "../../Connexion/RoomConnection";
|
||||
import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
|
||||
import {userMessageManager} from "../../Administration/UserMessageManager";
|
||||
import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
|
||||
|
@ -81,7 +81,7 @@ import GameObject = Phaser.GameObjects.GameObject;
|
|||
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
||||
import DOMElement = Phaser.GameObjects.DOMElement;
|
||||
import EVENT_TYPE =Phaser.Scenes.Events
|
||||
import {Subscription} from "rxjs";
|
||||
import type {Subscription} from "rxjs";
|
||||
import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
|
||||
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
|
||||
import RenderTexture = Phaser.GameObjects.RenderTexture;
|
||||
|
@ -91,7 +91,10 @@ import {TextUtils} from "../Components/TextUtils";
|
|||
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||
import {PinchManager} from "../UserInput/PinchManager";
|
||||
import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
|
||||
import {DEPTH_OVERLAY_INDEX} from "./DepthIndexes";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
import {peerStore} from "../../Stores/PeerStore";
|
||||
import {EmoteManager} from "./EmoteManager";
|
||||
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface|null,
|
||||
|
@ -132,7 +135,7 @@ const defaultStartLayerName = 'start';
|
|||
|
||||
export class GameScene extends DirtyScene implements CenterListener {
|
||||
Terrains : Array<Phaser.Tilemaps.Tileset>;
|
||||
CurrentPlayer!: CurrentGamerInterface;
|
||||
CurrentPlayer!: Player;
|
||||
MapPlayers!: Phaser.Physics.Arcade.Group;
|
||||
MapPlayersByKey : Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
|
||||
Map!: Phaser.Tilemaps.Tilemap;
|
||||
|
@ -152,11 +155,12 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
private GlobalMessageManager!: GlobalMessageManager;
|
||||
public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
|
||||
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
|
||||
private connectionAnswerPromiseResolve!: (value?: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
|
||||
private connectionAnswerPromiseResolve!: (value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
|
||||
// A promise that will resolve when the "create" method is called (signaling loading is ended)
|
||||
private createPromise: Promise<void>;
|
||||
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
|
||||
private iframeSubscriptionList! : Array<Subscription>;
|
||||
private peerStoreUnsubscribe!: () => void;
|
||||
MapUrlFile: string;
|
||||
RoomId: string;
|
||||
instance: string;
|
||||
|
@ -187,6 +191,8 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
|
||||
private originalMapUrl: string|undefined;
|
||||
private pinchManager: PinchManager|undefined;
|
||||
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
|
||||
private emoteManager!: EmoteManager;
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
|
||||
super({
|
||||
|
@ -202,7 +208,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
|
||||
this.createPromise = new Promise<void>((resolve, reject): void => {
|
||||
this.createPromiseResolve = resolve;
|
||||
})
|
||||
});
|
||||
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
|
||||
this.connectionAnswerPromiseResolve = resolve;
|
||||
});
|
||||
|
@ -223,6 +229,11 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
this.load.image(joystickBaseKey, joystickBaseImg);
|
||||
this.load.image(joystickThumbKey, joystickThumbImg);
|
||||
}
|
||||
this.load.audio('audio-webrtc-in', '/resources/objects/webrtc-in.mp3');
|
||||
this.load.audio('audio-webrtc-out', '/resources/objects/webrtc-out.mp3');
|
||||
//this.load.audio('audio-report-message', '/resources/objects/report-message.mp3');
|
||||
this.sound.pauseOnBlur = false;
|
||||
|
||||
this.load.on(FILE_LOAD_ERROR, (file: {src: string}) => {
|
||||
// If we happen to be in HTTP and we are trying to load a URL in HTTPS only... (this happens only in dev environments)
|
||||
if (window.location.protocol === 'http:' && file.src === this.MapUrlFile && file.src.startsWith('http:') && this.originalMapUrl === undefined) {
|
||||
|
@ -269,6 +280,14 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
|
||||
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
|
||||
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
//eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
(this.load as any).rexWebFont({
|
||||
custom: {
|
||||
families: ['Press Start 2P'],
|
||||
urls: ['/resources/fonts/fonts.css'],
|
||||
testString: 'abcdefg'
|
||||
},
|
||||
});
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
|
@ -418,7 +437,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
}
|
||||
}
|
||||
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||
depth = 10000;
|
||||
