Get rid of buggy open state

This commit is contained in:
PizZaKatZe 2021-12-20 12:50:43 +01:00
parent 3916d9c58e
commit 21b1313a18
4 changed files with 5 additions and 12 deletions

View file

@ -114,13 +114,6 @@ export class Player extends Character {
const state = get(followStateStore);
const role = get(followRoleStore);
if (state === followStates.off && this.scene.groups.size > 0) {
followRoleStore.set(followRoles.open);
} else if (this.scene.groups.size == 0) {
followStateStore.set(followStates.off);
followRoleStore.set(followRoles.leader);
}
if (activeEvents.get(UserInputEvent.Follow)) {
if (state === followStates.off && this.scene.groups.size > 0) {
followStateStore.set(followStates.requesting);