Removing dead code

This commit is contained in:
David Négrier 2021-06-17 18:48:56 +02:00
parent 4ec92ddf58
commit 227575043b
6 changed files with 3 additions and 114 deletions

View file

@ -34,10 +34,8 @@ import {SimplePeer} from "../../WebRtc/SimplePeer";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
import {lazyLoadPlayerCharacterTextures, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {
CenterListener,
JITSI_MESSAGE_PROPERTIES,
layoutManager,
LayoutMode,
ON_ACTION_TRIGGER_BUTTON,
TRIGGER_JITSI_PROPERTIES,
TRIGGER_WEBSITE_PROPERTIES,
@ -135,7 +133,7 @@ interface DeleteGroupEventInterface {
const defaultStartLayerName = 'start';
export class GameScene extends DirtyScene /*implements CenterListener*/ {
export class GameScene extends DirtyScene {
Terrains : Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: Player;
MapPlayers!: Phaser.Physics.Arcade.Group;
@ -1117,7 +1115,6 @@ ${escapedMessage}
initCamera() {
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.startFollow(this.CurrentPlayer, true);
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
@ -1498,7 +1495,6 @@ ${escapedMessage}
this.openChatIcon.setY(this.game.renderer.height - 2);
// Recompute camera offset if needed
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
@ -1516,10 +1512,6 @@ ${escapedMessage}
this.cameras.main.setFollowOffset((xCenter - game.offsetWidth/2) * window.devicePixelRatio / this.scale.zoom , (yCenter - game.offsetHeight/2) * window.devicePixelRatio / this.scale.zoom);
}
/*public onCenterChange(): void {
this.updateCameraOffset();
}*/
public startJitsi(roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string|undefined, 'jitsiConfig');
@ -1579,7 +1571,6 @@ ${escapedMessage}
zoomByFactor(zoomFactor: number) {
waScaleManager.zoomModifier *= zoomFactor;
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
}