depth = DEPTH_OVERLAY_INDEX;
|
||||
}
|
||||
if (layer.type === 'objectgroup') {
|
||||
for (const object of layer.objects) {
|
||||
|
@ -504,6 +523,23 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
if (!this.room.isDisconnected()) {
|
||||
this.connect();
|
||||
}
|
||||
|
||||
this.emoteManager = new EmoteManager(this);
|
||||
|
||||
let oldPeerNumber = 0;
|
||||
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
|
||||
const newPeerNumber = peers.size;
|
||||
if (newPeerNumber > oldPeerNumber) {
|
||||
this.sound.play('audio-webrtc-in', {
|
||||
volume: 0.2
|
||||
});
|
||||
} else if (newPeerNumber < oldPeerNumber) {
|
||||
this.sound.play('audio-webrtc-out', {
|
||||
volume: 0.2
|
||||
});
|
||||
}
|
||||
oldPeerNumber = newPeerNumber;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -536,6 +572,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
characterLayers: message.characterLayers,
|
||||
name: message.name,
|
||||
position: message.position,
|
||||
visitCardUrl: message.visitCardUrl,
|
||||
companion: message.companion
|
||||
}
|
||||
this.addPlayer(userMessage);
|
||||
|
@ -608,6 +645,7 @@ export class GameScene extends DirtyScene implements CenterListener {
|
|||
|
||||
// When connection is performed, let's connect SimplePeer
|
||||
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.playerName);
|
||||
peerStore.connectToSimplePeer(this.simplePeer);
|
||||
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
|
||||
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
|
||||
|
||||
|
@ -862,6 +900,24 @@ ${escapedMessage}
|
|||
this.userInputManager.disableControls();
|
||||
}));
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.playSoundStream.subscribe((playSoundEvent)=>
|
||||
{
|
||||
const url = new URL(playSoundEvent.url, this.MapUrlFile);
|
||||
soundManager.playSound(this.load,this.sound,url.toString(),playSoundEvent.config);
|
||||
}))
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.stopSoundStream.subscribe((stopSoundEvent)=>
|
||||
{
|
||||
const url = new URL(stopSoundEvent.url, this.MapUrlFile);
|
||||
soundManager.stopSound(this.sound,url.toString());
|
||||
}))
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.loadSoundStream.subscribe((loadSoundEvent)=>
|
||||
{
|
||||
const url = new URL(loadSoundEvent.url, this.MapUrlFile);
|
||||
soundManager.loadSound(this.load,this.sound,url.toString());
|
||||
}))
|
||||
|
||||
this.iframeSubscriptionList.push(iframeListener.enablePlayerControlStream.subscribe(()=>{
|
||||
this.userInputManager.restoreControls();
|
||||
}));
|
||||
|
@ -890,6 +946,8 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
private onMapExit(exitKey: string) {
|
||||
if (this.mapTransitioning) return;
|
||||
this.mapTransitioning = true;
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
|
||||
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
|
||||
urlManager.pushStartLayerNameToUrl(hash);
|
||||
|
@ -907,6 +965,7 @@ ${escapedMessage}
|
|||
this.initPositionFromLayerName(hash || defaultStartLayerName);
|
||||
this.CurrentPlayer.x = this.startX;
|
||||
this.CurrentPlayer.y = this.startY;
|
||||
setTimeout(() => this.mapTransitioning = false, 500);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -928,6 +987,10 @@ ${escapedMessage}
|
|||
this.messageSubscription?.unsubscribe();
|
||||
this.userInputManager.destroy();
|
||||
this.pinchManager?.destroy();
|
||||
this.emoteManager.destroy();
|
||||
this.peerStoreUnsubscribe();
|
||||
|
||||
mediaManager.hideGameOverlay();
|
||||
|
||||
for(const iframeEvents of this.iframeSubscriptionList){
|
||||
iframeEvents.unsubscribe();
|
||||
|
@ -1039,10 +1102,10 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
//todo: push that into the gameManager
|
||||
private async loadNextGame(exitSceneIdentifier: string){
|
||||
private loadNextGame(exitSceneIdentifier: string): void {
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
|
||||
const room = new Room(roomId);
|
||||
await gameManager.loadMap(room, this.scene);
|
||||
gameManager.loadMap(room, this.scene).catch(() => {});
|
||||
}
|
||||
|
||||
private startUser(layer: ITiledMapTileLayer): PositionInterface {
|
||||
|
@ -1084,7 +1147,6 @@ ${escapedMessage}
|
|||
}
|
||||
|
||||
createCollisionWithPlayer() {
|
||||
this.physics.disableUpdate();
|
||||
//add collision layer
|
||||
this.Layers.forEach((Layer: Phaser.Tilemaps.TilemapLayer) => {
|
||||
this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
|
||||
|
@ -1118,6 +1180,15 @@ ${escapedMessage}
|
|||
this.companion,
|
||||
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
|
||||
);
|
||||
this.CurrentPlayer.on('pointerdown', (pointer: Phaser.Input.Pointer) => {
|
||||
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
|
||||
return; //we don't want the menu to open when pinching on a touch screen.
