Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi

This commit is contained in:
GRL 2021-05-18 15:18:35 +02:00
commit 201fcf6afa
16 changed files with 9165 additions and 319 deletions

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@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const isHasDataLayerChangedEvent =
new tg.IsInterface().withProperties({
data: tg.isObject
}).get();
/**
* A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers
*/
export type DataLayerEvent = tg.GuardedType<typeof isHasDataLayerChangedEvent>;
export type HasDataLayerChangedEventCallback = (event: DataLayerEvent) => void

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@ -0,0 +1,27 @@
import * as tg from "generic-type-guard";
/*export const isPositionState = new tg.IsInterface().withProperties({
x: tg.isNumber,
y: tg.isNumber
}).get()
export const isPlayerState = new tg.IsInterface()
.withStringIndexSignature(
new tg.IsInterface().withProperties({
position: isPositionState,
pusherId: tg.isUnion(tg.isNumber, tg.isUndefined)
}).get()
).get()
export type PlayerStateObject = tg.GuardedType<typeof isPlayerState>;*/
export const isGameStateEvent =
new tg.IsInterface().withProperties({
roomId: tg.isString,
mapUrl: tg.isString,
uuid: tg.isUnion(tg.isString, tg.isUndefined),
startLayerName: tg.isUnion(tg.isString, tg.isNull)
}).get();
/**
* A message sent from the game to the iFrame when the gameState is got by the script
*/
export type GameStateEvent = tg.GuardedType<typeof isGameStateEvent>;

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@ -0,0 +1,19 @@
import * as tg from "generic-type-guard";
export const isHasPlayerMovedEvent =
new tg.IsInterface().withProperties({
direction: tg.isString,
moving: tg.isBoolean,
x: tg.isNumber,
y: tg.isNumber
}).get();
/**
* A message sent from the game to the iFrame when the player move after the iFrame send a message to the game that it want to listen to the position of the player
*/
export type HasPlayerMovedEvent = tg.GuardedType<typeof isHasPlayerMovedEvent>;
export type HasPlayerMovedEventCallback = (event: HasPlayerMovedEvent) => void

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@ -1,24 +1,25 @@
import type { GameStateEvent } from './GameStateEvent';
import type { ButtonClickedEvent } from './ButtonClickedEvent';
import type { ChatEvent } from './ChatEvent';
import type { ClosePopupEvent } from './ClosePopupEvent';
import type { EnterLeaveEvent } from './EnterLeaveEvent';
import type { GoToPageEvent } from './GoToPageEvent';
import type { HasPlayerMovedEvent } from './HasPlayerMovedEvent';
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
import type { OpenPopupEvent } from './OpenPopupEvent';
import type { OpenTabEvent } from './OpenTabEvent';
import type { UserInputChatEvent } from './UserInputChatEvent';
import type { HasDataLayerChangedEvent } from "./HasDataLayerChangedEvent";
import type { LayerEvent } from './LayerEvent';
import type { SetPropertyEvent } from "./setPropertyEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
}
export type IframeEventMap = {
//getState: GameStateEvent,
getState: GameStateEvent,
// updateTile: UpdateTileEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
@ -31,6 +32,8 @@ export type IframeEventMap = {
restorePlayerControls: null
displayBubble: null
removeBubble: null
onPlayerMove: undefined
onDataLayerChange: undefined
showLayer: LayerEvent
hideLayer: LayerEvent
setProperty: SetPropertyEvent
@ -49,7 +52,9 @@ export interface IframeResponseEventMap {
enterEvent: EnterLeaveEvent
leaveEvent: EnterLeaveEvent
buttonClickedEvent: ButtonClickedEvent
// gameState: GameStateEvent
gameState: GameStateEvent
hasPlayerMoved: HasPlayerMovedEvent
hasDataLayerChanged: HasDataLayerChangedEvent
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;