Fixing typos.

Replaced connexion with connection and LogincScene with LoginScene
This commit is contained in:
David Négrier 2020-05-24 23:14:12 +02:00
parent b58eef6e7f
commit 1fa39b0781
8 changed files with 61 additions and 61 deletions

View file

@ -1,6 +1,6 @@
import {GameScene} from "./GameScene";
import {
Connexion,
Connection,
GroupCreatedUpdatedMessageInterface,
ListMessageUserPositionInterface,
MessageUserJoined,
@ -8,7 +8,7 @@ import {
MessageUserPositionInterface,
Point,
PointInterface
} from "../../Connexion";
} from "../../Connection";
import {SimplePeerInterface, SimplePeer} from "../../WebRtc/SimplePeer";
import {AddPlayerInterface} from "./AddPlayerInterface";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
@ -32,7 +32,7 @@ export interface MapObject {
export class GameManager {
status: number;
private ConnexionInstance: Connexion;
private ConnectionInstance: Connection;
private currentGameScene: GameScene;
private playerName: string;
SimplePeer : SimplePeerInterface;
@ -45,9 +45,9 @@ export class GameManager {
connect(name: string, characterUserSelected : string) {
this.playerName = name;
this.characterUserSelected = characterUserSelected;
this.ConnexionInstance = new Connexion(this);
return this.ConnexionInstance.createConnexion(name, characterUserSelected).then((data : any) => {
this.SimplePeer = new SimplePeer(this.ConnexionInstance);
this.ConnectionInstance = new Connection(this);
return this.ConnectionInstance.createConnection(name, characterUserSelected).then((data : any) => {
this.SimplePeer = new SimplePeer(this.ConnectionInstance);
return data;
}).catch((err) => {
throw err;
@ -55,7 +55,7 @@ export class GameManager {
}
loadStartMap(){
return this.ConnexionInstance.loadStartMap().then((data) => {
return this.ConnectionInstance.loadStartMap().then((data) => {
return data;
}).catch((err) => {
throw err;
@ -77,7 +77,7 @@ export class GameManager {
}
joinRoom(sceneKey: string, startX: number, startY: number, direction: string, moving: boolean){
this.ConnexionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
this.ConnectionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
}
onUserJoins(message: MessageUserJoined): void {
@ -156,7 +156,7 @@ export class GameManager {
}
getPlayerId(): string {
return this.ConnexionInstance.userId;
return this.ConnectionInstance.userId;
}
getCharacterSelected(): string {
@ -164,7 +164,7 @@ export class GameManager {
}
pushPlayerPosition(event: HasMovedEvent) {
this.ConnexionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
this.ConnectionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
}
loadMap(mapUrl: string, scene: Phaser.Scenes.ScenePlugin, instance: string): string {