|
||||
}
|
||||
this.emoteManager.getMenuImages().then((emoteMenuElements) => this.CurrentPlayer.openOrCloseEmoteMenu(emoteMenuElements))
|
||||
})
|
||||
this.CurrentPlayer.on(requestEmoteEventName, (emoteKey: string) => {
|
||||
this.connection?.emitEmoteEvent(emoteKey);
|
||||
})
|
||||
}catch (err){
|
||||
if(err instanceof TextureError) {
|
||||
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
|
||||
|
@ -1218,17 +1289,7 @@ ${escapedMessage}
|
|||
this.dirty = false;
|
||||
mediaManager.updateScene();
|
||||
this.currentTick = time;
|
||||
if (this.CurrentPlayer.isMoving()) {
|
||||
this.dirty = true;
|
||||
}
|
||||
this.CurrentPlayer.moveUser(delta);
|
||||
if (this.CurrentPlayer.isMoving()) {
|
||||
this.dirty = true;
|
||||
this.physics.enableUpdate();
|
||||
} else {
|
||||
this.physics.disableUpdate();
|
||||
}
|
||||
|
||||
|
||||
// Let's handle all events
|
||||
while (this.pendingEvents.length !== 0) {
|
||||
|
@ -1322,6 +1383,7 @@ ${escapedMessage}
|
|||
texturesPromise,
|
||||
addPlayerData.position.direction as PlayerAnimationDirections,
|
||||
addPlayerData.position.moving,
|
||||
addPlayerData.visitCardUrl,
|
||||
addPlayerData.companion,
|
||||
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
|
||||
);
|
||||
|
@ -1428,8 +1490,8 @@ ${escapedMessage}
|
|||
this.connection?.emitActionableEvent(itemId, eventName, state, parameters);
|
||||
}
|
||||
|
||||
public onResize(ev: UIEvent): void {
|
||||
super.onResize(ev);
|
||||
public onResize(): void {
|
||||
super.onResize();
|
||||
this.reposition();
|
||||
|
||||
// Send new viewport to server
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import {HasMovedEvent} from "./GameManager";
|
||||
import type {HasMovedEvent} from "./GameManager";
|
||||
import {MAX_EXTRAPOLATION_TIME} from "../../Enum/EnvironmentVariable";
|
||||
import {PositionInterface} from "../../Connexion/ConnexionModels";
|
||||
import type {PositionInterface} from "../../Connexion/ConnexionModels";
|
||||
|
||||
export class PlayerMovement {
|
||||
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
* This class is in charge of computing the position of all players.
|
||||
* Player movement is delayed by 200ms so position depends on ticks.
|
||||
*/
|
||||
import {PlayerMovement} from "./PlayerMovement";
|
||||
import {HasMovedEvent} from "./GameManager";
|
||||
import type {PlayerMovement} from "./PlayerMovement";
|
||||
import type {HasMovedEvent} from "./GameManager";
|
||||
|
||||
export class PlayersPositionInterpolator {
|
||||
playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();
|
||||
|
|
39
front/src/Phaser/Game/SoundManager.ts
Normal file
|
@ -0,0 +1,39 @@
|
|||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import BaseSoundManager = Phaser.Sound.BaseSoundManager;
|
||||
import BaseSound = Phaser.Sound.BaseSound;
|
||||
import SoundConfig = Phaser.Types.Sound.SoundConfig;
|
||||
|
||||
class SoundManager {
|
||||
private soundPromises : Map<string,Promise<BaseSound>> = new Map<string, Promise<Phaser.Sound.BaseSound>>();
|
||||
public loadSound (loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string) : Promise<BaseSound> {
|
||||
let soundPromise = this.soundPromises.get(soundUrl);
|
||||
if (soundPromise !== undefined) {
|
||||
return soundPromise;
|
||||
}
|
||||
soundPromise = new Promise<BaseSound>((res) => {
|
||||
|
||||
const sound = soundManager.get(soundUrl);
|
||||
if (sound !== null) {
|
||||
return res(sound);
|
||||
}
|
||||
loadPlugin.audio(soundUrl, soundUrl);
|
||||
loadPlugin.once('filecomplete-audio-' + soundUrl, () => {
|
||||
res(soundManager.add(soundUrl));
|
||||
});
|
||||
loadPlugin.start();
|
||||
});
|
||||
this.soundPromises.set(soundUrl,soundPromise);
|
||||
return soundPromise;
|
||||
}
|
||||
|
||||
public async playSound(loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string, config: SoundConfig|undefined) : Promise<void> {
|
||||
const sound = await this.loadSound(loadPlugin,soundManager,soundUrl);
|
||||
if (config === undefined) sound.play();
|
||||
else sound.play(config);
|
||||
}
|
||||
|
||||
public stopSound(soundManager : BaseSoundManager,soundUrl : string){
|
||||
soundManager.get(soundUrl).stop();
|
||||
}
|
||||
}
|
||||
export const soundManager = new SoundManager();
|
|
@ -4,7 +4,7 @@
|
|||
*/
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import {OutlinePipeline} from "../Shaders/OutlinePipeline";
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import type {GameScene} from "../Game/GameScene";
|
||||
|
||||
type EventCallback = (state: unknown, parameters: unknown) => void;
|
||||
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
import * as Phaser from 'phaser';
|
||||
import {Scene} from "phaser";
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import {ITiledMapObject} from "../../Map/ITiledMap";
|
||||
import {ItemFactoryInterface} from "../ItemFactoryInterface";
|
||||
import {GameScene} from "../../Game/GameScene";
|
||||
import type {ITiledMapObject} from "../../Map/ITiledMap";
|
||||
import type {ItemFactoryInterface} from "../ItemFactoryInterface";
|
||||
import type {GameScene} from "../../Game/GameScene";
|
||||
import {ActionableItem} from "../ActionableItem";
|
||||
import * as tg from "generic-type-guard";
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import type {GameScene} from "../Game/GameScene";
|
||||
import type {ITiledMapObject} from "../Map/ITiledMap";
|
||||
import type {ActionableItem} from "./ActionableItem";
|
||||
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
|
||||
import {GameScene} from "../Game/GameScene";
|
||||
import {ITiledMapObject} from "../Map/ITiledMap";
|
||||
import {ActionableItem} from "./ActionableItem";
|
||||
|
||||
export interface ItemFactoryInterface {
|
||||
preload: (loader: LoaderPlugin) => void;
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
import {ResizableScene} from "./ResizableScene";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
|
||||
import {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
import type {CharacterTexture} from "../../Connexion/LocalUser";
|
||||
|
||||
export abstract class AbstractCharacterScene extends ResizableScene {
|
||||
|
||||
|
@ -38,4 +38,4 @@ export abstract class AbstractCharacterScene extends ResizableScene {
|
|||
const localUser = localUserStore.getLocalUser();
|
||||
return localUser?.textures;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,11 +6,16 @@ import Container = Phaser.GameObjects.Container;
|
|||
import {gameManager} from "../Game/GameManager";
|
||||
import {localUserStore} from "../../Connexion/LocalUserStore";
|
||||
import {addLoader} from "../Components/Loader";
|
||||
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
|
||||
import {AbstractCharacterScene} from "./AbstractCharacterScene";
|
||||
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
|
||||
import { MenuScene } from "../Menu/MenuScene";
|
||||
import { SelectCharacterSceneName } from "./SelectCharacterScene";
|
||||
import {customCharacterSceneVisibleStore} from "../../Stores/CustomCharacterStore";
|
||||
import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
|
||||
import {waScaleManager} from "../Services/WaScaleManager";
|
||||
import {isMobile} from "../../Enum/EnvironmentVariable";
|
||||
import {CustomizedCharacter} from "../Entity/CustomizedCharacter";
|
||||
|
||||
export const CustomizeSceneName = "CustomizeScene";
|
||||
|
||||
|
@ -21,11 +26,14 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
private Rectangle!: Rectangle;
|
||||
|
||||
private selectedLayers: number[] = [0];
|
||||
private containersRow: Container[][] = [];
|
||||
private activeRow:number = 0;
|
||||
private containersRow: CustomizedCharacter[][] = [];
|
||||
public activeRow:number = 0;
|
||||
private layers: BodyResourceDescriptionInterface[][] = [];
|
||||
|
||||
private customizeSceneElement!: Phaser.GameObjects.DOMElement;
|
||||
protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
|
||||
|
||||
private moveHorizontally: number = 0;
|
||||
private moveVertically: number = 0;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
|
@ -36,7 +44,6 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
preload() {
|
||||
this.load.html(customizeSceneKey, 'resources/html/CustomCharacterScene.html');
|
||||
|
||||
this.layers = loadAllLayers(this.load);
|
||||
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
|
||||
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
|
||||
if(bodyResourceDescription.level == undefined || bodyResourceDescription.level < 0 || bodyResourceDescription.level > 5 ){
|
||||
|
@ -44,43 +51,28 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
}
|
||||
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
|
||||
});
|
||||
this.lazyloadingAttempt = true;
|
||||
});
|
||||
|
||||
this.layers = loadAllLayers(this.load);
|
||||
this.lazyloadingAttempt = false;
|
||||
|
||||
|
||||
//this function must stay at the end of preload function
|
||||
addLoader(this);
|
||||
}
|
||||
|
||||
create() {
|
||||
this.customizeSceneElement = this.add.dom(-1000, 0).createFromCache(customizeSceneKey);
|
||||
this.centerXDomElement(this.customizeSceneElement, 150);
|
||||
MenuScene.revealMenusAfterInit(this.customizeSceneElement, customizeSceneKey);
|
||||
|
||||
this.customizeSceneElement.addListener('click');
|
||||
this.customizeSceneElement.on('click', (event:MouseEvent) => {
|
||||
event.preventDefault();
|
||||
if((event?.target as HTMLInputElement).id === 'customizeSceneButtonLeft') {
|
||||
this.moveCursorHorizontally(-1);
|
||||
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonRight') {
|
||||
this.moveCursorHorizontally(1);
|
||||
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonDown') {
|
||||
this.moveCursorVertically(1);
|
||||
}else if((event?.target as HTMLInputElement).id === 'customizeSceneButtonUp') {
|
||||
this.moveCursorVertically(-1);
|
||||
}else if((event?.target as HTMLInputElement).id === 'customizeSceneFormBack') {
|
||||
if(this.activeRow > 0){
|
||||
this.moveCursorVertically(-1);
|
||||
}else{
|
||||
this.backToPreviousScene();
|
||||
}
|
||||
}else if((event?.target as HTMLButtonElement).id === 'customizeSceneFormSubmit') {
|
||||
if(this.activeRow < 5){
|
||||
this.moveCursorVertically(1);
|
||||
}else{
|
||||
this.nextSceneToCamera();
|
||||
}
|
||||
}
|
||||
customCharacterSceneVisibleStore.set(true);
|
||||
this.events.addListener('wake', () => {
|
||||
waScaleManager.saveZoom();
|
||||
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
|
||||
customCharacterSceneVisibleStore.set(true);
|
||||
});
|
||||
|
||||
waScaleManager.saveZoom();
|
||||
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
|
||||
|
||||
this.Rectangle = this.add.rectangle(this.cameras.main.worldView.x + this.cameras.main.width / 2, this.cameras.main.worldView.y + this.cameras.main.height / 3, 32, 33)
|
||||
this.Rectangle.setStrokeStyle(2, 0xFFFFFF);
|
||||
this.add.existing(this.Rectangle);
|
||||
|
@ -100,10 +92,13 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
this.backToPreviousScene();
|
||||
});
|
||||
|
||||
this.input.keyboard.on('keyup-RIGHT', () => this.moveCursorHorizontally(1));
|
||||
this.input.keyboard.on('keyup-LEFT', () => this.moveCursorHorizontally(-1));
|
||||
this.input.keyboard.on('keyup-DOWN', () => this.moveCursorVertically(1));
|
||||
this.input.keyboard.on('keyup-UP', () => this.moveCursorVertically(-1));
|
||||
// Note: the key bindings are not directly put on the moveCursorVertically or moveCursorHorizontally methods
|
||||
// because if 2 such events are fired close to one another, it makes the whole application crawl to a halt (for a reason I cannot
|
||||
// explain, the list of sprites managed by the update list become immense
|
||||
this.input.keyboard.on('keyup-RIGHT', () => this.moveHorizontally = 1);
|
||||
this.input.keyboard.on('keyup-LEFT', () => this.moveHorizontally = -1);
|
||||
this.input.keyboard.on('keyup-DOWN', () => this.moveVertically = 1);
|
||||
this.input.keyboard.on('keyup-UP', () => this.moveVertically = -1);
|
||||
|
||||
const customCursorPosition = localUserStore.getCustomCursorPosition();
|
||||
if (customCursorPosition) {
|
||||
|
@ -116,7 +111,15 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
this.onResize();
|
||||
}
|
||||
|
||||
private moveCursorHorizontally(index: number): void {
|
||||
public moveCursorHorizontally(index: number): void {
|
||||
this.moveHorizontally = index;
|
||||
}
|
||||
|
||||
public moveCursorVertically(index: number): void {
|
||||
this.moveVertically = index;
|
||||
}
|
||||
|
||||
private doMoveCursorHorizontally(index: number): void {
|
||||
this.selectedLayers[this.activeRow] += index;
|
||||
if (this.selectedLayers[this.activeRow] < 0) {
|
||||
this.selectedLayers[this.activeRow] = 0
|
||||
|
@ -128,27 +131,7 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
this.saveInLocalStorage();
|
||||
}
|
||||
|
||||
private moveCursorVertically(index:number): void {
|
||||
|
||||
if(index === -1 && this.activeRow === 5){
|
||||
const button = this.customizeSceneElement.getChildByID('customizeSceneFormSubmit') as HTMLButtonElement;
|
||||
button.innerHTML = `Next <img src="resources/objects/arrow_up.png"/>`;
|
||||
}
|
||||
|
||||
if(index === 1 && this.activeRow === 4){
|
||||
const button = this.customizeSceneElement.getChildByID('customizeSceneFormSubmit') as HTMLButtonElement;
|
||||
button.innerText = 'Finish';
|
||||
}
|
||||
|
||||
if(index === -1 && this.activeRow === 1){
|
||||
const button = this.customizeSceneElement.getChildByID('customizeSceneFormBack') as HTMLButtonElement;
|
||||
button.innerText = `Return`;
|
||||
}
|
||||
|
||||
if(index === 1 && this.activeRow === 0){
|
||||
const button = this.customizeSceneElement.getChildByID('customizeSceneFormBack') as HTMLButtonElement;
|
||||
button.innerHTML = `Back <img src="resources/objects/arrow_up.png"/>`;
|
||||
}
|
||||
private doMoveCursorVertically(index:number): void {
|
||||
|
||||
this.activeRow += index;
|
||||
if (this.activeRow < 0) {
|
||||
|
@ -197,20 +180,20 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
* @param selectedItem, The number of the item select (0 for black body...)
|
||||
*/
|
||||
private generateCharacter(x: number, y: number, layerNumber: number, selectedItem: number) {
|
||||
return new Container(this, x, y,this.getContainerChildren(layerNumber,selectedItem));
|
||||
return new CustomizedCharacter(this, x, y, this.getContainerChildren(layerNumber,selectedItem));
|
||||
}
|
||||
|
||||
private getContainerChildren(layerNumber: number, selectedItem: number): Array<Sprite> {
|
||||
const children: Array<Sprite> = new Array<Sprite>();
|
||||
private getContainerChildren(layerNumber: number, selectedItem: number): Array<string> {
|
||||
const children: Array<string> = new Array<string>();
|
||||
for (let j = 0; j <= layerNumber; j++) {
|
||||
if (j === layerNumber) {
|
||||
children.push(this.generateLayers(0, 0, this.layers[j][selectedItem].name));
|
||||
children.push(this.layers[j][selectedItem].name);
|
||||
} else {
|
||||
const layer = this.selectedLayers[j];
|
||||
if (layer === undefined) {
|
||||
continue;
|
||||
}
|
||||
children.push(this.generateLayers(0, 0, this.layers[j][layer].name));
|
||||
children.push(this.layers[j][layer].name);
|
||||
}
|
||||
}
|
||||
return children;
|
||||
|
@ -247,30 +230,44 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
* @return a new sprite
|
||||
*/
|
||||
private generateLayers(x: number, y: number, name: string): Sprite {
|
||||
return new Sprite(this, x, y, name);
|
||||
//return new Sprite(this, x, y, name);
|
||||
return this.add.sprite(0, 0, name);
|
||||
}
|
||||
|
||||
private updateSelectedLayer() {
|
||||
for(let i = 0; i < this.containersRow.length; i++){
|
||||
for(let j = 0; j < this.containersRow[i].length; j++){
|
||||
const children = this.getContainerChildren(i, j);
|
||||
this.containersRow[i][j].removeAll(true);
|
||||
this.containersRow[i][j].add(children);
|
||||
const children = this.getContainerChildren(i, j);
|
||||
this.containersRow[i][j].updateSprites(children);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
update(time: number, delta: number): void {
|
||||
|
||||
if(this.lazyloadingAttempt){
|
||||
this.moveLayers();
|
||||
this.lazyloadingAttempt = false;
|
||||
}
|
||||
|
||||
if (this.moveHorizontally !== 0) {
|
||||
this.doMoveCursorHorizontally(this.moveHorizontally);
|
||||
this.moveHorizontally = 0;
|
||||
}
|
||||
if (this.moveVertically !== 0) {
|
||||
this.doMoveCursorVertically(this.moveVertically);
|
||||
this.moveVertically = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public onResize(): void {
|
||||
this.moveLayers();
|
||||
|
||||
this.Rectangle.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
||||
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
|
||||
|
||||
this.centerXDomElement(this.customizeSceneElement, 150);
|
||||
}
|
||||
|
||||
private nextSceneToCamera(){
|
||||
|
@ -288,12 +285,16 @@ export class CustomizeScene extends AbstractCharacterScene {
|
|||
|
||||
gameManager.setCharacterLayers(layers);
|
||||
this.scene.sleep(CustomizeSceneName);
|
||||
this.scene.remove(SelectCharacterSceneName);
|
||||
waScaleManager.restoreZoom();
|
||||
this.events.removeListener('wake');
|
||||
gameManager.tryResumingGame(this, EnableCameraSceneName);
|
||||
customCharacterSceneVisibleStore.set(false);
|
||||
}
|
||||
|
||||
private backToPreviousScene(){
|
||||
this.scene.sleep(CustomizeSceneName);
|
||||
waScaleManager.restoreZoom();
|
||||
this.scene.run(SelectCharacterSceneName);
|
||||
customCharacterSceneVisibleStore.set(false);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,280 +3,48 @@ import {TextField} from "../Components/TextField";
|
|||
import Image = Phaser.GameObjects.Image;
|
||||
import {mediaManager} from "../../WebRtc/MediaManager";
|
||||
import {SoundMeter} from "../Components/SoundMeter";
|
||||
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
|
||||
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
|
||||
import {touchScreenManager} from "../../Touch/TouchScreenManager";
|
||||
import {PinchManager} from "../UserInput/PinchManager";
|
||||
import Zone = Phaser.GameObjects.Zone;
|
||||
import { MenuScene } from "../Menu/MenuScene";
|
||||
import {ResizableScene} from "./ResizableScene";
|
||||
import {
|
||||
enableCameraSceneVisibilityStore,
|
||||
} from "../../Stores/MediaStore";
|
||||
|
||||
export const EnableCameraSceneName = "EnableCameraScene";
|
||||
enum LoginTextures {
|
||||
playButton = "play_button",
|
||||
icon = "icon",
|
||||
mainFont = "main_font",
|
||||
arrowRight = "arrow_right",
|
||||
arrowUp = "arrow_up"
|
||||
}
|
||||
|
||||
const enableCameraSceneKey = 'enableCameraScene';
|
||||
|
||||
export class EnableCameraScene extends ResizableScene {
|
||||
private textField!: TextField;
|
||||
private cameraNameField!: TextField;
|
||||
private arrowLeft!: Image;
|
||||
private arrowRight!: Image;
|
||||
private arrowDown!: Image;
|
||||
private arrowUp!: Image;
|
||||
private microphonesList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
|
||||
private camerasList: MediaDeviceInfo[] = new Array<MediaDeviceInfo>();
|
||||
private cameraSelected: number = 0;
|
||||
private microphoneSelected: number = 0;
|
||||
private soundMeter: SoundMeter;
|
||||
private soundMeterSprite!: SoundMeterSprite;
|
||||
private microphoneNameField!: TextField;
|
||||
|
||||
private enableCameraSceneElement!: Phaser.GameObjects.DOMElement;
|
||||
|
||||
private mobileTapZone!: Zone;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
key: EnableCameraSceneName
|
||||
});
|
||||
this.soundMeter = new SoundMeter();
|
||||
}
|
||||
|
||||
preload() {
|
||||
|
||||
this.load.html(enableCameraSceneKey, 'resources/html/EnableCameraScene.html');
|
||||
|
||||
this.load.image(LoginTextures.playButton, "resources/objects/play_button.png");
|
||||
this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png");
|
||||
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
}
|
||||
|
||||
create() {
|
||||
|
||||
this.enableCameraSceneElement = this.add.dom(-1000, 0).createFromCache(enableCameraSceneKey);
|
||||
this.centerXDomElement(this.enableCameraSceneElement, 300);
|
||||
|
||||
MenuScene.revealMenusAfterInit(this.enableCameraSceneElement, enableCameraSceneKey);
|
||||
|
||||
const continuingButton = this.enableCameraSceneElement.getChildByID('enableCameraSceneFormSubmit') as HTMLButtonElement;
|
||||
continuingButton.addEventListener('click', (e) => {
|
||||
e.preventDefault();
|
||||
this.login();
|
||||
});
|
||||
|
||||
if (touchScreenManager.supportTouchScreen) {
|
||||
new PinchManager(this);
|
||||
}
|
||||
//this.scale.setZoom(ZOOM_LEVEL);
|
||||
//Phaser.Display.Align.In.BottomCenter(this.pressReturnField, zone);
|
||||
|
||||
/* FIX ME */
|
||||
this.textField = new TextField(this, this.scale.width / 2, 20, '');
|
||||
|
||||
// For mobile purposes - we need a big enough touchable area.
|
||||
this.mobileTapZone = this.add.zone(this.scale.width / 2,this.scale.height - 30,200,50)
|
||||
.setInteractive().on("pointerdown", () => {
|
||||
this.login();
|
||||
});
|
||||
|
||||
this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
|
||||
|
||||
this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
|
||||
|
||||
this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
|
||||
this.arrowRight.setVisible(false);
|
||||
this.arrowRight.setInteractive().on('pointerdown', this.nextCam.bind(this));
|
||||
this.add.existing(this.arrowRight);
|
||||
|
||||
this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight);
|
||||
this.arrowLeft.setVisible(false);
|
||||
this.arrowLeft.flipX = true;
|
||||
this.arrowLeft.setInteractive().on('pointerdown', this.previousCam.bind(this));
|
||||
this.add.existing(this.arrowLeft);
|
||||
|
||||
this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp);
|
||||
this.arrowUp.setVisible(false);
|
||||
this.arrowUp.setInteractive().on('pointerdown', this.previousMic.bind(this));
|
||||
this.add.existing(this.arrowUp);
|
||||
|
||||
this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp);
|
||||
this.arrowDown.setVisible(false);
|
||||
this.arrowDown.flipY = true;
|
||||
this.arrowDown.setInteractive().on('pointerdown', this.nextMic.bind(this));
|
||||
this.add.existing(this.arrowDown);
|
||||
|
||||
this.input.keyboard.on('keyup-ENTER', () => {
|
||||
this.login();
|
||||
});
|
||||
|
||||
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').classList.add('active');
|
||||
|
||||
const mediaPromise = mediaManager.getCamera();
|
||||
mediaPromise.then(this.getDevices.bind(this));
|
||||
mediaPromise.then(this.setupStream.bind(this));
|
||||
|
||||
this.input.keyboard.on('keydown-RIGHT', this.nextCam.bind(this));
|
||||
this.input.keyboard.on('keydown-LEFT', this.previousCam.bind(this));
|
||||
this.input.keyboard.on('keydown-DOWN', this.nextMic.bind(this));
|
||||
this.input.keyboard.on('keydown-UP', this.previousMic.bind(this));
|
||||
|
||||
this.soundMeterSprite = new SoundMeterSprite(this, 50, 50);
|
||||
this.soundMeterSprite.setVisible(false);
|
||||
this.add.existing(this.soundMeterSprite);
|
||||
|
||||
this.onResize();
|
||||
}
|
||||
|
||||
private previousCam(): void {
|
||||
if (this.cameraSelected === 0 || this.camerasList.length === 0) {
|
||||
return;
|
||||
}
|
||||
this.cameraSelected--;
|
||||
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
|
||||
}
|
||||
|
||||
private nextCam(): void {
|
||||
if (this.cameraSelected === this.camerasList.length - 1 || this.camerasList.length === 0) {
|
||||
return;
|
||||
}
|
||||
this.cameraSelected++;
|
||||
// TODO: the change of camera should be OBSERVED (reactive)
|
||||
mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this));
|
||||
}
|
||||
|
||||
private previousMic(): void {
|
||||
if (this.microphoneSelected === 0 || this.microphonesList.length === 0) {
|
||||
return;
|
||||
}
|
||||
this.microphoneSelected--;
|
||||
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
|
||||
}
|
||||
|
||||
private nextMic(): void {
|
||||
if (this.microphoneSelected === this.microphonesList.length - 1 || this.microphonesList.length === 0) {
|
||||
return;
|
||||
}
|
||||
this.microphoneSelected++;
|
||||
// TODO: the change of camera should be OBSERVED (reactive)
|
||||
mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this));
|
||||
}
|
||||
|
||||
/**
|
||||
* Function called each time a camera is changed
|
||||
*/
|
||||
private setupStream(stream: MediaStream): void {
|
||||
const img = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetupNoVideo');
|
||||
img.style.display = 'none';
|
||||
|
||||
const div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
||||
div.srcObject = stream;
|
||||
|
||||
this.soundMeter.connectToSource(stream, new window.AudioContext());
|
||||
this.soundMeterSprite.setVisible(true);
|
||||
|
||||
this.updateWebCamName();
|
||||
}
|
||||
|
||||
private updateWebCamName(): void {
|
||||
if (this.camerasList.length > 1) {
|
||||
let label = this.camerasList[this.cameraSelected].label;
|
||||
// remove text in parenthesis
|
||||
label = label.replace(/\([^()]*\)/g, '').trim();
|
||||
// remove accents
|
||||
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
|
||||
this.cameraNameField.text = label;
|
||||
|
||||
this.arrowRight.setVisible(this.cameraSelected < this.camerasList.length - 1);
|
||||
this.arrowLeft.setVisible(this.cameraSelected > 0);
|
||||
}
|
||||
if (this.microphonesList.length > 1) {
|
||||
let label = this.microphonesList[this.microphoneSelected].label;
|
||||
// remove text in parenthesis
|
||||
label = label.replace(/\([^()]*\)/g, '').trim();
|
||||
// remove accents
|
||||
label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, "");
|
||||
|
||||
this.microphoneNameField.text = label;
|
||||
|
||||
this.arrowDown.setVisible(this.microphoneSelected < this.microphonesList.length - 1);
|
||||
this.arrowUp.setVisible(this.microphoneSelected > 0);
|
||||
|
||||
}
|
||||
enableCameraSceneVisibilityStore.showEnableCameraScene();
|
||||
}
|
||||
|
||||
public onResize(): void {
|
||||
let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
||||
let bounds = div.getBoundingClientRect();
|
||||
if (!div.srcObject) {
|
||||
div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('webRtcSetup');
|
||||
bounds = div.getBoundingClientRect();
|
||||
}
|
||||
|
||||
this.textField.x = this.game.renderer.width / 2;
|
||||
this.mobileTapZone.x = this.game.renderer.width / 2;
|
||||
this.cameraNameField.x = this.game.renderer.width / 2;
|
||||
this.microphoneNameField.x = this.game.renderer.width / 2;
|
||||
|
||||
this.cameraNameField.y = bounds.top / this.scale.zoom - 8;
|
||||
|
||||
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
|
||||
this.soundMeterSprite.y = bounds.bottom / this.scale.zoom + 16;
|
||||
|
||||
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
|
||||
|
||||
this.arrowRight.x = bounds.right / this.scale.zoom + 16;
|
||||
this.arrowRight.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
|
||||
|
||||
this.arrowLeft.x = bounds.left / this.scale.zoom - 16;
|
||||
this.arrowLeft.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
|
||||
|
||||
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
|
||||
this.arrowDown.y = this.microphoneNameField.y;
|
||||
|
||||
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
|
||||
this.arrowUp.y = this.microphoneNameField.y;
|
||||
|
||||
const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
|
||||
if (actionBtn !== null) {
|
||||
actionBtn.style.top = (this.scale.height - 65) + 'px';
|
||||
}
|
||||
}
|
||||
|
||||
update(time: number, delta: number): void {
|
||||
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
|
||||
mediaManager.updateScene();
|
||||
|
||||
this.centerXDomElement(this.enableCameraSceneElement, 300);
|
||||
}
|
||||
|
||||
private login(): void {
|
||||
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
|
||||
this.soundMeter.stop();
|
||||
public login(): void {
|
||||
enableCameraSceneVisibilityStore.hideEnableCameraScene();
|
||||
|
||||
mediaManager.stopCamera();
|
||||
mediaManager.stopMicrophone();
|
||||
|
||||
this.scene.sleep(EnableCameraSceneName)
|
||||
this.scene.sleep(EnableCameraSceneName);
|
||||
gameManager.goToStartingMap(this.scene);
|
||||
}
|
||||
|
||||
private async getDevices() {
|
||||
const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
|
||||
for (const mediaDeviceInfo of mediaDeviceInfos) {
|
||||
if (mediaDeviceInfo.kind === 'audioinput') {
|
||||
this.microphonesList.push(mediaDeviceInfo);
|
||||
} else if (mediaDeviceInfo.kind === 'videoinput') {
|
||||
this.camerasList.push(mediaDeviceInfo);
|
||||
}
|
||||
}
|
||||
this.updateWebCamName();
|
||||
}
|
||||
}
|
||||
|
|